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Crosi Wesdo
War and Order Repeat 0ffenders
1037
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Posted - 2014.08.02 00:09:00 -
[1] - Quote
1) No more FW missions.
2) No more random plex spawns (Facility, Instillation, Stronghold, Compound), after downtime or any other time.
The idea;
- Faction war agents will now offer plexes instead of missions (Strongholds).
-L1 agents = Novice. L2 agents = Small. L3 agents = Medium. L4 agents = Large.
-These are spawned randomly throughout the warzone and function identically to the outposts.
-These missions should offer a reward greater than that of an outpost (double?).
-If spawned in a system you own the LP payout is penalised the same as a normal plex (though the base LP is higher as per above) so 75% of the offensive rate then subject to contested level.
-Wherever they spawn they count as an offensive or defensive plex in VP terms (20VP).
-Heavy penalties for cycling missions for desirable locations.
-This should be implemented the very moment gallente lose their current tier 4!
I personally dont have a problem with FW missions but some people do. This would be a way to add a strategic layer onto occupancy war.
Main problem i see, if the enemy folds, like the cadari at present, having no missions to fall back on would effectively remove any earning potential from FW.
Just a thought, thanks for reading. |
Mabego Tetrimon
Spiritus Draconis Drunk 'n' Disorderly
23
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Posted - 2014.08.02 00:47:00 -
[2] - Quote
so you wanna kill best isk in game? exactly why? |
Crosi Wesdo
War and Order Repeat 0ffenders
1037
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Posted - 2014.08.02 00:57:00 -
[3] - Quote
To show how magnanimous i am.
Though, id prefer it to happen after WE lose tier 4. |
Baron' Soontir Fel
Justified Chaos
229
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Posted - 2014.08.02 04:57:00 -
[4] - Quote
We won't lose T3/4 until CCP patches plex rats.
Most Caldari don't know how to solo plex. |
Dan Carter Murray
534
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Posted - 2014.08.02 07:37:00 -
[5] - Quote
your worst idea to date. congratulations. i didn't think you had it in you m8. http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com |
Phox Jorkarzul
Deep Void Merc Syndicate
101
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Posted - 2014.08.02 08:49:00 -
[6] - Quote
Dan Carter Murray wrote:your worst idea to date. congratulations. i didn't think you had it in you m8.
Disagree. You need to spend more time on coms with Crosi you would hear some worst ideas. As for this one, I'll support it, sounds solid to me, and would be interesting to see.
Blasters for life
https://neverpheedthetroll.blogspot.com |
Aktonn
3
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Posted - 2014.08.02 09:32:00 -
[7] - Quote
This will take away a corps ability to choose what system to flip. In fact with the amount of systems there are in faction war you might never flip a system due to the randomness of it all.
It would also mean that i cant take a quick jump from Ichoriya and either find an open plex to pvp in or make my own. If my mission told me to go all the way to hevirce i might think "**** it, couldn't be bothered". Its that kind of accessibility to pvp that appeals to many players. . |
Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.02 10:08:00 -
[8] - Quote
Aktonn wrote:This will take away a corps ability to choose what system to flip. In fact with the amount of systems there are in faction war you might never flip a system due to the randomness of it all.
It would also mean that i cant take a quick jump from Ichoriya and either find an open plex to pvp in or make my own. If my mission told me to go all the way to hevirce i might think "**** it, couldn't be bothered". Its that kind of accessibility to pvp that appeals to many players.
Your reading comprehension needs a little polish.
There would still be the 4 non random re-spawning Outposts per system, just not the wandering plexes (Facility, Instillation, Stronghold, Compound), you know, exactly what i put in the OP.
Dan Carter Murray wrote:your worst idea to date. congratulations. i didn't think you had it in you m8.
Ive got a long way to go before any of my ideas hit a level of badnitude as even your best. |
Bad Messenger
Nasranite Watch Caldari Armed Forces.
795
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Posted - 2014.08.02 10:14:00 -
[9] - Quote
no
edit: you should remove agents and missions totally |
Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.02 10:18:00 -
[10] - Quote
Bad Messenger wrote:no
edit: you should remove agents and missions totally
I wouldnt expected you to relinquish the last of your timezones after downtime spawn advantage BM, anyways, dont you have some dplexing to do? |
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Aktonn
3
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Posted - 2014.08.02 10:19:00 -
[11] - Quote
Crosi Wesdo wrote:Aktonn wrote:This will take away a corps ability to choose what system to flip. In fact with the amount of systems there are in faction war you might never flip a system due to the randomness of it all.
It would also mean that i cant take a quick jump from Ichoriya and either find an open plex to pvp in or make my own. If my mission told me to go all the way to hevirce i might think "**** it, couldn't be bothered". Its that kind of accessibility to pvp that appeals to many players. Your reading comprehension needs a little polish. .
Yeah your right it does. Carry on..
. |
Colt Blackhawk
Ordo Drakonis Nulli Secunda
306
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Posted - 2014.08.02 10:58:00 -
[12] - Quote
No clue why you bros don-¦t like fw missions. I LOVE them. I even could imagine to make a nice living from all that bomber loot.
@crossi: NOOOOOOOOO! Worst idea ever. All you get is gatecamps 24/7. [09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks. |
Arla Sarain
62
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Posted - 2014.08.02 11:07:00 -
[13] - Quote
Colt Blackhawk wrote: Worst idea ever. All you get is gatecamps 24/7.
Followed by removal of gatecamps by the opposition. They'd have to start somewhere or live in highsec forever.
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Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.02 11:09:00 -
[14] - Quote
Colt Blackhawk wrote:No clue why you bros don-¦t like fw missions. I LOVE them. I even could imagine to make a nice living from all that bomber loot. @crossi: NOOOOOOOOO! Worst idea ever. All you get is gatecamps 24/7.
The inspiration for this is flying round in pve boats avoiding fights running missions. Just thinking of the health of lowsec over the health of my wallet.
I do not recognise any catalyst for increased gate camping. |
Moglarr
Caldari Colonial Defense Ministry Templis CALSF
0
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Posted - 2014.08.02 13:58:00 -
[15] - Quote
I like the idea. However, I would still like to see the wandering plexes. My take on it being a mission plex spawns in the system the agent says they want more influence in, if you don't cap it then you fail the mission and whatever comes from that. Success and you gain some LP and pay from the mission agent. I do think the LP offered from the mission plexes should be higher since we'd be expecting people to leave their comfort zone to run them, however completion of the mission could be what provides the LP. I would be excited to live in the magical world where this suggestion was possible, but I have no idea how the mission would know who closed the plex. |
Bad Messenger
Nasranite Watch Caldari Armed Forces.
795
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Posted - 2014.08.02 14:04:00 -
[16] - Quote
idea about random plexes in random systems by missions is nothing new, 1st plexing system was like that and it did not really work.
current plex spawn system is fine, it makes possible to fight for certain system, before you had to attack whole region.
so getting random plexes from missions does not really work, as well you can remove missions. |
Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.02 15:24:00 -
[17] - Quote
Bad Messenger wrote:idea about random plexes in random systems by missions is nothing new, 1st plexing system was like that and it did not really work.
current plex spawn system is fine, it makes possible to fight for certain system, before you had to attack whole region.
so getting random plexes from missions does not really work, as well you can remove missions.
Current outposts would remain unchanged. This is not a return to full random spawns.
Only wandering spawns and missions would be removed and replaced with agent plexes.
The added strategic layer of this is during an offensive, your fleet can either hold ground and take the regular outposts. Or you can spread out (perhaps risk losing some plexes in doing so), speak to agents and see if you can get agent plexes offered to you in your target system.
As much as anything else this would fix the after downtime spawn advantage and remove another avenue incentivised evasion farming. |
Ashlar Vellum
24th Imperial Crusade Amarr Empire
119
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Posted - 2014.08.03 00:18:00 -
[18] - Quote
Yes please. |
Bienator II
madmen of the skies
2750
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Posted - 2014.08.03 04:43:00 -
[19] - Quote
what problem would it solve? Tbh i don't know why those "special" installation/facility plexes are actually stil here, since they always seemed like an artefact of an old/unfinished system. Converting them into missions won't make it more exciting or interesting however.
CCP could remove them and most in FW wouldn't even notice (unless you are a farmer and farm right after downtime where all pop up at once.. which wouldn't work anymore).
Missions are quite broken (esp those you can do without npc agro) but they are also rather harmless since they don't influence sov. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.03 11:24:00 -
[20] - Quote
Bienator II wrote:what problem would it solve?
One more type of evasion farming.
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Niluso
Crimson Canakinumab
3
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Posted - 2014.08.03 11:30:00 -
[21] - Quote
HereGÇÖs a crazy idea, focus on non-drastic changes that are reasonable enough to be considered. While alts of everyone and their mother might grind missions for ISK, that might be the only reason to be in militia besides free war targets.
It would be nice to see FW militia in general have an edge over say nullsec power blocs. Introduce viable changes that donGÇÖt require a whole lot of work that could help either militia itself, or militia corporations/alliances that are trying to establish a presence in the warzone.
Like say, abilities that take LP?
For example: corporations can set some kind of tax not just on bounties, but LP gains(one or the other, or both!?). Said corporate LP can be used to enable abilities in a system said militia controls. Like a system wide cyno jammer with the time length of 1-12 hours, the longer the more LP required. Or perhaps the corporation can spend LP to use the systems i-hup as a jump bridge to travel to other allied i-hubs within the warzone, (or even a range limit).
These are just 2 possibilities that give a better reason to be in militia. And they donGÇÖt require the entirety of FW mechanics to be changed.
What else might be viable to add??
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Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.03 11:35:00 -
[22] - Quote
You mean bring up ideas that have already been rejected? |
Mabego Tetrimon
Spiritus Draconis Drunk 'n' Disorderly
25
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Posted - 2014.08.03 12:52:00 -
[23] - Quote
Crosi Wesdo wrote:To show how magnanimous i am.
Though, id prefer it to happen after WE lose tier 4.
Crosi, the question is still valid, "WHY?"
- you think its broken game mechanic? too much isk for the lil solo guy? breaks FW as all ppl with brain start doing missions whenever one faction hits l4? LP-prizes getting crumbled?
i dont see any of these above "problems" to be real, but what is your issue with missions? If you wanna remove a mechnic, or alter it, you better have a good reason for doing it....so i can't see, whats the problems with missions. Enlighten me.
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Cromwell Savage
Quantum Cats Syndicate Repeat 0ffenders
186
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Posted - 2014.08.03 14:07:00 -
[24] - Quote
Personally, all I want to see changed is for docking rights+occupancy to be removed...and plexes to generate less LP (not a whole lot, but less lucrative than missions for the effort/risk). I've never had any issue with missions, other than the laughable imbalance between faction difficulty - lol.
FW is dead to me because of the docking rights mechanic. Worst idea ever. Let's take the one aspect of Eve that encouraged the population of lo-sec and allowed small, young FW corps to 'spread their wings' and spread out over lo-sec to grow and learn/enjoy the game....and....destroy it. And before people start posting numbers of ships killed/activity - that's not it. Yes, overall activity is up but it is mostly centered around who can pile into the next plex first (or derp into it). This gets old after about 10 seconds... |
Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.03 14:20:00 -
[25] - Quote
Mabego Tetrimon wrote:Crosi Wesdo wrote:To show how magnanimous i am.
Though, id prefer it to happen after WE lose tier 4. Crosi, the question is still valid, "WHY?" - you think its broken game mechanic? too much isk for the lil solo guy? breaks FW as all ppl with brain start doing missions whenever one faction hits l4? LP-prizes getting crumbled? i dont see any of these above "problems" to be real, but what is your issue with missions? If you wanna remove a mechnic, or alter it, you better have a good reason for doing it....so i can't see, whats the problems with missions. Enlighten me.
I just said why i think it would be a change for the better. Earning 250m per hour while evading any interaction with other pilots inan MMO is not ideal.
I dont have a problem with the status quo, i just thought id put a sensible solution forwards to help those people like cerain who complain thread after thread but offer no sensible solutions.
As far as FW being dead to Crom due to station lockouts, its kinda ironic beacuse FW was dead to nearly everyone else before station lockouts. Small gang is still out there and healthy, but there is no type of superior PVP that mechanics should be aimed at. Just undock and look or the type you like.
The pushes for systems have been good fun and bring people together for a single goal. If these meat grinders are a real distaste to you perhaps you problem is more with eve than FW specifically. |
Cromwell Savage
Quantum Cats Syndicate Repeat 0ffenders
186
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Posted - 2014.08.03 14:33:00 -
[26] - Quote
Crosi Wesdo wrote:
As far as FW being dead to Crom due to station lockouts, its kinda ironic beacuse FW was dead to nearly everyone else before station lockouts. Small gang is still out there and healthy, but there is no type of superior PVP that mechanics should be aimed at. Just undock and look or the type you like.
The pushes for systems have been good fun and bring people together for a single goal. If these meat grinders are a real distaste to you perhaps you problem is more with eve than FW specifically.
I never wanted the station changes before, and still don't want them now. I enjoyed Eve/FW a lot more prior to the change.
As I had posted several times during the discussion for such, there were/are other ways to give occupancy 'meaning' without changing docking rights...so that those who need/want that 'goal' can still have it without eliminating the ability for smaller/newer FW corps to spread out over lo-sec...vice basing out of hi-sec or balling up into 'home systems' for fear of losing station access.
I'm pretty sure that after 5 years of FW....my displeasure is with FW specifically. The only reason I have not dropped is because I like my corp and the guys I fly with (when I can bring myself to log in at least...).
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Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.03 14:38:00 -
[27] - Quote
Sorry crom, i dont think its a controversial thing to say, that most players feel FW is better now than its ever been in the past. Consequences for being in FW suits the eve ethos perfectly imo. Beyond a free wardec and some mission income it didnt used to matter if people were in or out of FW back then.
Anyways, this isnt really a discussion about that. |
Cromwell Savage
Quantum Cats Syndicate Repeat 0ffenders
186
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Posted - 2014.08.03 14:40:00 -
[28] - Quote
Crosi Wesdo wrote:Sorry crom, i dont think its a controversial thing to say, that most players fell FW is better now than its ever been in the past. Consequences for being in FW suits the eve ethos perfectly imo.
Anyways, this isnt really a discussion about that.
Agree to disagree...
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Crosi Wesdo
War and Order Repeat 0ffenders
1038
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Posted - 2014.08.03 14:42:00 -
[29] - Quote
Cromwell Savage wrote:Crosi Wesdo wrote:Sorry crom, i dont think its a controversial thing to say, that most players fell FW is better now than its ever been in the past. Consequences for being in FW suits the eve ethos perfectly imo.
Anyways, this isnt really a discussion about that. Agree to disagree... What part? |
Cromwell Savage
Quantum Cats Syndicate Repeat 0ffenders
186
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Posted - 2014.08.03 14:43:00 -
[30] - Quote
Crosi Wesdo wrote:Cromwell Savage wrote:Crosi Wesdo wrote:Sorry crom, i dont think its a controversial thing to say, that most players fell FW is better now than its ever been in the past. Consequences for being in FW suits the eve ethos perfectly imo.
Anyways, this isnt really a discussion about that. Agree to disagree... What part?
All of it.
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