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HawkEyeZ
Mithril Inc Antigo Dominion
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Posted - 2006.07.16 00:12:00 -
[1]
Edited by: HawkEyeZ on 16/07/2006 00:12:21 Wrangler locked the topic i was reading about this but the easyest way to fix this i can see is to not let trail accounts send eve-mails and ban the ppl that use there own accounts to do this
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Baldour Ngarr
Artemis Rising
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Posted - 2006.07.16 00:31:00 -
[2]
That option has been considered before ... I don't know how far back the thread will be by now. The thread just created was locked chiefly for that reason .. it's been done to death, quite recently. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
CaptainButts
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Posted - 2006.07.16 00:42:00 -
[3]
Edited by: CaptainButts on 16/07/2006 00:42:23 How are people on trial accounts supposed to communicate with the new friends they'll probably make in the newb corps then? :(
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Arcadia1701
Gallente
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Posted - 2006.07.16 01:36:00 -
[4]
Originally by: CaptainButts Edited by: CaptainButts on 16/07/2006 00:42:23 How are people on trial accounts supposed to communicate with the new friends they'll probably make in the newb corps then? :(
* Start conversation*
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Kirex
Gallente
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Posted - 2006.07.16 02:09:00 -
[5]
Edited by: Kirex on 16/07/2006 02:10:14 trial accounts cant start conversations.
edit: or maybe that was changed or something, because I remember I used a trial account to talk to my CEO a few weeks ago... hmm
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R3dSh1ft
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2006.07.16 02:13:00 -
[6]
L3rn 2 ues CsPa ? ______________________________________
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Winged Mailer
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Posted - 2006.07.16 08:13:00 -
[7]
How about a simple eve-mail address to forward the offending spam to that GM's would deal with (sorry guys-but your petitioning system is about as user friendly as my ex-wife).
I run several accounts and get to read this spam more times than most.
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HippoKing
Caldari
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Posted - 2006.07.16 08:16:00 -
[8]
I've said it before, and I'll say it again. Clamp trial accounts at 2 evemails per hour. This won't hit legit players at all, but will make spam near impossible.
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Chaddy
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Posted - 2006.07.16 08:54:00 -
[9]
We could also force trial accounts to be in 0.0. Lots of free kills. Me like!
Originally by: HippoKing I've said it before, and I'll say it again. Clamp trial accounts at 2 evemails per hour. This won't hit legit players at all, but will make spam near impossible.
I think this is a good idea.
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Victor Kruger
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Posted - 2006.07.16 09:49:00 -
[10]
Are you required to enter a CC number when creating a trial account? I know of several MMOG's who have this as an added security measure.
Another option than limiting mail numbers would be to entirely place trial players on the test server.
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Mikkel Lybecker
Minmatar
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Posted - 2006.07.16 10:31:00 -
[11]
When this happens to me, the following is what the sender usually receives.
Quote: Dear Sender:
This message has been automatically identified as junk and filtered by SecurMailBot 1.643.57v. This is an automated response, there is no need to reply to this message.
If official corporate mail has been picked up by SecurMailBot in error, please email SecurMailBot logistic systems secretary Hana Brenecki with a copy of the original message plus this automated response and any relevant technical information.
SecurMailBot is a registered proprietary. All patents apply.
--
Mikkel Lybecker |
Sean Dillon
Caldari
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Posted - 2006.07.16 10:51:00 -
[12]
Originally by: HippoKing I've said it before, and I'll say it again. Clamp trial accounts at 2 evemails per hour. This won't hit legit players at all, but will make spam near impossible.
Very good idea.
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Niivvy
Caldari
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Posted - 2006.07.16 10:55:00 -
[13]
Quote: Another option than limiting mail numbers would be to entirely place trial players on the test server.
not a good idea the idea of a trial is to let u sample the game b4 u buy. putting them on the test server would not do this. also spammers will just bombard the test server players after all i bet the vast majority of customers are noobs who cant be arsed mining in the noob ship for hours.
the mail would simply read when u upgrade ure accound log in for cheep isk .... bla bla bla
also i believe the sellers will just creat an account and use that. Yea they will lose a little money if it gets banned but if they send out 10000 evemails b4 the ban the damage is already done. and people who wish to buy isk will log on to there site and buy.
[url="http://oldforums.eveonline.com/? |
Niivvy
Caldari
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Posted - 2006.07.16 10:57:00 -
[14]
also i think isk sellers are not the real problem.
the real problem are the farmers/macros who gather the isk for sale stop them and u have solved the problem for good.
why kill the sheep when u can kill the sheapard.
[url="http://oldforums.eveonline.com/? |
Victor Kruger
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Posted - 2006.07.16 12:49:00 -
[15]
Edited by: Victor Kruger on 16/07/2006 12:51:35
Originally by: Niivvy
Quote: not a good idea the idea of a trial is to let u sample the game b4 u buy. putting them on the test server would not do this.
Actually it does. The test server contains all functions of the game, but with greatly reduced player numbers. Also, the frequent server wipes/upgrades guarantee that no isk farming will happen by trial players.
It is not unusual to have restrictions on trial accounts. I.e. Wow limits trial players to level 20 and they can't use the mailbox or auction house services. EQ2 limits trial players to the beginner's island and they are unable to craft.
Trials allow you to verify if your system can run the game flawlessly, if you like the game mechanics, visuals, etc. The only big downside would be that trial players could not meet up with the community other than those playing on the test servers. But nothing keeps players from copying over to test if they have a buddy testing it (or they can simply buy a 30 day code and have him upgrade the account).
As for the spam on test servers, introduce the mail restrictions that were proposed earlier in this thread.
P.S.: you go the sheep and shepherd part wrong, the sheep are the farmers who work in a sweatshop, the isk seller (=shepherd) reaps in the big cash
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Hehulk
5punkorp Interstellar Starbase Syndicate
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Posted - 2006.07.16 13:10:00 -
[16]
Originally by: Niivvy also i think isk sellers are not the real problem.
the real problem are the farmers/macros who gather the isk for sale stop them and u have solved the problem for good.
why kill the sheep when u can kill the sheapard.
Because the sheep are buying their wool from the sheapard. Ban an isk seller, he'll shrug it off and come back, ban a buyer and they've lost months, possibly years of effort. That'd be a damn good deterant (and I think it's CCPs policy, but I could be wrong) ---------- Please choose one signature image, as per the forum rules. - Teblin |
Niivvy
Caldari
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Posted - 2006.07.16 13:58:00 -
[17]
Quote: Because the sheep are buying their wool from the sheapard. Ban an isk seller, he'll shrug it off and come back, ban a buyer and they've lost months, possibly years of effort. That'd be a damn good deterant (and I think it's CCPs policy, but I could be wrong)
yea real good deterant thats why its still rife in the game. I didnt mention banning buyers but there not the problem its the peole who sell it on ebay u can NEVER ban all the buyers simply because there is such a volume of them and they will keep popping up.
[url="http://oldforums.eveonline.com/? |
Niivvy
Caldari
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Posted - 2006.07.16 14:03:00 -
[18]
Quote: Actually it does. The test server contains all functions of the game, but with greatly reduced player numbers. Also, the frequent server wipes/upgrades guarantee that no isk farming will happen by trial players.
no it dosent what i mean that a trial on the test server wont give u a propper fel for the game all that would be there is hundreds of noobs all running around blind to the real eve.
when i was on my trial account i joined a mining corp i know
But during this i witnesses a big battle between our gaurds and some belt pirates all in bs. i was awe struck and no doubt was the single biggest thing that made me upgrade to a full account. ive never looked back and now its me in the bs fighting in belts.
this would have never taken place in a world full of ibis and velators and i prob wouldnr have carried on
[url="http://oldforums.eveonline.com/? |
Suze'Rain
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Posted - 2006.07.16 14:39:00 -
[19]
I'm definately in support of the idea of limiting trial account users to 2-3 evemails per hour.
it's a simple throttle limiting their numbers, but lets them send targetted mails to friends or would-be corpmates easily.
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Sergeant Spot
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Posted - 2006.07.16 16:58:00 -
[20]
Good idea on the "2 mails per hour" limit for trial accounts.
When I get the isk for cash spam, I petition them as "harrassment", and define the spam as "offensive Spam Mail"
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