| Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Terrorfrodo
Renegade Hobbits for Mordor
641
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Posted - 2014.08.25 11:27:00 -
[1] - Quote
Zad Murrard wrote:Where as previously C4s were decent places to live in, after the changes they will be places to go through. Rather places to be based out of. A base with two guaranteed w-space connections at any time sounds like heaven to me. . |

Terrorfrodo
Renegade Hobbits for Mordor
648
|
Posted - 2014.09.01 09:10:00 -
[2] - Quote
epicurus ataraxia wrote:I have completely given up using one to scan and scout until that is resolved. While it is annoying that the k162 doesn't give a clue, it is extremely easy to align to somewhere before decloaking, then decloak and try to jump, and if jumping doesn't work, just warp off instantly.
Nicely demonstrates the willingness and/or capability to adapt of some people... . |

Terrorfrodo
Renegade Hobbits for Mordor
648
|
Posted - 2014.09.01 11:10:00 -
[3] - Quote
It might well be intentional, and although I don't particularly like it out of self-interest, I can easily make a solid argument for it:
Scouting in a T3 is an immense advantage because your scout ship is already capable to provide strong combat-tackle. Up until now, there was basically no downside to it because it was extremely safe to use a T3 and only a combination of very bad luck (spawning very close to wh) plus negligence/incompetence could make you lose your ship. (Not counting instances where you successfully tackle but it turns out to be a trap, of course.)
Now, if you want to continue to scout in such a strong ship, you run a small risk of getting tackled at a wormhole without a way out. However, you can still mitigate that risk by being extra diligent and always aligning before decloaking.
As in many other scenarios in EVE, you can survive where others die by being more diligent and competent than those other, incompetent/lazy players.
Adding to that, the luck factor of spawning too close to cloak was even removed, so scouting is even less based on luck and more on competence/diligence than before. Of course some holes are now simply off-limits to T3's, but since those holes are a new feature and added to what we had before, we don't actually lose anything. . |

Terrorfrodo
Renegade Hobbits for Mordor
648
|
Posted - 2014.09.01 11:17:00 -
[4] - Quote
That is nice to hear. I hope I didn't provide the official excuse for not fixing it, then :D . |
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