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Thread Statistics | Show CCP posts - 25 post(s) |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
193
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Posted - 2014.06.17 08:54:00 -
[451] - Quote
Some engaging and polite conversation. Some muck flinging. Some folks confusing 'griefing' with predation and opportunism. Some more muck flinging. A little E Bushido mixed in for flavor. With a bit of "Blood makes the grass grow" thrown in for dessert. Worthy of popcorn, would watch again. |
Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 09:10:00 -
[452] - Quote
baltec1 wrote:Azure Rayl wrote:
Because ganking an economically fit thrasher/tornado is profitable right :P
Yes it is. We figured out how to turn a profit ganking t2 cats and their scanning frigates. A t2 fitted nado or talos are very easy to gank and always turn a profit. Gank boats are all gank and no tank.
Or you can just steal their loot after the gank and bugger off. |
Elmonky
Titans of The Short Bus Universal Consortium
41
|
Posted - 2014.06.17 09:10:00 -
[453] - Quote
Isn't this threadnought in danger of Kill-it-forward application?
There will be thousands of deaths because of this...
WON'T SOMEONE PLEASE THINK OF THE NEWBS!??? |
Smugest Sniper
Shinigami Miners Spaceship Samurai
8
|
Posted - 2014.06.17 09:51:00 -
[454] - Quote
A thought occurred to me as a I browse this thread and the various shitposting and I come to two distinct conclusions about the nature and behavior of all Previous posters:
1. Dumb people still live in High-sec on both fronts of the equation.
2. NPC factions are still an issue in general.
Nothing can solve the first problem, stupid people in EVE is part of the game, Ala Learning Cliff etc etc.
However, having a solution to the NPC faction issue, where you have gankers hiding in stations, or logged off so that they can not be eradicated is not very conducive to the purpose of having neg sec and all the other high-sec hullabaloo.
I propose a simple trade: Make it so Neg sec pilots can reasonably fight Soveriegn Police, but unable to dock or use station services in High-sec, by making killing players in their space hurt their regional faction standings as well as sec status(IE -10 from ganking in amarr space gives you -standing with Amar navy etc)
This solves the problem of nonreciprocal and unbalanced police mechanics, gives another loot source ( people already try and kill concord ships for loot) via Sovereign NPC's, and pushes criminal elements from high-sec for longer term operations.
This I believe would be the more intended mechanics of whats going on right now.
It allows for ganking to occur, Concord will intervene only for pilot ganks, but gankers will not receive the safety and hospitality of high-sec for themselves.
If the Amarr Militia or any faction militia wants to police high-sec of the ganking elements they should be free to do so without concord interference in their respective spaces, they are part of the state and it brings PVP, real pvp, to high-sec standards.
Is this such an unreasonable proposal? |
Butzewutze
Imperial Academy Amarr Empire
36
|
Posted - 2014.06.17 09:51:00 -
[455] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
So you say sec status loss means nothing for gankers but you dont engage them anyway. You know they fix their sec status with tags. Ever tried to do something about that? Buying the tags of the market to make it unprofitable or maybe farm the tags yourself to get actually profit out of the "gankers that get out of control". You dont fit your ships properly and demand ccp to take action because of your own imcompetence? Welcome to eve. Players like you will be sorted out.
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Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
657
|
Posted - 2014.06.17 09:56:00 -
[456] - Quote
Smugest Sniper wrote:A thought occurred to me as a I browse this thread and the various shitposting and I come to two distinct conclusions about the nature and behavior of all Previous posters:
1. Dumb people still live in High-sec on both fronts of the equation.
2. NPC factions are still an issue in general.
Nothing can solve the first problem, stupid people in EVE is part of the game, Ala Learning Cliff etc etc.
However, having a solution to the NPC faction issue, where you have gankers hiding in stations, or logged off so that they can not be eradicated is not very conducive to the purpose of having neg sec and all the other high-sec hullabaloo.
I propose a simple trade: Make it so Neg sec pilots can reasonably fight Soveriegn Police, but unable to dock or use station services in High-sec, by making killing players in their space hurt their regional faction standings as well as sec status(IE -10 from ganking in amarr space gives you -standing with Amar navy etc)
This solves the problem of nonreciprocal and unbalanced police mechanics, gives another loot source ( people already try and kill concord ships for loot) via Sovereign NPC's, and pushes criminal elements from high-sec for longer term operations.
This I believe would be the more intended mechanics of whats going on right now.
It allows for ganking to occur, Concord will intervene only for pilot ganks, but gankers will not receive the safety and hospitality of high-sec for themselves.
If the Amarr Militia or any faction militia wants to police high-sec of the ganking elements they should be free to do so without concord interference in their respective spaces, they are part of the state and it brings PVP, real pvp, to high-sec standards.
Is this such an unreasonable proposal? Simply spending the least possible time in highsec is so much easier.
Just get in, shop or sell while paying a tiny bit of attention, then gtfo back to normal space.
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baltec1
Bat Country Goonswarm Federation
11963
|
Posted - 2014.06.17 10:33:00 -
[457] - Quote
Butzewutze wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D So you say sec status loss means nothing for gankers but you dont engage them anyway. You know they fix their sec status with tags. Ever tried to do something about that? Buying the tags of the market to make it unprofitable or maybe farm the tags yourself to get actually profit out of the "gankers that get out of control"? You dont fit your ships properly and demand ccp to take action because of your own imcompetence? Welcome to eve. Players like you will be sorted out.
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Ramona McCandless
The McCandless Clan
5431
|
Posted - 2014.06.17 10:35:00 -
[458] - Quote
baltec1 wrote:
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us.
What about when the faction cops take an interest? Do you just rat for sec the old fashioned way? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
Valleria Darkmoon
Convicts and Savages Shadow Cartel
259
|
Posted - 2014.06.17 10:40:00 -
[459] - Quote
Christina Project wrote:Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. Nope. The problem is that these people hide in station so much that people rightfully have the feeling that they can't do anything about it ... because they can't. These cowards hide, have neutral alts finding targets, undock, strike, dock up again. The whole ganking process doesn't take even a minute. The issue is NOT that they can do what they do, the issue is that they do it in the poorest possible way, negatively affecting the whole profession. What CCP needs to remove is that people can play this way, because they shouldn't. Being outlaw in highsec should be dangerous. Well ... it is ... but not for the easy-mode carebear gankers. I doubt you understand how this works, high sec is actually extraordinarily dangerous space for anyone below -5.0 sec status. I don't sit in station in high sec because the undock is full of players who can attack me legally and that is tacked onto the faction police who will also attack me, a high sec undock is one of the worst places in the game I can be. Simply being undocked in high sec my ship will be attacked and destroyed by the faction police. Any gate jumps I have to make between low sec and the target system you can be tackled by faction police or players and so sometimes you don't make it. None of this is me complaining it's simply a statement of fact.
If you leave high sec to go to low, null or K space the process of getting ganked is pretty much the same as in high sec, it's just that in high sec you tend to be more complacent and don't do what is needed to stay safe. CONCORD however, is no different than the police IRL, they don't provide protection they provide punishment.
So as for you wanting high sec to be a dangerous place for criminals, well...it is. Don't try to lump all players regardless of what factor they have in common into the same pool either. Reality always seems to have an infinite capacity to resist oversimplification. If you believe these people are trash at the game, go to their home systems and show them how it's done, I think you will be pleasantly surprised. It's not like a locator agent costs much to teach them a lesson right? |
Kalon Horan
Imperial Mining and Refining Ltd.
2
|
Posted - 2014.06.17 10:53:00 -
[460] - Quote
Smugest Sniper wrote:A thought occurred to me as a I browse this thread and the various shitposting and I come to two distinct conclusions about the nature and behavior of all Previous posters:
1. Dumb people still live in High-sec on both fronts of the equation.
2. NPC factions are still an issue in general.
Nothing can solve the first problem, stupid people in EVE is part of the game, Ala Learning Cliff etc etc.
However, having a solution to the NPC faction issue, where you have gankers hiding in stations, or logged off so that they can not be eradicated is not very conducive to the purpose of having neg sec and all the other high-sec hullabaloo.
I propose a simple trade: Make it so Neg sec pilots can reasonably fight Soveriegn Police, but unable to dock or use station services in High-sec, by making killing players in their space hurt their regional faction standings as well as sec status(IE -10 from ganking in amarr space gives you -standing with Amar navy etc)
This solves the problem of nonreciprocal and unbalanced police mechanics, gives another loot source ( people already try and kill concord ships for loot) via Sovereign NPC's, and pushes criminal elements from high-sec for longer term operations.
This I believe would be the more intended mechanics of whats going on right now.
It allows for ganking to occur, Concord will intervene only for pilot ganks, but gankers will not receive the safety and hospitality of high-sec for themselves.
If the Amarr Militia or any faction militia wants to police high-sec of the ganking elements they should be free to do so without concord interference in their respective spaces, they are part of the state and it brings PVP, real pvp, to high-sec standards.
Is this such an unreasonable proposal?
And this is nothing else than asking for some more handholding. If the people in high sec would put at least a tiny little bit amount of effort into it, then under the current mechanics it would already be really hard for any -10 char to do anything in high sec.
As i have mentioned in my previous post, I do not operate anywhere near minmatar space and still i heared about the ganking going on in aufay. Now what is stopping people to team up and go to aufay to attack those -10s (which you can attack without any concord intervention)?
They are docked you say? Well... camp the station with a few fast locking ships and let-¦s see how they undock and warp to a gate to kill the target.....
The citizens in high sec choose not to fight suicide gankers, as that would require teamwork, organisation and a little bit of effort, but most importantly it would kill their oh so important ISK/hour ratio, while the suicide gankers generally just enjoy the game, hang around on voice coms and have a good time (which basically is what gaming should be about).
You have the tools, stop caring only about ISK and fight the -10s in high sec. And that pretty much does not address just you (the one i have quoted) but everyone in high sec. You have a problem with suicide ganking even if you are not affected by it yourself? Well, grab a ship and do somehting against it!
To the people who say suicide ganking requires no effort:
It might seem that suicide ganking is a no effort activity, but getting enough ships together to gank freighters regularly is a lot more effort than soloing level4 missions and hitting f1 over and over again. The effort lies not in the actual suicide ganking itself but in organizing a big enough army to actually make this possible on a large scale. As with most things in eve most of the work is done behind the scenes and just because you do not see the work behind all that it does not mean that there is no time invested into an organisation like the code.
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
113
|
Posted - 2014.06.17 11:11:00 -
[461] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
Wrong. You have plenty of tools to fight gankers, you just need to start using them. Others in this topic have thoroughly explained how to deal with ganking. |
412nv Yaken
The Conference Elite CODE.
116
|
Posted - 2014.06.17 11:12:00 -
[462] - Quote
Khergit Deserters wrote:Conference Elite is making a bid to steal the grrr away from Goons. What a bunch of showboaters. (I personally think they're an alt of Erotica [some number]. who is an alt of James 315. Proof: deductive/intuitive reasoning. And reading slug and/or snail trail patterns). Edit: I edited this post after I'd gotten a Like. My apologies, feel free to Unlike.
I was the one who liked, still kept the like, if we get more hated than goons, does that mean we win eve? A True Champion of High Security Space |
Nicolai Serkanner
Brave Newbies Inc. Brave Collective
113
|
Posted - 2014.06.17 11:12:00 -
[463] - Quote
Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
You could gank them. Duh.
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Kaarous Aldurald
ROC Deep Space The ROC
7170
|
Posted - 2014.06.17 11:24:00 -
[464] - Quote
Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
You do know this game has guns, right? Just shoot the ****ers. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Sykaotic
Minmatar Brotherhood
12
|
Posted - 2014.06.17 11:33:00 -
[465] - Quote
There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
659
|
Posted - 2014.06.17 11:39:00 -
[466] - Quote
Sykaotic wrote:There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. You could also finish shaving your head while you're at it.
Or is that a helmet? |
Ramona McCandless
The McCandless Clan
5436
|
Posted - 2014.06.17 11:41:00 -
[467] - Quote
Gully Alex Foyle wrote:Sykaotic wrote:There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. You could also finish shaving your head while you're at it. Or is that a helmet?
Its an ariel to channel his indignant impotent rage at people he doesn't agree with "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
baltec1
Bat Country Goonswarm Federation
11963
|
Posted - 2014.06.17 11:42:00 -
[468] - Quote
Ramona McCandless wrote:baltec1 wrote:
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us.
What about when the faction cops take an interest? Do you just rat for sec the old fashioned way?
More or less. We own the testigram so ratting staus back up isnt too much of a drama but we only bother doi g that if we a running some kind of operation for the CFC. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3449
|
Posted - 2014.06.17 11:43:00 -
[469] - Quote
Ramona McCandless wrote:Gully Alex Foyle wrote:Sykaotic wrote:There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. You could also finish shaving your head while you're at it. Or is that a helmet? Its an ariel to channel his indignant impotent rage at people he doesn't agree with
Whatever happened to the good 'ol days of just throwing paint on people? You don't scare me. I've been to Jita.
[email protected] |
Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:43:00 -
[470] - Quote
Kaarous Aldurald wrote:Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D You do know this game has guns, right? Just shoot the ****ers. How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
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Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3449
|
Posted - 2014.06.17 11:45:00 -
[471] - Quote
Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? You don't scare me. I've been to Jita.
[email protected] |
Ramona McCandless
The McCandless Clan
5436
|
Posted - 2014.06.17 11:45:00 -
[472] - Quote
baltec1 wrote:Ramona McCandless wrote:baltec1 wrote:
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us.
What about when the faction cops take an interest? Do you just rat for sec the old fashioned way? More or less. We own the testigram so ratting staus back up isnt too much of a drama but we only bother doi g that if we a running some kind of operation for the CFC.
Oh ok cool
Was just wondering as Im sponsoring some new blood and they are crying to me that tags are too expensive for their little wallets "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:50:00 -
[473] - Quote
Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that?
Instaundock. Warp to target. Strike. Dock.
If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all.
Any scenario people have come up with so far are completely disconnected from ingame reality.
Can you do better? The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
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Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:55:00 -
[474] - Quote
Stop staring at my boobs! xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
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Kaarous Aldurald
ROC Deep Space The ROC
7170
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Posted - 2014.06.17 11:56:00 -
[475] - Quote
Solecist Project wrote: How? They hide in station all the time, until they strike.
Of course they do. They have to, since the faction police are a thing.
Quote: When they strike, it's too late.
Which does not absolve anyone of responsibility in failing to defend themselves.
Quote: There's nothing one can do against these lesser people, as long as they can hide from everybody. And I believe that's the whole point of the issue. The fact that they can hide and the public perception created through their cowardice and/or lazyness.
Then advocate the removal of faction police, simple as that.
With very few exceptions(the only one I know of is faction warfare trade hub camping), they HAVE to hide in station. It's not just the smart move, it's the only not-stupid move. They aren't really able to do anything else thanks to repeated punitive mechanics leveled at them at the behest of carebears over the years.
But since it was carebears themselves who caused this situation, if they're crying about it now, then I shall laugh in their faces. They cry about fairness, when the current unfair situation is entirely of their making. To put it more simply, they made their bed. If they don't like how it looks, they should have put some forethought into it in the first place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
baltec1
Bat Country Goonswarm Federation
11963
|
Posted - 2014.06.17 11:59:00 -
[476] - Quote
Solecist Project wrote:Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that? Instaundock. Warp to target. Strike. Dock. If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all. Any scenario people have come up with so far are completely disconnected from ingame reality. Can you do better?
We are going to a gate, there are two to pick from, our target freighter can be identified as the one being bumped by nano battleships. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:59:00 -
[477] - Quote
Kaarous Aldurald wrote:Solecist Project wrote: How? They hide in station all the time, until they strike.
Of course they do. They have to, since the faction police are a thing. No, they don't have to. I don't have to either. Nobody has to. That's the point.
What they do, though, is spread the false belief that one has to. That they are too tough. That they can't be handled. It's all bullshit.
The argument is fake.
If you don't believe me, then I can show you. Any day. In any highsec system of your choice. (just let it be a close one because I don't want to travel 50 jumps there and back, you know :p)
Frigate, Destroyer, Cruiser up to 1.0 Battlecruiser up to 0.8 Battleship in 0.5, maybe 0.6. Not sure about 0.7.
Well ... okay, I can't fly battleships, so scratch that. lol
Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
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Lady Areola Fappington
New Order Logistics CODE.
1829
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Posted - 2014.06.17 12:00:00 -
[478] - Quote
Solecist Project wrote: What kind of comment is that?
Instaundock. Warp to target. Strike. Dock.
If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all.
Any scenario people have come up with so far are completely disconnected from ingame reality.
Can you do better?
Couple of techniques I've seen used, to good effect. Grab a good combat scanner, drop probes right outside the station being used as a rally point. First time the gankers roll out, scan the undock insta down. Second time they undock, be waiting at the compromised undock with a sebo/rseboed ship loaded to the gills with points. With outlaws, you don't actually have to shoot, just get a point on target and let facpo do the rest.
I've also seen sebo/rsebo'ed ships sitting on gates, with boosted longpoints. As long as they can cover a decent chunk of the sphere you decloak in, you can snag a ganker or two as they decloak and try to warp to target. Warpscram em, let Facpo do the dirty work. This thread officially has 25% more pssssssshhh than leading competitors. |
Ramona McCandless
The McCandless Clan
5436
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Posted - 2014.06.17 12:02:00 -
[479] - Quote
Kaarous Aldurald wrote:
Then advocate the removal of faction police, simple as that.
With very few exceptions(the only one I know of is faction warfare trade hub camping), they HAVE to hide in station. It's not just the smart move, it's the only not-stupid move. They aren't really able to do anything else thanks to repeated punitive mechanics leveled at them at the behest of carebears over the years.
But since it was carebears themselves who caused this situation, if they're crying about it now, then I shall laugh in their faces. They cry about fairness, when the current unfair situation is entirely of their making. To put it more simply, they made their bed. If they don't like how it looks, they should have put some forethought into it in the first place.
It is an odd world that has been created
One where its safer for targets to fit cloaks and go to safespots and AFK cloak than dock up
And where kick-murder squads dash about for 15 minutes until they are "safe" enough to dock up to resupply, or risk it for a biscuit and crash the station anyway "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
Solecist Project
Center for Advanced Studies Gallente Federation
2330
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Posted - 2014.06.17 12:03:00 -
[480] - Quote
Lady Areola Fappington wrote:Couple of techniques I've seen used, to good effect. Grab a good combat scanner, drop probes right outside the station being used as a rally point. First time the gankers roll out, scan the undock insta down. Second time they undock, be waiting at the compromised undock with a sebo/rseboed ship loaded to the gills with points. With outlaws, you don't actually have to shoot, just get a point on target and let facpo do the rest. That'd never work against me, I switch every time a bookmark is compromised and use one of the other two dozens I have.... but fair point.
Quote:I've also seen sebo/rsebo'ed ships sitting on gates, with boosted longpoints. As long as they can cover a decent chunk of the sphere you decloak in, you can snag a ganker or two as they decloak and try to warp to target. Warpscram em, let Facpo do the dirty work. Yeah but that only works if they leave the system. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
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