Count Vladimir Dracula
The Crimson Elixir
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Posted - 2014.07.20 06:41:00 -
[1] - Quote
I agree that moon mining in its current form is poor game design, never should have been added and should be deleted immediately (Surprise crious nerf please!). It should be replaced with some form of active mining, perhaps as a new rock for mining anoms in low/null. The rest of it I think misses the mark. The problem with sov in null is and always has been that it's based on structures rather than actual player presence.
My view on sov is that it should be deleted from the game entirely and replaced with nothing. Now before you rage, hear me out. Outposts would remain conquerable/buildable, there would still be cyno jammers and super cap production. I would simply decouple those things from sov. You could put them up anywhere in null you like (except npc null) but so could your enemies. The only way to keep another alliance from tossing up a jump bridge to your home system would be to actively patrol the space in and around your home system.
This would greatly change the dynamic of null sec pvp. The giant structure bashing fleets would vanish, instead there would be tons of little 5-20 ship patrols and some larger fleets hunting said patrols. You would still get large battles of course, as these patrols would run into each other and things can easily escalate thanks to titan bridges. Defending and attacking stategic POS's would also have this effect. If you live for the 2000 player lag fests, you will still get those (probably more often tbh). But you will also have far more opportunities for more tactical pvp. All of this is assuming that null sec has more than 1 coalition running it of course.
But that brings up the other advantage of this idea, in addition to far more pvp, it would also break up the mega coalitions. Yes, you could still have half of new eden set blue, but all those renters suddenly have zero incentive to pay you anything. You can camp their system, you can shoot their POS but you have no means of stopping them from simply firing off a cyno 10 jumps away and going there a few hours later after all your guys get bored.
This in turn leads to more conflict still, which everyone except the hardest core carebears would love I think. As an added benefit, it would steeply curb the SRP programs everyone is running. So there is that too for the OP. |