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Tennej
LoTax POCO Company of HiSEC
3
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Posted - 2014.06.22 22:52:00 -
[1] - Quote
Lower the reward and move Lvl 5 missions to hisec
OR
Make the NPC awarding the missions pirate only and move to Null. |
Fer'isam K'ahn
None Of One
143
|
Posted - 2014.06.22 23:20:00 -
[2] - Quote
Hy,
I support the move back to high sec with a difficulty that furthers group play and makes solo running impossible and adjusted payout.
With a reformed mission system (which I might suggest on a later time/working on it) I would rather see two options with the related agent, like they are for some L4 epic arcs. One leads to low sec which is easier/faster to finish with higher payout, the other to high sec, where more force is required and takes longer with less payout, but still ahead of L4s run efficiently solo.
And there is nothing against adding L5s to the pirate factions ,) Are you sure your issues aren't elsewhere ?! |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
9
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Posted - 2014.06.23 08:12:00 -
[3] - Quote
I have to say no, because it would become one of the biggest isk faucets than New Eden has ever seen.
Also please stop spamming forum... 3 posts within 2 days, whereas two of them were pretty much the same... |
Grobalobobob Bob
Hedion University Amarr Empire
3
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Posted - 2014.06.23 08:43:00 -
[4] - Quote
+1
Bringing back level 5 missions in to High Sec. |
Samillian
Angry Mustellid Overload Everything
565
|
Posted - 2014.06.23 08:45:00 -
[5] - Quote
Many LowSec groups fund their activities with the proceeds of Level 5 missions, remember not everyone has an interest in farming the FW LP stores.
Why do you feel it is necessary to make LowSec less attractive and harder to make a living in than it currently is?
Why is it that LowSec residents should suffer in order to benefit one or other of the two areas of space that already have no lack of excellent ISK making opportunities? NBSI shall be the whole of the Law |
Fer'isam K'ahn
None Of One
146
|
Posted - 2014.06.23 09:02:00 -
[6] - Quote
Celthric Kanerian wrote:I have to say no, because it would become one of the biggest isk faucets than New Eden has ever seen.
Also please stop spamming forum... 3 posts within 2 days, whereas two of them were pretty much the same...
First, explain.. and in regards to my suggestions too, pls.
Second, I already lectured her about it, which is why she opened a proper thread now. I approve for once.
Samillian wrote:Many LowSec groups fund their activities with the proceeds of Level 5 missions, remember not everyone has an interest in farming the FW LP stores.
Why do you feel it is necessary to make LowSec less attractive and harder to make a living in than it currently is?
Why is it that LowSec residents should suffer in order to benefit one or other of the two areas of space that already have no lack of excellent ISK making opportunities?
Can you extrapolate ? Low sec being dependent on L5s for High Sec NPC Corps is quite new to me. Any personal experience, any other data ? Are you sure your issues aren't elsewhere ?! |
Samillian
Angry Mustellid Overload Everything
565
|
Posted - 2014.06.23 09:13:00 -
[7] - Quote
Fer'isam K'ahn wrote:Celthric Kanerian wrote:I have to say no, because it would become one of the biggest isk faucets than New Eden has ever seen.
Also please stop spamming forum... 3 posts within 2 days, whereas two of them were pretty much the same... First, explain.. and in regards to my suggestions too, pls. Second, I already lectured her about it, which is why she opened a proper thread now. I approve for once. Samillian wrote:Many LowSec groups fund their activities with the proceeds of Level 5 missions, remember not everyone has an interest in farming the FW LP stores.
Why do you feel it is necessary to make LowSec less attractive and harder to make a living in than it currently is?
Why is it that LowSec residents should suffer in order to benefit one or other of the two areas of space that already have no lack of excellent ISK making opportunities? Can you extrapolate ? Low sec being dependent on L5s for High Sec NPC Corps is quite new to me. Any personal experience, any other data ?
I know at least two small Lowsec PvP corps whose Logi SRP is dependent on the profits from their Lvl 5 missioning activities and their members ability to replace losses would be heavily impacted by a change to Lvl 5s. I'm fairly sure that they are not the only groups that would be effected.
The fact is that Lvl 5s are a source of income for a number of LowSec residents that is not dependent on POCOs, moon mining or having to cross the border into HiSec.
Oh and in all honesty I must say they are also good hunting opportunities. NBSI shall be the whole of the Law |
Tennej
LoTax POCO Company of HiSEC
4
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Posted - 2014.06.23 10:15:00 -
[8] - Quote
Celthric Kanerian wrote:I have to say no, because it would become one of the biggest isk faucets than New Eden has ever seen.
Also please stop spamming forum... 3 posts within 2 days, whereas two of them were pretty much the same...
lol 3 posts in 2 days is totally spamming the forums......
As far as moving Lvl 5 missions making low sec worse.... There are still lvl 4's in low sec right? |
Tennej
LoTax POCO Company of HiSEC
4
|
Posted - 2014.06.23 11:11:00 -
[9] - Quote
Samillian wrote:Fer'isam K'ahn wrote:Celthric Kanerian wrote:I have to say no, because it would become one of the biggest isk faucets than New Eden has ever seen.
Also please stop spamming forum... 3 posts within 2 days, whereas two of them were pretty much the same... First, explain.. and in regards to my suggestions too, pls. Second, I already lectured her about it, which is why she opened a proper thread now. I approve for once. Samillian wrote:Many LowSec groups fund their activities with the proceeds of Level 5 missions, remember not everyone has an interest in farming the FW LP stores.
Why do you feel it is necessary to make LowSec less attractive and harder to make a living in than it currently is?
Why is it that LowSec residents should suffer in order to benefit one or other of the two areas of space that already have no lack of excellent ISK making opportunities? Can you extrapolate ? Low sec being dependent on L5s for High Sec NPC Corps is quite new to me. Any personal experience, any other data ? I know at least two small Lowsec PvP corps whose Logi SRP is dependent on the profits from their Lvl 5 missioning activities and their members ability to replace losses would be heavily impacted by a change to Lvl 5s. I'm fairly sure that they are not the only groups that would be effected. The fact is that Lvl 5s are a source of income for a number of LowSec residents that is not dependent on POCOs, moon mining or having to cross the border into HiSec. Oh and in all honesty I must say they are also good hunting opportunities.
Not totally sure this is valid enough reason to hold LVL 5 mission content to low sec especially when there are lvl 4's readily available. LvL 5 mission content should be opened up for more player consumption either back in hi-sec where they once were or in Null. If lvl 4 mission content can exist in both hi and lo sec perhaps lvl5 mission content can as well.
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Tennej
LoTax POCO Company of HiSEC
5
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Posted - 2014.06.23 11:18:00 -
[10] - Quote
Perhaps just adding Lvl 5 mission content to hi-sec or null while leaving low sec as is......
Just a thought. |
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Fer'isam K'ahn
None Of One
148
|
Posted - 2014.06.23 11:47:00 -
[11] - Quote
Like I said, move half the possible L5s to high and 0.0 and add the other half (choice at the agents location) to low sec for more payouts and faster completion.
This way low sec residents keep what they got, get maybe more visitors form 0.0 and high; and high as well as 0.0 get another option, all are served, nothing is broken. The only issues is fine tuning. Are you sure your issues aren't elsewhere ?! |
Anthar Thebess
534
|
Posted - 2014.06.23 12:12:00 -
[12] - Quote
I already suggested that it could be nice thing to create few LVL 5 agents for higsec factions in NPC nullsec. I think there is no point for creating lvl 5 missions in higsec , as the same thing can be obtained by creating new LVL 4 missions. Much more harder , having more spawns, and more rooms.
Support Needed : Jump Fuel Consumption |
Tennej
LoTax POCO Company of HiSEC
5
|
Posted - 2014.06.23 12:17:00 -
[13] - Quote
Anthar Thebess wrote:I already suggested that it could be nice thing to create few LVL 5 agents for higsec factions in NPC nullsec. I think there is no point for creating lvl 5 missions in higsec , as the same thing can be obtained by creating new LVL 4 missions. Much more harder , having more spawns, and more rooms.
I guess it boils down to providing more game content to the players (either more or harder lvl 4's or Lvl 5's) vs. tweaking ships and calling it an expansion.
Still not convinced that all the lvl5 mission content should be totally restricted to Low tho. |
Zan Shiro
Alternative Enterprises
448
|
Posted - 2014.06.23 13:08:00 -
[14] - Quote
Tennej wrote: Still not convinced that all the lvl5 mission content should be totally restricted to Low tho.
think dual boxed rattlesnakes.....We have to define solo here. Solo in terms of eve covers 1 player, 2 chars.
Passive tank fit. That can be cheap...Base hull is even cheap.
So it basically negates the neut towers that make level 5 fun (need I mention high slots are also not using cap and fire out to well over 120 km's ammo/skills depending easy) .and stays low on gank radars. Not gank proof but most will go find an easier target that won't be a grind. A grind that will most likely not cover losses to pop.
And rattlesnake just got a nice redo...it be bringing some nice dps to level 5 this time around.
You can also put in certain navy scorp fits. they did well in empire lv 5's as well as I recall.
the move to low sec was to add some risk to the reward. If ccp can't make you fear the npc rats and towers....well then fear the player pirates.
In empire there was no risk run with the right fit and tactics. Like I said in some other thread....the hardest part of these was running gate camps to get the mission from the low sec agent. Unless really bad or really unlikely this was not among the hardest tasks in eve one can do.
I know it was said cut down the rewards. Okay...how much? It have to pay exactly the same as level 4. I'll be a **** and and say range goes from the lows to highs of level 4 to keep balance. Put another way....level 5 is not paying out worlds collide full wipe at least every time. It will also pay out the crap rates of the crappiest drone missions. Otherwise it would be abused as a faucet. Like it was in the past. For consistent WC pay every time if not some more isk ....I'd be tempted to wake up my second rattlesnake pilot and kit her up with the main in a rattlesnake. Or find a nice ogb boost setup if too lazy to alt tab the killing lol. |
Tabyll Altol
Caldari Campers
2
|
Posted - 2014.06.23 13:49:00 -
[15] - Quote
Pls explain why we should make highsec more attractive ?
At the Moment most player live in the Highsecsystems, to make Low/0.0 more attractive its a worse idea to create lv 5 missions in highsec.
Better idea would be bann the incursions from highsec. |
TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
242
|
Posted - 2014.06.23 13:56:00 -
[16] - Quote
searched up OP on eve-kill expecting a loss in lowsec, did not find one (nor a kill).
Leave Level 5s in lowsec, that's where they need to be for their massive reward. You want more LP? Lose the police backup. |
Jenn aSide
Smokin Aces.
6820
|
Posted - 2014.06.23 13:56:00 -
[17] - Quote
Not just no, but hell no.
Lvl5 missions in null sec becomes just more farming content for alliances that live there (many alliaces, even SOV null allaices, take 'control' of NPC null space just to run pirate lvl 4 missions and have some control over the pirate implant and pirate BPC markets).
And sense most of the Pay out is LP, it would further depress the faction navy LP that is already under siege from faction warfare LP and now LP gains form ESS structures in SOV null. LVL 5s give PVE players a reason to go to low (because lw sec lvl 4s suck in most cases, and low sec exploration is hit and miss, and not everyone wants to be in faction warfare to gain access to that PVE either).
Level 5 missions are fine as they are. And it's a very good thing that CCP eventually fixed that bug that allowed them in high sec. |
Alundil
Rolled Out
566
|
Posted - 2014.06.23 14:12:00 -
[18] - Quote
Jenn aSide wrote:Not just no, but hell no.
Lvl5 missions in null sec becomes just more farming content for alliances that live there (many alliances, even SOV null alliances, take 'control' of NPC null space just to run pirate lvl 4 missions and have some control over the pirate implant and pirate BPC markets). LVL5s in high sec were just stupid, several hundred mil isk per hour with just a rattlesnake and nothing else. I know, I did em lol.
And since most of the Pay out is LP, moving lvl 5s would further depress the faction navy LP that is already under siege from faction warfare LP and now LP gains form ESS structures in SOV null. LVL 5s give PVE players a reason to go to low (because lw sec lvl 4s suck in most cases, and low sec exploration is hit and miss, and not everyone wants to be in faction warfare to gain access to that PVE either).
Level 5 missions are fine as they are. And it's a very good thing that CCP eventually fixed that bug that allowed them in high sec. This (and I didn't even run L5s).
@Op They were in HS at one time and removed because it was not intended by CCP. The "HS Corps" offering those L5s in lowsec actually aren't "HS Corps" but rather just corps that have a presence in both HS and LS. HS doesn't own them.
THEY AREN'T YOUR SLAVES!
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Leoric Firesword
Dark Fusion Industries Limitless Inc.
20
|
Posted - 2014.06.23 14:36:00 -
[19] - Quote
I say we move L5's to highsec and create an L6 for lowsec and make the rewards actually match the risk for the L6's.
We need some group PvE content between L4's (which discourage group play) and Incursions which take around a year to skill into decently. |
Bohneik Itohn
Amarrian Salvage Gnomes and Associates
324
|
Posted - 2014.06.23 14:57:00 -
[20] - Quote
Anomalies and combat signatures that're more difficult than L4's are plentiful.
Not sure what the obsession with staying in high sec is. It's like refusing to do anything beyond level 20 content in any other MMO, or buying a racing game and only using 1 car for the first 3 tracks.
There are plenty of alliances out there that will happily accept any carebear willing to pay corp taxes just for the extra revenue, so go ahead and work your way up the ladder until you're a full-fledged nullbear, step back into high sec for some risk free incursion farming when you're ready for that and after you spend some time in WH's before getting evicted because you didn't have any reasonable PvP corpmates to hold your hand you can come back to high sec and ask for more PvE content. But stop asking for all of the PvE content to be moved to high sec, it makes the game pretty damn boring for everybody else, and they are the majority. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
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Jenn aSide
Smokin Aces.
6821
|
Posted - 2014.06.23 15:21:00 -
[21] - Quote
Leoric Firesword wrote:I say we move L5's to highsec and create an L6 for lowsec and make the rewards actually match the risk for the L6's.
We need some group PvE content between L4's (which discourage group play) and Incursions which take around a year to skill into decently.
That's not true at all, it took me less than 8 weeks to make an acceptable Vindicator pilot from scrath, and only 3 more weeks to make that same pilot acceptable (for TVP and DIN fleets) in a Machariel.
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Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
112
|
Posted - 2014.06.23 15:40:00 -
[22] - Quote
Bohneik Itohn wrote:Anomalies and combat signatures that're more difficult than L4's are plentiful.
Not sure what the obsession with staying in high sec is. It's like refusing to do anything beyond level 20 content in any other MMO, or buying a racing game and only using 1 car for the first 3 tracks.
Amen.
Go out, explore and do some of the incentives to go to lower security systems instead of making posts on F & I about how you are scared to go to low sec so should have the content go to you. Mohammad must go to the mountain! |
Fer'isam K'ahn
None Of One
150
|
Posted - 2014.06.23 16:08:00 -
[23] - Quote
Zan Shiro wrote: think dual boxed rattlesnakes.....We have to define solo here. Solo in terms of eve covers 1 player, 2 chars ....
You are forgetting one factor, effort vs payout, flying 2 accounts simultan meas you have to earn for both. Nothing wrong with that.
And if you have to balance one whole gameplay aspect towards one ship or a certain type, then there might be somethign wrong with the ship, not the game aspect. Its like saying we first built a ship and later loked for the ocean-¦-¦.
And payout needs to eb refined, that its more then L4s solo in the same a mount of time, but doesn't really multiply with many participants, I am thinking more in terms of spawns activated by number of warp ins, which will be random from a fixed set of circumstances (frigate warps in, extra frig spawn). This way you will give every fleetmember saomethign specific to deal with, but that would be annoying for every other type then the ones entering also. Payout would rather be in bounties then agent rewards. I can refine it further if you like, but I'd rather p+¦ostpone till its all complete.
Tabyll Altol wrote:Pls explain why we should make highsec more attractive ?
At the Moment most player live in the Highsecsystems, to make Low/0.0 more attractive its a worse idea to create lv 5 missions in highsec.
Better idea would be bann the incursions from highsec. Yes, to kill Incurison in general and have more players leave the game for lack of content, if you want to inform yourself about that, please join any of the Incursion related topics. I ll expalin it again, not every high sec player is a low or 0.0 player in the closet, stop assuming that. And nobody should be forced to adjust to your playstyle.
TheMercenaryKing wrote:searched up OP on eve-kill expecting a loss in lowsec, did not find one (nor a kill).
Leave Level 5s in lowsec, that's where they need to be for their massive reward. You want more LP? Lose the police backup. A quality post if I have seen one, thx. Creating player profiles from killmails (especially forum alts) seems to be a hobby of e-peen retards, I hoipe you are not counting yourself amongst them. Not to mention, that we are not discussing simply copy/pasting or drag and dropping L5s to high sec, we actually discuss how it could be acchieved to satisfy everyone.
Are you sure your issues aren't elsewhere ?! |
Goldensaver
Lom Corporation Brothers of Tangra
401
|
Posted - 2014.06.23 16:15:00 -
[24] - Quote
Tennej wrote:
Not totally sure this is valid enough reason to hold LVL 5 mission content to low sec especially when there are lvl 4's readily available. LvL 5 mission content should be opened up for more player consumption either back in hi-sec where they once were or in Null. If lvl 4 mission content can exist in both hi and lo sec perhaps lvl5 mission content can as well.
Not totally sure this is a valid enough reason to move LVL 5 mission content to high sec especially when there are lvl 4's readily available.
See what I did there?
Level 5's were moved to lowsec because they were giving too much money for high sec. They don't need them back in highsec again to break this. Sure, Incursions give too damn much money too but just because one thing is broken doesn't mean you should break another. Besides, Incursions at least need large fleets of coordinated pilots working together with Logi and links in order to succeed. Unless they changed level 5's to require at least that much effort, they'd be too damn easy and the risk vs reward would be ******.
And as far as nullsec, level 5's already exist there. I don't see why anything needs changing really. Besides, there are tons of anoms and sigs out there to do anyways. Don't need them to be any more widespread in null since there's enough to do, and don't need them in high. Might as well leave things be.
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Fer'isam K'ahn
None Of One
150
|
Posted - 2014.06.23 16:16:00 -
[25] - Quote
Bohneik Itohn wrote:Anomalies and combat signatures that're more difficult than L4's are plentiful.... Usually they are very competitive and run for speed, they do not incite group PvE.
And again, not every high sec player is a repressed low sec/0.0 dweller. And most players won't engage in 95% of the available gameplay anyway, EVE is way to comlpex for that, stop refering to High Sec as an invalid option, a handicap or the 'wrong' play.
Surely, nobody ever bought a super expensive, bling muscle car and used it for low-riding in the hood. Never, ever. Not to emntion, that a lot of countries have a speed limit of 60mph so why would anyone buy or sell cars there that drive faster... Oh yeah, right, the cars were made first and also independently of regional speed limit laws - got enough of metaphors ?
Goldensaver wrote: Not totally sure this is a valid enough reason to move LVL 5 mission content to high sec especially when there are lvl 4's readily available. ...
.... Unless they changed level 5's to require at least that much effort, they'd be too damn easy and the risk vs reward would be ******.
Because L4s do not promot teamplay, In most cases, a solo pilot will be faster without help, then with a partner and after that has to cut his reward in half (if he isn't an ass).
And you answered the question at hand by yourself, gratz. Are you sure your issues aren't elsewhere ?! |
Jenn aSide
Smokin Aces.
6821
|
Posted - 2014.06.23 16:27:00 -
[26] - Quote
Fer'isam K'ahn wrote:Bohneik Itohn wrote:Anomalies and combat signatures that're more difficult than L4's are plentiful.... Usually they are very competitive and run for speed, they do not incite group PvE.
The game already has group PVE in lvl 5 missions (in low sec) incursions (in high), wormholes and low/null Complexes (sure, most complexes can be solo'd but any of the 8/10s on up are more effectively done with partners.
Asking for high sec lvl 5s is trying to have your cake and eat it too. That is a terrible way of thinking.
Quote: And again, not every high sec player is a repressed low sec/0.0 dweller. And most players won't engage in 95% of the available gameplay anyway, EVE is way to comlpex for that, stop refering to High Sec as an invalid option, a handicap or the 'wrong' play.
If you want certain kinds of content (that already exists elsewhere), then high sec (the area of EVE protected by magical space police) IS invalid. Sorry, but no you can't have top end soloable/small group content in high sec, that would be game breaking. If you want the isk, take the risk and leave the space cops behind. That's what the rest of us (who want better rewards without having to do incursions) are doing.
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Goldensaver
Lom Corporation Brothers of Tangra
402
|
Posted - 2014.06.23 16:34:00 -
[27] - Quote
Fer'isam K'ahn wrote:Bohneik Itohn wrote:Anomalies and combat signatures that're more difficult than L4's are plentiful.... Usually they are very competitive and run for speed, they do not incite group PvE. Some complexes will take a small gang appropriately shiped and fitted about 20-30 minutes to compelte properly, while it takes a solo plex hunter 2-3 minutes going for jsut the officer. And again, not every high sec player is a repressed low sec/0.0 dweller. Most players won't engage in 95% of the available gameplay anyway, EVE is way to comlpex for that, stop refering to High Sec as an invalid option, a handicap or the 'wrong' play. Surely, nobody ever bought a super expensive, bling muscle car and used it for low-riding in the hood. Never, ever. Not to emntion, that a lot of countries have a speed limit of 60mph so why would anyone buy or sell cars there that drive faster... Oh yeah, right, the cars were made first and also independently of regional speed limit laws - got enough of metaphors ?
Highsec isn't an invalid option, nor is it the wrong way to play. It is, however, supposed to be handicapped in comparison to the rest of space in terms of ISK generation. If you can make as much ISK in highsec as you can in null, why would you ever leave? Why would you ever move yourself and assets to an outpost that can be bubbled, flipped away from your control, a system that can be camped by people who can destroy you without fear of CONCORD intervention and where they can do it immediately and without giving you 24 hours advance notice of their intent?
You aren't supposed to be able to make as much money in highsec as you can in other areas. Hence why they removed level 5's. Plain and simple. Incursions are generating too much money for highsec, but at least they require fleets (not saying I wouldn't be for a bit of a nerf for highsec Incursion payout). Level 5's are not at all like this.
Fer'isam K'ahn wrote:Goldensaver wrote: Not totally sure this is a valid enough reason to move LVL 5 mission content to high sec especially when there are lvl 4's readily available. ...
.... Unless they changed level 5's to require at least that much effort, they'd be too damn easy and the risk vs reward would be ******.
Because L4s do not promote teamplay, In most cases, a solo pilot will be faster without help (due to spread aggression, resulting transversal, etc.), then with a partner and after that he has to cut his reward in half (if he isn't an ass). And you answered the question at hand by yourself, gratz.
L5's don't promote teamplay either. It helps, but it doesn't make you want to go and grab your fleet. Incursions ******* force teamplay, L5's can be run solo in passive tanked battleships. No reason to bother moving them back to high besides ******* up risk vs reward. |
Fer'isam K'ahn
None Of One
150
|
Posted - 2014.06.23 16:41:00 -
[28] - Quote
Jenn aSide wrote: The game already has group PVE in lvl 5 missions (in low sec) incursions (in high), wormholes and low/null Complexes (sure, most complexes can be solo'd but any of the 8/10s on up are more effectively done with partners.
Asking for high sec lvl 5s is trying to have your cake and eat it too. That is a terrible way of thinking.
Well, I do that all the time, I bake my own cakes and finish them all by myslef, never had a problem nor regret, nothign wrong with that. Incursions require more then 1 or 2 buddies to fleet up for an hour or two and just jump into the next system, I don't think I have to explain the difference do I ? So - No, not the same or even close as a substitude, no equivalent in hgih sec.
Quote:If you want certain kinds of content (that already exists elsewhere), then high sec (the area of EVE protected by magical space police) IS invalid. Sorry, but no you can't have top end soloable/small group content in high sec, that would be game breaking. If you want the isk, take the risk and leave the space cops behind. That's what the rest of us (who want better rewards without having to do incursions) are doing. Again I disagree, you misunderstand risk vs reward as risk defined as being interupted by a player (killed is probably even more what you mean). Risk is not defined as such, each investment is a risk, time invested, goods bought or harvested, competition on the market, on the field, neutral or hostile, many things are risk, again you are cherrypicking what suits your cause. If you would exchange your version of risk with 'undisturbed' (potentially), then I would agree with you more, but there is nothign wrong in engaging 'risky' play 'undisturbed'.
See what I did there ?
Are you sure your issues aren't elsewhere ?! |
Jenn aSide
Smokin Aces.
6822
|
Posted - 2014.06.23 16:41:00 -
[29] - Quote
Goldensaver wrote:
L5's don't promote teamplay either. It helps, but it doesn't make you want to go and grab your fleet. Incursions ******* force teamplay, L5's can be run solo in passive tanked battleships. No reason to bother moving them back to high besides ******* up risk vs reward.
This.
Right now I run lvl 5s solo in a MJD Raven or Dominix (i don't decline the ones that have gates, I like the gated ones safer, i still do the ungated ones in my Thanatos, 3000 dps from fighters makes em go quick).
The whole 'group content' thing is a lie unless you consider a guy and has 4 isboxer fleet a 'group' lol. |
Fer'isam K'ahn
None Of One
150
|
Posted - 2014.06.23 16:46:00 -
[30] - Quote
Goldensaver wrote: Highsec isn't an invalid option, nor is it the wrong way to play. It is, however, supposed to be handicapped in comparison to the rest of space in terms of ISK generation. If you can make as much ISK in highsec as you can in null, why would you ever leave? Why would you ever move yourself and assets to an outpost that can be bubbled, flipped away from your control, a system that can be camped by people who can destroy you without fear of CONCORD intervention and where they can do it immediately and without giving you 24 hours advance notice of their intent?
You aren't supposed to be able to make as much money in highsec as you can in other areas. Hence why they removed level 5's. Plain and simple. Incursions are generating too much money for highsec, but at least they require fleets (not saying I wouldn't be for a bit of a nerf for highsec Incursion payout). Level 5's are not at all like this.
L5's don't promote teamplay either. It helps, but it doesn't make you want to go and grab your fleet. Incursions ******* force teamplay, L5's can be run solo in passive tanked battleships. No reason to bother moving them back to high besides ******* up risk vs reward.
Yes, why would anyone ever do something else if not forced to, weird. Certainly you haven't understood human kind one bit.
And we are discussing changing L5s while relocating, not sure you are actually reading what has been written and said, everyone can just quote and continue with with letters or sounds. Are you sure your issues aren't elsewhere ?! |
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