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Caleb Bloods
Republic Military School Minmatar Republic
1
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Posted - 2014.07.29 22:12:00 -
[1] - Quote
Greetings all... your little local psychopath Caleb speaking..
I was looking at ISIS and noticed that while we get to have love of Destroyers and Battlecruisers from the main faction.... I find that the other factions, like Guristas, SOE, Sansha and Mordu's Legion for example dont have their own dedicated Destroyers and Battlecruisers... something that would be rather juicy to add in.
Like for example taking a design of the new Corax Destroyer and Naga Battlecruiser and give them a Guristas version, all made for missile fighting for the Corax variant and for the Naga variant the ability to run with the really big missles and torpedoes. Or another fun example is to give the Algos and the Talos respectively to Serpentis and give them a similar style set for the Serpentis faction's bonuses and whatnot.
This would make the other factions evolve, become stronger and reward a bit more to those who follow their paths. ;) Also to show an escelation of chaos and warfare as even if they are not major powers like the Gallente, Caldari, Amarr and Minmatar, they can still sharpen new teeth to put on the board and challenge the rest.
As the saying goes, war makes good buisness. And so does swagging, yarrring and drinking a bottle of Jack Daniels.... |
Bullet Therapist
Caldari Provisions Caldari State
112
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Posted - 2014.07.29 22:38:00 -
[2] - Quote
I think there's a pretty good chance that we'll see pirate faction BCs as well as pirate and navy destroyers some day. Before that happens though, I think CCP should look at existing battlecruisers, particularly CBCs and their navy variants. CBCs are kind of meh in the current state of the game and the navy variants are a little lackluster. Moreover CCP is still trying to balance currently implemented ships, with the capital rebalance, t3 cruisers, and black-ops still left to do. Battleships are in a sorry state right now (outside of sentry and neutralizer platforms- though Rise still seems to think they're all fine .) I'd rather these issues be solved first before we get new shinies to destroy. |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
18
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Posted - 2014.07.29 22:57:00 -
[3] - Quote
As much as I want this... I rather have them use more ressources on rebalancing T3 cruisers, Black Ops BS's and the CBC's |
Daichi Yamato
Xero Security and Technologies
1842
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Posted - 2014.07.29 23:21:00 -
[4] - Quote
Empire faction ships often try to play alternate roles to the T1 ships of their race and size. they diversify their faction.
there is no diversity in pirate factions other than size. so a guristas BC is a gila with more hp and more dps, or a rattler with less hp and and less dps.
It wouldnt add anything interesting to have pirate BC's. its just more toys for more toys sake. i honestly hope they don't get done for that reason. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
Bullet Therapist
Caldari Provisions Caldari State
112
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Posted - 2014.07.29 23:31:00 -
[5] - Quote
Daichi Yamato wrote:Empire faction ships often try to play alternate roles to the T1 ships of their race and size. they diversify their faction.
there is no diversity in pirate factions other than size. so a guristas BC is a gila with more hp and more dps, or a rattler with less hp and and less dps.
It wouldnt add anything interesting to have pirate BC's. its just more toys for more toys sake. i honestly hope they don't get done for that reason.
That's a fair argument. I'm inclined to agree with it based on the logic you present here and for my previously stated reasons.
In the interest of playing the devil's advocate here one could argue that the presence of t1 destroyers and battle-cruisers doesn't invalidate the role of t1 frigates and cruisers that fill similar niches. While t1 ships don't follow as much of a linear progression as the pirate faction ships, there are lines that are analogous. Moreover, CCP could take a different approach and use the opportunity (if they ever do) to diversify the pirate ship lineups. Again, I'm not really offering this as a rebuttal, it's more of just something to think about. |
Canine Fiend
Nocturnal Romance Cynosural Field Theory.
28
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Posted - 2014.07.30 00:02:00 -
[6] - Quote
Bullet Therapist wrote: Moreover, CCP could take a different approach and use the opportunity (if they ever do) to diversify the pirate ship lineups. Again, I'm not really offering this as a rebuttal, it's more of just something to think about.
What about taking the role of current TII ships of different sizes and putting them on a pirate class? For instance pirate destroyer and BC logistics ships (the bonuses would have to be different than current logi in order to not invalidate them), or pirate destroyer gang links (weaker than t3 links but able to keep up with frig roams), Destroyer sized black ops ships, Destroyers or BCs with bastion modules, etc.
It would allow newer players to play with some of the harder to skill ships in a smaller capacity.
[EDIT] Plus! Obviously the pirate factions should have some of this cool crap the capsuleers have, remote logi, gang links, etc. |
Bullet Therapist
Caldari Provisions Caldari State
112
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Posted - 2014.07.30 00:09:00 -
[7] - Quote
Canine Fiend wrote:Bullet Therapist wrote: Moreover, CCP could take a different approach and use the opportunity (if they ever do) to diversify the pirate ship lineups. Again, I'm not really offering this as a rebuttal, it's more of just something to think about. What about taking the role of current TII ships of different sizes and putting them on a pirate class? For instance pirate destroyer and BC logistics ships, or pirate destroyer gang links, Destroyer sized black ops ships, etc. It would allow newer players to play with some of the harder to skill ships in a smaller capacity. [EDIT] Plus! Obviously the pirate factions should have some of this cool crap the capsuleers have, remote logi, gang links, etc.
The ball is in CCP's court on this one. Some of the pirate faction ships already overlap a little with t2 roles in the e-war category and the SOE line certainly overlaps with t2. There's precedent certainly, but we wont know until it's done. |
Caleb Bloods
Republic Military School Minmatar Republic
2
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Posted - 2014.07.30 00:37:00 -
[8] - Quote
Looks like there is interest in this, though many arguments seem very valid and understandable.
However as this is the ideas forums, I felt like dropping the idea in their lap and see what they think about it.
Quote:Some of the pirate faction ships already overlap a little with t2 roles in the e-war category
That I can see. Hence I had thinking that the Guristas for example would make the Corax an even beefier missle boat that loves to toss thermal missiles after you. Or the Naga remade from a gunboat to a torpedoboat (or cruise missile boat for that matter) to give a special variation of the Tier 3 Battlecruisers that so far only sport XL Guns that are non-missile in nature.
Or for some extra fun, the Corax Guristas could be given a diffrent bonus to extra shielding or something.
Quote:I'd rather these issues be solved first before we get new shinies to destroy.
Ah yes... issues to be resolved are always priority. I mere humbly drop some ideas for later methods of chaos and warfare... and im talking about more explosions and fun. |
Canine Fiend
Nocturnal Romance Cynosural Field Theory.
28
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Posted - 2014.07.30 00:42:00 -
[9] - Quote
Caleb Bloods wrote:Looks like there is interest in this, though many arguments seem very valid and understandable. However as this is the ideas forums, I felt like dropping the idea in their lap and see what they think about it. Quote:Some of the pirate faction ships already overlap a little with t2 roles in the e-war category That I can see. Hence I had thinking that the Guristas for example would make the Corax an even beefier missle boat that loves to toss thermal missiles after you. Or the Naga remade from a gunboat to a torpedoboat (or cruise missile boat for that matter) to give a special variation of the Tier 3 Battlecruisers that so far only sport XL Guns that are non-missile in nature. Or for some extra fun, the Corax Guristas could be given a diffrent bonus to extra shielding or something. Quote:I'd rather these issues be solved first before we get new shinies to destroy. Ah yes... issues to be resolved are always priority. I mere humbly drop some ideas for later methods of chaos and warfare... and im talking about more explosions and fun.
Honestly, I think you need to stop thinking in terms of more damage. Yes, everyone likes a shinier, tankier, more-damage ship, but the real way these new ships will be introduced is through varied and unique roles for their class. Destroyers have a lot of room for nice roles, as do BC, but just giving them guns isn't the answer. |
Caleb Bloods
Republic Military School Minmatar Republic
2
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Posted - 2014.07.30 08:37:00 -
[10] - Quote
Canine Fiend wrote:Honestly, I think you need to stop thinking in terms of more damage. Yes, everyone likes a shinier, tankier, more-damage ship, but the real way these new ships will be introduced is through varied and unique roles for their class. Destroyers have a lot of room for nice roles, as do BC, but just giving them guns isn't the answer.
Hmm... Then I can only think of a few possibilities. One is to introduce a droneboat of some kind, either of damage or e-war or support (however, this role can be filled by a Myrmidon, as it is a very good droneboat IMO, being a pilot of one such three years ago).
Perhaps a destroyer could be made into a strong tackler with bonuses to afterburner, scrambling and webbing. Or a BC could be re-fitted by the pirates to be more of a support. Or to be scary, make a Destroyer into like a Stealth Bomber-variant of sorts... but then again that would be saying 'more damage please'...
Hmm... And I doubt I could ask for a 'mining' ship, as which pirates would want to refit combat ships into miners...?
Though still... I would still like to see a Gunboat Battlecruiser to be refitted with cruiser missiles and torpedo launchers as I again restate that all the Tier 3 BCs only use Hybrid, Projectile or Energy turrets currently. Even the Naga, the Caldari Gunboat uses hybrid turrets and not cruise missiles. |
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Hakaari Inkuran
State War Academy Caldari State
156
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Posted - 2014.07.30 11:04:00 -
[11] - Quote
Bullet Therapist wrote:Before that happens though, I think CCP should look at existing battlecruisers
Just so you know, at no point in the game will there ever be balance across all the ships. So no matter what idea someone proposes on this forum, "Before that happens though, I think CCP should look at X" is always going to be stated by someone.
That being said, carry on. |
Hakaari Inkuran
State War Academy Caldari State
156
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Posted - 2014.07.30 11:05:00 -
[12] - Quote
Celthric Kanerian wrote:As much as I want this... I rather have them use more ressources on rebalancing T3 cruisers, Black Ops BS's and the CBC's And same to this response as well. |
Hakan MacTrew
MUTED VOID Takahashi Alliance
846
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Posted - 2014.07.30 11:20:00 -
[13] - Quote
Daichi Yamato wrote:Empire faction ships often try to play alternate roles to the T1 ships of their race and size. they diversify their faction.
there is no diversity in pirate factions other than size. so a guristas BC is a gila with more hp and more dps, or a rattler with less hp and and less dps.
It wouldnt add anything interesting to have pirate BC's. its just more toys for more toys sake. i honestly hope they don't get done for that reason. While this is presently true, I would like to see the 'inbetweener' hulls, (the Destroyers and Battle Cruisers,) provide that bit of diversity.
The question would be how, without treading on the toes of the other ships that already available, (at least too much,) and without being unbalanced. http://meme-generator.me/media/created/d3r3t8.jpg |
Canine Fiend
Nocturnal Romance Cynosural Field Theory.
28
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Posted - 2014.07.31 18:07:00 -
[14] - Quote
Hakan MacTrew wrote:Daichi Yamato wrote:Empire faction ships often try to play alternate roles to the T1 ships of their race and size. they diversify their faction.
there is no diversity in pirate factions other than size. so a guristas BC is a gila with more hp and more dps, or a rattler with less hp and and less dps.
It wouldnt add anything interesting to have pirate BC's. its just more toys for more toys sake. i honestly hope they don't get done for that reason. While this is presently true, I would like to see the 'inbetweener' hulls, (the Destroyers and Battle Cruisers,) provide that bit of diversity. The question would be how, without treading on the toes of the other ships that already available, (at least too much,) and without being unbalanced.
By changing the roles of the destroyers and BCs completely to stay within the flavor of the pirate faction, but provide new and interesting ship styles that give newer players a chance to try out some 'big boy mechanics'.
A newer corp of players with a blopsing dessie fleet destroyer logistic support destroyer command ships
Get newer players trained on some of the cooler mechanics in EVE and they'll stick around longer.
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Corraidhin Farsaidh
Hello-There
629
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Posted - 2014.07.31 18:34:00 -
[15] - Quote
Tech II command dessies would be good but the roles bonus should be on the pilots racial appropriate leadership skills. These would not be range based bonus but would only apply to the squad that the pilot is leading. Not warfare linked based and i would prefer a range limit on the effect but that could be trickier...
Ed: also an SoE destroyer please :) |
Altirius Saldiaro
Royal Amarr Institute Amarr Empire
60
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Posted - 2014.07.31 20:33:00 -
[16] - Quote
I would also like to see each pirate faction get their own logistics ship. With their own unique design |
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