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Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.10 07:52:00 -
[1] - Quote
At this point i have a five planet setup giving me the capacity to produce a tier three product (specialized commodity) and its turning into a lot of micro management. Ive been away for a while so there are a lot of primary materials backed up and I've had to put one storage + one launch pad for every pair of raw resource type. Am I the only one who thinks that storage silos and launch pads simply do not have enough holding space? That and the time limit on expedited transfers is really irritating. SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
Victoria Sin
Center for Advanced Studies Gallente Federation
653
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Posted - 2014.06.10 10:23:00 -
[2] - Quote
At the moment I'm still experimenting with PI having only just started it. I'm running 5 planets making P3 as well. My 4 P0->P1 planets have 6 basic P0->P1 facilities and a single extractor with 10 heads. The extract routes into two storage facilities, which gives a nice buffer for a 7 day program.
I take 5000m3 of each 4 P1s to my factory planet, where I have 2 sets of 6 factories producing P2, feeding into 3 factories producing P3. Each set has its own launchpad. 5000m3 is enough to run things for a few days before you need to refill it. I'd prefer double or triple the capacity though. |
Abadayos
Caldari Provisions Caldari State
4
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Posted - 2014.06.10 11:15:00 -
[3] - Quote
Depending on where your doing your PI, the tax rates and how rich the planets your working on are in desirable quantities, you can have enough space to run a 24/ production colony with very minimal storage.
The trick is P0-P2/P3 colonies. You crunch down P0's into P1's...then crush that down to P2's and eventually, if it's a plasma planet, crunch it down to P3's. This crushing down means they take up less space in the end for hauling. For the P0-P3 you need more time invested to move stuff around and extractor heads, but still storage space is not a problem..
For pure factory planets you can run 3 launch pads and 18 or so factories and it will last you a few days depending on what your making.
I say storage is fine, you just need to develop a layout to suit your needs and how much time you want to spend hauling/micromanaging. Once you have found that out it all falls into place quite easily.
Remember you only really need 1 Launch Pad (10,000 m3 storage). Any other storage required is best served via Silos (12,000 m3 storage) also they require less CPU, by a large margin. This is only really a problem/concern on pure factory planets (which sould be the SMALLEST planets you can find, no 12,000km+ radium barrens need apply) due to minimizing links drain (with a good layout links take bugger all anyways but sometimes you can be 10 power/cpu short...and that's just maddening.
EDIT:
Saying all that I would love silos to be 15,000-18,000m3 storage and take less power. Launch Pads can stay the same as you only need 1 realistically anyways. |
Carniflex
StarHunt Mordus Angels
226
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Posted - 2014.06.10 11:17:00 -
[4] - Quote
I'm not opposed to more storage space, however, even atm I can get away with visiting my planets in person only twice a month.
It's a making tier 2 on planet setup, relatively inefficient but designed to minimize the amount of time spent on it. Refresh every 2 days, haul twice a month. Isk income is sort of soso ... everything considered (including hauling effort to Jita for sell) it is slightly under what you get from flying a shiny ship in hi sec incursions per hour spent on it. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
Li Quiao
Imperial Academy Amarr Empire
17
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Posted - 2014.06.10 14:27:00 -
[5] - Quote
Abadayos is wise. Listen to her. I do PI to make starbase fuel. I set up my colonies to continuously process directly to P2 (Four basic processing plants, two for each of the P0 I'm harvesting, and two advanced processing plants making the final product), and route everything through the launchpad for storage/buffer. I can let it run for weeks without needing any storage other than the launchpad. This all works with the CC at upgrade 4, and I expect it'll work even better with CC 5, which I'm moving to, without needing more storage. |
Abadayos
Caldari Provisions Caldari State
4
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Posted - 2014.06.10 15:51:00 -
[6] - Quote
It will work with 5, you just get to add more factories or more storage if your going away for an extended period. To be honest 5 is only worth it if your on a nice rich fat planet as it will be spewing out more P0's than your factories can handle if your lucky. Overflow is good, but only if you have 2 seperate storage points (1 for P0's, both of them and 1 for both P1 and P2's as long as they are being made in equal amounts the last storage will end up pure P2 though the last 20% will be slow as it will fill up with P1's...it may never actually be converted to P2's due to this and you get lumped with 10,000m3 of crap P1 with no space to process without juggling) |
Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.10 21:47:00 -
[7] - Quote
Hmm this is all a bit confusing as you seem to be making different things than me.
What I'm making is cryoprotectant solution
I have three extraction planets with two extractors, two silos and one launch pad each - so thats P0
fourth planet has 12 P1 factories, 4 silos and 4 launch pads - thats p1 covered
fifth and final planet has 6 P2 factories, 1 P3 factories, 1 silo and 4 launch pads
(good luck reproducing this)
Now i saw someone say they had 3 P3 factories in one setup but im going to assume that because they're making a p3 product with only two components. Please correct me if im wrong.
maybe if i remove some of the silos and stick to launch pads I can have more production but i really want to have that storage space. SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
Abadayos
Caldari Provisions Caldari State
4
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Posted - 2014.06.10 22:31:00 -
[8] - Quote
the P3 in question was Robotics |
Li Quiao
Imperial Academy Amarr Empire
17
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Posted - 2014.06.10 22:36:00 -
[9] - Quote
You're short on storage space because you're trying to store P0 stuff and ship it off planet. Bad move. Refine it into P1 right there on the planet; simply have your extractors put in the Launchpad storage and your production facilities take it out and put the P1 back. That will solve your storage worries *and* save you a bundle in customs fees. |
Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.11 07:34:00 -
[10] - Quote
Li Quiao wrote:You're short on storage space because you're trying to store P0 stuff and ship it off planet. Bad move. Refine it into P1 right there on the planet; simply have your extractors put in the Launchpad storage and your production facilities take it out and put the P1 back. That will solve your storage worries *and* save you a bundle in customs fees.
kk i've seen a few of my neighbors on some planets do the same. ill check if i can do what you suggest on my extractor planets. Its gonna be tight though. it'll mean two extractors and 4 factories per planet. SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
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Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.11 08:06:00 -
[11] - Quote
Abadayos wrote:the P3 in question was Robotics
thought so. it only needs 2 P2 products. I need 3
Ok so i barely managed to fit 2 extractors and 4 factories on a planet. I'm crossing my fingers in the hopes this is gonna work out :) SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
Zifrian
Licentia Ex Vereor Black Core Alliance
1507
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Posted - 2014.06.11 11:33:00 -
[12] - Quote
I'm pretty sure all the storage is by design....CCP wants us to visit our planets daily. It adds more risk (low, null) and gets us to login for gameplay. If the storage was doubled I could just afk my way to easy isk. I make all p4s by dumping p1 on the planet and waiting a day or two to pick up. Sure I would love to put double the amount on there but then two months later I'd want that to be doubled.
On your situation, yeah looks like p0 to p1 will help.
GÇ£Any fool can criticize, condemn, and complain - and most fools do. GÇ¥ - Dale Carnegie
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Cyniac
Twilight Star Rangers Create Alliance
196
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Posted - 2014.06.12 17:13:00 -
[13] - Quote
I'm lazy. Run P0-P2 on my planets and visit them once a month. Gives me the highest profit-per-click or time spent on planets though which is what I'm looking for.
Plenty of storage space available for that, increasing the storage space would make me even lazier which would mean I would very very rarely visit my planets. If I start to visit my planets less than I visit my research agents (every 12 months or ever more) then I know something is wrong |
Soldarius
Deadman W0nderland Test Alliance Please Ignore
708
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Posted - 2014.06.12 18:02:00 -
[14] - Quote
Ozzymandias Duskwalker wrote:Li Quiao wrote:You're short on storage space because you're trying to store P0 stuff and ship it off planet. Bad move. Refine it into P1 right there on the planet; simply have your extractors put in the Launchpad storage and your production facilities take it out and put the P1 back. That will solve your storage worries *and* save you a bundle in customs fees. kk i've seen a few of my neighbors on some planets do the same. ill check if i can do what you suggest on my extractor planets. Its gonna be tight though. it'll mean two extractors and 4 factories per planet.
If its tight with only 2 extractors and 4 factories, you need to upgrade. I have no issues going with 2 extractors and 6 factories on a plain-jane extraction P0-P1 planet with upgrades 4.
GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥
-Grath Telkin, 2014. |
Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.12 19:51:00 -
[15] - Quote
Soldarius wrote:Ozzymandias Duskwalker wrote:Li Quiao wrote:You're short on storage space because you're trying to store P0 stuff and ship it off planet. Bad move. Refine it into P1 right there on the planet; simply have your extractors put in the Launchpad storage and your production facilities take it out and put the P1 back. That will solve your storage worries *and* save you a bundle in customs fees. kk i've seen a few of my neighbors on some planets do the same. ill check if i can do what you suggest on my extractor planets. Its gonna be tight though. it'll mean two extractors and 4 factories per planet. If its tight with only 2 extractors and 4 factories, you need to upgrade. I have no issues going with 2 extractors and 6 factories on a plain-jane extraction P0-P1 planet with upgrades 4.
I have it as 4 as well, same as planetary watchamacallit ( 5 planets) SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
Felicity Love
It Was the Year 3030
1896
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Posted - 2014.06.12 21:24:00 -
[16] - Quote
PI needs to be expanded in terms of the products a player can produce, too.
Example being some ice products used in POS fuels from ice planets (and one or two other planet types, easily).
Which of course is to say that the storage space needs to be enlarged, too... but why stop there when CCP could use one of those 10 "releases" in the near future to boost PI quite a bit.
Seems like just the project that would be easily accomplished with their new system for producing and patching material in the much-advertised "6 week" release cycles.
"Psssshhhhhhhhhhhhhh" -á-- That ambiguous and pseudo-technical term used by management to describe to staff how frakking cool something looks inside their own heads.
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Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.14 17:30:00 -
[17] - Quote
Felicity Love wrote:PI needs to be expanded in terms of the products a player can produce, too. Example being some ice products used in POS fuels from ice planets (and one or two other planet types, easily). Which of course is to say that the storage space needs to be enlarged, too... but why stop there when CCP could use one of those 10 "releases" in the near future to boost PI quite a bit. Seems like just the project that would be easily accomplished with their new system for producing and patching material in the much-advertised "6 week" release cycles.
I'm curious to know what ideas you have for this.
I was also thinking we should have the opportunity to hire DUST mercs to destroy other peoples PI's maybe... I need to start another thread SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
Netan MalDoran
Yumping Amok Circle-Of-Two
16
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Posted - 2014.06.14 23:36:00 -
[18] - Quote
I agree with more space, or the ability to transfer materials (W/o expiditing) between storages. Also OP you can do t4 production with 5 planets, I'm doing it right now. "Your security status has been lowered." - Hell yeah it was! |
Ozzymandias Duskwalker
Shifting Sands Trader Cartel Bleak Horizon Alliance.
7
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Posted - 2014.06.15 08:26:00 -
[19] - Quote
Netan MalDoran wrote:I agree with more space, or the ability to transfer materials (W/o expiditing) between storages. Also OP you can do t4 production with 5 planets, I'm doing it right now.
yeah im getting to that point as well. I assume you use other toons though? SSTC, flying moas before they were cool.
SSTC is now recruiting! we have lvl 5 mission fleets, incursion fleets, mining fleets, camping fleets, lolfleets, whyisthisguyfcing? fleets, 'zzZzZZzzzz' fleets (POS and POCO bashing) and exploration fleets!. |
Jdestars
Stars Research systems Incorporation
24
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Posted - 2014.06.15 11:29:00 -
[20] - Quote
ccp had increase the storage limite of storage module , up 5K to 12k but not storage of launcher pad (10k)
i prefere that ccp add capability of Inter-link infrastructure of player /corporation : limite the import/export between same planete its will be goo toreduce taxe and And fight against the global warming of the planet ;)
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