Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Dal-Amara Furion
7
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Posted - 2014.07.17 11:15:00 -
[1] - Quote
I know this will irritate the hardcore EVE players, but has there ever been a discussion on the "winning, earning, and-or selling" of time increments which can be added to a players skill time to reduce time on any individual skill?
We all know (like it or not, agree with it or not) that the biggest turn off in this game are the training times. It costs this games possibly to thousands of players yearly. Everybody complains about it, so why not meet it with a little bit of enticement. The times can be in 2-4-8-12 hour increments and can be used on 1 skill only.
Noobs and intermediate players should be able to balance and validate training times with these incentives. This also will help with the penalizing of time lost by training on skills in fields that a player may find they aren't needing to train on later on down the road.
I'm just saying.... it's food for thought.
Veterans... Bash away, I know... You had to do it, so should everyone else. And, it's better now that it was before-blah-blah-blah. I've heard it all before, but, if it makes you feel better, tell it to me again. Live Pure, Speak the Truth, Right Wrongs, Be Fair and Be Just... This is not just God's will, this is-áyour obligation to-áall-áHumanity. |
Belt Scout
Thread Lockaholics Anonymous
555
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Posted - 2014.07.17 11:17:00 -
[2] - Quote
INB4 feeding frenzy. They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2151
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Posted - 2014.07.17 11:33:00 -
[3] - Quote
I support it, we need more 2 days old characters with blitzed skills flying shiny sh!t and dying horribly to players in frigs and 2 years of actual player experience.
If you think SP is a barrier in this game you are missing the whole point of game and there is no amount of daddy's credit card swipes that can fix it. Eve Online Overview Wizard: https://forums.eveonline.com/default.aspx?g=posts&t=358845&find=unread
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Erin Crawford
146
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Posted - 2014.07.17 11:34:00 -
[4] - Quote
Well, it would certainly be interesting to see what would happen in EVE if CCP did away with all skill training and allowed everyone to fly whatever they could afford for just one weekend...
*edit
what Schmata Bastanold said above is what would happen... |
Ria Nieyli
13213
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Posted - 2014.07.17 11:34:00 -
[5] - Quote
Dal-Amara Furion wrote:I know this will irritate the hardcore EVE players, but has there ever been a discussion on the "winning, earning, and-or selling" of time increments which can be added to a players skill time to reduce time on any individual skill?
We all know (like it or not, agree with it or not) that the biggest turn off in this game are the training times. It costs this games possibly to thousands of players yearly. Everybody complains about it, so why not meet it with a little bit of enticement. The times can be in 2-4-8-12 hour increments and can be used on 1 skill only.
Noobs and intermediate players should be able to balance and validate training times with these incentives. This also will help with the penalizing of time lost by training on skills in fields that a player may find they aren't needing to train on later on down the road.
I'm just saying.... it's food for thought.
Veterans... Bash away, I know... You had to do it, so should everyone else. And, it's better now that it was before-blah-blah-blah. I've heard it all before, but, if it makes you feel better, tell it to me again.
You mean like attribute implants and remaps? Do not remove a fly from your friend's forehead with a hatchet.
- Ancient Chinese Proverb |
Unezka Turigahl
Det Som Engang Var
252
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Posted - 2014.07.17 11:42:00 -
[6] - Quote
Skills and SP/XP are an outdated concept, right along with levels. Its just another Skinners Box mechanism. And so gamey. I thought EVE was supposed to be real. |
Ramona McCandless
The McCandless Clan
6327
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Posted - 2014.07.17 11:44:00 -
[7] - Quote
Dal-Amara Furion wrote: has there ever been a discussion on the "winning, earning, and-or selling" of time increments which can be added to a players skill time to reduce time on any individual skill?
Yes
/thread "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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De'Veldrin
Black Serpent Technologies The Unthinkables
2596
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Posted - 2014.07.17 12:08:00 -
[8] - Quote
Schmata Bastanold wrote:I support it, we need more 2 days old characters with blitzed skills flying shiny sh!t and dying horribly to players in frigs and 2 years of actual player experience.
If you think SP is a barrier in this game you are missing the whole point of game and there is no amount of daddy's credit card swipes that can fix it.
mittani.com would have to spin off the ALOD column to it's own website just to conserve on space.
Be funny as hell though. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |
Soylent Jade
New Order Logistics CODE.
142
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Posted - 2014.07.17 12:08:00 -
[9] - Quote
You obvious know there have been many threads on this subject, which is why you anticipate being bashed.
That being said, people keep saying skills aren't as important as knowing how to use the ship and fitting it, so what harm would it do? I, for one, welcome month old characters flying blingy ships they have no business being in.
TBH I can't see CCP resisting the massive cash cow of SP boosts/PLEX for SP much longer.
Also, IB4L Making hisec better...one Catalyst at a time
minerbumping.com |
Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
532
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Posted - 2014.07.17 12:11:00 -
[10] - Quote
Dal-Amara Furion wrote:I know this will irritate the hardcore EVE players...
Veterans... Bash away, I know... You had to do it, so should everyone else. And, it's better now that it was before-blah-blah-blah. I've heard it all before, but, if it makes you feel better, tell it to me again.
Glad you came in here intending for a discussion, rather than going in all aggressive and combatative from the start...
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Tippia
Sunshine and Lollipops
23193
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Posted - 2014.07.17 12:13:00 -
[11] - Quote
Dal-Amara Furion wrote:We all know (like it or not, agree with it or not) that the biggest turn off in this game are the training times. Not really, no. On either of the two claims.
Quote:It costs this games possibly to thousands of players yearly. What do you base this on? And even if it does, so what? What costs the game millions of players yearly is that it's not a flash-game on facebookGǪ
Anyway, the idea has been brought up numerous times and, at every occasion, thoroughly thrashed because it proves to be a horrendously bad that that breaks lots of things, provides no benefits, and solves nothing. And that's the best-case scenario. All other scenarios entail doing the exact opposite of the (often falsely) stated goal.
It's not food for thought. It's a poison pill based on the complete lack of thought that has gone into the idea lazy brainfart. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
Yarda Black
Epidemic. Nulli Secunda
267
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Posted - 2014.07.17 12:14:00 -
[12] - Quote
I could repeat my opinion about this. Like I have repeated it several times. I'm not going to tho. I've seen, read and heard enough n00bs demonstrating not needing this and being good at EVE at the same time.
If you really feel useless without EVE skills and its affecting your abibilty to enjoy this game: Characterbazaar is that way -> |
Erin Crawford
146
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Posted - 2014.07.17 12:15:00 -
[13] - Quote
and the exact opposite may happen too - a massive and very sudden loss of new players due to the fact that they could fly whatever they wanted resulting in overall, long-term interest loss: meh, been there, done that, bought the ship, t-shirt and cup... |
Remiel Pollard
The Vigilance Institute
3947
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Posted - 2014.07.17 12:22:00 -
[14] - Quote
Dal-Amara Furion wrote:Everybody complains about it
Citation needed. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
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Grainsalt
6-10s Northern Associates.
197
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Posted - 2014.07.17 12:22:00 -
[15] - Quote
Just no.
https://www.youtube.com/watch?v=xFGfWrJR5Ck |
Nariya Kentaya
Phoenix funds
1459
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Posted - 2014.07.17 12:30:00 -
[16] - Quote
Schmata Bastanold wrote:I support it, we need more 2 days old characters with blitzed skills flying shiny sh!t and dying horribly to players in frigs and 2 years of actual player experience.
If you think SP is a barrier in this game you are missing the whole point of game and there is no amount of daddy's credit card swipes that can fix it. or 1 day old free gank-alts on free trials being made and remade by bittervets who would rather gank highsec for nearly free with no risk (because free alt) and never risking any real assets or their mains reputation? |
Jonah Gravenstein
Machiavellian Space Bastards
19648
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Posted - 2014.07.17 12:43:00 -
[17] - Quote
Dal-Amara Furion wrote:I know this will irritate the hardcore EVE players, but has there ever been a discussion on the "winning, earning, and-or selling" of time increments which can be added to a players skill time to reduce time on any individual skill? Yes, and we obviously didn't kill it with fire quickly enough because it's laid another egg in this thread.
Quote:We all know I think (like it or not, agree with it or not) that the biggest turn off in this game are the training times. It costs this games possibly to thousands of players yearly.
Fixed the first part for you, it's your opinion, kindly stop trying to present it as either fact or a general consensus of opinion. Not having pandas or armoured bikinis costs Eve thousands of players every year, should CCP introduce pandas or armoured bikinis, how about pandas* in armoured bikinis?
Quote:Everybody complains about it, so why not meet it with a little bit of enticement. The times can be in 2-4-8-12 hour increments and can be used on 1 skill only. No everybody doesn't complain about it, mostly it's those that equate SP with XP and the impatient., as for enticements, the rewards for training up for a new toy should be enticement enough.
Quote:Noobs and intermediate players should be able to balance and validate training times with these incentives. This also will help with the penalizing of time lost by training on skills in fields that a player may find they aren't needing to train on later on down the road. Making mistakes is part of the learning process, many of us have what we consider to be useless SP because it doesn't fit in with how we currently play, we don't begrudge it though, because we learnt from the mistake of training for that SP.
Quote:I'm just saying.... it's food for thought.
Veterans... Bash away, I know... You had to do it, so should everyone else. And, it's better now that it was before-blah-blah-blah. I've heard it all before, but, if it makes you feel better, tell it to me again. Most of us are just saying nope, as you knew we would. Thread is troll bait tbh.
Nil mortifi sine lucre |
Antihrist Pripravnik
T-AFK and counting
490
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Posted - 2014.07.17 12:46:00 -
[18] - Quote
Soylent Jade wrote: TBH I can't see CCP resisting the massive cash cow of SP boosts/PLEX for SP much longer.
That just shows how much you know about this game and its players.
By the way, I'm not going to respond to the OP, since it is well knows knows that non-cosmetic micro-transactions are just a troll subject.for those desperate enough to create a troll thread but don't know what to say in it... It's a safe bet for trolling. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |
Remiel Pollard
The Vigilance Institute
3947
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Posted - 2014.07.17 12:54:00 -
[19] - Quote
Soylent Jade wrote:That being said, people keep saying skills aren't as important as knowing how to use the ship and fitting it, so what harm would it do? I, for one, welcome month old characters flying blingy ships they have no business being in.
Being able to accelerate training would negate the point of training wouldn't it? Why argue for accelerated skill training instead of arguing for the removal of skilling altogether?
You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
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Arec Bardwin
1461
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Posted - 2014.07.17 13:01:00 -
[20] - Quote
Dal-Amara Furion wrote:..., but has there ever been a discussion on the "winning, earning, and-or selling" of time increments which can be added to a players skill time to reduce time on any individual skill?
Dal-Amara Furion wrote: Veterans... Bash away, I know... You had to do it, so should everyone else. And, it's better now that it was before-blah-blah-blah. I've heard it all before, but, if it makes you feel better, tell it to me again.
So, your answer to your first question is... yes?
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Antihrist Pripravnik
T-AFK and counting
490
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Posted - 2014.07.17 13:10:00 -
[21] - Quote
Remiel Pollard wrote:Soylent Jade wrote:That being said, people keep saying skills aren't as important as knowing how to use the ship and fitting it, so what harm would it do? I, for one, welcome month old characters flying blingy ships they have no business being in. Being able to accelerate training would negate the point of training wouldn't it? Why argue for accelerated skill training instead of arguing for the removal of skilling altogether? Well, that's a hard nut to crack. Technically speaking, as long as a skill system isn't connected to grind or pay-to-win model, it should be fine. The problem is - the current system is already good enough and there are no good alternatives as far as I can see.
Anyway, the speed of skilling in EVE seems to follow the knowledge of the player, which is good. It's even (arguably) too fast for certain classes of ships at the beginning of playing career allowing not-so experienced player to jump into ships that they are not ready for, but that's not really a big problem. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |
Remiel Pollard
The Vigilance Institute
3949
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Posted - 2014.07.17 13:14:00 -
[22] - Quote
Antihrist Pripravnik wrote:Well, that's a hard nut to crack.
That's what she said.
Sorry, couldn't resist. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
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Mallak Azaria
GoonWaffe Goonswarm Federation
5642
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Posted - 2014.07.17 13:15:00 -
[23] - Quote
Dal-Amara Furion wrote:Everybody complains about it
I don't complain about it, therefore you are wrong & all of those words mean nothing. Goodbye. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
Alexei Stryker
Steiners Erben Die Konkurrenz
39
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Posted - 2014.07.17 13:23:00 -
[24] - Quote
NoooooOOOOoooOOOOoOoOOOOoOOoOooOOoOoooo
Once again someone that don't understand the game. Just stop.. Think more about it. Just a small tip: I have 100mil SP and still I can't fly an Astero. A guy in my corp is 3 Months old and can fly an Astero. |
Soylent Jade
New Order Logistics CODE.
142
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Posted - 2014.07.17 13:42:00 -
[25] - Quote
Antihrist Pripravnik wrote:Soylent Jade wrote: TBH I can't see CCP resisting the massive cash cow of SP boosts/PLEX for SP much longer.
That just shows how much you know about this game and its players. By the way, I'm not going to respond to the OP, since it is well knows knows that non-cosmetic micro-transactions are just a troll subject.for those desperate enough to create a troll thread but don't know what to say in it... It's a safe bet for trolling.
IDK I don't consider dual and tri training cosmetic...
A year ago I would agree that it would never happen, but with Dust being a massive flop and WOD being **** canned, that has to look awfully tempting. Making hisec better...one Catalyst at a time
minerbumping.com |
Remiel Pollard
The Vigilance Institute
3949
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Posted - 2014.07.17 13:44:00 -
[26] - Quote
Soylent Jade wrote:Antihrist Pripravnik wrote:Soylent Jade wrote: TBH I can't see CCP resisting the massive cash cow of SP boosts/PLEX for SP much longer.
That just shows how much you know about this game and its players. By the way, I'm not going to respond to the OP, since it is well knows knows that non-cosmetic micro-transactions are just a troll subject.for those desperate enough to create a troll thread but don't know what to say in it... It's a safe bet for trolling. IDK I don't consider dual and tri training cosmetic... A year ago I would agree that it would never happen, but with Dust being a massive flop and WOD being **** canned, that has to look awfully tempting.
Nothing wrong with multiple character training because it's no different from having paid multiple accounts, except that you can't have all toons logged on at the same time. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
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Sibyyl
Gallente Federation
3010
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Posted - 2014.07.17 13:58:00 -
[27] - Quote
Character bazaar: near instant transfer of SP to you in the form of an unfortunate name and dodgy past. .. when everything else is gone .. |
Antihrist Pripravnik
T-AFK and counting
490
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Posted - 2014.07.17 14:04:00 -
[28] - Quote
Remiel Pollard wrote:Soylent Jade wrote:
IDK I don't consider dual and tri training cosmetic...
A year ago I would agree that it would never happen, but with Dust being a massive flop and WOD being **** canned, that has to look awfully tempting.
Nothing wrong with multiple character training because it's no different from having paid multiple accounts, except that you can't have all toons logged on at the same time.
Exactly. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |
Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
447
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Posted - 2014.07.17 14:08:00 -
[29] - Quote
Something tells me that such an idea would be problematic, from a subs perspective.
I know quite a few people who merely play Skill Queue online, who would cancel their sub in a second, if they could just get back lost SP in short order, upon return. |
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ISD Ezwal
ISD Community Communications Liaisons
1904
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Posted - 2014.07.17 14:35:00 -
[30] - Quote
Dal-Amara Furion wrote: but has there ever been a discussion on the "winning, earning, and-or selling" of time increments which can be added to a players skill time to reduce time on any individual skill? Yes, yes there have. They also took place in the apropriate section of the forum, namely Features & Ideas Discussion.Dal-Amara Furion wrote:Everybody complains about it, s No I don't.
That said, this thread gets a lock as moving it to the appropriate forum section would be pointless as it is redundant.
The rules: 16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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