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stoicfaux
5110
|
Posted - 2014.07.12 14:13:00 -
[1] - Quote
Problem: Awoxing in high-sec crops discourages corps from recruiting new players (due to trust issues, i.e. awoxers in sheep's clothing) which reduces EVE new player retention.
Proposed Solution: Remove the rule that allows corp members to kill each other without CONCORD, etc., repercussions in high-sec. Corp member on corp member combat can happen via the current dueling mechanics, so intra-corp awoxing is redundant.
Source: http://themittani.com/content/traffic-control-newbie-zone
Quote: Once you get out into the wider world, our new players need to join a social group. Except that hisec corporations are skittish about letting 'new players' join because of hisec awoxing: griefers such as my own space-tribe joining a corporation and then murderzoning the membership through a loophole in Concord enforcement - you can join a corp and attack anyone in your own corporation, even in hisec. Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies. The dueling mechanic completely removes the 'need' for corp members to shoot one another outside of Concord enforcement.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Xe'Cara'eos
A Big Enough Lever
205
|
Posted - 2014.07.12 14:26:00 -
[2] - Quote
already supported a post about allowing this to be a tic-box option, maybe even for particular members, but yes - this one-size-fits-all, let everybody kill their corpies in HS needs to go either that - or allow awoxing in npc corps
For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it WILL be. |

Kaerakh
Surprisingly Deep Hole
376
|
Posted - 2014.07.12 14:32:00 -
[3] - Quote
stoicfaux wrote:Problem: Awoxing in high-sec crops discourages corps from recruiting new players (due to trust issues, i.e. awoxers in sheep's clothing) which reduces EVE new player retention. Proposed Solution: Remove the rule that allows corp members to kill each other without CONCORD, etc., repercussions in high-sec. Corp member on corp member combat can happen via the current dueling mechanics, so intra-corp awoxing is redundant. Source: http://themittani.com/content/traffic-control-newbie-zoneQuote: Once you get out into the wider world, our new players need to join a social group. Except that hisec corporations are skittish about letting 'new players' join because of hisec awoxing: griefers such as my own space-tribe joining a corporation and then murderzoning the membership through a loophole in Concord enforcement - you can join a corp and attack anyone in your own corporation, even in hisec. Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies. The dueling mechanic completely removes the 'need' for corp members to shoot one another outside of Concord enforcement.
Or you could do basic screenings and introduce newbies to basic API checks. Employment history alone should give you a ball park estimate on SP, and API requirements are hardly anything new and quite common. You wouldn't believe how easy it is to filter out a majority of undesirables with a full access API. Any player that has a problem with giving out their API either doesn't understand how an API works or isn't a desired part of your team.
So in essence. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Dave Stark
6548
|
Posted - 2014.07.12 15:19:00 -
[4] - Quote
to be honest, i'm not a fan of removing it.
i don't disagree that it's a good idea to get new players in to corps, however i think that if you're going to be lazy with your recruitment it should bite you in the ass. and i think that actions having consequences is more important.
the reason awoxing is such an issue isn't because you can shoot corp mates - it's because you can shoot corp mates, and they can get an unbreakable amount of reps from logistics ships that you can't shoot without getting concorded leaving you in a lose-lose situation.
dealing with awoxers would be substantially easier, and almost trivial, if they weren't invincible due to the the concord protected t1 logi ships that can turn even a simple cruiser in to a literally unstoppable killing machine. |

Christopher Tsutola
Deep Core Mining Inc. Caldari State
3
|
Posted - 2014.07.12 15:26:00 -
[5] - Quote
Dave Stark wrote:to be honest, i'm not a fan of removing it.
i don't disagree that it's a good idea to get new players in to corps, however i think that if you're going to be lazy with your recruitment it should bite you in the ass. and i think that actions having consequences is more important.
the reason awoxing is such an issue isn't because you can shoot corp mates - it's because you can shoot corp mates, and they can get an unbreakable amount of reps from logistics ships that you can't shoot without getting concorded leaving you in a lose-lose situation.
dealing with awoxers would be substantially easier, and almost trivial, if they weren't invincible due to the the concord protected t1 logi ships that can turn even a simple cruiser in to a literally unstoppable killing machine.
and this could be easily fixed by giving a logi a suspect timer if it reps anyone with a weapons timer. |

Dave Stark
6550
|
Posted - 2014.07.12 15:27:00 -
[6] - Quote
Christopher Tsutola wrote:Dave Stark wrote:to be honest, i'm not a fan of removing it.
i don't disagree that it's a good idea to get new players in to corps, however i think that if you're going to be lazy with your recruitment it should bite you in the ass. and i think that actions having consequences is more important.
the reason awoxing is such an issue isn't because you can shoot corp mates - it's because you can shoot corp mates, and they can get an unbreakable amount of reps from logistics ships that you can't shoot without getting concorded leaving you in a lose-lose situation.
dealing with awoxers would be substantially easier, and almost trivial, if they weren't invincible due to the the concord protected t1 logi ships that can turn even a simple cruiser in to a literally unstoppable killing machine. and this could be easily fixed by giving a logi a suspect timer if it reps anyone with a weapons timer.
it could be fixed simply in many ways. the point though, isn't that awoxing is an issue, it's the fact that other mechanics make it such that it can be abused so badly. |

Daichi Yamato
Xero Security and Technologies
1790
|
Posted - 2014.07.12 15:32:00 -
[7] - Quote
Corps arent that afraid of AWOXing. They are aware of it, and cautious, but not to the extent that they deny new players employment even if they submit a full api.
Its not the issue u null seccers think it is. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
483
|
Posted - 2014.07.12 15:57:00 -
[8] - Quote
I see no reason to restrict a player's freedom of choice. If I'm in a small gang and I see a couple old friends in the opposing small gang I'm about to engage, they should have the option to decide to turn coat in a rather dramatic fashion if they aren't happy with their current bedfellows and I should have the option to try and encourage this with a little compensation.
Awoxing, from my experience, is typically a result of poor corp management. Either the player wasn't screened properly before they let him in or something about the management has pissed the player off to the point that they need to vent some frustration before they leave. Corp members should be encouraged to improve the way they help and interact with each other. Friendly fire is effective at communicating disgruntlement, even if the cause of the disgruntlement isn't always part of the communication. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Vaju Enki
Secular Wisdom
1357
|
Posted - 2014.07.12 17:15:00 -
[9] - Quote
No. This is EvE Online, not themepark carebear Online.
Don't like the game, don't play the game, their are alot of other games that suit you better. The Tears Must Flow |

Dave Stark
6555
|
Posted - 2014.07.12 17:21:00 -
[10] - Quote
Vaju Enki wrote:No. This is EvE Online, not themepark carebear Online.
Don't like the game, don't play the game, their are alot of other games that suit you better.
you are aware how neutral logi works while awoxing right?
you are aware of how stupid that is? and how broken it is? and that there's no justification for why it should have ever been that way to begin with, much less keeping it that way?
or are you just going to paste "go bk 2 wow" in every thread? |

Vaju Enki
Secular Wisdom
1357
|
Posted - 2014.07.12 17:30:00 -
[11] - Quote
Dave Stark wrote:Vaju Enki wrote:No. This is EvE Online, not themepark carebear Online.
Don't like the game, don't play the game, their are alot of other games that suit you better. you are aware how neutral logi works while awoxing right? you are aware of how stupid that is? and how broken it is? and that there's no justification for why it should have ever been that way to begin with, much less keeping it that way? or are you just going to paste "go bk 2 wow" in every thread?
Cry more please. The more people like you cry, the better. The Tears Must Flow |

Dave Stark
6556
|
Posted - 2014.07.12 17:34:00 -
[12] - Quote
Vaju Enki wrote:Dave Stark wrote:Vaju Enki wrote:No. This is EvE Online, not themepark carebear Online.
Don't like the game, don't play the game, their are alot of other games that suit you better. you are aware how neutral logi works while awoxing right? you are aware of how stupid that is? and how broken it is? and that there's no justification for why it should have ever been that way to begin with, much less keeping it that way? or are you just going to paste "go bk 2 wow" in every thread? Cry more please. The more people like you cry, the better.
i'm not crying. i'm just pointing out how uneducated and wrong you are. the fact that you haven't answered a single one of my question quite adequately demonstrates you haven't got a clue about the topic being discussed and are doing far more crying than I am.
some one suggested something that might improve the game? better throw my rattle out of the pram and tell them to go back to wow! |

Vaju Enki
Secular Wisdom
1357
|
Posted - 2014.07.12 17:35:00 -
[13] - Quote
Dave Stark wrote:Vaju Enki wrote:Dave Stark wrote:Vaju Enki wrote:No. This is EvE Online, not themepark carebear Online.
Don't like the game, don't play the game, their are alot of other games that suit you better. you are aware how neutral logi works while awoxing right? you are aware of how stupid that is? and how broken it is? and that there's no justification for why it should have ever been that way to begin with, much less keeping it that way? or are you just going to paste "go bk 2 wow" in every thread? Cry more please. The more people like you cry, the better. i'm not crying. i'm just pointing out how uneducated and wrong you are. the fact that you haven't answered a single one of my question quite adequately demonstrates you haven't got a clue about the topic being discussed and are doing far more crying than I am. some one suggested something that might improve the game? better throw my rattle out of the pram and tell them to go back to wow!
Im not wrong, you are. It's that simple. The Tears Must Flow |

Dave Stark
6557
|
Posted - 2014.07.12 17:36:00 -
[14] - Quote
Vaju Enki wrote:Dave Stark wrote:Vaju Enki wrote:Dave Stark wrote:Vaju Enki wrote:No. This is EvE Online, not themepark carebear Online.
Don't like the game, don't play the game, their are alot of other games that suit you better. you are aware how neutral logi works while awoxing right? you are aware of how stupid that is? and how broken it is? and that there's no justification for why it should have ever been that way to begin with, much less keeping it that way? or are you just going to paste "go bk 2 wow" in every thread? Cry more please. The more people like you cry, the better. i'm not crying. i'm just pointing out how uneducated and wrong you are. the fact that you haven't answered a single one of my question quite adequately demonstrates you haven't got a clue about the topic being discussed and are doing far more crying than I am. some one suggested something that might improve the game? better throw my rattle out of the pram and tell them to go back to wow! Im not wrong, you are. It's that simple.
so i'm wrong that awoxing is fine? perhaps you should go back to wow. |

Jessica Danikov
Clan Shadow Wolf Fatal Ascension
364
|
Posted - 2014.07.12 17:39:00 -
[15] - Quote
It's not like this will entirely prevent awoxing, merely apply the consequences you get for attempting to gank in hisec normally- a CONCORD response. Freedom of choice remains, but sensible consequences are introduced.
I do think a check box to opt into intra-corp violence is a sensible addition- may be useful for webbing freighters without having to 'duel' the webbers, corp tourneys, etc. The default should be off, though. |

Destination SkillQueue
Are We There Yet
6520
|
Posted - 2014.07.12 18:18:00 -
[16] - Quote
Is someone really not recruiting new people because they might fire on their own corp mates? From my experience the issue that prevents recruiting is certainly lack of trust, but it has little to do with awoxing. The bigger issues are centered around corp management. It's simply bad. It's a confusing mess to try to make sense out of and it's hard to get a good overall working system by using it. The main problem is, that you need give some kind of roles to people to keep things functioning smoothly, but giving those roles lets them do things you don't want to allow them to do. If you don't spread the responsibility, you pile up too much burden on too few shoulders and burn out the few people you trust. I feel a lot of the problems with trust could be fixed by simply redoing corporation roles and management. Basically rebuild it with low trust recruiting, ease of management and corporate safety as priorities. |

Fer'isam K'ahn
None Of One
199
|
Posted - 2014.07.12 18:28:00 -
[17] - Quote
Xe'Cara'eos wrote:already supported a post about allowing this to be a tic-box option, .... Can n you link it ?
I would also support a checkbox in this fashion, either only for the CEO excluded from the 'to be able to shoot' list or for him to set them for the members. I also have trouble with recruiting beginners, for the moment the only option is to create and Alt, set him as CEO and move all trustworthy and at risk player to a neutral corp. Kind of silly and constricting to not have that control option in your corp.
Everyone always comes with the risk/reward intel/counterintel hammer, but in this case everyone seems to forget how low risk, investment it is to awox. With this option, the awoxer still can trick and betray corp members, but does have to put some time and effort into it.
And please don't come with researching every 1 day char you are trying to collect ... this will be a lot of unnecessary and pointless work for every corp that just wants to help beginners - don't forget, most of that effort is voluntary without any reward. Are you sure your issues aren't elsewhere ?! |

Sentamon
Imperial Academy Amarr Empire
1946
|
Posted - 2014.07.12 18:33:00 -
[18] - Quote
We already have NPC corps for risk averse highsec players and you can't shoot each other.
Discourage players from forming player corps until they're ready for areas outside of highsec, not remove features to create Space WoW. ~ Professional Forum Alt -á~ |

afkalt
Republic Military School Minmatar Republic
192
|
Posted - 2014.07.12 19:25:00 -
[19] - Quote
Freighter webbing without announcing it would be annoying needing to use duels. I suppose one could just keep the LE going but....should mention. |

Kaarous Aldurald
ROC Deep Space The ROC
7811
|
Posted - 2014.07.12 21:16:00 -
[20] - Quote
Yeah, no. For two reasons.
First being that there are plenty of reasons to be suspicious of a new player besides awoxing. Spy and corp thief being chief among them. All this would do is make highsec more safe, which is not something that needs to happen, ever.
The other reason the answer is no is as follows:
This is not actually a problem. As a prolific awoxer, I have absolutely zero trouble actually getting into a corp due to my character's status as a "new player". The supposition that being a new character somehow causes any real issues getting into a player corp is completely false. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Vherokior Matari
Republic Military School Minmatar Republic
3
|
Posted - 2014.07.12 21:26:00 -
[21] - Quote
Kaarous Aldurald wrote:Yeah, no. For two reasons.
First being that there are plenty of reasons to be suspicious of a new player besides awoxing. Spy and corp thief being chief among them. All this would do is make highsec more safe, which is not something that needs to happen, ever.
The other reason the answer is no is as follows:
This is not actually a problem. As a prolific awoxer, I have absolutely zero trouble actually getting into a corp due to my character's status as a "new player". The supposition that being a new character somehow causes any real issues getting into a player corp is completely false.
Pretty shakey and hand-waiving argument there bub. Not to mention, you contradicted yourself saying that corps are suspicious of new players, but newbs aren't impacted getting into corps. Which is it?
Sounds to me like you don't want that newb-squishing passy taken away. |

Kaarous Aldurald
ROC Deep Space The ROC
7811
|
Posted - 2014.07.12 21:36:00 -
[22] - Quote
Vherokior Matari wrote: Pretty shakey and hand-waiving argument there bub. Not to mention, you contradicted yourself saying that corps are suspicious of new players, but newbs aren't impacted getting into corps. Which is it?
Sounds to me like you don't want that newb-squishing passy taken away.
It's both, dude. The very premise of this thread is what's contradictory, and I can correct both points it's trying to make.
It claims it makes it harder for new players to get corps. This is false. I get into corps all the time.
It claims that removing awoxing will make people less suspicious of new players. Also false. There are plenty of reasons to be suspicious of a new player besides this. Opsec will not stop being necessary if awoxing goes away.
The entire premise is nonsensical. It's using new players, which are an emotionally sympathetic idea, as a smokescreen to try and make highsec more safe. The other thread has merit, as the tutorials desperately need revamped, and the new player areas should be removed from the rest of the game so we don't have to worry about tripping over them in half of Gallente space. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Vherokior Matari
Republic Military School Minmatar Republic
3
|
Posted - 2014.07.12 21:39:00 -
[23] - Quote
Sorry, but "yes I contradicted myself, but it's a solid argument," doesn fly. |

Kaarous Aldurald
ROC Deep Space The ROC
7811
|
Posted - 2014.07.12 21:40:00 -
[24] - Quote
Vherokior Matari wrote:Sorry, but "yes I contradicted myself, but it's a solid argument," doesn fly.
L2Read.
It's not a contradiction. There are reasons to be suspicious of new players. This does not stop them from getting into corps.
Am I using too many big words? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Vherokior Matari
Republic Military School Minmatar Republic
3
|
Posted - 2014.07.12 21:50:00 -
[25] - Quote
Pretty simple contradiction here. Not sure why you're mad about being called on it. |

Kaarous Aldurald
ROC Deep Space The ROC
7811
|
Posted - 2014.07.12 21:53:00 -
[26] - Quote
Vherokior Matari wrote:Pretty simple contradiction here. Not sure why you're mad about being called on it.
Don't make things up, NPC alt. Your opinion isn't relevant here anyway, even if you weren't openly lying.
Oh, forgive me, relevant is too big of a word.
You not matter. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Vherokior Matari
Republic Military School Minmatar Republic
3
|
Posted - 2014.07.12 22:00:00 -
[27] - Quote
Yeah, fail with logic, follow with ad hom. That's a good sign your argument is solid. |

Kaarous Aldurald
ROC Deep Space The ROC
7811
|
Posted - 2014.07.12 22:04:00 -
[28] - Quote
Vherokior Matari wrote:Yeah, fail with logic, follow with ad hom. That's a good sign your argument is solid.
You haven't even read my post, how can you even tell?
The fact that there are reasons to be suspicious of new players does not contradict the fact that it is not difficult for them to get into corps. The two concepts coexist nicely.
What I can't reconcile is the fact that NPC alts are still allowed to post in F&I. Or post anywhere besides the Newbie forum to be honest, since with few exceptions you people almost universally **** on normal discourse. Much like you're doing here. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Vherokior Matari
Republic Military School Minmatar Republic
3
|
Posted - 2014.07.12 22:08:00 -
[29] - Quote
Jesus, you really think that hand-waiving contradiction was a good argument don't you?
Holy cow man, you should get that mad in check. Being wrong doesn't have to cause you a hemorrhoid. |

Kaarous Aldurald
ROC Deep Space The ROC
7812
|
Posted - 2014.07.12 22:11:00 -
[30] - Quote
Vherokior Matari wrote:Jesus, you really think that hand-waiving contradiction was a good argument don't you?
Holy cow man, you should get that mad in check. Being wrong doesn't have to cause you a hemorrhoid.
You're mistaken if you think that you being deliberately obtuse is angering, NPC alt. Amusing, perhaps. Pitiable, certainly.
Now, assuming you actually can read and you aren't having this dictated to you, go read my post. There is no contradiction between the two concepts. They simultaneously exist in the game right now. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

afkalt
Republic Military School Minmatar Republic
192
|
Posted - 2014.07.12 22:51:00 -
[31] - Quote
I'm not sure we can level the accusation at the mittani of trying to make high sec safer [for all]
Strikes me as more analogous to the Yakuza saying people should leave the tourists alone as their overall contribution is greater than what can be taken from the few [purely as example, this may or may not happen] |

Kaerakh
Surprisingly Deep Hole
379
|
Posted - 2014.07.12 23:01:00 -
[32] - Quote
Vherokior Matari wrote:Jesus, you really think that hand-waiving contradiction was a good argument don't you?
Holy cow man, you should get that mad in check. Being wrong doesn't have to cause you a hemorrhoid.
You just proved his point. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Daichi Yamato
Xero Security and Technologies
1797
|
Posted - 2014.07.13 01:21:00 -
[33] - Quote
Vherokier, point blank rejecting all noobs that apply to ur corp because they are possible AWOXers is different from cautiously screening applicants because u are aware that AWOXing and corp theft is a possibility.
The Mittani thinks the former is common. Kaarous, others and i are trying to say its the latter.
My 'new chars' also have little issue getting into corps with an api and a little chat with a recruiter. There is even at least one corp out there that blindly accepts any applicants and simply offers a low tax haven for mission runners. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
486
|
Posted - 2014.07.13 01:30:00 -
[34] - Quote
Daichi Yamato wrote: My 'new chars' also have little issue getting into corps with an api and a little chat with a recruiter. There is even at least a few dozen corps out there that blindly accepts any applicants and simply offers a zero tax haven for mission runners.
Fixed. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaarous Aldurald
ROC Deep Space The ROC
7819
|
Posted - 2014.07.13 01:37:00 -
[35] - Quote
Bohneik Itohn wrote:Daichi Yamato wrote: My 'new chars' also have little issue getting into corps with an api and a little chat with a recruiter. There is even at least a few dozen corps out there that blindly accepts any applicants and simply offers a zero tax haven for mission runners.
Fixed.
Hell, a while back this character's alliance let in a guy from PL who awoxed us. Not an alt of a PL guy, someone literally applying from Sniggerdly. He effed with us for a couple of days as I recall. (the lesson is, don't drink and recruit)
There is no problem getting into corps. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nevyn Auscent
Broke Sauce
1415
|
Posted - 2014.07.13 01:39:00 -
[36] - Quote
This particular topic has been brought up several times since crimewatch 2.0.
The original implementation was a crutch fix because there was no duel mechanic to allow live testing of fits. This then got used to allow risk free ganking. Now it's being abused in places with neutral logi to allow even more risk free ganking.
Removing this bizarre exception to the rules can only be a good thing for the game to increase consistency & simplicity of the rule set. We should not need massive volumes to document all the tiny little exceptions to standard rules.
And Awoxing can still occur in a number of ways, it will just now actually require some skill into talking them into duels or other situations, and some risk to the awoxer, which is good. |

Dave Stark
6592
|
Posted - 2014.07.13 05:32:00 -
[37] - Quote
Nevyn Auscent wrote:This then got used to allow risk free ganking.
the only way awoxing is risk free ganking is because of the absurd way neutral logi works.
1 guy who can shoot his corp mates is going to get absolutely wrecked when the rest of his corp show up and nail his ass to the wall. the only reason this never actually happens is because that 1 guy is almost literally invincible as he has remote reps that can't be stopped.
also, getting rid of an awoxer from your corp is needlessly difficult and involves the downtime dance.
none of the issues with awoxing arise from the ability to shoot your corp mates; they all arise from how other game mechanics are so easily exploitable/broken. |

Nevyn Auscent
Broke Sauce
1415
|
Posted - 2014.07.13 10:32:00 -
[38] - Quote
Dave Stark wrote:
the only way awoxing is risk free ganking is because of the absurd way neutral logi works.
1 guy who can shoot his corp mates is going to get absolutely wrecked when the rest of his corp show up and nail his ass to the wall. the only reason this never actually happens is because that 1 guy is almost literally invincible as he has remote reps that can't be stopped.
also, getting rid of an awoxer from your corp is needlessly difficult and involves the downtime dance.
none of the issues with awoxing arise from the ability to shoot your corp mates; they all arise from how other game mechanics are so easily exploitable/broken.
This is 'possibly' true. I interpret differently what risk someone in a custom made PvP boat in highsec faces when going after a known PvE target. But I guess you could say there is risk in that. Difference of opinion rather than facts I suppose
However, rather than layer additional weirdness on top of the corp awoxing weirdness in adding special rules to deal with just those cases, I believe the simplest fix is to remove the weirdness of corp members being able to shoot each other and instead treat them the same as any two other capsulers for concord.
If you want to do corp war games, you can do it easily Red vs Blue style, have a war game corp and a war dec. If you want to gank your corp mate, trick him into a duel, into going suspect, or trick your corp leader into making a war game corp then abuse the war game corp.
It doesn't stop ganking your corp mates in bling mission boats, it just means you have to be a bit smarter about it, and it removes an inconsistency from the rules that a lot of people may not even know exists, rather than trying to solve it by adding even more special cases. |

Caleb Seremshur
The Atomic Fallout Kids
327
|
Posted - 2014.07.13 13:18:00 -
[39] - Quote
Kaarous Aldurald wrote:Vherokior Matari wrote: Pretty shakey and hand-waiving argument there bub. Not to mention, you contradicted yourself saying that corps are suspicious of new players, but newbs aren't impacted getting into corps. Which is it?
Sounds to me like you don't want that newb-squishing passy taken away.
It's both, dude. The very premise of this thread is what's contradictory, and I can correct both points it's trying to make. It claims it makes it harder for new players to get corps. This is false. I get into corps all the time. It claims that removing awoxing will make people less suspicious of new players. Also false. There are plenty of reasons to be suspicious of a new player besides this. Opsec will not stop being necessary if awoxing goes away. The entire premise is nonsensical. It's using new players, which are an emotionally sympathetic idea, as a smokescreen to try and make highsec more safe. The other thread has merit, as the tutorials desperately need revamped, and the new player areas should be removed from the rest of the game so we don't have to worry about tripping over them in half of Gallente space.
Highsec needs to be made less rewarding not less safe. Removing things like exploration sites and increasing belt spawn times (on the premise of empire security and their own mining fleets) would go much further in pushing people out. It's not enough to wave a corrot you have to starve the player as well such that they consume them selves out of the food chain.
I speak from experience irl I was forced to move country to make a living not just because the money was better but also because I was staring down the double gun barrels of boredom and poverty. https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
|

Kaarous Aldurald
ROC Deep Space The ROC
7833
|
Posted - 2014.07.13 20:27:00 -
[40] - Quote
Caleb Seremshur wrote: Highsec needs to be made less rewarding not less safe. Removing things like exploration sites and increasing belt spawn times (on the premise of empire security and their own mining fleets) would go much further in pushing people out. It's not enough to wave a corrot you have to starve the player as well such that they consume them selves out of the food chain.
I speak from experience irl I was forced to move country to make a living not just because the money was better but also because I was staring down the double gun barrels of boredom and poverty.
I wouldn't say "remove exploration sites", they are worthless anyway and they are good for people to practice on. And I'm not real big on taking content away.
Now, some mission rewards need toned down, and God knows Incursions need reworked as well.
But, to me, the risk/reward are both skewed, and moving it back in both ways a little bit is a better alternative to chopping a lot off of one of them.
So I'd argue that we need to disincentivize dec dodging(have killrights generated if you leave a corp during the actual war period, not the cooldown), increase CONCORD response times by 25%, remove facpo for anybody not in FW, and then tone down some income sources a bit. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Angelica Everstar
27
|
Posted - 2014.07.14 10:10:00 -
[41] - Quote
Some time ago I posted a thread about this very subject. I see this as one of the easiest things to fix (dev time) and one of the most important things to fix for the game overall. I even talked to and bribed some the devs and Hilmar into fixing this precise issue, with no resultant. Even at this and last year's FanFest.
Both now Goons are saying it, it might just happen 
I would though love to pass on Hilmar's suggestion : Make "blue-on-blue"/"awoxing" an option for corps. I then suggested to make it public like corp tax levels, add an hour or more delay from changing the setting along with a notification mail.
I really REALLY hope they fix this and soon, or at least in the coming corp changes. Any typos, spelling errors and bad grammer found, are free and yours to keep Current bond : PFA05 500b / Total 825b |

Hiply Rustic
Aliastra Gallente Federation
10
|
Posted - 2014.07.14 12:43:00 -
[42] - Quote
It's pretty funny...might have been hilarious but my coffee is still working on getting me going...to see all the "wtf? No you can't do that, you don't know ****-all about what made EvE great or what makes it tick!" replies to an idea from Mittens and placed here without his name deliberately.
|

Daichi Yamato
Xero Security and Technologies
1801
|
Posted - 2014.07.14 14:32:00 -
[43] - Quote
Hiply Rustic wrote:It's pretty funny...might have been hilarious but my coffee is still working on getting me going...to see all the "wtf? No you can't do that, you don't know ****-all about what made EvE great or what makes it tick!" replies to an idea from Mittens and placed here without his name deliberately.
U think because its an idea from 'mittens' its automatically a good idea?
The OP posted a link to the original article by the Mittani. I dnt think ppl missed the origin here. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Mag's
the united
17694
|
Posted - 2014.07.14 15:20:00 -
[44] - Quote
Sorry but it's a no from me.
I'm all for improving new player information and guidance input, but all this does is remove consequences. If you wish to give new players help, then provide them with the proper information.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Arya Regnar
Darwins Right Hand
481
|
Posted - 2014.07.14 16:29:00 -
[45] - Quote
OP is one of carebears that want to remove the sandbox.
Do you really have to make two shitposting threads?
This isn't the game you are looking for.
EvE-Mail me if you need anything.
|

afkalt
Republic Military School Minmatar Republic
200
|
Posted - 2014.07.14 16:59:00 -
[46] - Quote
Arya Regnar wrote:OP is one of carebears that want to remove the sandbox.
Do you really have to make two shitposting threads?
This isn't the game you are looking for.
HAHAHAHAHAHAHAHAHAHAHAHAHA
Yes, goonswarm are well known carebears.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL |

Arya Regnar
Darwins Right Hand
481
|
Posted - 2014.07.14 17:09:00 -
[47] - Quote
afkalt wrote:
HAHAHAHAHAHAHAHAHAHAHAHAHA
Yes, goonswarm are well known carebears.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Wasn't that mittani post a joke?
EvE-Mail me if you need anything.
|

Dave Stark
6618
|
Posted - 2014.07.14 18:05:00 -
[48] - Quote
Hiply Rustic wrote:It's pretty funny...might have been hilarious but my coffee is still working on getting me going...to see all the "wtf? No you can't do that, you don't know ****-all about what made EvE great or what makes it tick!" replies to an idea from Mittens and placed here without his name deliberately.
how is it without his name? the op quite clearly links the article that he put his name to. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1245
|
Posted - 2014.07.14 23:21:00 -
[49] - Quote
Arya Regnar wrote:afkalt wrote:
HAHAHAHAHAHAHAHAHAHAHAHAHA
Yes, goonswarm are well known carebears.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Wasn't that mittani post a joke? Didn't read like one.
"You're also an idiot and obsessed with 'principles' which will eventually kill Eve." doesn't seem like a very jokey accusation to levy in such an article with no disclaimer or apparent sarcasm or telling change in tone of writing. |

Kaarous Aldurald
ROC Deep Space The ROC
7870
|
Posted - 2014.07.14 23:47:00 -
[50] - Quote
Tyberius Franklin wrote:Arya Regnar wrote:afkalt wrote:
HAHAHAHAHAHAHAHAHAHAHAHAHA
Yes, goonswarm are well known carebears.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Wasn't that mittani post a joke? Didn't read like one. "You're also an idiot and obsessed with 'principles' which will eventually kill Eve." doesn't seem like a very jokey accusation to levy in such an article with no disclaimer or apparent sarcasm or telling change in tone of writing.
The post prior to that one alludes to the possibility of just saying inflammatory things to publicly **** off reddit. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1245
|
Posted - 2014.07.14 23:50:00 -
[51] - Quote
Kaarous Aldurald wrote:The post prior to that one alludes to the possibility of just saying inflammatory things to publicly **** off reddit. Indeed, though in a post that describes doing so by speaking what he feels is actually the truth so v0v.
|

Kaerakh
Surprisingly Deep Hole
387
|
Posted - 2014.07.14 23:50:00 -
[52] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:Arya Regnar wrote:afkalt wrote:
HAHAHAHAHAHAHAHAHAHAHAHAHA
Yes, goonswarm are well known carebears.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Wasn't that mittani post a joke? Didn't read like one. "You're also an idiot and obsessed with 'principles' which will eventually kill Eve." doesn't seem like a very jokey accusation to levy in such an article with no disclaimer or apparent sarcasm or telling change in tone of writing. The post prior to that one alludes to the possibility of just saying inflammatory things to publicly **** off reddit.
I think the article banner is all the indication you need. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1245
|
Posted - 2014.07.14 23:55:00 -
[53] - Quote
Kaerakh wrote:I think the article banner is all the indication you need. Maybe I'm just not enough into the meta here, but I'm assuming alluding to WoW = auto troll is the lesson supposedly invoked here? |

Kaerakh
Surprisingly Deep Hole
387
|
Posted - 2014.07.15 00:13:00 -
[54] - Quote
Tyberius Franklin wrote:Kaerakh wrote:I think the article banner is all the indication you need. Maybe I'm just not enough into the meta here, but I'm assuming alluding to WoW = auto troll is the lesson supposedly invoked here?
Let me put it like this. Even if it wasn't, the fantasy setting is going to invoke a knee jerk reaction from the general populace for being remotely relateable to WoW. A mass manipulator such as Mittens is well aware of this and even went so far as to weave in some truths and commonly proposed bad ideas to hook people with. Most people can be sorted into Mittens followers or haters. Both groups are equally manipulable and knee jerky. That article(now that I've actually looked at it) is probably just him flexing an out of practice(or just straight practice) muscle so to speak.
I wouldn't be surprised in the slightest if he didn't believe a single point that he made or inferred in that entire article. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

GordonO
The Oasis Group
54
|
Posted - 2014.07.15 00:48:00 -
[55] - Quote
I think it is a good idea to remove the ability for corporation members to shoot each other. Go hang out in the npc chats and see just how disappointed new players are that they can't get in to corps because of this. most of them will end up leaving. And for those of you that think api or any other screening method will save you from awoxers... you clearly live in never never land. I can spin up a new account and get it in to just about any corp without a trace of me being an awoxers alt. I can then sell said toon.. .if that is what I was in to. A toon a few months old can easily destroy a pve ship. . |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
492
|
Posted - 2014.07.15 00:57:00 -
[56] - Quote
GordonO wrote:I think it is a good idea to remove the ability for corporation members to shoot each other. Go hang out in the npc chats and see just how disappointed new players are that they can't get in to corps because of this. most of them will end up leaving. And for those of you that think api or any other screening method will save you from awoxers... you clearly live in never never land. I can spin up a new account and get it in to just about any corp without a trace of me being an awoxers alt. I can then sell said toon.. .if that is what I was in to. A toon a few months old can easily destroy a pve ship.
You first claim that it's a problem, and then immediately say that it isn't a problem and that you can get a new character into any corp....
Which is it, bud?
Just stopped in the thread to let people know I still chuckle a bit when I read the title. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1245
|
Posted - 2014.07.15 01:04:00 -
[57] - Quote
Kaerakh wrote:Tyberius Franklin wrote:Kaerakh wrote:I think the article banner is all the indication you need. Maybe I'm just not enough into the meta here, but I'm assuming alluding to WoW = auto troll is the lesson supposedly invoked here? Let me put it like this. Even if it wasn't, the fantasy setting is going to invoke a knee jerk reaction from the general populace for being remotely relateable to WoW. A mass manipulator such as Mittens is well aware of this and even went so far as to weave in some truths and commonly proposed bad ideas to hook people with. Most people can be sorted into Mittens followers or haters. Both groups are equally manipulable and knee jerky. That article(now that I've actually looked at it) is probably just him flexing an out of practice(or just straight practice) muscle so to speak. I wouldn't be surprised in the slightest if he didn't believe a single point that he made or inferred in that entire article. Perhaps, though for the life of me I can't see this in itself rounding out to anything. If the article was in-genuine maybe some self congratulatory laughs at people for interpreting what he wrote as it was written, which makes about as much sense as CCP maliciously laughing at people who like PvP sandboxes.
Other than that we have a lot of people digging their heels in on their preconceived notion of choice. Job well done? |

Kaarous Aldurald
ROC Deep Space The ROC
7885
|
Posted - 2014.07.15 01:14:00 -
[58] - Quote
GordonO wrote:I think it is a good idea to remove the ability for corporation members to shoot each other. Go hang out in the npc chats and see just how disappointed new players are that they can't get in to corps because of this. most of them will end up leaving.
I have two different scamming alts, so I spend a lot of time in NPC corp chat.
I can say for sure that I have never once heard what you describe. I've heard a lot of bizarre discussions, including a two hour vitriolic brickfight over what kind of reclining chair is the best, but I have never heard people say "*sigh*, if only people couldn't awox, then a player corp would let me in..." "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
492
|
Posted - 2014.07.15 01:33:00 -
[59] - Quote
Kaarous Aldurald wrote: I've heard a lot of bizarre discussions, including a two hour vitriolic brickfight over what kind of reclining chair is the best,
Please tell me you saved the log....  Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaarous Aldurald
ROC Deep Space The ROC
7888
|
Posted - 2014.07.15 01:37:00 -
[60] - Quote
Bohneik Itohn wrote:Kaarous Aldurald wrote: I've heard a lot of bizarre discussions, including a two hour vitriolic brickfight over what kind of reclining chair is the best, Please tell me you saved the log.... 
Sorry no, and I have been kicking myself for that for months. A GM actually had to step in, pop into the chat, and tell everyone to cool off, it was that good. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Zan Shiro
Alternative Enterprises
456
|
Posted - 2014.07.15 02:24:00 -
[61] - Quote
Arya Regnar wrote:afkalt wrote:
HAHAHAHAHAHAHAHAHAHAHAHAHA
Yes, goonswarm are well known carebears.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Wasn't that mittani post a joke?
probably an attention getting article to get hits spammed on his site. Mission accomplished I'd say.
|

Wrayeth
Inexorable Retribution
158
|
Posted - 2014.07.15 03:17:00 -
[62] - Quote
If it hasn't already been suggested (I can' be bothered to read the whole thread at the moment), I'd be fine with this as long as it has the right implementation, namely:
The CEO of a given corp can set a flag to either allow corp members to shoot each other without invoking CONCORD or deny that ability. When the flag is set either way, everyone in the corp gets an EVEmail informing them of the change. New corp members also receive an email upon joining the corporation indicating the current state of the Awoxing flag. Moreover, to prevent a CEO from changing it on short notice for overly nefarious purposes, give any changes to the Awox flag a 1-week timer before they become active. |

Dally Lama
Republic University Minmatar Republic
66
|
Posted - 2014.07.15 03:38:00 -
[63] - Quote
I don't agree with the notion that it's easy to get into corps today.
The ability to get into a corp of some sort in high-sec does not mean high-sec recruitment has no issues. That is quite the fallacy. Kaarous and whomever else have had little trouble are only a small sample size.
As a whole there is a sentiment of extreme paranoia in regards to high-sec corps, especially industrial ones. While I am only a small sample size myself, I have lived in several different areas of high-sec and have found the vast majority of corps are small (<30 members) and closed for recruitment.
Removing AWOXing might not make the biggest difference to some corps - E-Uni still recruits fine for instance and RvB don't even care about API checks - but there are many others it would. There are many corps that are closed for recruitment today that would open their doors for recruitment if CONCORD evasion was removed from corp mechanics.
The first corp I joined I stayed in for about 9 months and learned a fair bit about the game. It also took 3 weeks to get accepted. When I applied they were at war, and did not want to risk me being an AWOXer for the aggressors. It took 2.5 weeks for the war to finish, at which point they then took another few days doing in-depth research about me. I was then accepted but only because I was exceptionally patient. Most players would not wait 3 weeks.
Perhaps disabling CONCORD evasion requires an NPC tax, as well as a loss of a few corp benefits. This would help keep it balanced. New Fitting Window | Distances above 10km | Maximums for buy orders |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
494
|
Posted - 2014.07.15 03:50:00 -
[64] - Quote
Dally Lama wrote:I don't agree with the notion that it's easy to get into corps today.
The ability to get into a corp of some sort in high-sec does not mean high-sec recruitment has no issues. That is quite the fallacy. Kaarous and whomever else have had little trouble are only a small sample size.
As a whole there is a sentiment of extreme paranoia in regards to high-sec corps, especially industrial ones. While I am only a small sample size myself, I have lived in several different areas of high-sec and have found the vast majority of corps are small (<30 members) and closed for recruitment.
Removing AWOXing might not make the biggest difference to some corps - E-Uni still recruits fine for instance and RvB don't even care about API checks - but there are many others it would. There are many corps that are closed for recruitment today that would open their doors for recruitment if CONCORD evasion was removed from corp mechanics.
The first corp I joined I stayed in for about 9 months and learned a fair bit about the game. It also took 3 weeks to get accepted. When I applied they were at war, and did not want to risk me being an AWOXer for the aggressors. It took 2.5 weeks for the war to finish, at which point they then took another few days doing in-depth research about me. I was then accepted but only because I was exceptionally patient. Most players would not wait 3 weeks.
Perhaps disabling CONCORD evasion requires an NPC tax, as well as a loss of a few corp benefits. This would help keep it balanced.
And I have had the exact opposite experience, with my first corp being a 300 member alliance with an open door policy in high sec. Yes, Awoxers happened. And they ended fairly quickly and people got on with their lives with little ado. Unless they were flying something ridiculously blingy they often got the amount of the ship replaced 5 times over as people heard what happened and just randomly sent isk (had one guy return my donation after he said he'd already been helped out 7 times). We even had fun with them from time to time. Once a Tengu pilot dropped in and started knocking off miners, only to have a 10 year vet who had joined the corp 3 days earlier for some casual spaceship time chase him across the region until he made a safe and logged off. That was during a war, if memory serves me correctly.
Since I was still a complete noob I spent my time running locator agents on the guy and warning people that he was going after, which skunked him until he got bored and dropped corp on his own.
Good times. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaarous Aldurald
ROC Deep Space The ROC
7891
|
Posted - 2014.07.15 03:52:00 -
[65] - Quote
Dally Lama wrote:I don't agree with the notion that it's easy to get into corps today.
The ability to get into a corp of some sort in high-sec does not mean high-sec recruitment has no issues. That is quite the fallacy. Kaarous and whomever else have had little trouble are only a small sample size.
Just to give you a ballpark for my numbers. Fifty corp entries last month alone. (not even a third of those were successful awoxes, most of them didn't have anything worth blowing up, I was on an Orca hunt)
And that's on one character. With a godawful obvious killboard and a corp history longer than most five year players. And I still kept getting into new corps.
What does that suggest to you, I ask? Since Christmas of last year, when I bought myself another account as a present, I have done this with no less than eight separate characters, one of whom had a name that was an anagram of "player killer".
Quote: Perhaps disabling CONCORD evasion requires an NPC tax, as well as a loss of a few corp benefits. This would help keep it balanced.
Aside from neutral reps being untouchable, I think it's balanced fine just now. I have yet to hear an argument for why it's actually a problem besides tearful emotional appeals and the fallacy that it's somehow harmful to genuine newbies.
But on the other hand we have the hallmark of EVE Online, skullduggery, spying, and all round dirty deeds. Why should this all of a sudden be functionally banned in highsec? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
142
|
Posted - 2014.07.15 05:46:00 -
[66] - Quote
Several things: 1 - screening can only get you so far. If the person is a repeat offender and you let them in, you deserve the AWOX. But someone with a clean character can AWOX just as well. 2 - Removal of the AWOXing pilot is only possible if they are docked. 3 - The Mechanic for neutral reps and boosts need to change as they are currently "untouchable" without concord intervention on their behalf.
I do not think the ability to AWOX should be removed. Or, for that matter, be a bannable offense. It would be better if the ability for green on green combat to be selectable per player. The CEO would be able to mark certain players as non-combatants such as their industrialists. The CEO would also have the ability to kick someone from corp if they were in space, however, they are not removed until 2 hours after their next log on or 2 hours after being kicked if they are currently logged in.
Gevlon had a good suggestion to deal with boosts and reps from neutrals here. In short: if you are boosting or repping someone in combat that you yourself would be flagged for shooting, then you are flagged as suspect (not criminal).
While there is an appeal to remove mutual combat within corps completely due to dueling to allow fit testing, it fails to allow for other forms of testing outside of dueling. Give the CEO the ability to flag someone as non-combat and they become exempt while you can have your PvP corp members test and train with each other.
This could be expanded to even allow Alliance wide combat training in High Sec without CONCORD issues by allowing them to flag members for PvP combat within the alliance against similarly flagged members. |

Kaerakh
Surprisingly Deep Hole
387
|
Posted - 2014.07.15 11:20:00 -
[67] - Quote
Petrified wrote:Several things: 1 - screening can only get you so far. If the person is a repeat offender and you let them in, you deserve the AWOX. But someone with a clean character can AWOX just as well. 2 - Removal of the AWOXing pilot is only possible if they are docked. 3 - The Mechanic for neutral reps and boosts need to change as they are currently "untouchable" without concord intervention on their behalf. Well, that's the inherent risk of recruitment. If you make AWOXing impossible then you run the very dangerous risk of establishment of precedent for why espionage shouldn't be allowed. Espionage is an integral part of EVE that makes heavy usage of unclear identification of friends and foe. (pat yourself on the back if yous aw the rather transparent joke)
Petrified wrote: I do not think the ability to AWOX should be removed. Or, for that matter, be a bannable offense. It would be better if the ability for green on green combat to be selectable per player. The CEO would be able to mark certain players as non-combatants such as their industrialists. The CEO would also have the ability to kick someone from corp if they were in space, however, they are not removed until 2 hours after their next log on or 2 hours after being kicked if they are currently logged in.
What I would ask you is, is this really that big of a problem that we have to change it? I've gone through the newbie phase twice in EVE and I've never had an issue with repeat AWOXing. Now that's only my experience and it is not the best representative, but aside from hypotheticals is this really that big of a problem? Or are people just saying what they'd like to hear? (As does happen in highsec quite frequently)
Hope you don't mind, but I'm going to edit out the part that isn't relevant to awoxing so I can better respond to you, and stay on topic.
Petrified wrote: While there is an appeal to remove mutual combat within corps completely due to dueling to allow fit testing, it fails to allow for other forms of testing outside of dueling. Give the CEO the ability to flag someone as non-combat and they become exempt while you can have your PvP corp members test and train with each other.
This could be expanded to even allow Alliance wide combat training in High Sec without CONCORD issues by allowing them to flag members for PvP combat within the alliance against similarly flagged members.
I don't have much of a response to that. Mainly because alliance mechanics are something I have precious little experience in managing. I've done it, but it's still only a modicum of experience in comparison to the big nullsec blobs or the truly experienced wormhole alliances. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
829
|
Posted - 2014.07.16 01:09:00 -
[68] - Quote
I am not honestly aware as to whether it is a problem, not a serious issue, or a monstrous blot on the face of EVE.
If CCP felt the need to do something about it, rather than removing the ability to shoot at corpies, would not a simple challenge response be effective?
Message cormember 1 wishes to engage in combat, do you accept the challenge? If accepted requesting player is accepting corp wide aggression against him without interference.
Accepted, combat rules apply and concord response disabled until any member docks or leaves system. Or Declined, combat will result in concord response, player xxx does not accept combat rules.
This only takes a second.
Then you can still have webbing of freighters, and intercorp battles without it being problematic. It would not remove awoxing, just one effect.
But if it is not a problem and required, then CCP needs do nothing. Purely offered as a potential mechanism that is clear to use and comparatively easy to implement. Basically a multi person duel. There is one EvE. Many people. Many lifestyles. WE are EvE |

Daichi Yamato
Xero Security and Technologies
1815
|
Posted - 2014.07.16 01:40:00 -
[69] - Quote
Dally Lama wrote:
As a whole there is a sentiment of extreme paranoia in regards to high-sec corps, especially industrial ones. While I am only a small sample size myself, I have lived in several different areas of high-sec and have found the vast majority of corps are small (<30 members) and closed for recruitment.
Were they closed to noobs, or closed to everyone? Is there anyway of knowing they were closed because of AWOXiphobia? or because of any other reason? How many actively recruiting corps turned u down because you were a noob or potential AWOXer?
One of my corps told an applicant that recruitment was closed after he 'answered in the affirmative to the oddly posed question 'Do you have a gag reflex?'.
Just sayin'. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Lady Rift
What Shall We Call It
40
|
Posted - 2014.07.16 02:19:00 -
[70] - Quote
if you are so afraid of awoxers create an alliance with your mains corp. have an alt create a corp join mains alliance recruit into the second corp. all new players are part of your alliance but you cant shoot them. |

Kaarous Aldurald
ROC Deep Space The ROC
7934
|
Posted - 2014.07.16 02:41:00 -
[71] - Quote
Lady Rift wrote:if you are so afraid of awoxers create an alliance with your mains corp. have an alt create a corp join mains alliance recruit into the second corp. all new players are part of your alliance but you cant shoot them.
This is what my alliance does. The ROC Academy guys are either new recruits, or someone who hasn't asked for specific roles yet. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1428
|
Posted - 2014.07.16 10:00:00 -
[72] - Quote
Kaarous Aldurald wrote:Dally Lama wrote:I don't agree with the notion that it's easy to get into corps today.
The ability to get into a corp of some sort in high-sec does not mean high-sec recruitment has no issues. That is quite the fallacy. Kaarous and whomever else have had little trouble are only a small sample size.
Just to give you a ballpark for my numbers. Fifty corp entries last month alone. (not even a third of those were successful awoxes, most of them didn't have anything worth blowing up, I was on an Orca hunt) And that's on one character. With a godawful obvious killboard and a corp history longer than most five year players. And I still kept getting into new corps. What does that suggest to you, I ask? Since Christmas of last year, when I bought myself another account as a present, I have done this with no less than eight separate characters, one of whom had a name that was an anagram of "player killer". Quote: Perhaps disabling CONCORD evasion requires an NPC tax, as well as a loss of a few corp benefits. This would help keep it balanced.
Aside from neutral reps being untouchable, I think it's balanced fine just now. I have yet to hear an argument for why it's actually a problem besides tearful emotional appeals and the fallacy that it's somehow harmful to genuine newbies. But on the other hand we have the hallmark of EVE Online, skullduggery, spying, and all round dirty deeds. Why should this all of a sudden be functionally banned in highsec?
because players will lazily adopt the easiest defense, i.e not recruitign new players and that is bad for the game health And that trumphs any good thing that could come form allowing corp awoxing. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
144
|
Posted - 2014.07.17 01:54:00 -
[73] - Quote
Kaerakh wrote:Edited response to my post but retained the quotes to clarify who I am responding to.
Understand my post as this: I don't mind the current mechanic and I really don't think it is that much of an issue, but if it were to be "fixed" it is better to still have a mechanism that allows corps to pvp with each other in high sec in numbers greater than 2 AND for corps to still suffer from "opps we shot ourselves in the foot". AWOXing is definitely a character building experience for any CEO. One they either learn from or find themselves repeatedly a target of for not learning the basics of background checking. |

Kaarous Aldurald
ROC Deep Space The ROC
7962
|
Posted - 2014.07.17 02:18:00 -
[74] - Quote
Kagura Nikon wrote: because players will lazily adopt the easiest defense, i.e not recruitign new players and that is bad for the game health And that trumphs any good thing that could come form allowing corp awoxing.
Except that this has not actually happened on any scale worthy of remark. New characters don't have a problem getting into corps. So no, it does not "trump" anything. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nevyn Auscent
Broke Sauce
1424
|
Posted - 2014.07.17 02:27:00 -
[75] - Quote
Kaarous Aldurald wrote:Kagura Nikon wrote: because players will lazily adopt the easiest defense, i.e not recruitign new players and that is bad for the game health And that trumphs any good thing that could come form allowing corp awoxing.
Except that this has not actually happened on any scale worthy of remark. New characters don't have a problem getting into corps. So no, it does not "trump" anything. Your argument however is based on an utter fallacy that removing the bizarre (now we have crimewatch 2.0) exception to standard rules turns highsec into an utterly PvP free zone. When most ganks actually take place from out of corp players this is obviously false. So thus far, you haven't presented any argument to need trumping. Just resorted to emotive appeals based on a fabricated construct of your own imagination. |

Kaarous Aldurald
ROC Deep Space The ROC
7962
|
Posted - 2014.07.17 02:47:00 -
[76] - Quote
Nevyn Auscent wrote: Your argument however is based on an utter fallacy that removing the bizarre (now we have crimewatch 2.0) exception to standard rules turns highsec into an utterly PvP free zone.
No, it relies on it being CCP's design intent that you be able to infiltrate, spy on, and assassinate corporations in EVE. Skullduggery and all that.
You are suggesting removing a piece of intended gameplay to combat purely imaginary harm being done to new players. In other words, you are just trying to advance your agenda of a PvP free zone, one piece at a time.
Quote: So thus far, you haven't presented any argument to need trumping. Just resorted to emotive appeals based on a fabricated construct of your own imagination.
Coming from a carebear, that is rich. I could argue easily, (and I have) that the side presenting this in the first place has no actual argument. Just an emotional appeal about new players, who engender more sympathy, in an attempt to press your agenda.
All based on the fabricated construct that somehow new players aren't able to get into corps. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

JAF Anders
Quantum Cats Syndicate Repeat 0ffenders
258
|
Posted - 2014.07.17 03:15:00 -
[77] - Quote
This is a better idea. The pursuit of excellence and stabbed plexing alts. |

Beta Maoye
27
|
Posted - 2014.07.17 04:09:00 -
[78] - Quote
stoicfaux wrote:Problem: Awoxing in high-sec crops discourages corps from recruiting new players (due to trust issues, i.e. awoxers in sheep's clothing) which reduces EVE new player retention.
Proposed Solution: Remove the rule that allows corp members to kill each other without CONCORD, etc., repercussions in high-sec. Corp member on corp member combat can happen via the current dueling mechanics, so intra-corp awoxing is redundant.
+1, New players are very valuable nowaday. More should be done on retention. New players knew they could be ganked/scammed, but backstabbing by friends is a very bad experience new players don't need.
I don't care if awoxers lure new players to low/null/wormhole to do their stuffs, but awoxing should be prohibited/discouraged in high sec. which is like a sanctuary for highlanders. |

Nevyn Auscent
Broke Sauce
1425
|
Posted - 2014.07.17 04:21:00 -
[79] - Quote
Kaarous Aldurald wrote: No, it relies on it being CCP's design intent that you be able to infiltrate, spy on, and assassinate corporations in EVE. Skullduggery and all that. You are suggesting removing a piece of intended gameplay to combat purely imaginary harm being done to new players. In other words, you are just trying to advance your agenda of a PvP free zone, one piece at a time. Coming from a carebear, that is rich. I could argue easily, (and I have) that the side presenting this in the first place has no actual argument. Just an emotional appeal about new players, who engender more sympathy, in an attempt to press your agenda. All based on the fabricated construct that somehow new players aren't able to get into corps.
Calling Mittani a carebear.... Priceless.
Also it has been presented a number of times both in this thread and others that complex exceptions to rule sets are not good for the game, and especially when those complex exceptions open up more exploits such as the neutral logi exploit in awoxing. People should not be fighting a twisting set of rules, this was the whole premise behind crime watch 2.0 rather than the 1.0 system which was highly confusing for everyone involved and had all sorts of little loop holes.
As such I believe the best way to resolve the situation is to remove the special inside corp exception. As it creates the simplest solution and Red v Blue have shown that war games can be run just fine between two corps designed for that purpose. You could instead attempt to address every single edge situation and potential exploit one by one, but this creates a band aid situation, where CCP are applying band aids to the problem after it's been discovered while simply removing the exception and treating inside corp the same as outside corp in all situations makes things simple to deal with.
And Awoxing will still be possible with that exception removed, it will just require a bit of cleverness. Offer to help that freighter pilot move his stuff by webbing him, get the duel started then bump him away from the gate with a point on him after he initiates for example. Just won't be laughably no brainer.
Either way, there are certainly exploits that need fixing in the current system, no matter which fix gets applied. |

Kaarous Aldurald
ROC Deep Space The ROC
7965
|
Posted - 2014.07.17 05:01:00 -
[80] - Quote
Nevyn Auscent wrote: People should not be fighting a twisting set of rules, this was the whole premise behind crime watch 2.0 rather than the 1.0 system which was highly confusing for everyone involved and had all sorts of little loop holes.
If you really want to travel down that road, it just leads to having a really good reason to just remove CONCORD entirely.
Quote: Either way, there are certainly exploits that need fixing in the current system, no matter which fix gets applied.
If they are permissible by the current ruleset, then they are not exploits.
At least that what people like you keep telling me when I refer to dec dodging as an exploit. Can we solve that exploit too, or just the ones that carebears don't like? (hint, stop asking for special treatment, your entitlement is already painfully apparent)
Oh, and I am all in favor of fixing neutral logi. I personally believe that they should inherit any limited engagement timer that the person being repped has. That way the corp is highly incentivized to be able to hunt down the awoxer, since they can actually do it now. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nevyn Auscent
Broke Sauce
1425
|
Posted - 2014.07.17 05:26:00 -
[81] - Quote
Except then we get back to twisting piles of LE timers which destroys the whole point of Crimewatch 2.0 simplifying the system. Also there is no LE timer when shooting inside corp, which is what causes neutral logi to break. As if there was a LE timer then the logi would turn suspect.
Is it a bannable exploit, no, is it still a major system exploit taking advantage of a loophole, yes.
Is it the only loophole that exists because of the inside corp mechanics. Likely not also, which is why I am in favour of removing the inside corp exception to concord as the simplest method of fixing all possible loop holes. |

Kaarous Aldurald
ROC Deep Space The ROC
7968
|
Posted - 2014.07.17 05:46:00 -
[82] - Quote
Nevyn Auscent wrote:Except then we get back to twisting piles of LE timers which destroys the whole point of Crimewatch 2.0 simplifying the system.
Um, no. Limited Engagement timers were created specifically to be easy to understand. If you have one, Guy #5 can shoot at you, and you can shoot at him. Nice and easy.
Quote: Also there is no LE timer when shooting inside corp, which is what causes neutral logi to break. As if there was a LE timer then the logi would turn suspect.
Even you cannot possibly be that obtuse.
Quote: Is it the only loophole that exists because of the inside corp mechanics.
Heh, no, no it's not the only one. That's actually pretty funny.
Quote: Likely not also, which is why I am in favour of removing the inside corp exception to concord as the simplest method of fixing all possible loop holes.
No, the simplest method is just not to screw over intended gameplay based on specious reasoning interpreting a solution to imaginary problems. That's the simplest method.
I'd rather do nothing at all (because, you know, the supposed problem you guys want to fix is made up) than put another dagger in the design philosophy of EVE for the sake of adding more safety to highsec.
Highsec needs less safety, not more. Less mechanics that enable complacency, not more. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Erutpar Ambient
The Flying Tigers Black Core Alliance
181
|
Posted - 2014.07.17 05:55:00 -
[83] - Quote
Kaarous Aldurald wrote:*snipped* Lots of things to defend his honey pot You're missing the entire point of this thread. The idea is a change CCP can make to increase the ease in which players can engage in social activities and get out of the NPC corps.
Lets put it this way. High Sec in an NPC corp is the highest security possible. High sec in a Player Corp is semi-low/nullish in that you can get AWOXed and War Dec'd and the aggressor has absolutely no consequence to taking this action in "High Security" space.
That means because of Awoxing and War Decs there is not only good reason to Not join and Not remain in a High Sec Corp, but if the corp is susceptible to Awoxing and War Decs, then there is probably very little incentive beyond "socializing" to being in the corp at all.
So how do you suppose we get players to corp up in high sec with these mechanics still in place?
And saying that the current players should take responsibility for new players is paramount to suggesting that Home Depot should expect their customers to help other customers find what they're looking for in their warehouse of a store.
Sure, the players should be responsible for some stake in the game they love/love-hate. But the responsibility ultimately falls upon the company. So again, what this thread is about is what can CCP change in the game to make it more attractive and less exclusive to new players. EvE's future is in their hands.... (and/or wallets)
Don't sacrifice the game because of "Principles". Resisting a change that will increase the health of the game because it will impact your play style is very much that. |

Kaarous Aldurald
ROC Deep Space The ROC
7968
|
Posted - 2014.07.17 06:06:00 -
[84] - Quote
Erutpar Ambient wrote: You're missing the entire point of this thread. The idea is a change CCP can make to increase the ease in which players can engage in social activities and get out of the NPC corps.
You're not reading between the lines.
There is no real barrier to them being in a player corp. This is a false flag.
The actual thing keeping people in NPC corps forever is that NPC corps are immune to wars and their tax rate is not high enough to account for the increased safety.
Too many positives to being in an NPC corp. If you want a culprit, there it is.
Quote: Lets put it this way. High Sec in an NPC corp is the highest security possible. High sec in a Player Corp is semi-low/nullish in that you can get AWOXed and War Dec'd and the aggressor has absolutely no consequence to taking this action in "High Security" space.
Unless his corp decides to grow a pair and actually fight him. This is a sandbox. What part of that do you not understand? If you want other people to suffer consequences, then visit consequences on them yourself. Stop asking for NPCs to do your job for you. Yes, you are required to defend yourself. Even in "high" security space.
Don't like that fact? Then go play a different game.
Quote: So how do you suppose we get players to corp up in high sec with these mechanics still in place?
Ramp up steep penalties on anyone in an NPC corp besides a FW corp that is older than 60 days.
About a 30% tax rate. They also shouldn't be able to queue manufacturing or research jobs imo.
Quote: Don't sacrifice the game because of "Principles". Resisting a change that will increase the health of the game because it will impact your play style is very much that.
Don't kill the game because you deride what it was founded on. Ultima Online and Star Wars Galaxies made that mistake. And don't pretend like catering to the casuals will "increase the health of the game". That's a completely false premise from every historical perspective of MMOs. Every game that alienated their core playerbase to do this has died. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Erutpar Ambient
The Flying Tigers Black Core Alliance
181
|
Posted - 2014.07.17 07:03:00 -
[85] - Quote
Kaarous Aldurald wrote: "New Players need to HTFU" This is your answer to how CCP can increase new player retention? You'd be an amazing Entrepreneur, no doubt....
COO: "Sir we are having trouble getting our product to new customers." CFO: "Without new customers we won't be able to cover our overhead." Kaarous Aldurald: "Well i guess new customers need to figure it the f*ck out then, don't they?"
Kaarous Aldurald wrote:Then go play a different game.
This is what the vast majority of new players are doing. And this is the problem this thread is seeking to address.
Of the accounts that are paid for at least once, only 10% of them get into corps and do anything that's not just Solo in high sec..... EVER!!! But how many of those are just alts of current players? With the profitability of training characters, probably a significant portion of them.
I do agree however, that there are problems with the level of sustainability in high sec. There are plenty of things CCP needs to fix to make Low, Null and WH more integral to EvE as a whole in terms of content and accessibility. However, leaving ""High Security"" (sarcasm) the way it is now is not the correct business decision for CCP. |

Kaarous Aldurald
ROC Deep Space The ROC
7968
|
Posted - 2014.07.17 07:22:00 -
[86] - Quote
Erutpar Ambient wrote:Kaarous Aldurald wrote: "New Players need to HTFU" This is your answer to how CCP can increase new player retention? You'd be an amazing Entrepreneur, no doubt....
No. I am saying nothing of the sort. I am disputing the issue that is being raised, I am saying that it is a false flag. It has little if anything to do with new player retention for a number of reasons.
If you really want to incentivize new players to get out of NPC corps, then you need more carrots for player corps, and more sticks for NPC corps. Often the two can be one and the same. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Erutpar Ambient
The Flying Tigers Black Core Alliance
181
|
Posted - 2014.07.17 07:48:00 -
[87] - Quote
Kaarous Aldurald wrote: If you really want to incentivize new players to get out of NPC corps
Again, you're missing the point.
It's not about incentivizing new players to get out of NPC corps.
It's about incentivizing new players to stay in this damn game.
All of the free kill mechanics in high sec are extremely deincentivizing in general.
Here's what we know: NPC corp does not have free kill mechanics. 40% of first time pay players remain here soloing. Player corp does have free kill mechanics. 10% of first time pay players end up here. 50% quit game.
Now lets have a bit of a thought experiment: Since the only options are in an NPC corp or in a Player corp, suppose that this 50% didn't quit the game after paying once. What do you think would be the distribution of those players amongst corps?
NPC/Player 90/10? 40/60? 50/50? 75/25?
Using the principle of Occam's Razor I would feel comfortable in making the assertion that with any increase in new player retention, Player Corps will probably see the most benefit.
And because of this assertion and the fact that the only differentiating factor between the 2 possibilities is the High Sec free kill mechanics, then the conclusion you will come to is that these free kill mechanics are a major disincentive to the game as a whole.
Which is why I as well as many believe they are due for a change or chop.... |

Kaarous Aldurald
ROC Deep Space The ROC
7971
|
Posted - 2014.07.17 10:33:00 -
[88] - Quote
You're making the mistake of thinking that EVE actually needs the kind of "player" who so rabidly avoids what you call "free kill" (more like any percent possiblity of PvP greater than zero) mechanics.
EVE allows for and encourages non consensual PvP. It is pretty much the lynchpin of the game, one of the core design philosophies of EVE.
If that's a deal breaker for them then those people will leave eventually anyway. People like that quitting is a good thing. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1432
|
Posted - 2014.07.17 10:38:00 -
[89] - Quote
Kaarous Aldurald wrote:You're making the mistake of thinking that EVE actually needs the kind of "player" who so rabidly avoids what you call "free kill" (more like any percent possiblity of PvP greater than zero) mechanics.
EVE allows for and encourages non consensual PvP. It is pretty much the lynchpin of the game, one of the core design philosophies of EVE.
If that's a deal breaker for them then those people will leave eventually anyway. People like that quitting is a good thing.
No one is saying that eve needs that. But even Chuck Norris was a defenseless child once back in the 40's.
Also you are avoiding the main issue, it is not the noobs that are afraid of pvp, its the VETERANS that are in their corps and do not accept new players because they fear they might just be awoxers. So potentially great new players are kept away from corps and get stuck into NPC or self owned single man corps that basically doom them into becoming a carebear. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kaarous Aldurald
ROC Deep Space The ROC
7973
|
Posted - 2014.07.17 10:46:00 -
[90] - Quote
Kagura Nikon wrote: No one is saying that eve needs that.
Take a read through the forums. People are saying that every day.
Quote: Also you are avoiding the main issue, it is not the noobs that are afraid of pvp, its the VETERANS that are in their corps and do not accept new players because they fear they might just be awoxers.
Yeah, because that's entirely untrue. It's not the "main issue" or anything else, because the very premise it starts from is false.
New players do not have a problem getting into corporations. Notably, neither do the real awoxers. You can get into corps in highsec with filthydirty killboards and a cat gif.
But since the goal of many of the people pushing this is not to actually help newbies, the real problem is that PvP is allowed to happen at all. Hence why they always try to hide their suggestions behind new players, who are a sympathetic subject.
Quote: So potentially great new players are kept away from corps and get stuck into NPC or self owned single man corps that basically doom them into becoming a carebear.
Hence why NPC corps should be highly punished after a certain character age. Unless you're in faction warfare, after you are sixty days old you do not belong in an NPC corp. If you insist on it, you should be heavily taxed to help pay for all that extra safety you get. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
7973
|
Posted - 2014.07.17 10:52:00 -
[91] - Quote
Here, I'll demonstrate.
All new players are not created equal. The goal should not be to try and get as many paying subs as possible, it should be to retain as many high quality players as possible. Those are the people who will stay. The goal should not be to make the 50% who quit a smaller number. **** them, they're not suited to EVE anyway.
The goal should be to make the 10% a bigger number. To get the right kind of people playing the game, to show them the things that the people who stay end up seeing.
This is the kind of player that EVE needs:
Wiros PotHead wrote:I've been playing only for five months, but it-¦s precisely its "roughness / complexity" what keeps me login.
I have tried other MMOs but I felt corseted: "do not do this, you can not kill that, etc ..." as someone said before:
EVE is as it is, take it or leave it.
This is the kind of player EVE does NOT need. Not only the kind of player whose quitting is no real loss, but the kind of player who should be actively discouraged from playing EVE at all:
Noragli wrote: The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Make sense yet? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaerakh
Surprisingly Deep Hole
388
|
Posted - 2014.07.17 13:35:00 -
[92] - Quote
Kaarous Aldurald wrote:Here, I'll demonstrate. All new players are not created equal. The goal should not be to try and get as many paying subs as possible, it should be to retain as many high quality players as possible. Those are the people who will stay. The goal should not be to make the 50% who quit a smaller number. **** them, they're not suited to EVE anyway. The goal should be to make the 10% a bigger number. To get the right kind of people playing the game, to show them the things that the people who stay end up seeing. This is the kind of player that EVE needs: Wiros PotHead wrote:I've been playing only for five months, but it-¦s precisely its "roughness / complexity" what keeps me login.
I have tried other MMOs but I felt corseted: "do not do this, you can not kill that, etc ..." as someone said before:
EVE is as it is, take it or leave it. This is the kind of player EVE does NOT need. Not only the kind of player whose quitting is no real loss, but the kind of player who should be actively discouraged from playing EVE at all: Noragli wrote: The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Make sense yet? This isn't so much @ you Kaarous as it is for the people you're talking to. Just figured I'd add to your thoughts.
EVE in my experience is best described as a Darwinistic arena of ideas. If your idea is ill suited for EVE it's quickly discarded and beaten down. Meanwhile if it works it's picked up at a sprint and ran with by a large number of players. This can easily be seen in the form of NRDS vs NBSI. NBSI is a much safer, faster, and easier to understand IFF system in EVE due to:
NBSI
- Only blue standings stop weapons fire.
- There is no red list to compare with allies.
- Neuts are not blue so therefore don't make a relevant difference.
- Usually far fewer mistakes in friend or foe identification due to the simplicity of the lack of a look up process.
On the other hand NRDS has all of these dangerous caveats that can get your pilots killed quite quickly just so you look nicer to bears.
- Breaks down in a multi-alliance setting due to the complexity of maintaining red lists.
- Requires more time to identify foes if an external application is in use. Which has the side effect of inaction letting foes escape.
- Does not have the same degree of safety in identification of friends(or non-foes if you want to get anal).
- The only real advantage over NBSI(as I stated earlier) is that you look more cuddly to players that have a bear philosophy of risk rejection. These same players in a gross majority of instances will never help you fight.
This is only a single example, but you can apply it to almost any philosophy in EVE and see which ones are most successful and make choices based on those observations. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
830
|
Posted - 2014.07.17 14:03:00 -
[93] - Quote
Kaarous Aldurald wrote:You're making the mistake of thinking that EVE actually needs the kind of "player" who so rabidly avoids what you call "free kill" (more like any percent possiblity of PvP greater than zero) mechanics.
EVE allows for and encourages non consensual PvP. It is pretty much the lynchpin of the game, one of the core design philosophies of EVE.
If that's a deal breaker for them then those people will leave eventually anyway. People like that quitting is a good thing.
The problem is NOT that new players Die, that is the point that people continue to miss.
The WHOLE premise of the game is that players CANNOT DIE.
The problem is, the elephant in the room, is that a new player dying is trivial, but the time cost of loss is wildly out of balance for new players. Why on earth do you think they get so upset!
The Issue is the time spent in replacing losses and reshipping!!!
For a new player the time cost is ENTIRELY the issue!
We punish new players for not having a good income source, and train them to mine and mission instead. Not exactly smart if you want to keep the game alive, interesting,and vibrant. There is one EvE. Many people. Many lifestyles. WE are EvE |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
517
|
Posted - 2014.07.17 14:12:00 -
[94] - Quote
There have been many things said. It'd be a hassle to pick through everything and get the important bits so let's just do this.
1: An individual mentioned something about the fact that people will take the easiest route of shutting off corp recruitment, which restricts new players, which trumps any benefit of awoxing.
Not true. Because I joined a corp with an open door policy as a new player awoxing was a part of my early Eve experience. It helped me get a perspective on the dynamic gameplay Eve has to offer and got me excited to try new and interesting things. Before that I was grinding out SOE missions.
2: Someone said something about not all types of players are needed in Eve.
Completely false. I started out thinking that the most interesting activity for me would be mining. Now I do anything I want, when I want, and none of it is mining. I don't blow up a lot of ships or get a lot of ships blown up but I interact with plenty of people who're very hostile, and I have a hell of a lot of fun doing it. If you think that some people are cut out for Eve and others are not, you are sorely mistaken. How new players experience Eve and how they are encouraged by their peers to interact with those experiences makes the player.
3: Lots of talk about how Awoxing and war deccing driving new players off, because they simply can't cope.
Nope. I coped just fine, even when both were occurring simultaneously along with spies from the war-deccers. It's all about how your corpfellows treat the situation. There were a lot of people within my alliance that said "Oh noes! Time to dock and go play minecraft!" and then there were some of them that said "Blow that noise, let's go get them, and if we can't win the fight lets at least have fun wasting their time baiting them since they're wasting ours." And lo, slowly but surely attitudes started to change. More members started applying for the PvP branch of the alliance and people not only actively participated in the wars, but eagerly enjoyed any role, minor or major, they got to play in them.
I've said it time and again and I will play this harp until the strings break. The problem isn't the mechanics, it's the community. On both sides. People who fill new players' heads with FUD are just as bad as the griefers. Wait, CCP kills kittens now too?!-á - Freyya
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
830
|
Posted - 2014.07.17 14:29:00 -
[95] - Quote
Bohneik Itohn wrote:There have been many things said. It'd be a hassle to pick through everything and get the important bits so let's just do this.
1: An individual mentioned something about the fact that people will take the easiest route of shutting off corp recruitment, which restricts new players, which trumps any benefit of awoxing.
Not true. Because I joined a corp with an open door policy as a new player awoxing was a part of my early Eve experience. It helped me get a perspective on the dynamic gameplay Eve has to offer and got me excited to try new and interesting things. Before that I was grinding out SOE missions.
2: Someone said something about not all types of players are needed in Eve.
Completely false. I started out thinking that the most interesting activity for me would be mining. Now I do anything I want, when I want, and none of it is mining. I don't blow up a lot of ships or get a lot of ships blown up but I interact with plenty of people who're very hostile, and I have a hell of a lot of fun doing it. If you think that some people are cut out for Eve and others are not, you are sorely mistaken. How new players experience Eve and how they are encouraged by their peers to interact with those experiences makes the player.
3: Lots of talk about how Awoxing and war deccing driving new players off, because they simply can't cope.
Nope. I coped just fine, even when both were occurring simultaneously along with spies from the war-deccers. It's all about how your corpfellows treat the situation. There were a lot of people within my alliance that said "Oh noes! Time to dock and go play minecraft!" and then there were some of them that said "Blow that noise, let's go get them, and if we can't win the fight lets at least have fun wasting their time baiting them since they're wasting ours." And lo, slowly but surely attitudes started to change. More members started applying for the PvP branch of the alliance and people not only actively participated in the wars, but eagerly enjoyed any role, minor or major, they got to play in them.
I've said it time and again and I will play this harp until the strings break. The problem isn't the mechanics, it's the community. On both sides. People who fill new players' heads with FUD are just as bad as the griefers.
I agree with all your points,except that CCP are as much to blame. My post above clarifies what is the core issue, that if resolved, the others just pale into minor annoyances.
There is one EvE. Many people. Many lifestyles. WE are EvE |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
519
|
Posted - 2014.07.17 14:33:00 -
[96] - Quote
epicurus ataraxia wrote: I agree with all your points,except that CCP are as much to blame. My post above clarifies what is the core issue, that if resolved, the others just pale into minor annoyances.
Good corpmates help with the losses too. Wait, CCP kills kittens now too?!-á - Freyya
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
830
|
Posted - 2014.07.17 14:44:00 -
[97] - Quote
Bohneik Itohn wrote:epicurus ataraxia wrote: I agree with all your points,except that CCP are as much to blame. My post above clarifies what is the core issue, that if resolved, the others just pale into minor annoyances.
Good corpmates help with the losses too.
Yes!
Such a pity that it relies on luck for them to find each other.
I have been lucky, and I bet, that if the "elite vets" thought back they would realise they were lucky too!
Those other players that some claim "were not right for the Game" probably were not so lucky. There is one EvE. Many people. Many lifestyles. WE are EvE |

Kaarous Aldurald
ROC Deep Space The ROC
7998
|
Posted - 2014.07.17 19:37:00 -
[98] - Quote
Bohneik Itohn wrote: 2: Someone said something about not all types of players are needed in Eve.
Completely false. I started out thinking that the most interesting activity for me would be mining. Now I do anything I want, when I want, and none of it is mining. I don't blow up a lot of ships or get a lot of ships blown up but I interact with plenty of people who're very hostile, and I have a hell of a lot of fun doing it. If you think that some people are cut out for Eve and others are not, you are sorely mistaken. How new players experience Eve and how they are encouraged by their peers to interact with those experiences makes the player.
You mistake my point when I say not all types of players are needed.
I said players, not characters. I don't care *what* you do, but I do care about what kind of attitude you bring to the table.
A good example is Jenn Aside. He's about as pure of a PvE character as you can get, he doesn't really do anything else. But the man is farther from being a carebear than most of the nullsec players I have ever met. Because he acknowledges that PvP can and will happen, plans for it, and acts accordingly.
The kind of player who joins the game to try and advocate to turn it into "Insert other MMO" on the other hand... "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Erutpar Ambient
The Flying Tigers Black Core Alliance
181
|
Posted - 2014.07.17 20:31:00 -
[99] - Quote
Kaarous Aldurald wrote:You're making the mistake of thinking that EVE actually needs the kind of "player" who so rabidly avoids what you call "free kill" (more like any percent possiblity of PvP greater than zero) mechanics.
EVE allows for and encourages non consensual PvP. It is pretty much the lynchpin of the game, one of the core design philosophies of EVE.
If that's a deal breaker for them then those people will leave eventually anyway. People like that quitting is a good thing. EvE needs players. Period. EvE is bleeding players right now, but they're not being replaced by anything. You'd rather EvE die than change.
And yes, i'm aware that EvE allows non consensual PvP, but does it really encourage it?
What does the term "non consensual" mean? It means without your consent. But how does one consent to PvP?
Consenting to pvp is by taking an action that allows you to be engaged in pvp. When you enter low sec or null sec, you consent to pvp. When you enter WH space you consent to pvp. When you engage in a duel you consent to pvp.
In fact the only non consensual PvP in the entirety of EvE is suicide ganking.
War Decs and Awoxing are forms of consensual PvP in that, by joining a corp regardless of the location, you accept that this can happen.
And herein lies the problem. To what extent can someone play this game, and get accustomed to it in their own time, without consenting to PvP? The only way to not consent to any PvP is by staying in an NPC corp forever.
And from what we already know, 40% of new players are ok with staying in an NPC corp and not consenting to PvP. However only 10% of new players are ok with joining a Player corp and consenting to PvP however limited it is.
It's really just not the proper environment for new players to be able to grow and get comfortable with PvP. I mean seriously, have you ever had a positive reaction from someone you Awoxed? Especially an orca. I wonder how much of that 50% you're personally responsible for. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
522
|
Posted - 2014.07.17 20:58:00 -
[100] - Quote
Erutpar Ambient wrote: Theories behind what consent for PvP is.
Nope.
"So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time."
I.E. if you are logged into the game and flying a ship you have consented to PvP, as it cannot be avoided. Wait, CCP kills kittens now too?!-á - Freyya
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Erutpar Ambient
The Flying Tigers Black Core Alliance
181
|
Posted - 2014.07.17 20:58:00 -
[101] - Quote
Bohneik Itohn wrote:
3: Lots of talk about how Awoxing and war deccing driving new players off, because they simply can't cope.
Nope. I coped just fine
Just because it was fine for You, you assume it's fine for everyone. Yeah ok, that makes sense.
However, then we come back to those numbers 50/40/10. Obviously you'd fall in the 10%. I guess you weren't a good gauge of player sentiment after all. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
166
|
Posted - 2014.07.17 21:08:00 -
[102] - Quote
Caleb Seremshur wrote:
Highsec needs to be made less rewarding not less safe. Removing things like exploration sites and increasing belt spawn times (on the premise of empire security and their own mining fleets) would go much further in pushing people out. It's not enough to wave a corrot you have to starve the player as well such that they consume them selves out of the food chain.
I speak from experience irl I was forced to move country to make a living not just because the money was better but also because I was staring down the double gun barrels of boredom and poverty.
Even when opportunities are hard to find economically speaking, believing that someone is going to leave a relatively safe space for a place of certain death is just the sort of thinking that nullsec lives by and shows a complete lack of understanding of the mindset of those of us that only play in highsec.
When presented with the choice of nullsec or starve the option you cannot even conceive of is the one we will choose and that of course is to find another game to play.
1. yes you've heard it before but the condition of us starving has never existed in EVE's history and when it comes to pass; if ever, I assure you many of us will in fact be leaving. I play this game to relax and having to endure the constant stress, harassment or enslavement to nullsec cartels will not do. You think this game is good enough to make us change our core personality traits to keep playing it, the truth is that simply wont happen. My hope and really the only way this cash strapped game will continue to exist is if CCP devs at some point realize that highsec carebears are not expendable.
2. htfu, go back to wow, Eve isn't right for you, blah blah blah, heard it all before so spare me.
3. Sheesh almost forgot to post about the topic directly: awoxing needs to go, no question it should have never been a game mechanic. CCP did a lot of things right in this game but did some things wrong and this is one of those. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
522
|
Posted - 2014.07.17 21:12:00 -
[103] - Quote
Erutpar Ambient wrote:Bohneik Itohn wrote:
3: Lots of talk about how Awoxing and war deccing driving new players off, because they simply can't cope.
Nope. I coped just fine
Just because it was fine for You, you assume it's fine for everyone. Yeah ok, that makes sense. However, then we come back to those numbers 50/40/10. Obviously you'd fall in the 10%. I guess you weren't a good gauge of player sentiment after all.
And then you blithely ignore the rest of my post where I point out that not only I coped, but the entire alliance did. Not one person quit because of wars or awoxing. Complaints? Sure, new players who had literally all of their SP in mining and industry complained but they didn't quit. Likely because they had supportive corp members.
And there's the discrepancy that you're looking for. A bad social circle leads to the majority of new players quitting. A good social circle leads to the majority of players staying. Outside influences, such as awoxing, war declarations, and suicide ganks only emphasize the problems that bad social environments create, they do not create the problems themselves. Wait, CCP kills kittens now too?!-á - Freyya
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Estella Osoka
Deep Void Merc Syndicate
414
|
Posted - 2014.07.17 21:22:00 -
[104] - Quote
With the introduction of the dueling mechanics, there is no reason for the ability to freely shoot corpies. Only people who think there is are griefers looking for easy kills. However, I would suggest the OP's suggestion be changed to "Shooting corp members triggers a suspect flag." No Concordokken, but anyone in local would be able to engage you. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
522
|
Posted - 2014.07.17 21:44:00 -
[105] - Quote
Estella Osoka wrote:With the introduction of the dueling mechanics, there is no reason for the ability to freely shoot corpies. Only people who think there is are griefers looking for easy kills.
The stereotyping among Eve players is always so spectacularly self-aggrandizing. Thank you for openly admitting to belonging to that FUD crowd I was referring to earlier.
It doesn't take much effort at all to completely shut down an awoxer, nor is it hard to turn the tables on them and relieve them of their ship. The only easy kills they get are afk miners and people who just randomly fleet up with other people they don't know because Green.
"Awoxing" has been a thing since MMO's have existed. In UO PKers would just poison cloud everyone in the middle of a tough PvE fight and TP off to a nearby safe point. In Everquest people would get really brutal, pulling an entire zone of monsters down on your head in an area where they knew your corpses would glitch through the ground and all of your gear would be lost, causing everyone to lose months of hard work. Hell, I used to play a text-based MMO called Gemstone III back in the day. Guild members would lay low and roleplay their way through months of personal interaction for the chance to set up the ultimate story of betrayal and assassination, in a game with a random chance of permadeath, in a world that will forever define the word "grind" for me in the context of MMO's.
You know what my issue with Awoxers is? It's too easy for them to hide from retribution. They drop to an NPC corp and sit in high sec and suddenly no one can retaliate against them. That's the only "easy" part of awoxing, is the fact that you can't hunt them down. If I were to ask for one change to be made on Awoxing it's that any corp member that kills another corp member gives kill rights to the entire corporation for the standard 30 days.
And yes, it is possible for a corporation to get kill rights. Grab a noob ship and go shoot a random POCO in high sec if you want to see for yourself. Wait, CCP kills kittens now too?!-á - Freyya
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Estella Osoka
Deep Void Merc Syndicate
414
|
Posted - 2014.07.17 21:56:00 -
[106] - Quote
Bohneik Itohn wrote:Estella Osoka wrote:With the introduction of the dueling mechanics, there is no reason for the ability to freely shoot corpies. Only people who think there is are griefers looking for easy kills. The stereotyping among Eve players is always so spectacularly self-aggrandizing. Thank you for openly admitting to belonging to that FUD crowd I was referring to earlier. It doesn't take much effort at all to completely shut down an awoxer, nor is it hard to turn the tables on them and relieve them of their ship. The only easy kills they get are afk miners and people who just randomly fleet up with other people they don't know because Green. "Awoxing" has been a thing since MMO's have existed. In UO PKers would just poison cloud everyone in the middle of a tough PvE fight and TP off to a nearby safe point. In Everquest people would get really brutal, pulling an entire zone of monsters down on your head in an area where they knew your corpses would glitch through the ground and all of your gear would be lost, causing everyone to lose months of hard work. Hell, I used to play a text-based MMO called Gemstone III back in the day. Guild members would lay low and roleplay their way through months of personal interaction for the chance to set up the ultimate story of betrayal and assassination, in a game with a random chance of permadeath, in a world that will forever define the word "grind" for me in the context of MMO's. You know what my issue with Awoxers is? It's too easy for them to hide from retribution. They drop to an NPC corp and sit in high sec and suddenly no one can retaliate against them. That's the only "easy" part of awoxing, is the fact that you can't hunt them down. If I were to ask for one change to be made on Awoxing it's that any corp member that kills another corp member gives kill rights to the entire corporation for the standard 30 days. And yes, it is possible for a corporation to get kill rights. Grab a noob ship and go shoot a random POCO in high sec if you want to see for yourself.
Yeah bro. I'm a FUD. HTFU, cuz you obviously know nothing about how I play the game and you can't bother to look. I live and breathe in lowsec. So a corp member, or anyone for that matter, shooting me doesn't matter. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
522
|
Posted - 2014.07.17 22:16:00 -
[107] - Quote
Estella Osoka wrote:Yeah bro. I'm a FUD.  HTFU, cuz you obviously know nothing about how I play the game and you can't bother to look. I live and breathe in lowsec. So a corp member, or anyone for that matter, shooting me doesn't matter.
Means precisely nothing.
Quote:there is no reason for the ability to freely shoot corpies
That, however, does. There is no reason to not have the ability to freely shoot a corp member. Eve is about giving players the freedom of choice, and one of the many decisions a player can make is deciding that their current bedfellows have been rubbing them the wrong way and that a good podding is in order.
Do people take advantage of this? Sure, but no more than they take advantage of everything else in Eve. If you think random people who you thought you were allied with attacking you is annoying just wait until you find out how obnoxious human beings can be when they think that they are protected from any sort of retaliation by being an utter passive-aggressive twit. Did you read that part about EQ? Non-PvP servers. The more obstacles you put in someone's path of making a choice, the more ways they find to navigate around that obstacle.
Getting flagged for shooting a corpie? Great, I'll just wait until I have corpmates or fleetmates repping me, so that the logi gets flagged, along with anyone else that was being repped in the chain. If I was an awoxer I'd know plenty of people who enjoy the same activities I do, so there'd be plenty of people waiting for that flashing yellow box when it happens. You just created a way for an awoxer to wipe an entire fleet of friendlies with one shot. Wait, CCP kills kittens now too?!-á - Freyya
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Nevyn Auscent
Broke Sauce
1427
|
Posted - 2014.07.17 22:24:00 -
[108] - Quote
Bohneik Itohn wrote:
That, however, does. There is no reason to not have the ability to freely shoot a corp member. Eve is about giving players the freedom of choice, and one of the many decisions a player can make is deciding that their current bedfellows have been rubbing them the wrong way and that a good podding is in order.
Do people take advantage of this? Sure, but no more than they take advantage of everything else in Eve. But if you think random people who you thought you were allied with attacking you is annoying just wait until you find out how obnoxious human beings can be when they think that they are protected from any sort of retaliation by being an utter passive-aggressive twit. Did you read that part about EQ? Non-PvP servers. The more obstacles you put in someone's path of making a choice, the more ways they find to navigate around that obstacle.
Getting flagged for shooting a corpie? Great, I'll just wait until I have corpmates or fleetmates repping me, so that the logi gets flagged, along with anyone else that was being repped in the chain. If I was an awoxer I'd know plenty of people who enjoy the same activities I do, so there'd be plenty of people waiting for that flashing yellow box when it happens. You just created a way for an awoxer to wipe an entire fleet of friendlies with one shot.
Except green safety and those logi's instantly stop repping you.
Regarding your first paragraph, there is a good reason to not have the ability. Because it is an exception from the standard rule set. And as an exception it firstly requires in depth knowledge of the game that the exception even exists, since exceptions by their very nature are hidden knowledge and hidden knowledge is bad.
Secondly as an exception it creates exploits, such as the fact that because no LE flag is created, neutral logi can rep a corp member shooting a corp member and nothing happens to the neutral logi, meaning there is risk free flying for them. While you could close just this individual exploit, there are certain to be others as well which have slipped through the cracks, so fixing them one by one is a band aid solution that doesn't address the cause of all the issues.
Thirdly, removing the free shoot does NOT remove PvP. It just means you don't get a free pass. Scam your corp mates into a duel, trick your corp leader into war deccing another corp 'for PvP practice' then abuse the wardec to gank your corp mates. Be imaginative, like everyone else is in getting their kills, or just HTFU and suicide gank your corpie who you know runs a 20 bil bling mission ship (Which I suspect is what you find most awoxers actually are after to begin with but are so risk adverse they won't even suicide gank).
As I said earlier, regardless of which fix CCP applies though, there are some bad loop hole exploits that need fixing currently. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
522
|
Posted - 2014.07.17 23:06:00 -
[109] - Quote
There are more ways to exploit getting flagged by attacking corp members than there are to exploit not getting flagged. People mis-target in fleets constantly, accidentally shoot or smartbomb each others' drones, etc... Incursion groups would literally fall out of their chairs and have a communal spastic fit if this was announced.
There is no reason to flag them as suspect or criminal when an LE flag will take care of the neutral logi without potentially opening everyone up to outside engagement.
Who didn't learn about awoxing the first time they turned in an app for a corporation? It's the first thing you hear about when you start wondering why some corps ask for API keys, and the answer can be found literally anywhere or explained by anyone. There is no way that is hidden knowledge. If it is, it is the worst kept secret in all of Eve history.
Awoxing is not a free pass to begin with. It is a mutual risk, but like you said one that is taken by people who're too cheap to suicide gank. It's not until they drop to an NPC corp that they are safe. I already linked the New Player FAQ which clearly explains that PvP can happen anywhere, at any time, from anyone. Hell, with high sec battle procurers becoming all the rage Awoxers may start becoming a rare breed. I really don't understand why there aren't honeypot corps out there that accept awoxers, bait them and do the deed themselves. Even easier than Awoxing, the odds will always be in your favor.
They're also the easiest PvP to avoid. You get as much free intel on them as they do on you, and once they reveal themselves (which they more often then not fail on their first attempt, from my experience. I get the feeling they do it because they're just plain bad at PvP) they have the choice of logging off in space and hoping you don't send a corp-wide evemail, (Just.... Yeah... Contemplate the odds of that for a moment.) running around trying to catch corp members who now know they are a threat (imagine what has to happen in order for them to be successful at this, or better yet, what has to NOT happen.) or dock up and get kicked from corp/leave corp voluntarily.
And it doesn't just stop there. Try and awox the wrong corp and you will have people stalking you for weeks, notifying every corp you join before you even have a chance to make a move on anyone. This is why awox characters are recycled/sold so much. A couple shots at it and you're being shut down as soon as peoples' watch list updates with your new information. They already have to work for their easy kills in a way, it's just work created after the fact, not before.
Taking away an option that has the opportunity to create interesting gameplay for superficial benefits is never a good idea. And I'm not saying it's a case of HTFU, that was never a good term to begin with. The problem stems from people being led to believe that it cannot, should not, or will not happen and then having that expectation blown. This problem is created solely by the players. Wait, CCP kills kittens now too?!-á - Freyya
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Kaarous Aldurald
ROC Deep Space The ROC
8011
|
Posted - 2014.07.18 00:55:00 -
[110] - Quote
Nevyn Auscent wrote: Regarding your first paragraph, there is a good reason to not have the ability. Because it is an exception from the standard rule set. And as an exception it firstly requires in depth knowledge of the game that the exception even exists, since exceptions by their very nature are hidden knowledge and hidden knowledge is bad.
Highsec, and CONCORD protection, are the real exception to the rule set.
In each and every other area of space the rules are pretty much the same. If you want to start weeding out exceptions, highsec goes first.
Quote: Thirdly, removing the free shoot does NOT remove PvP. It just means you don't get a free pass.
PvP does not need to be made harder. PvP as a concept has been assailed and handcuffed by you and yours for a decade.
You don't get to justify your ridiculous buffs to your already nearly perfect safety with such hyperbolic language as "free pass", either.
It's only a free pass if the stupid idiots don't bother to defend themselves. People who don't bother to defend themselves SHOULD be dying.
Stop trying to take PvP out of highsec bit by bit. Because we both know that if you get what you want, you aren't stopping there. No safety besides 100% will satisfy the likes of you carebear scum. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaerakh
Surprisingly Deep Hole
389
|
Posted - 2014.07.18 02:46:00 -
[111] - Quote
Kaarous Aldurald wrote:Nevyn Auscent wrote: Thirdly, removing the free shoot does NOT remove PvP. It just means you don't get a free pass.
PvP does not need to be made harder. PvP as a concept has been assailed and handcuffed by you and yours for a decade. You don't get to justify your ridiculous buffs to your already nearly perfect safety with such hyperbolic language as "free pass", either. It's only a free pass if the stupid idiots don't bother to defend themselves. People who don't bother to defend themselves SHOULD be dying. Stop trying to take PvP out of highsec bit by bit. Because we both know that if you get what you want, you aren't stopping there. No safety besides 100% will satisfy the likes of you carebear scum.
And that, is what the bear philosophy, whether you're a carebear or a nullbear, boils down to:
rejection of risk.
Without risk, you remove literally half of what EVE is about, and half of EVE isn't an EVE that's worth playing in my opinion. I feel pretty secure in adding that I believe a majority of players who have actually left highsec for any substantial amount of time understands that the game revolves around a fairly well designed system of risk vs reward, and want it to stay that way. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Nevyn Auscent
Broke Sauce
1428
|
Posted - 2014.07.18 12:06:00 -
[112] - Quote
Kaerakh wrote: And that, is what the bear philosophy, whether you're a carebear or a nullbear, boils down to:
rejection of risk.
Without risk, you remove literally half of what EVE is about, and half of EVE isn't an EVE that's worth playing in my opinion. I feel pretty secure in adding that I believe a majority of players who have actually left highsec for any substantial amount of time understands that the game revolves around a fairly well designed system of risk vs reward, and want it to stay that way.
Risk for whom exactly though. No risk is removed here. It's shifted to be more centralised between the two sides since any risk removed from the target is added to the ganker instead. Also most players in high sec understand about risk/reward as well. Just don't believe the null propaganda that poor little null can't afford anything and big bad highsec have all the isk. I suspect most people who 'stay' in highsec do so because they don't have the play time that is required for living full time in other area's of space. Nothing to do with the ability.
Also LoL @ K trying to say Concord is the exception. You know Concord is never going to get removed from the game and that it is needed for the health of the game. Concord even being simply tankable would kill the game in a matter of weeks with the current player base. Let alone removing it.
Concord and Crime watch are here to stay, so lets make the system as understandable as possible. Bad complexity does not make for a good game, it's just bad complexity. And if you look at CCP's recent updates they are eliminating all that bad complexity. Awoxing is an area I feel is one of those areas. (Others like the ease of War Dec evasion by corp hoping is another area I also feel is bad, so it's not all 'carebear, carebear' from me either, as any review of my post history would easily show)
But regardless, there are some fixes needed here. |

Daichi Yamato
Xero Security and Technologies
1817
|
Posted - 2014.07.18 14:28:00 -
[113] - Quote
I have searched through high sec corp recruitment advertisements with various filters on size and activity (only english language however).
Seven of these corps said on their advertisements that they did not take applications from trial accounts, chars less than 60 days old or less than 15mil sp.
Sent out the following mail to each:
Daichi Yamato wrote:Im doing some quick research on corps that disallow trial accounts/very young players to join them.
If you wouldnt mind answering, all i wish to know is: WHY you do not take applications from Trial accounts/very young players?
Thanks very much
And got the following replies:
Quote:Several reasons 1. A player with more SP has more invested and more likely to stick around 2. Not really interested in training the basics after over 5 years in game. 3. A toon with a history is less likely to be a spy 4. Just not interested in growth for the sake of growth.
I'm sure i could come up with more valid reasons but its been a long day ;)
Quote:1) Because we don't know if you are going to stick with the game after the trial is over and you have to Pay to play. 2) Also generaly a trial account has very low Skill Points. and very low standings.
Quote: well,
I'm not sure if anyone answered you, but basically it is very easy for a rival alliance to create a character and want to install it in our alliance in order to gather information. Also, the requirements we have for fleet doctrines and small gang ships require a minimum skillset that there is no way a 14 day trial.... or anyone with really less that 10m SP is going to have.
Quote: So why are you doing this research? In our case we do not want new or trial accounts for a number or reasons. First off they are easy to create and have no history making them a risk for us due to spies and such. Second we are a pvp alliance, we do not have the time nor the will to teach you what you are suppose to be doing in null. We require our members to be self-sufficient and pvp ready and in most cases a new player and in all cases a trial account are unable to fulfil that requirement. We do look at every app on a case by case basis and if for some reason a low sp toon does look to be someone that could be an asset to the corp we will not reject them just due to sp.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1817
|
Posted - 2014.07.18 14:32:00 -
[114] - Quote
Quote:there are many reasons most corps not only ours that don't except applications 1. age reason most corps want to know that they are playing with matured individuals that can follow instructions and obey all rules of not only the corp but eula as well 2. most corps donnot accept trail accounts because the player cannot train skills need to improve their charracter; plus there is no guareentee that the player will continue the game once their trail account is up. 3. most corps will not accept new applications during wardecs for security reasons. 4. some corps put skill levels aka skillpoints a new applicant must have
i hope this gives some reasons why application to join corps are not accepted.
Quote:because ive had trail account join and after there trail is up they never come back
There is no mention of AWOXing in any. The closest there comes to being one is 'spies and such'.
Of the other adverts that i saw, most said they take on chars of all ages. One said they 'even take trial accounts'. One said they 'press accept on all applications'. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
532
|
Posted - 2014.07.18 14:50:00 -
[115] - Quote
Nevyn Auscent wrote: Risk for whom exactly though. No risk is removed here. It's shifted to be more centralised between the two sides since any risk removed from the target is added to the ganker instead.
There is already hardly any risk of being Awoxed, and a whole lot of unnecessary fear about it happening. There is no reason to "shift" any risk which is just about as large of a crock of dung as I've ever heard. Awoxers only get to do their deed in an environment where corp members are not acting like corp members. They're off solo in a mine field 20 jumps away, or blitzing missions with a window covering up corp chat, and completely ignoring the fact that they joined the corporation so that if events like this do happen, they've got backup.
Awoxers are a scared bunch. I haven't seen one with enough sand to make a move on a corpie unless they are the only two corpmates in the constellation. As soon as someone fits up in a PvP ship and comes looking for them they're either running or logging. There is hardly any risk posed by Awoxers, and they're only as lazy as their prey. People make it easy for them so they get easy kills. And if you ask them, this is typically why they do it. They think it's hilarious that people get so lazy and complacent, and then flip a table when their complacency costs them a ship.
Prove to me there is something to be worried about in the first place, and then you can try to come up with a reasonable discussion about whether or not it is a problem and if it should be fixed. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaerakh
Surprisingly Deep Hole
391
|
Posted - 2014.07.18 15:23:00 -
[116] - Quote
Daichi Yamato wrote:-snip-
Dude, that was really cool. I love the initiative there. I'm embarrassed that I didn't think of that. lol Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Estella Osoka
Deep Void Merc Syndicate
414
|
Posted - 2014.07.18 16:44:00 -
[117] - Quote
Bohneik Itohn wrote:Nevyn Auscent wrote: Risk for whom exactly though. No risk is removed here. It's shifted to be more centralised between the two sides since any risk removed from the target is added to the ganker instead.
There is already hardly any risk of being Awoxed, and a whole lot of unnecessary fear about it happening. There is no reason to "shift" any risk which is just about as large of a crock of dung as I've ever heard. Awoxers only get to do their deed in an environment where corp members are not acting like corp members. They're off solo in a mine field 20 jumps away, or blitzing missions with a window covering up corp chat, and completely ignoring the fact that they joined the corporation so that if events like this do happen, they've got backup. Awoxers are a scared bunch. I haven't seen one with enough sand to make a move on a corpie unless they are the only two corpmates in the constellation. As soon as someone fits up in a PvP ship and comes looking for them they're either running or logging. There is hardly any risk posed by Awoxers, and they're only as lazy as their prey. People make it easy for them so they get easy kills. And if you ask them, this is typically why they do it. They think it's hilarious that people get so lazy and complacent, and then flip a table when their complacency costs them a ship. Prove to me there is something to be worried about in the first place, and then you can try to come up with a reasonable discussion about whether or not it is a problem and if it should be fixed.
You talk of rejection of risk. Well who is trying to lower their risk more? The Awoxer or the carebear?
The whole reason corp members have the ability to shoot each other is so they can actually practice PvP without Concord interference. With the new dueling mechanics that ability is no longer needed. If corp member A wished to shoot corp member B, then he can send them a duel request and they can go to town on each other.
Awoxers are abusing the old mechanic simply for easy kills and low risk. Not to mention an Awoxer can easily keep from being kicked from the corp by logging off in space. So basically one experienced guy can shut down an entire newb indy mining corp who has no idea about the mechanic. Awoxing is the lowest form of PvP in the game. I can see ganking. Those guys are taking a risk. They kill you, Concord kills them, and they take a sec status hit. Awoxers are just being risk-averse pvpers.
Bottomline: Once Dueling was introduced, the ability to shoot corp members freely became unneeded.
Now if someone can explain to me why it is needed, other than it lowers the risk to carebears in highsec, please tell my why. |

Kenrailae
Biohazard. WINMATAR.
317
|
Posted - 2014.07.18 17:02:00 -
[118] - Quote
Loved your WASABI Idea, hate EVERYTHING about this one.
Eve is dark and cold and unforgiving and should remain that way. A few basic steps to protect yourself will eliminate most of these problems and the times they don't, smile and nod to the B*****d who got ya and figure out how to do him double.
Dueling obsoleted nothing about corp free fire mechanics. Dueling strictly applies to 1v1 scenario's which can be expanded based on abuse of aggression mechanics, it does not apply to Free form PVP, either awoxing, ganking, or corporate practice/cooperation.
You should know who is in your corp, and take the same risks as everyone else in the corp.
The Law is a point of View |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
534
|
Posted - 2014.07.18 17:31:00 -
[119] - Quote
Estella Osoka wrote: You talk of rejection of risk. Well who is trying to lower their risk more? The Awoxer or the carebear?
The whole reason corp members have the ability to shoot each other is so they can actually practice PvP without Concord interference. With the new dueling mechanics that ability is no longer needed. If corp member A wished to shoot corp member B, then he can send them a duel request and they can go to town on each other.
Awoxers are abusing the old mechanic simply for easy kills and low risk. Not to mention an Awoxer can easily keep from being kicked from the corp by logging off in space. So basically one experienced guy can shut down an entire newb indy mining corp who has no idea about the mechanic. Awoxing is the lowest form of PvP in the game. I can see ganking. Those guys are taking a risk. They kill you, Concord kills them, and they take a sec status hit. Awoxers are just being risk-averse pvpers.
Bottomline: Once Dueling was introduced, the ability to shoot corp members freely became unneeded.
Now if someone can explain to me why it is needed, other than it lowers the risk to carebears in highsec, please tell my why.
That was never why it was allowed in the first place... Stop deluding yourself.
It was allowed because CCP thought for a moment and said "You know what would be great? Giving players the option to turn against their allies, because this creates gameplay opportunities."
Saying that Awoxing was a fluke and is no longer needed because of an unrelated mechanic that was introduced later is like saying corp theft is a fluke, spying is a fluke and high sec war decs were a fluke. It was an intentional decision by CCP who understood fully the consequences of making it a viable option.
Do not try to play it off like something that just slipped through the cracks and just needs a little patching up now that times have changed. That is not now nor has it ever been the reality of the situation.
Oh, and just to be clear, CCP thought Awoxing was such a horrible design flaw they allowed it into Dust 514 too. Expect Legion to follow suit. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Estella Osoka
Deep Void Merc Syndicate
415
|
Posted - 2014.07.18 18:50:00 -
[120] - Quote
I'm not deluding myself. You ask most EVE players why they are allowed to shoot corp members, and that is the response you will get; PVP practice.
Removing the option for corp members to freely shoot each other does not remove the abilities to spy or perform corp theft. Players will still be able to turn against their own, but now they will need to actually work for it and be a little more devious about it. Such as, warping away in the middle of a fleet/gang fight, fleeting up with opposition and providing a warp-in, not repping their fleetmates in fight if they are logi, etc.
|

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
538
|
Posted - 2014.07.18 19:11:00 -
[121] - Quote
Estella Osoka wrote:Such as, warping away in the middle of a fleet/gang fight, fleeting up with opposition and providing a warp-in, not repping their fleetmates in fight if they are logi, etc.
None of which is shooting them if I have a DPS ship and just wish to act alone, or convincing several other members to join me in dealing with someone who is being problematic, or tackling someone near some hostiles and holding them hostage. Or a hundred other choices I currently have.
You don't take options out of a sandbox. You add them.
And it doesn't matter what most Eve players think being able to fire on corpmates was intended for, it's a matter of what CCP's actual intention was when they made the decision to make it possible. Clearly they intended to continue on with supporting players' freedom of choice, because they have not only continued to develop their new projects with this intentional design of friendly fire being possible during crucial situations, and if they wanted to remove a players' freedom of choice from Eve, they would have taken out open firing on corpmates when they added in the "replacement feature" of dueling.
Stop trying to drape your personal opinions over basic game functions and pass them off as something entirely different than what they are. You can't cover up a couch and with a bedsheet, tell them that it's actually a corner table, and expect them not to notice that it is quite obviously a couch that has had a bedsheet thrown over it. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaarous Aldurald
ROC Deep Space The ROC
8017
|
Posted - 2014.07.18 21:00:00 -
[122] - Quote
@ Nevyn:
Seeing you backpedal that hard was hilarious.
"Grr exceptions to the ruleset!" "except the ones I like".
That made me laugh. Thanks for showing everyone that this is not about new players, it's about your personal opinion and nothing else. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arden Elenduil
Scary Devil Monastery
122
|
Posted - 2014.07.18 22:57:00 -
[123] - Quote
Estella Osoka wrote:Not to mention an Awoxer can easily keep from being kicked from the corp by logging off in space.
Aside from the usual HTFU quotes and all that. I would like to point out that logging out, EVEN in space, equals being kicked. You CAN kick people that are in space IF they are logged out.
Please, before trying to make a suggestion, at least make sure you understand all the nuances of the mechanics you're talking about. That said, it's fine as it is. Awoxing is a profession in and of itself and as with all things in Eve, it's easy enough to prevent (API/background checks/...) and combat (fleeting up, using your own neutral RR, waiting him out, good communication,...) IF you know what to do, as is the case with all things in Eve.
I could be inclined to agree with the statement that OOC logi should go suspect, however this is a case of "be careful what you wish for", since those logi pilots could easily reship into something a bit heavier and can turn a regular fight against only 1 ship capable of shooting you into a furball in which you're suddenly facing 4 battleships alongside that single cruiser. Good luck with that.
And lastly, yes, the duel mechanic exists. But what if you want to hold a tournament for teams of people, or want to test out a "larger" gang composition with logi against a similar setup, then what.... Duels won't cut it since they only have a 5 minute timer and you'll end up running out on that timer for some people, and not just that but random locals could come shoot at your logi since they've just become suspect.
No, the system is fine as it is. Please take your whining elsewhere.
|

Rapscallion Jones
Omnibus Solutions
37
|
Posted - 2014.07.18 23:25:00 -
[124] - Quote
Kaerakh wrote:stoicfaux wrote:Problem: Awoxing in high-sec crops discourages corps from recruiting new players (due to trust issues, i.e. awoxers in sheep's clothing) which reduces EVE new player retention. Proposed Solution: Remove the rule that allows corp members to kill each other without CONCORD, etc., repercussions in high-sec. Corp member on corp member combat can happen via the current dueling mechanics, so intra-corp awoxing is redundant. Source: http://themittani.com/content/traffic-control-newbie-zoneQuote: Once you get out into the wider world, our new players need to join a social group. Except that hisec corporations are skittish about letting 'new players' join because of hisec awoxing: griefers such as my own space-tribe joining a corporation and then murderzoning the membership through a loophole in Concord enforcement - you can join a corp and attack anyone in your own corporation, even in hisec. Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies. The dueling mechanic completely removes the 'need' for corp members to shoot one another outside of Concord enforcement.
Or you could do basic screenings and introduce newbies to basic API checks. Employment history alone should give you a ball park estimate on SP, and API requirements are hardly anything new and quite common. You wouldn't believe how easy it is to filter out a majority of undesirables with a full access API. Any player that has a problem with giving out their API either doesn't understand how an API works or isn't a desired part of your team. So in essence. Edit: Can't believe I forgot this. Killboards, killboards, killboards. Perhaps your single most useful tool for gathering intel.
Because its so hard to open a new account with zero history...  |

Kaarous Aldurald
ROC Deep Space The ROC
8020
|
Posted - 2014.07.18 23:53:00 -
[125] - Quote
Rapscallion Jones wrote:Because its so hard to open a new account with zero history... 
Then how did he get the ship to awox in? The most popular awox ship is a Gnosis since it can get full weapon damage with no skills. Even then you need to skill up to tank it with.
So first red flag should be that he has assets that are beyond his ability as a new character without outside assistance. You will be able to see the transactions, so you can tell if some 5 year old character gave him the money, or if he sold a PLEX to afford it.
Second are his skills. If a "new" player has T2 medium Blasters and little else, be suspicious. Especially if he is applying to a mining corp. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nevyn Auscent
Broke Sauce
1430
|
Posted - 2014.07.19 01:10:00 -
[126] - Quote
Kaarous Aldurald wrote:@ Nevyn:
Seeing you backpedal that hard was hilarious.
"Grr exceptions to the ruleset!" "except the ones I like".
That made me laugh. Thanks for showing everyone that this is not about new players, it's about your personal opinion and nothing else. No, Concord is not an exception to the rule set. No matter how often you bleat that it is, it doesn't make it an exception. It is part of high security rules. Sorry you aren't understanding the fact different sectors of space can have different rules without being exceptions.
However, I've never been on this about new players, that was the Op, don't go putting words in my mouth. I've been on this because it's a perfect example of bad complexity to the game and the Op has produced an example of the kind of exploit caused by the bad complexity in question. You could individually close the exploit, but like I said, you are then trying to plug each leak after it happens and gets exploited enough to be noticed, meaning people get hurt by it.
The Simpler solution is to remove the exception. And use standard mechanics if you want to play war games. |

Kaarous Aldurald
ROC Deep Space The ROC
8020
|
Posted - 2014.07.19 01:37:00 -
[127] - Quote
Nevyn Auscent wrote: No, Concord is not an exception to the rule set. No matter how often you bleat that it is, it doesn't make it an exception. It is part of high security rules.
So is being able to shoot your corp mates. No matter how much you bleat about it, it is intended gameplay.
Quote: Sorry you aren't understanding the fact different sectors of space can have different rules without being exceptions.
Likewise. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nevyn Auscent
Broke Sauce
1430
|
Posted - 2014.07.19 01:49:00 -
[128] - Quote
Kaarous Aldurald wrote: So is being able to shoot your corp mates. No matter how much you bleat about it, it is intended gameplay.
Intended Gameplay does not mean it is not an exception to the rules of High sec however. Again, nowhere have I said it's not currently intended gameplay, though I highly doubt neutral Logi getting no flags is intended game play. What I have said is that it is a bad form of complexity now that we have Crimewatch 2.0 & have enabled a lot of alternative methods, since the game play was initially enabled to allow live testing of fits. Awoxing is something players extended it to beyond the design intent, even if it is still valid. So awoxing is not a good reason to keep bad complexity when it will still be possible to gank corp mates in a number of other ways than flag free combat. When it was designed we had a terrible 1.0 system of Crimewatch which was twisty turney and virtually un-understandable how flags propagated and which did and which didn't. Now we have a clear system, except in a few murky cases of which awoxing is one. And that Murk should be removed one way or another to keep the system clear. |

Daichi Yamato
Xero Security and Technologies
1823
|
Posted - 2014.07.19 02:06:00 -
[129] - Quote
Just adding to the mail backs ive received
Quote:trail accounts, have not commited to playing the game. very young accts this is eve everyone is a spy.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Kaarous Aldurald
ROC Deep Space The ROC
8021
|
Posted - 2014.07.19 02:59:00 -
[130] - Quote
Nevyn Auscent wrote:Awoxing is something players extended it to beyond the design intent, even if it is still valid.
Nope. The intent was that you be able to shoot your own corporation members.
It's not "bad complexity", it's not even "complexity". The safeties are more complex than this.
You can shoot your own corp members. The end.
Nothing complex about that. You are just scrambling for an excuse to make highsec more safe. Highsec needs to be less safe, not more safe. Making highsec more safe is inexcusable, especially since we have long since established that this is not actually about helping new players. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6231
|
Posted - 2014.07.19 03:05:00 -
[131] - Quote
Kaarous Aldurald wrote:@ Nevyn:
Seeing you backpedal that hard was hilarious.
"Grr exceptions to the ruleset!" "except the ones I like".
That made me laugh. Thanks for showing everyone that this is not about new players, it's about your personal opinion and nothing else. Does the title need to be changed to properly reflect the contents ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Kaarous Aldurald
ROC Deep Space The ROC
8021
|
Posted - 2014.07.19 03:09:00 -
[132] - Quote
Alavaria Fera wrote:Kaarous Aldurald wrote:@ Nevyn:
Seeing you backpedal that hard was hilarious.
"Grr exceptions to the ruleset!" "except the ones I like".
That made me laugh. Thanks for showing everyone that this is not about new players, it's about your personal opinion and nothing else. Does the title need to be changed to properly reflect the contents
"Get rid of awoxing to make established carebears feel better in their tax haven corps". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Daichi Yamato
Xero Security and Technologies
1825
|
Posted - 2014.07.19 03:09:00 -
[133] - Quote
Alavaria Fera wrote: Does the title need to be changed to properly reflect the contents
would that be: 'high sec should be safer'? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
541
|
Posted - 2014.07.19 13:38:00 -
[134] - Quote
Nevyn Auscent wrote:Kaarous Aldurald wrote: So is being able to shoot your corp mates. No matter how much you bleat about it, it is intended gameplay.
Intended Gameplay does not mean it is not an exception to the rules of High sec however. Again, nowhere have I said it's not currently intended gameplay, though I highly doubt neutral Logi getting no flags is intended game play. What I have said is that it is a bad form of complexity now that we have Crimewatch 2.0 & have enabled a lot of alternative methods, since the game play was initially enabled to allow live testing of fits. Awoxing is something players extended it to beyond the design intent, even if it is still valid. So awoxing is not a good reason to keep bad complexity when it will still be possible to gank corp mates in a number of other ways than flag free combat. When it was designed we had a terrible 1.0 system of Crimewatch which was twisty turney and virtually un-understandable how flags propagated and which did and which didn't. Now we have a clear system, except in a few murky cases of which awoxing is one. And that Murk should be removed one way or another to keep the system clear.
If you are the person who makes the rules, it is impossible for any rule you make to be an exception. It is your rule. CCP chose to leave awoxing in the game with every significant patch since dueling, and the two were never related in the first place.
If memory serves me correctly, the only reason dueling was even relevant in any sort of awoxing discussion is because people were happy to have an alternative for testing between Alliance members without going to low, null, or a wormhole and having the possibility of looking like an awoxer because they got jumped and ended up on the killmail. No one mentioned anything about it being an alternative mechanic to being able to openly shoot corpmates, and CCP has, of course, never said anything supporting that.
There is nothing ambiguous about the fact that you can openly fire on corpmates. You can fire on corpmates without getting Concorded. It is a simple concept that even the most raw recruit can understand. If there were limitations to you being able to attack corpmates such as "you cannot pod your corpmates if they have implants" or "you can only attack corpmates on every other Tuesday" or "Killing a corpmate wearing clothing from the NES store will give you a Golden Jovian Ticket, which may allow you to become part of their inner circle of Special Friends someday." that would be ambiguous.
It is not complex, nor does it add complexity to anything else. It simplifies many aspects of Eve which are beneficial to their gameplay. It allows freighter pilots to utilize webbing partners, it means that if my corp members' internet connection drops in a fight I can continue to rep his ship after he drops from fleet, and it means that I don't have to spam fleet invites if for some reason **** hits the fan and I need support from nearby members. All I have to do is say "Help me." over voice chat and then focus on managing my ship.
And no, ignoring this post won't make the problems with your argument go away either. Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaerakh
Surprisingly Deep Hole
392
|
Posted - 2014.07.19 14:25:00 -
[135] - Quote
Rapscallion Jones wrote:Kaerakh wrote:stoicfaux wrote:Problem: Awoxing in high-sec crops discourages corps from recruiting new players (due to trust issues, i.e. awoxers in sheep's clothing) which reduces EVE new player retention. Proposed Solution: Remove the rule that allows corp members to kill each other without CONCORD, etc., repercussions in high-sec. Corp member on corp member combat can happen via the current dueling mechanics, so intra-corp awoxing is redundant. Source: http://themittani.com/content/traffic-control-newbie-zoneQuote: Once you get out into the wider world, our new players need to join a social group. Except that hisec corporations are skittish about letting 'new players' join because of hisec awoxing: griefers such as my own space-tribe joining a corporation and then murderzoning the membership through a loophole in Concord enforcement - you can join a corp and attack anyone in your own corporation, even in hisec. Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies. The dueling mechanic completely removes the 'need' for corp members to shoot one another outside of Concord enforcement.
Or you could do basic screenings and introduce newbies to basic API checks. Employment history alone should give you a ball park estimate on SP, and API requirements are hardly anything new and quite common. You wouldn't believe how easy it is to filter out a majority of undesirables with a full access API. Any player that has a problem with giving out their API either doesn't understand how an API works or isn't a desired part of your team. So in essence. Edit: Can't believe I forgot this. Killboards, killboards, killboards. Perhaps your single most useful tool for gathering intel. Because its so hard to open a new account with zero history... 
Sweet, and that accomplishes what precisely? A scrub that can awox in a rookie frig. What ever. 
Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Iain Cariaba
Veritas Theory
157
|
Posted - 2014.07.19 15:47:00 -
[136] - Quote
Kaerakh wrote:Sweet, and that accomplishes what precisely? A scrub that can awox in a rookie frig. What ever.  a couple days to catalyst then let the havoc commence. 
There's nothing stopping corps from recruiting new players beyond their own paranoia. Removing the ability to shoot greens will only further reduce the ability of newbie trainers of training their newbies in simple tactics like how best to approach a target to tackle it. If you have to start a duel every time you want to teach something, this will get tedious and annoying. What happens when the duel timer runs out and your still teaching?
So, no. The system works as it is. Last I checked, it wasn't difficult for a ceo/director to kick someone from a corp for being an awoxer. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Nevyn Auscent
Broke Sauce
1433
|
Posted - 2014.07.20 00:13:00 -
[137] - Quote
Iain Cariaba wrote:Kaerakh wrote:Sweet, and that accomplishes what precisely? A scrub that can awox in a rookie frig. What ever.  a couple days to catalyst then let the havoc commence.  There's nothing stopping corps from recruiting new players beyond their own paranoia. Removing the ability to shoot greens will only further reduce the ability of newbie trainers of training their newbies in simple tactics like how best to approach a target to tackle it. If you have to start a duel every time you want to teach something, this will get tedious and annoying. What happens when the duel timer runs out and your still teaching? So, no. The system works as it is. Last I checked, it wasn't difficult for a ceo/director to kick someone from a corp for being an awoxer. Someone has never used limited engagements I can tell. The Timer is automatically refreshed each time you shoot at each other. So as long as both of you engage in some way, the timer never runs out.
If it does run out somehow, then nothing happens because you don't have your safeties set to red, so you simply can't shoot and start another 15 minute duel with a couple of mouse clicks. A couple of clicks every 15-30 minutes of teaching is not exactly demanding.
As for Paranoia..... This is EVE, it creates an environment where the non paranoid are punished hard and get awoxed. What do you think is going to happen when that newbie in a destroyer can have 5 logi repping him that you can't touch without suicide ganking.
And Bohneik Itohn.... 'You can't shoot someone without a flag in Highsec without getting Concorded EXCEPT IF they are a corp member' That is the very definition of an exception. |

Kaarous Aldurald
ROC Deep Space The ROC
8029
|
Posted - 2014.07.20 00:47:00 -
[138] - Quote
Nevyn Auscent wrote: And Bohneik Itohn.... 'You can't shoot someone without a flag in Highsec without getting Concorded EXCEPT IF they are a corp member' That is the very definition of an exception.
You can shoot whomever you want in EVE Online, EXCEPT in highsec.
Remove CONCORD is the answer, clearly. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nevyn Auscent
Broke Sauce
1433
|
Posted - 2014.07.20 01:18:00 -
[139] - Quote
Kaarous Aldurald wrote: You can shoot whomever you want in EVE Online, EXCEPT in highsec.
Remove CONCORD is the answer, clearly.
Yea, already answered that one. But if you want to keep on that daft hobby horse go for it, if it ever happens you can enjoy the EVE Online that results with your 10 remaining buddies. |

Kaarous Aldurald
ROC Deep Space The ROC
8029
|
Posted - 2014.07.20 01:29:00 -
[140] - Quote
Nevyn Auscent wrote:Kaarous Aldurald wrote: You can shoot whomever you want in EVE Online, EXCEPT in highsec.
Remove CONCORD is the answer, clearly.
Yea, already answered that one. But if you want to keep on that daft hobby horse go for it, if it ever happens you can enjoy the EVE Online that results with your 10 remaining buddies.
No, you handwaved it away to cover up the intense contradiction you are espousing.
Thereby exposing that you aren't actually upholding any principle, you are just pushing carebear advocacy. You're just scrambling for anything you can conjure to justify nerfing a playstyle you don't like. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
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