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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Lady Rift
What Shall We Call It
92
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Posted - 2014.07.28 16:54:31 -
[481] - Quote
Milla Goodpussy wrote:CCP Greyscale wrote:Update for those keeping track, most of the changes for this skill should now be live, but the invention and reverse engineering bonuses will not be hooked up until tomorrow's downtime, sorry. Thanks for your patience! don't you think you could have completed your "polish" by adding that note to the friggin patch notes! what Is it with you guys and total oblivious methods of proper communication to the community.
get use to it. It's the way they roll. |
Milla Goodpussy
Federal Navy Academy
66
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Posted - 2014.07.28 18:44:31 -
[482] - Quote
CCP Greyscale wrote:Milla Goodpussy wrote:CCP Greyscale wrote:Update for those keeping track, most of the changes for this skill should now be live, but the invention and reverse engineering bonuses will not be hooked up until tomorrow's downtime, sorry. Thanks for your patience! don't you think you could have completed your "polish" by adding that note to the friggin patch notes! what Is it with you guys and total oblivious methods of proper communication to the community. It was intended to go out tomorrow (and will be patchnoted accordingly). I would've probably added something to the notes today but I was out sick this morning (undercooked chicken, I think) so I missed the deployment.
maybe you should have included your time efficiency skills in your cooking you wouldn't be sick right now. :)
hope you get well soon sir..your comment made me laugh. |
AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
265
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Posted - 2014.08.06 15:05:49 -
[483] - Quote
Taking a critically important skill and making it almost useless for those who dabble in industry but aren't 'builders' isn't fair and it isn't EVE.
EVE is about punishing people for bad decisions and rewarding them for good decisions. Not punishing them for good decisions by drastically changing the effect of the skills they've trained.
Advanced Industry SP should be refunded.
Failing that, there should be an optional refund for those who petition. 50% of the SP and the skill removed from that char.
Failing that, people should at a bare minimum have the option of petitioning and having the skill removed with no refund. |
Owen Levanth
Sagittarius Unlimited Exploration
321
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Posted - 2014.08.06 15:17:52 -
[484] - Quote
Hell, it turned out an additional -15% to build times can be critically important. Yesterday I ****** up the timer for refueling my alt's tower and had to rush in to manufacture more fuel blocks.
Without that bonus from my Advanced Industry Skill, or even with that paltry 1%/level bonus it was before now, I wouldn't have completed my fuel run in time. Which would have been bad, since I also ****** up with holding enough fuel blocks in reserve and this happened just before I wanted to go to bed. So I didn't have the time to get more fuel blocks and the tower would have gone out of fuel deep in the night.
But I have to say, altering the skill to 3%/level really saved me a lot of headaches, here.
Also with all my skills, I shave off more then a third on build time. This is a shitload even if you just build small stuff. With larger crap like T2-ships, it's a godsend: I had a lot of ships before Crius who would have built for something silly like a day + few hours. Now all those blueprints allow me to manufacture my ships in under a day. Quite important when you build stuff in a POS.
Overall, good work CCP. |
Lady Rift
What Shall We Call It
92
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Posted - 2014.08.06 16:07:41 -
[485] - Quote
Owen Levanth wrote:Hell, it turned out an additional -15% to build times can be critically important. Yesterday I ****** up the timer for refueling my alt's tower and had to rush in to manufacture more fuel blocks.
Without that bonus from my Advanced Industry Skill, or even with that paltry 1%/level bonus it was before now, I wouldn't have completed my fuel run in time. Which would have been bad, since I also ****** up with holding enough fuel blocks in reserve and this happened just before I wanted to go to bed. So I didn't have the time to get more fuel blocks and the tower would have gone out of fuel deep in the night.
But I have to say, altering the skill to 3%/level really saved me a lot of headaches, here.
Also with all my skills, I shave off more then a third on build time. This is a shitload even if you just build small stuff. With larger crap like T2-ships, it's a godsend: I had a lot of ships before Crius who would have built for something silly like a day + few hours. Now all those blueprints allow me to manufacture my ships in under a day. Quite important when you build stuff in a POS.
Overall, good work CCP.
CCP I'm bad at planning so good skill change. Also time doesn't matter when not building 24/7 |
Owen Levanth
Sagittarius Unlimited Exploration
321
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Posted - 2014.08.06 16:16:55 -
[486] - Quote
Lady Rift wrote:Owen Levanth wrote:Hell, it turned out an additional -15% to build times can be critically important. Yesterday I ****** up the timer for refueling my alt's tower and had to rush in to manufacture more fuel blocks.
Without that bonus from my Advanced Industry Skill, or even with that paltry 1%/level bonus it was before now, I wouldn't have completed my fuel run in time. Which would have been bad, since I also ****** up with holding enough fuel blocks in reserve and this happened just before I wanted to go to bed. So I didn't have the time to get more fuel blocks and the tower would have gone out of fuel deep in the night.
But I have to say, altering the skill to 3%/level really saved me a lot of headaches, here.
Also with all my skills, I shave off more then a third on build time. This is a shitload even if you just build small stuff. With larger crap like T2-ships, it's a godsend: I had a lot of ships before Crius who would have built for something silly like a day + few hours. Now all those blueprints allow me to manufacture my ships in under a day. Quite important when you build stuff in a POS.
Overall, good work CCP. CCP I'm bad at planning so good skill change. Also time doesn't matter when not building 24/7
Nice to see you didn't read the rest of my post. A reduction in time for about 15% is important for me and a lot of other people who don't want to see their materials evaporate if they get hit by an inconvenient wardec.
So yes, time does matter, even if you just get a few extra hours. |
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