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Harry Stampernox
The Scope Gallente Federation
2
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Posted - 2014.06.20 11:51:00 -
[1] - Quote
I use to be big into fw. The money was great the pvp could be pretty good too. However I found that people would dscan my shiptype, go reship into something that hard-counters my ship then come back and proceed to chase me off or down right kill me. This was a serious problem because plex timers can last 20 minutes which gives a potiential hostile plenty of time to prepare to kill you.
I recently had the idea of using a mobile scan inhibitor to hide what ship I am in a plex. My goal is to prevent others from bringing ships that can outright beat mine.
So do scan inhibitors work inside plexes? Has anyone tried this method? They are going for 17 million, thats a fair price to pay to keep pvp engagements fair and equal.
Can an scan inhibitor be unanchored and reused? 17 million for each site is not worth it. |
Jessica Duranin
Science and Trade Institute Caldari State
96
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Posted - 2014.06.20 12:31:00 -
[2] - Quote
Harry Stampernox wrote:Can an scan inhibitor be unanchored and reused? 17 million for each site is not worth it.
"Cannot be retrieved once deployed. Self-destructs after one hour of operation." (I know - reading descriptions is hard)
Nothing in the description hints to it not being deployable in a deadspace, but I haven't tested that part. FW plexes have some weird properties.
Btw. it disrupts your own d-scan too, so you won't see who's coming. |
Major Trant
CTRL-Q Iron Oxide.
838
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Posted - 2014.06.20 13:04:00 -
[3] - Quote
They can be deployed in FW plexes, or at they could pre patch. However, they can't be retrieved thus it is an expensive consumable and most people won't enter the plex if they see one. Certainly not solo. CTRL-Q - Minmatar FW - Low Sec PvP - Euro TZ - New Player Friendly Contact: Major Trant In game channel: FeO Public Recruitment thread: CTRL-Q |
Zarnak Wulf
Amarrian Vengeance Team Amarrica
1759
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Posted - 2014.06.20 13:53:00 -
[4] - Quote
Pirate group used one in Kourm a while back. Cloaky alt on the outside for intel. 10 dudes in AF on the inside. They definitely got their isk back. |
Syrias Bizniz
Zebra Corp The Bastion
306
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Posted - 2014.06.20 14:20:00 -
[5] - Quote
IIRC, it isn't even tagged by default in the OV settings, so chances are high people won't even see it when d-scanning around. But as others mentioned, it also disrupts your D-Scan.
Next up: Counter-Counter-Fitting. Fit your ship so that people who refit for your ship will get stomped. ... or sth like that. |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
716
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Posted - 2014.06.20 18:56:00 -
[6] - Quote
Syrias Bizniz wrote:IIRC, it isn't even tagged by default in the OV settings, so chances are high people won't even see it when d-scanning around. But as others mentioned, it also disrupts your D-Scan.
Next up: Counter-Counter-Fitting. Fit your ship so that people who refit for your ship will get stomped. ... or sth like that. ^^ this works perfectly, and it's free
'best place to hide something is in plain sight'
embrace the metagame |
Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
636
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Posted - 2014.06.20 19:03:00 -
[7] - Quote
Zarnak Wulf wrote:Pirate group used one in Kourm a while back. Cloaky alt on the outside for intel. 10 dudes in AF on the inside. They definitely got their isk back.
Gotten killed by pirates with one in Kourm as well. Though they were in dessies.
The mobile scan inhibitor is especially annoying in that when they added it, it didn't get ticked in the overview by default. So if you haven't manually gone in and added it to your overview, you won't even know that there's a potential trap inside the plex if you're using active overview settings on dscan. It actually works very well, if you're in a high frequency system like Kourmonen where you can easily get your money's worth in that hour of operation. |
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