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Crimzon
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Posted - 2006.07.13 23:40:00 -
[1]
Missions are completely un-playable in a dominix because rats (every single rat that uses missiles for some reason) target drones from over 100km away even if not agressed to you. They switch targets specifically to kill drones if previously agressed to you, and no other rats do this. Please fix this.
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Father Weebles
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Posted - 2006.07.14 02:49:00 -
[2]
/signed
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Major Bates
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Posted - 2006.07.14 05:21:00 -
[3]
/Signed
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Miss Overlord
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Posted - 2006.07.14 06:55:00 -
[4]
signed but breath holding mmm not so much
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Mnengli Noiliffe
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Posted - 2006.07.14 06:57:00 -
[5]
if you couldn't lose drones they'd be overpowered. anyway you shouldn't try to kill 100 km away target with normal drones. I'd suggest sentry drones, which you can easily scoop and re-deploy to remove aggro from them. Normal drones are the close range weapons, so don't send them 100km away. well maybe except for the light drones - with theit uber velocity they reach 100km targets in seconds, and they are expendable...
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Miss Overlord
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Posted - 2006.07.14 07:00:00 -
[6]
thats the thing either that or ECM or sensor damp drones they are there more to help u out i think than do the missions
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Major Bates
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Posted - 2006.07.14 23:02:00 -
[7]
Mnengli Noiliffe, I think you misunderstand what the op meant.
It not that he is trying to attack a spawn at 100km with standard drones. More often than not you will be attacking the spawn that is closest (say 24km) that has agressed you, you launch your drones to take the spawn out and all of a sudden a spawn that you have not aggressed and has not aggressed you starts killing you drones.
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Cairhien
Minmatar
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Posted - 2006.07.14 23:20:00 -
[8]
signed, I almost lost my Dom last night when I released the drones and the entire angel horde went active.
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Crimzon
Rampage Eternal
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Posted - 2006.07.15 01:06:00 -
[9]
Originally by: Mnengli Noiliffe if you couldn't lose drones they'd be overpowered. anyway you shouldn't try to kill 100 km away target with normal drones. I'd suggest sentry drones, which you can easily scoop and re-deploy to remove aggro from them. Normal drones are the close range weapons, so don't send them 100km away. well maybe except for the light drones - with theit uber velocity they reach 100km targets in seconds, and they are expendable...
that's not even it man. That example was from a world's collide mission. I was taking out the serpentis side and there was some caldari ships about 120km away. The serpentis ships had me locked and were starting to approach me while the caldari had not locked me. The second I launched my drones the caldari ships started attacking them. Angels do this too. It's one thing to lose drones, it's another to have every single rat in the complex aggro just because you launch a drone.
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Macel
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Posted - 2006.07.15 18:33:00 -
[10]
/signed
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Davision
Gallente
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Posted - 2006.07.16 13:35:00 -
[11]
Sorry to say but with the right skills and fitting you can do all L4's solo with a Domi.
I'm using my Domi & (sentry) drones in all Level 4's. And can do them all solo (maybe only the Guristas 2nd pocket in WC is bit dangerous).
Besided good drone skills you need to make your Domi into an uber tanker.
After that most mission wil getting kind of easy.
(and in WC you can do 'Jack-in-the-Box' tanking, when the Guristas starting to attack your sentry drone just wait until his shield is below 50%, then scoop to drone bay and immediatly release it. Now lot's of cruise missiles/torpedo's will just don't hit any thing and doning no dmg at all. How nice is that )
Signature lost in a wormhole. |

Sal Alo
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Posted - 2006.07.16 13:50:00 -
[12]
/signed and the damn "return to drone bay" command isn't working a lot of times yet!
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Illegal
KDM Corp Firmus Ixion
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Posted - 2006.07.17 03:11:00 -
[13]
with regards worlds collide:
no matter what, be it drones or a wingman (gang member), if a 2nd entity engages in hostilities towards the serp group, the guristas group aggros against them, i have done this plenty of times, if i release drones to attack the serp frigs that charge at me, they take aggro from guristas, if i have my g/f flying wingwomen in her zealot, she gets aggro.
with regards the drone bug tho for missions in general, i find that if you engage the first spawn on your own, clear them out, then engage a 2nd spawn, you are usually safe to release drones
i used to be guilty of not caring, i used T1 hammerheads in missions, and if they popped i just refilled my hold with more hammerheads that i had looted, now that i use T2 hammerheads / vespa, i have the drone tab open so i can see all the drone hp's, and have overview closed throughout missions, 99% of the time, i can scoop my drones before they pop.
hope this helps in some way shape or form. --
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voidvim
Minmatar
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Posted - 2006.07.17 15:47:00 -
[14]
/signed
drones can agrro spawrns if they get close and the npc rat group will agrro them but that normal if very switch target and attacks drone if you launch them then it makes dominix quite useless.
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Raider Zero
Minmatar
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Posted - 2006.07.17 21:34:00 -
[15]
/signed. Again. And I'll keep signing all these until my weapons are allowed to be used in all missions. Imagine if certain missions aggroed the whole stage when a Raven shot missiles! How fast would CCP fix that?!
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MrTripps
Gallente
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Posted - 2006.07.17 21:54:00 -
[16]
/Signed.
There is no reason why drones attacking a group 12 away should agro another group 120 away. This is really bad when mixed with drones that can't find their way home. I won't even use T2 drones unless I'm on the last swarm and they all have me agroed.
"Never let your sense of morals prevent you from doing what is right!" - Salvor Hardin |

Norris Neophitus
Minmatar
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Posted - 2006.07.18 11:28:00 -
[17]
/Signed
wont hold my breathe till half of eve starts signing stuff like this and thats never gonna happen so looks like i can breathe easy
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hawk demone
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Posted - 2006.07.18 11:53:00 -
[18]
/signed
I dont mind hard missions, but having WC impossible is getting a bit annoying. I have a nice T2 tank (4 x hardeners, 2 x LAR, T1 CPR, 5 x eutetics, cap skills almost maxed, 2 x nosses) but there is no way for me to survive the bash in the serp stage when they all aggro.
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Ankanos
Caldari
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Posted - 2006.07.18 12:10:00 -
[19]
/signed
i've been busy with work the past month or two and had not the time to keep up to snuff in chat and forums about the latest bugs..
lost my domi rather quickly in L4 angel ganza due to me not knowing about this bug till it was too late (was scrammned, but did "know" to worry when my 1st wave of drones all popped and full level aggro turned to me..)
domi is the only BS i've ever cared to fly.. (i'm a drone ***** thru and thru)
-not a happy camper
-ank --- |

Naran Darkmood
Gallente
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Posted - 2006.07.18 12:22:00 -
[20]
/signed
at least make it sensible, but don't aggro all the spawns! -----------------------------------------------
The following bonuses may be awarded to you: 27 units of Basic Expanded Cargohold at if you complete the mission |

Atte ntion
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Posted - 2006.07.18 13:41:00 -
[21]
/Signed
The drones return to drone bay command has improved greatly (IMHO) since last patch, however the auto agro still needs looking at.
With the worlds collide mission, i think it is set up that way for a reason, the same thing will happen if a gang member warps in to assist you (The Guristas group will agro them). Possbly it is left over from when Level 4 missions were supposed to be a group event 
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Mainreh Rhonaki
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Posted - 2006.07.18 15:29:00 -
[22]
Originally by: Atte ntion
With the worlds collide mission, i think it is set up that way for a reason, the same thing will happen if a gang member warps in to assist you (The Guristas group will agro them). Possbly it is left over from when Level 4 missions were supposed to be a group event 
In a recent farming on Angel Extravaganza, lvl 4, I found that on first stage, whole spawn would actually not aggro on arrival of corp mate, but rather when corp mate was the first to deal damage to a particular target. So long as I was the first to deal damage to a target, I remained target even if corp mate joined in killing that target. As soon as corp mate fired on something new, whole first room would aggro on her, even those that had until then been firing on me.
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Bael Don'adur
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Posted - 2006.07.18 18:48:00 -
[23]
/signed
I recently came here from WoW, which is a far inferior game compared to this. The only thing they do better is aggro management. I have actually used the drone thing to my advantage, as I can tank a BC with a drone while my tristan wrecks it. It was not intentionally done, but it has made me realise how jacked the drone-NPC AI was.
What yall are describing sounds awful though, seems like it makes flying Gallente BSs in lvl4s a complete waste. I think that CCP is more interested in PvP than PvE, but they still need to fix this.
.....
Don't let WoW be better than you 
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Escobar Noreaga
Kings of Kill
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Posted - 2006.07.18 19:00:00 -
[24]
/signed ------------------------------------------------- Pimpin Hoes and Slammin Cadillac Doors......
I'm stealth like a robot hidden in the fat ******* of Cartman..... |

Marcsen
Black Sheeps
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Posted - 2006.07.18 19:02:00 -
[25]
Edited by: Marcsen on 18/07/2006 19:02:21 Have you considered this might be a feature to make missions harder? But i agree that it sucks to be a domi pilot in such cases

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Ta'misha Quintack
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Posted - 2006.07.18 21:34:00 -
[26]
/signed |

Wolverine PL
Gallente
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Posted - 2006.07.19 07:54:00 -
[27]
Edited by: Wolverine PL on 19/07/2006 07:54:47
Originally by: Davision Sorry to say but with the right skills and fitting you can do all L4's solo with a Domi.
I'm using my Domi & (sentry) drones in all Level 4's. And can do them all solo (maybe only the Guristas 2nd pocket in WC is bit dangerous).
Besided good drone skills you need to make your Domi into an uber tanker.
After that most mission wil getting kind of easy.
(and in WC you can do 'Jack-in-the-Box' tanking, when the Guristas starting to attack your sentry drone just wait until his shield is below 50%, then scoop to drone bay and immediatly release it. Now lot's of cruise missiles/torpedo's will just don't hit any thing and doning no dmg at all. How nice is that )
Sure you can do all lvl4 in domi, I did, but problem is you lose too many drones. and using t2 drones becouse of it is pointless. /signed
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Idio T
Sebum Primani
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Posted - 2006.07.19 13:54:00 -
[28]
Thank goodness. I thought it was just me. I have over 12million SP. Almost 4 million in drones. Battleship is at 4. Armour repair goodies at 5. Nothing in industrial etc. Basically I feel I'm a decent Dom Drone Armour tank build who should stand a chance to solo lvl4 mission.
I warp into a mission. Lock onto a group of rats, I engage first for agro. When the drones come into play, its like every mob in the area engages me. Even if they are 100k away. I use two tech 2 armour repairers and its still difficult to stay alive untill I warp out. It's not a cap issue, there is just way too much incoming firepower.
I'm not saying other Dom/Drone builds are not able to solo level 4 missions, or that even with my ship equipped only with tech2 goodies that I should win every time. But I dont even get close to soloing a level 4 because of the mass agro issue.
I'de be content with only have of the missions agro at a time /signed /signed and signed. Frigate about it! |

Dragon Lord
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Posted - 2006.07.19 15:02:00 -
[29]
while i agree it sounds like its sucks isnt it possible to take out the serpentis without drones then attack the Guristas and when they aggro release the drones? just a thought, will have to watch that though could get nasty otherwise
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Croak
Gallente
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Posted - 2006.07.19 22:14:00 -
[30]
Originally by: Dragon Lord while i agree it sounds like its sucks isnt it possible to take out the serpentis without drones then attack the Guristas and when they aggro release the drones? just a thought, will have to watch that though could get nasty otherwise
The problem with that theory is that MOST Dominix mission setups have very little in the way of firepower themselves, it's all about the drones. Highslots are NOS and drone links and a tractor beam(!), midslots are cap rechargers/boosters, and lows are hardeners/reppers.
Plus there's a lot of people who don't like refititing their Domis outside of the cookie-cutter version, and generally don't have the gunnery skills to make effective use of the high slots against L4 rats even if they were willing to refit. And if they did have strong gunnery skills along with the drone skills, they'd likely be flying a Mega instead.
Me, I don't mind it so much, a mostly T1 tanked Domi with very little SP invested can do L4 missions that most other battleships can't with the same SP investment and a lot more module investment (Raven excluded). And replacing a few ~500k T2 or Sentry drones is still cheaper in the long run than buying/replacing a rack 425mm Proto or T2 rails. ;)
And unless you're loosing ships left and right, the ability to do Level 4 missions in a fairly low skill/low cost Domi is still VERY profitable long term. Just a case of risk versus reward.
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