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Vandervecken Smith
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Posted - 2006.06.24 01:27:00 -
[1]
Hi all, I have been under the impression that when you are scrambled in L4 missions, it is never for more than 1 point at a time. I have verified this time and again, 1 WCS allowing me to warp out with ease. Today I lost a Dominix in Infiltratd Outposts because when I went to warp out, I was being scrambled for more than 1 point.
Has anyone noticed changes in behaviour? This has never been a problem for me, and with the recent chaos in missions, has anyone else found that you now get scrambled for more than 1 point?
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Kai'Lee
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Posted - 2006.06.24 01:33:00 -
[2]
They dont stack, but you can be scrammed for 2 points. If you want sfatey fit 2 to be sure. You may have gotten luck with the one in th epast but from my experince two is the only way to be sure.
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Ngwee
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Posted - 2006.06.24 06:41:00 -
[3]
Hi I had the same problem and petioned it.
The GM replied that as all scrambling is chance based it is totally possible to get unlucky and get hit for multiple points of scramble as they DO stack.
(Basically he said Id been lucky to get away with it till that point.)
So with rats that can scramble for +2 around its very possible to get +3 or +4 scrambled if youre having a bad day.
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Baldour Ngarr
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Posted - 2006.06.24 07:07:00 -
[4]
Originally by: Kai'Lee They dont stack
The CCP devs disagree with you. Of course, that's only their opinion. It's not like they wrote the code or anything.
Oh no, wait ... ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
Qutsemnie
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Posted - 2006.06.24 11:36:00 -
[5]
Is there a developer post saying they stack? I would like to check it out.
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Sylaan
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Posted - 2006.06.24 11:47:00 -
[6]
I would also like to see that Dev post saying they stack. And to the original poster, Infiltrated Outposts can have +2 scramblers. There are certain types of "Strain" drones that scramble for +2.
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Vandervecken Smith
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Posted - 2006.06.24 14:31:00 -
[7]
Yes, I noticed now, it's a mistake I won't repeat. But this is one of the big problems with rats. Due to the whole chance based thing, you don't know when things stack, or who is EWarring you.
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mrg29
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Posted - 2006.06.24 14:57:00 -
[8]
Originally by: Vandervecken Smith Yes, I noticed now, it's a mistake I won't repeat. But this is one of the big problems with rats. Due to the whole chance based thing, you don't know when things stack, or who is EWarring you.
easy way to solve that problem
kill the frigs first
problem solved -
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Leandro Salazar
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Posted - 2006.06.24 23:04:00 -
[9]
Since I have never seen a dev post saying that NPC scramblers do NOT stack, I would simply believe that they DO stack as that would be only natural. Some people prefer to believe in the myth that one WCS will get you out of any mission safely until the day that they experience the hard truth first hand. I have no idea why though.
WCS on a mission setup are just as misplaced as WCS on a PvP setup. And much less effective imho. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Krav
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Posted - 2006.06.25 01:40:00 -
[10]
Originally by: Qutsemnie Is there a developer post saying they stack? I would like to check it out.
Who needs it.
I pvp and when we scramble the most any of us has is -2 strength. Yet we catch haulers running 3+ stabs occassionally. Reason: enough -2 jammers = more jamming than stabbing.
PvE has always been the same way in my experience. The lucky thing is that it's kinda somewhat rare for more than 1 frigate to scramble at once, so 2 stabs = 95% chance of warping out. That said, unless you are learning hte mission I would avoid wcs like the plague. Any armor tank is killed instantly by using them, and for the raven pilots, well, it does gimp your tank or gank slightly but not nearly as bad.
I never use wcs anymore, I use eve-info.com.
Krav ===== Close encounter of the Hijack kind? Impossible. Unless it is as bad as I think... And if they were out to get m-- |
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Blighter
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Posted - 2006.06.25 07:14:00 -
[11]
Rats should be like players, TBH. you should never know what they are going to do, if they are going to scramble you for 2 points, or one point, or am you, ect.
It would make missions and NPC'ing SSSSSOOOOOOO much more interesting
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Contralto
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Posted - 2006.06.25 18:57:00 -
[12]
Im with Mrg29's comment above, concentrate your firepower on the webbers and scrammers (you should know in advance which ones they are) And as for taking up those valuable slots for something to protect against an enemy you can dispose of first.... what a recipe for an early warp out, yes your tank is going to be compromised badly. (speaking for armor tankers BTW) The hardest to snipe on approach that I have experienced are the spider drones that mwd to you at 5000ms. but light drones make short work of them, and well before the main fleet/group starts to eat your tank.
Im aware of some officer bigger ships that also web and scramble but again go for them after the frigs. hint: eve-info as mentioned above.
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Retrax
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Posted - 2006.06.25 19:14:00 -
[13]
EVE-info is great, but don't be afraid to use your brain. :p
"Research is what I'm doing when I don't know what I'm doing." - Dr. Wernher von Braun |
Contralto
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Posted - 2006.06.25 19:32:00 -
[14]
Like not reading the instruction book when buying that cool new gadget
Us men are famous for it!! No! I'll use any resource or help I can find to get the job done, including asking others on the forum for a walkthro. Some people tell stories of losing many ships on missions, and then one day ask "what resists do I need for those Angels?" answer thats what your brain is for! lol.
I use my brain to select targets and fly my ship I use my Intelligence office (eve-info) to tell me the enemies weaknesses and strengths.
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Rhamnousia
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Posted - 2006.06.25 20:34:00 -
[15]
i hav never...ever wasted a low slot for wcs (yes, even when im carryin over 400mils into low sec in an indy), but that's beside the point
simple rule of thumb: scrambler goes 1st, only "strain" type drones scramble in IO, kill them as they MWD toward u, keep a distance, and u'll never hav a problm, if u still hav problm, then bring a support ship and take full aggro w/o warping in and out. --------------------------------------- - yes, im a noob - yes, im a nut job - no, i dont give a .... about what u think of my noobness - now, tell me sumtime i dont know |
Baldour Ngarr
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Posted - 2006.06.25 20:48:00 -
[16]
Originally by: Rhamnousia i hav never...ever wasted a low slot for wcs
They do have their uses - the key word being THEY. Fitting one WCS is always a waste of time; either you want to run away (fit WCS in every low slot you have), or you don't (get rid of the damn thing). ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
Sylaan
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Posted - 2006.06.26 12:18:00 -
[17]
Edited by: Sylaan on 26/06/2006 12:20:11
Originally by: Leandro Salazar Since I have never seen a dev post saying that NPC scramblers do NOT stack, I would simply believe that they DO stack as that would be only natural. Some people prefer to believe in the myth that one WCS will get you out of any mission safely until the day that they experience the hard truth first hand. I have no idea why though.
Assumption is the mother of all mistakes. Believing does not make it true. NPCs work in completely different ways than player ships. NPCs dont have modules equiped, they have attributes.
Anyway, unless you work for CCP then you have no way of telling. I based my opinion on my experience (i.e. warping out of lots of scrambling frigates, with 1 WCS, many many times). I realize that is not 100% proof but to me it sounds a hell of a lot better than your "belief".
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Akip
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Posted - 2006.06.26 12:55:00 -
[18]
I lost a ship to multiply scrambling (I had 1 WCS) when analysing log I found 3 lines saying that I'm being warp scrambled (one after one) - there were 4 scrambling frigs (checked them after).
I just wish I knew when it happens - some indicator would be great, from who you are warp scrambled.
right now I fly with Effects On and look at the frigs which got warp scrambling 'pulse' on me - shooting that first. not all frigs that may scramble do so...
cheers -------- Akip
Your 720mm Howitzer Artillery II perfectly strikes Watch Post, wrecking for 1557.5 damage. |
Leandro Salazar
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Posted - 2006.06.26 13:14:00 -
[19]
Originally by: Sylaan Assumption is the mother of all mistakes. Believing does not make it true. NPCs work in completely different ways than player ships. NPCs dont have modules equiped, they have attributes.
Anyway, unless you work for CCP then you have no way of telling. I based my opinion on my experience (i.e. warping out of lots of scrambling frigates, with 1 WCS, many many times). I realize that is not 100% proof but to me it sounds a hell of a lot better than your "belief".
Wrong. Assuming something that is possibly BETTER for you than reality is the mother of all mistakes. Assuming the worst is a survival mechanism, especially in a harsh environment such as EVE. And yeah the NPC ships work in other ways, but the warp scrambling is an effect, and I don't see that being different from the normal one.
I also warped out under multiple inties with no WCS many many times. So really fitting one is only gimping you imho, with a very very questionable benfit that is definitely not reliable.
Anyway, it's your ship :P --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Sylaan
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Posted - 2006.06.26 13:23:00 -
[20]
You're right but I am not assuming that because it's better for me. I am assuming that because of my experience. And it's not about my ship either. I can solo any level 4 mission and I do not care if I have 1 or 10 scrambling frigates on me, I can kill them just the same. And this is the case for a lot of L4 agent runners out there. But a new guy to level 4 missions might NOT be able to kill them all before his tank breaks. You know as well as I do what a ***** to kill are those interceptors, especially at the beginning when your drone skills (or whatever you use for frigates) are weak. And that's when a WCS is nice to have. Maybe it's a waste of slot for you and me, but for the poor guy it *may* save his ship.
And to Akip, are you sure there were no +2 scramblers in there ?
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Talion Shar
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Posted - 2006.06.26 14:02:00 -
[21]
oh well thats just one of that issue.
on one of my petitions a GM answered that npc got better equipement and better ships than player.
i was petition because i was scrambled in a worlds collide lvl4, guristas base (stage2) at 51km range and got killed.
never saw any t2 cruiser or interdictor in worlds collide...
so i think just killing the frigs might not do ... kill the cruisers too.
btw did you ever done guristas vegeance lvl4 trying killing rachen? that guy must fly a pimped version of the CNR ... he is shooting with 1s rof, 3 cruise, 4 torps and 2 defenders... and can tank like hell...
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Sylaan
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Posted - 2006.06.26 14:28:00 -
[22]
The guristas pocket in Worlds Wolide DOES have scramblers. +2 too (Dire Pith iInvader/Infiltrator). It also has T2 cruisers (HACs, Eagles): Dire Pithum Eraser/Abolisher).
And yes, the boss in Vengeance (Rachen Mishuna) is a tough one. He has insane shield boosting and fires a lot of defenders. The secret is to get below his defenders range (below 20km). Then, given you have enough DPS to break his shield boosting, his tank will fail. Use an AB to get close. That's how I kill him anyway.
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