Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 81 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 18 post(s) |
Dalron
Infinite Holdings Ltd
9
|
Posted - 2014.10.31 07:05:58 -
[2341] - Quote
Dalron wrote:B0T0 wrote:CSM9Summer_Minutes end of page 76 wrote:Corbexx asked what's going on with the wormhole population. CCP Fozzie said they've been watching it and will continue to do so, but that numbers are pretty balanced in terms of who's leaving, who's arriving, and that kills are pretty stable. The big difference is just that the people leaving are noisier. Looks like WH space is alive ;) Hardly. These were taken on 17th-19th September and he probably pulled the stats before that. That was less than 3 weeks after the release of Hyperion. People had not even started moving out then, waiting to see if things were going to get fixed. CCP should learn that they can make mistakes and ignoring them, and trying other things to 'fix' it (like boosting loot value in C1-C3) just annoys people because it's so transparent.
This might work..
https://forums.eveonline.com/default.aspx?g=posts&t=382243&find=unread
Maybe. |
Serendipity Lost
Repo Industries Chelonaphobia
612
|
Posted - 2014.10.31 11:16:09 -
[2342] - Quote
It's not going to help. The mass/range mechanic sux. This doesn't change that. It will add 1 additional poor option to the selection of poor options when rolling a wh.
This rig makes your ship slower, so using it will make the crawl back to the wh about 4 times as long. So, the mass range thing tripled your travel distance (and therefore tripled the time) back to the wh and a lot of folks pulled the D-ring on wh living. Cutting the speed of a ship by 75% and increasing the time back to the wh by a factor of 4 probably isn't going to bring them back.
Prohint: This rig makes rolling take even longer for C5/C6 which is not helping anything as far as rolling a hole goes.
Unless I'm missing something I don't see how this will help rolling (in C5/C6). In lower class wh it may be of greater use - There may be some unique fitting/ship combo that greatly improves rolling abilities with a BS or something. If it gets more guys back in the low end wh... that would be a start.
|
Serendipity Lost
Repo Industries Chelonaphobia
612
|
Posted - 2014.10.31 11:28:52 -
[2343] - Quote
B0T0 wrote:CSM9Summer_Minutes end of page 76 wrote:Corbexx asked what's going on with the wormhole population. CCP Fozzie said they've been watching it and will continue to do so, but that numbers are pretty balanced in terms of who's leaving, who's arriving, and that kills are pretty stable. The big difference is just that the people leaving are noisier. Looks like WH space is alive ;)
I'm pretty good w/ numbers, charts and graphs AND I don't believe Fozzie on this one. I'd like to see the numbers and draw my own conclusions.
POS (with active forcefield) by wh class over the past year. NPC kills by wh class and type over the past year. PVP kills by wh class and type over the last year.
Don't get fancy w/ % change or any other crap, just the flat out numbers over time.
Until these get put out I have no faith in any 3rd hand report - especially one that ends with the slightly derogatory term 'nosier' I think a better way of putting it would have been 'the peopl leaving are more interested in the effects of the recent changes on their game'. It would be more accurate and convey a lot less contempt for the players. |
Dalron
Infinite Holdings Ltd
9
|
Posted - 2014.10.31 11:57:06 -
[2344] - Quote
Serendipity Lost wrote:It's not going to help. The mass/range mechanic sux. This doesn't change that. It will add 1 additional poor option to the selection of poor options when rolling a wh.
This rig makes your ship slower, so using it will make the crawl back to the wh about 4 times as long. So, the mass range thing tripled your travel distance (and therefore tripled the time) back to the wh and a lot of folks pulled the D-ring on wh living. Cutting the speed of a ship by 75% and increasing the time back to the wh by a factor of 4 probably isn't going to bring them back.
Prohint: This rig makes rolling take even longer for C5/C6 which is not helping anything as far as rolling a hole goes.
Unless I'm missing something I don't see how this will help rolling (in C5/C6). In lower class wh it may be of greater use - There may be some unique fitting/ship combo that greatly improves rolling abilities with a BS or something. If it gets more guys back in the low end wh... that would be a start.
Looking in the rigs thread it cuts down warping time by around 50% so jump through, warp off to a celestial/make a BM 300km off the WH. Warp back, jump through.
Batteships becomes as big as Orcas, halves effective time/jumps for small corps to close it out. It does make you even more in trouble if there's a HIC or similar there but thats why you have a scout.
|
Serendipity Lost
Repo Industries Chelonaphobia
612
|
Posted - 2014.10.31 13:10:42 -
[2345] - Quote
Dalron wrote:Serendipity Lost wrote:It's not going to help. The mass/range mechanic sux. This doesn't change that. It will add 1 additional poor option to the selection of poor options when rolling a wh.
This rig makes your ship slower, so using it will make the crawl back to the wh about 4 times as long. So, the mass range thing tripled your travel distance (and therefore tripled the time) back to the wh and a lot of folks pulled the D-ring on wh living. Cutting the speed of a ship by 75% and increasing the time back to the wh by a factor of 4 probably isn't going to bring them back.
Prohint: This rig makes rolling take even longer for C5/C6 which is not helping anything as far as rolling a hole goes.
Unless I'm missing something I don't see how this will help rolling (in C5/C6). In lower class wh it may be of greater use - There may be some unique fitting/ship combo that greatly improves rolling abilities with a BS or something. If it gets more guys back in the low end wh... that would be a start.
Looking in the rigs thread it cuts down warping time by around 50% so jump through, warp off to a celestial/make a BM 300km off the WH. Warp back, jump through. Batteships becomes as big as Orcas, halves effective time/jumps for small corps to close it out. It does make you even more in trouble if there's a HIC or similar there but thats why you have a scout. So the benefit is to those that choose to warp to a bounce and warp back based on faster align times?
Hahahaha. Your casual "but that's why you have a scout" is only good for fresh wh that you opened. Remember you don't see the incoming I scanned until after I warp my hic there, cloak it up and then jump my scout in. For rage rolling this is a plus, but to all other wh rolling it's nothing. The 75% speed reduction is a death sentence for any BS / ORCA that does get caught in a bubble.
I'd say this rig makes the Devoter even sweeter w/ it's new damage buff. Uncloak, pop bubble, approach stranded BS, apply webs and scram when in range and kill it. You even get dishonor drones (that's ec-300s) to knock down the BS dps. OR any HIC and a rapier. (throw in a bomber or 2 to make quick work of your prey)
So I'll agree it's a great rig that aids rolling if you'll agree to the caviat the everything has to go as planned.
|
Jack Hayson
Atztech Inc. Ixtab.
18
|
Posted - 2014.10.31 16:02:54 -
[2346] - Quote
Serendipity Lost wrote:Your casual "but that's why you have a scout" is only good for fresh wh that you opened... ... and when you are absolutely certain that no one probed it. Otherwise a well timed dictor warpin can really ruin your day. (ask Ministry about that one ) |
Tiger Tesla
Periphery Bound Dominatus Atrum Mortis
49
|
Posted - 2014.11.02 02:59:38 -
[2347] - Quote
Still confirming that CCP has yet to address the actual effects of the Hyperion update, and it seems they are making other adjustments to wormhole income now to offset any negative effect they have seen from Hyperion.
CCP Fozzie. Simply responding to this thread or posting the blog you promised us with numbers/metrics measuring the health of wormhole space BEFORE you attempt to patch over the issue would be greatly appreciated by the entire WH community. Show us that your predictions were right, because if you don't do that we assume the opposite. |
Niskin
League of the Lost
16
|
Posted - 2014.11.03 15:09:05 -
[2348] - Quote
Just spitballing here...
It's possible to take an Orca, put a powergrid rig on it and then it can fit a 100MN MWD. With two agility rigs (possibly even without them, haven't tested it) the "MWD into warp" trick works and you can be gone in 10 seconds for a bounce. With two WCS's in the lows you limit your potential tacklers to bubbles, HIC's, or having enough people to get 3 points on you. So you end up with a relatively slippery Orca. I'm curious if a Higgs rig could be squeezed into that fit and if it would allow the Slippery Orca to be a more powerful hole roller?
Not sure if it's even helpful, it was just an idea that crossed my mind. |
Pritovsky Pootis
Eschelon Directive Universal Consortium
29
|
Posted - 2014.11.03 22:10:54 -
[2349] - Quote
Tiger Tesla wrote:Still confirming that CCP has yet to address the actual effects of the Hyperion update, and it seems they are making other adjustments to wormhole income now to offset any negative effect they have seen from Hyperion.
CCP Fozzie. Simply responding to this thread or posting the blog you promised us with numbers/metrics measuring the health of wormhole space BEFORE you attempt to patch over the issue would be greatly appreciated by the entire WH community. Show us that your predictions were right, because if you don't do that we assume the opposite.
Quoted for truth |
King Fu Hostile
Imperial Collective Unsettled.
208
|
Posted - 2014.11.04 10:22:45 -
[2350] - Quote
Tiger Tesla wrote:Still confirming that CCP has yet to address the actual effects of the Hyperion update, and it seems they are making other adjustments to wormhole income now to offset any negative effect they have seen from Hyperion.
CCP Fozzie. Simply responding to this thread or posting the blog you promised us with numbers/metrics measuring the health of wormhole space BEFORE you attempt to patch over the issue would be greatly appreciated by the entire WH community. Show us that your predictions were right, because if you don't do that we assume the opposite.
What would the actual negative effect be in your opinion?
Wormhole space is entering a new golden era today. |
|
Faren Shalni
Future Corps Sleeper Social Club
78
|
Posted - 2014.11.04 11:06:23 -
[2351] - Quote
King Fu Hostile wrote:Tiger Tesla wrote:Still confirming that CCP has yet to address the actual effects of the Hyperion update, and it seems they are making other adjustments to wormhole income now to offset any negative effect they have seen from Hyperion.
CCP Fozzie. Simply responding to this thread or posting the blog you promised us with numbers/metrics measuring the health of wormhole space BEFORE you attempt to patch over the issue would be greatly appreciated by the entire WH community. Show us that your predictions were right, because if you don't do that we assume the opposite. What would the actual negative effect be in your opinion? Wormhole space is entering a new golden era today.
That remains to be seen however I am looking forward to the changes to loot.
Since Hyperion WH have been in a Lull (not including sieges as they are attempts to break the boredom) lets hope phoebe brings some content
So Much Space
|
King Fu Hostile
Imperial Collective Unsettled.
208
|
Posted - 2014.11.04 11:31:52 -
[2352] - Quote
"Lull" isn't true in subcap w-space :)
Also stats show that w-space kills last month were higher than before Hyperion.
|
Tiger Tesla
Periphery Bound Dominatus Atrum Mortis
50
|
Posted - 2014.11.04 14:02:56 -
[2353] - Quote
King Fu Hostile wrote:"Lull" isn't true in subcap w-space :)
Also stats show that w-space kills last month were higher than before Hyperion.
My favorite part was where you backed up your statement with facts. This might be the trend you are referring to.
But one month is hardly a trend. And I would hardly call that higher, just because it was higher than the month before Hyperion. |
Lloyd Roses
Blue-Fire
735
|
Posted - 2014.11.04 14:10:27 -
[2354] - Quote
Dalron wrote:B0T0 wrote:CSM9Summer_Minutes end of page 76 wrote:Corbexx asked what's going on with the wormhole population. CCP Fozzie said they've been watching it and will continue to do so, but that numbers are pretty balanced in terms of who's leaving, who's arriving, and that kills are pretty stable. The big difference is just that the people leaving are noisier. Looks like WH space is alive ;) Hardly. These were taken on 17th-19th September and he probably pulled the stats before that. That was less than 3 weeks after the release of Hyperion. People had not even started moving out then, waiting to see if things were going to get fixed. CCP should learn that they can make mistakes and ignoring them, and trying other things to 'fix' it (like boosting loot value in C1-C3) just annoys people because it's so transparent.
I'm so thankful for hyperion every single day, because wormholes are damn awesome again and because of boneheads/farmers whining over it :D
Whoever leaves whs for the hyperion changes clearly won't be missed, the risk-averse, the crybabies as well as the API addicted gone, this will be a fabulous winter.
"I honestly thought I was in lowsec"
|
Fluffi Flaffi
Royal Amarr Institute Amarr Empire
115
|
Posted - 2014.11.04 14:50:20 -
[2355] - Quote
King Fu Hostile wrote:"Lull" isn't true in subcap w-space :)
Also stats show that w-space kills last month were higher than before Hyperion.
Show the stats please. And comparing 2 month is not a trend and some left already before Hyperion. Anyway. Official statistics please. |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
247
|
Posted - 2014.11.04 15:02:25 -
[2356] - Quote
Fluffi Flaffi wrote:King Fu Hostile wrote:"Lull" isn't true in subcap w-space :)
Also stats show that w-space kills last month were higher than before Hyperion.
Show the stats please. And comparing 2 month is not a trend and some left already before Hyperion. Anyway. Official statistics please.
You won't get official stats because the stats prove Fozzie screwed the pooch on this one.
For those who disagree: I point you towards CCP's enthusiasm when releasing kill data on Burners. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1332
|
Posted - 2014.11.05 00:19:07 -
[2357] - Quote
Whilst the changes are really welcome in pheobe, and will do a great deal to encourage people to stay in lower class wormholes, It does not change the opinion on random jump spawn mechanics in any way, the idea was a bad one, remains a bad one, and will be a toxic memory and a blight (yes in this sense it applies) on wormhole life as long as it exists. It is a running sore that will never heal, amputation is the only solution.
I do not want to focus on this, I do not even want to have to remember it exists, but every time one jumps a hole it is rubbed in one's face like a piece of rotting shark.
Please Fozzie, your recent work and that of your team is a tour de force. Excellent work! This horrid mechanic does neither the players any good, or your team any credit by continuing to exist. Thanks for reading (hopefully)
[u]_There is one EvE. Many people. Many lifestyles. WE are EvE _[/u]
|
Terrorfrodo
Renegade Hobbits for Mordor
686
|
Posted - 2014.11.05 07:34:45 -
[2358] - Quote
The only lasting effect of that change is that people who don't have the manpower to back up hole-collapsing capitals mostly stopped rolling holes, and by extension stopped living in capital-escalation space.
They had no business living there in the first place so that is totally fine.
And now it is less of a problem than ever before because CCP made low-class a very viable place to live once again. The small-corp isk farmers should just give up on c5 and come back where they belong, into a nice c2 with c4 static.
.
|
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1332
|
Posted - 2014.11.05 08:17:30 -
[2359] - Quote
Terrorfrodo wrote:The only lasting effect of that change is that people who don't have the manpower to back up hole-collapsing capitals mostly stopped rolling holes, and by extension stopped living in capital-escalation space.
They had no business living there in the first place so that is totally fine.
And now it is less of a problem than ever before because CCP made low-class a very viable place to live once again. The small-corp isk farmers should just give up on c5 and come back where they belong, into a nice c2 with c4 static. Not going to reopen the whole can of worms again, but 104 pages prior disagree with that.
[u]_There is one EvE. Many people. Many lifestyles. WE are EvE _[/u]
|
King Fu Hostile
Imperial Collective Unsettled.
209
|
Posted - 2014.11.05 12:04:51 -
[2360] - Quote
Fluffi Flaffi wrote:King Fu Hostile wrote:"Lull" isn't true in subcap w-space :)
Also stats show that w-space kills last month were higher than before Hyperion.
Show the stats please. And comparing 2 month is not a trend and some left already before Hyperion. Anyway. Official statistics please. PS: If that would be the reality without any limitations we defenitely would have seen a blog here linked by fozzie about this ;) So if you refer to the link 2 Posts earlier. This is just ISK, not Kills. If you follow WH Action you know what maybe happened to ADHC in October and maybe as well the damage just by this one extraordinary Event, which had nothing to do with Hyperion? ;) Just saying.
https://forums.eveonline.com/default.aspx?g=posts&t=382952&find=unread
Yes, the data is a sampled, limited subset of "w-space", but I regard the entities here as a pretty good sample of the general w-space community, and if anything, it lacks a large number of active corps and alliances that aren't interested in forum metagames or being on this ego list.
CCP Fozzie wrote:[deaths in] Wormholes are static. Jumps in high, low, and wormholes appear to be stable. ... CCP Fozzi esaid they've been watching it and will continue to do so, but that numbers are pretty balanced in terms of who's leaving, who's arriving, and that kills are pretty stable. The big difference is just that the people leaving are noisier.
Our alliance's experience support these, wormhole space is active.
Now it's your turn to present your "official statistics" that would support your tinfoilery. |
|
Fluffi Flaffi
Royal Amarr Institute Amarr Empire
116
|
Posted - 2014.11.05 13:08:59 -
[2361] - Quote
I have never said wormhole is not active! It's much less active!
At the moment I saw more movements the last 2 weeks, but that has for sure in most cases something to do with Phoebe announcement, which for me is just a confession by Fozzie that Hyperion went not as expected!
King Fu Hostile wrote:Fluffi Flaffi wrote:King Fu Hostile wrote:"Lull" isn't true in subcap w-space :)
Also stats show that w-space kills last month were higher than before Hyperion.
Show the stats please. And comparing 2 month is not a trend and some left already before Hyperion. Anyway. Official statistics please. PS: If that would be the reality without any limitations we defenitely would have seen a blog here linked by fozzie about this ;) So if you refer to the link 2 Posts earlier. This is just ISK, not Kills. If you follow WH Action you know what maybe happened to ADHC in October and maybe as well the damage just by this one extraordinary Event, which had nothing to do with Hyperion? ;) Just saying. https://forums.eveonline.com/default.aspx?g=posts&t=382952&find=unread Yes, the data is a sampled, limited subset of "w-space", but I regard the entities here as a pretty good sample of the general w-space community, and if anything, it lacks a large number of active corps and alliances that aren't interested in forum metagames or being on this ego list.
Thanks. I take really just a short look on your sample and even there I see more my theory proven than yours.
I doubt you have checked the figures by yourself in Detail. Take a look what happened when Hyperion was announced and finally released. Take a look on the number of repoting Corps / alliances in October compared to the months in Q2!
Your sample is mainly reflecting Corps / alliances from higher class wormholes as far as I can judge about this and says therefore only little about lower classes. And I think it's common sense that especially higher class wormholes with bigger Corps / Alliances are not affected much by Hyperion, but especially lower class wormholes and small corps were ... that's why only CCP can give valid data or somebody is doing the work and summarise zkillboard.com Wormhole Kills for 2014 ... that may be a reliable overall wh-source
What I saw rougly from the kill summary list of your link: - W-Space Kills decreased when Hyperion was announced and finally released, with just one exception, October, where you can Count ADHC eviction as exceptional Event and then it is in line with the months before. - October 2014 has more counted Corps / Alliances than April, so a deeper breakdown on the Corps with kill history since April may even make the table look worse with regard to ovarall activity - K-Space Killvalue increased from the Moment Hyperion was announced, which is reflecting what you can read here often in the Forums as well, that some are seeking their PvP outside of W-Space due to lack of activity.
Your turn I guess. :)
King Fu Hostile wrote:CCP Fozzie wrote:[deaths in] Wormholes are static. Jumps in high, low, and wormholes appear to be stable. ... CCP Fozzi esaid they've been watching it and will continue to do so, but that numbers are pretty balanced in terms of who's leaving, who's arriving, and that kills are pretty stable. The big difference is just that the people leaving are noisier.
Where did Fozzie wrote that? It's just quoted above, this may have been said by Fozzie on summit or not (I have no official link to that), but he can say everything he wants as nobody from us can prove it or not. Did he showed official stats? |
King Fu Hostile
Imperial Collective Unsettled.
209
|
Posted - 2014.11.05 14:47:07 -
[2362] - Quote
Did you post some stats supporting your theory or did I just miss them in your post?
|
Fluffi Flaffi
Royal Amarr Institute Amarr Empire
116
|
Posted - 2014.11.05 15:08:37 -
[2363] - Quote
You missed my whole post maybe? |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
249
|
Posted - 2014.11.05 15:09:21 -
[2364] - Quote
Fluffi Flaffi wrote:King Fu Hostile wrote:CCP Fozzie wrote:[deaths in] Wormholes are static. Jumps in high, low, and wormholes appear to be stable. ... CCP Fozzi esaid they've been watching it and will continue to do so, but that numbers are pretty balanced in terms of who's leaving, who's arriving, and that kills are pretty stable. The big difference is just that the people leaving are noisier. Where did Fozzie wrote that? It's just quoted above, this may have been said by Fozzie on summit or not (I have no official link to that), but he can say everything he wants as nobody from us can prove it or not. Did he showed official stats?
That was in the SEPTEMBER (as in seriously outdated) CSM minutes. It's hilarious that someone's trying to use that to say "nothing changed". |
Serendipity Lost
Repo Industries Chelonaphobia
624
|
Posted - 2014.11.06 18:35:01 -
[2365] - Quote
corbex has also gone silent.... Hmmmmm.....
Has anyone ever seen cobex and fuzzie in the same place at the same time? I'd even accept pictoral evidence that they aren't the same person. |
Chicken Exroofer
Regional Assault and Recon
84
|
Posted - 2014.11.07 20:44:15 -
[2366] - Quote
Too little, too late. By years. Cumulative changes to wormholes over the last couple years, recent ones being the worst. No innovation, especially in gameplay.
Seen the latest Star Citizen demos? CCP makes enough money , and has God's own server. They could have been a contender.
Tower forcefield offline. Alts logged off in safe spots with cloaks. Stuff in a hisec station. Wonder if CCP ever does release wormhole occupancy rates, and counts logged off dormant accounts as residents? I'd say it's been fun, but I'd be lying.
Challenging, most definitely. For a while, that was enough.
In total, about 20 accounts that either have expired or will expire soon enough. Four of mine, the rest corpmates. We told you this is what would happen.
No you can't have my stuff.. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1341
|
Posted - 2014.11.08 21:45:29 -
[2367] - Quote
Chicken Exroofer wrote:Too little, too late. By years. Cumulative changes to wormholes over the last couple years, recent ones being the worst. No innovation, especially in gameplay.
Seen the latest Star Citizen demos? CCP makes enough money , and has God's own server. They could have been a contender.
Tower forcefield offline. Alts logged off in safe spots with cloaks. Stuff in a hisec station. Wonder if CCP ever does release wormhole occupancy rates, and counts logged off dormant accounts as residents? I'd say it's been fun, but I'd be lying.
Challenging, most definitely. For a while, that was enough.
In total, about 20 accounts that either have expired or will expire soon enough. Four of mine, the rest corpmates. We told you this is what would happen.
No you can't have my stuff..
There seems to be a great deal in the pipeline, we may simply have witnessed the "stick" part of the equation in Hyperion (and it was a big one) which will now be hopefully balanced by the carrot ( some of these changes are already arriving, and they are good).
Yes, when confronted by a large stick, people do not take it well. we had no Idea the carrot was to follow, and reacted accordingly.
There is something for CCP to learn here regarding their relationship with the players:-
If you remove hope, Please give the promise of hope to come, people are much more willing to travel on that journey with you then.
The best Journey is one where you travel hopefully, the destination is secondary.
[u]_There is one EvE. Many people. Many lifestyles. WE are EvE _[/u]
|
Mindo Junde
Bunnie Slayers Redrum Fleet
47
|
Posted - 2014.11.12 20:39:08 -
[2368] - Quote
Quote:There seems to be a great deal in the pipeline, we may simply have witnessed the "stick" part of the equation in Hyperion (and it was a big one) which will now be hopefully balanced by the carrot ( some of these changes are already arriving, and they are good).
Yes, when confronted by a large stick, people do not take it well. we had no Idea the carrot was to follow, and reacted accordingly.
There is something for CCP to learn here regarding their relationship with the players:-
If you remove hope, Please give the promise of hope to come, people are much more willing to travel on that journey with you then.
The best Journey is one where you travel hopefully, the destination is secondary.
Sorry to say but too many players are fed up with CCP's jam tomorrow routine, same old bullshit about AWESOME (tm) soon. It may be true this time but give how quiet its been in wh's of late i suspect that Hyperion was the proverbial last straw.
I remember a quote from not too long ago not sure it was Fozzie but it went something along lines of 'we won't mess with wormholes, thats one of the few areas in eve that works'
and I'm not too interested in SC, that still smells of scamware. Elite:Dangerous on the other hand is getting very promising and its looking very much like a direct competitor. |
AutumnWind1983
Future Corps Sleeper Social Club
118
|
Posted - 2014.11.21 23:56:17 -
[2369] - Quote
Jumping three caps deep into someone's home and fighting outnumbered was one of my absolute favorite things to do in eve pre-change. Fozzie killed that by dropping caps out of refitting range unless I bring a nestor per cap. In C5/C6 space this change has little benefit at the cost of some of the funnest fights in I've experienced in eve.
James Arget for CSM 8! http://csm.fcftw.org
|
Arya Regnar
Darwins Right Hand
633
|
Posted - 2014.12.13 13:08:45 -
[2370] - Quote
Still relevant.
EvE-Mail me if you need anything.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 81 :: one page |
First page | Previous page | Next page | Last page |