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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Saisin
State War Academy Caldari State
112
|
Posted - 2014.08.11 20:57:00 -
[91] - Quote
The refit ability of the Nestor is an interesting addition, and a small step forward to its usefulness. Multiplying the drop is good...
I still strongly support making the Nestor a logistics black ops ship when CCP get to rebalance the black ops... "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |
colera deldios
196
|
Posted - 2014.08.11 21:03:00 -
[92] - Quote
Christopher Mabata wrote:colera deldios wrote:XvXTeacherVxV wrote:CCP Fozzie wrote:We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.
I get that this new ship bay is useful for refitting, but the space in the bay itself is pretty much worthless. I'd like to see this ship maintenance bay mean something more than "You can put a shuttle in it!" That's not giving players very interesting choices. What you put in this bay should matter, otherwise it's just flavor and a fitting service and this ship is already too much flavor and not enough function. Make this Ship Maintenance Bay capable of launching a fighter and then add the following Nestor-only fighter-type ships. - Explorer: Allows the Nestor to launch probes & scan without fitting a probe launcher and analyze without fitting an analyzer. - Logistics: Can be sent to repair any ship in fleet and the same system. - SOE Combat: The Gecko of fighters. Twice the bandwidth for twice the power, but squeezes into the SOE bay. Those are interesting choices. Otherwise your choice is: Leopard or regular shuttle? (And give it a damn jump drive already, it's crying out for one.) So basically spend extra dev hours to make it even more useless ? Only viable change for this ship is if it's to remain this science type ship than: * Change armour resistance bonus TO Shield resistance bonus * Remove Remote Repair Bonus ( no use for this ) * Remove Lazer Damage Bonus ( no use for this because in WH == Neutralizers ) * Add immunity to Energy Neutralizing * Add shield recharge rate by 5% per level
* Remove 2 Low slot and add 2 Mid slots * Remove 1 High slot Explanation: Safe for Rattlesnake what we have been missing is a ship that can do Passive Tank really well. If this ship is to retain the role of being a science ship than there is an open need for it. There is a need for a proper ship for raiding Worm Hole space solo this would mean that Nestor would be able to run any WH Relic/Data site solo which by the way is already doable with other ships but only for one type of sites and it's bit slow. Nestor could fulfil that role it can go into WH's solo Relic/Data sites while the price tag justifies the bonuses and it would make a good target one that most WH residents would plan an elaborate trap for. **IF NOT PVE THAN PVP** * Remove Relic/Data/Scanning Bonuses * Add ability to Bridge or be bridged * Remove Laser Bonus * Change SMA to Fleet Hangar This way it could serve as a Blops Logistic ship. Now my personal opinion is that Blops are for hot drops not brawls and thus should not need/have Logistic ships with them but if someone is willing to fork over 1.5-2b for just the hull then by all means give them a logistic blops ship. Immunity to nuets? On a laser ship? Way too OP
You missed the point where lasers are removed. ... Also why is it OP exactly ? Laser ships eat ton of capacitor where others not so much.. |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
286
|
Posted - 2014.08.11 21:08:00 -
[93] - Quote
Christopher Mabata wrote: yea but the issue is even at 1b its STILL cheaper to bring 3 guardians, and more effective since if that your only logi its getting primaried hard because of the price tag even 2-3 of them would be Dust and Cinders to a well orgnaized fleet, it lacks the tank or sensor strength plus if it kites like guardians you cant refit so there goes a big piece of your arguement. And the hole refit piece doesnt work so well if you dont have the cargo space to carry excessive amounts of guns. Once again the orca does better at that even if its slower because it has stupid cargo space for mods and such ( also still cheaper with similar tank)
A few things in response to this.
1. You are assuming that the fleet has the numbers to field 3 guardians to every nestor. 2. The Nestors can move with the DPS. For a traditional logi setup, you would probably only look at fielding a nestor if everyone else if flying pirate hulls as well. 3. It does have more sensor strength then a guardian, that being said, it is easier to jam 1 target vs 3. But this is also assuming the fleet has the people online to field 3 guardians for every nestor. 4. Even if the fleet has 1 extra set of overheatable modules in your cargohold, that still gives your fleet the ability to overheat for twice as long as the other fleet. Plus if this is fielded in highsec, it could even be a neutral nestor just for refitting, don't even use it as a logi. Lowering the average to make you look better since 2012. |
Christopher Mabata
Dominion Tenebrarum Reverberation Project
93
|
Posted - 2014.08.11 21:09:00 -
[94] - Quote
colera deldios wrote:Christopher Mabata wrote:colera deldios wrote:XvXTeacherVxV wrote:CCP Fozzie wrote:We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby.
I get that this new ship bay is useful for refitting, but the space in the bay itself is pretty much worthless. I'd like to see this ship maintenance bay mean something more than "You can put a shuttle in it!" That's not giving players very interesting choices. What you put in this bay should matter, otherwise it's just flavor and a fitting service and this ship is already too much flavor and not enough function. Make this Ship Maintenance Bay capable of launching a fighter and then add the following Nestor-only fighter-type ships. - Explorer: Allows the Nestor to launch probes & scan without fitting a probe launcher and analyze without fitting an analyzer. - Logistics: Can be sent to repair any ship in fleet and the same system. - SOE Combat: The Gecko of fighters. Twice the bandwidth for twice the power, but squeezes into the SOE bay. Those are interesting choices. Otherwise your choice is: Leopard or regular shuttle? (And give it a damn jump drive already, it's crying out for one.) So basically spend extra dev hours to make it even more useless ? Only viable change for this ship is if it's to remain this science type ship than: * Change armour resistance bonus TO Shield resistance bonus * Remove Remote Repair Bonus ( no use for this ) * Remove Lazer Damage Bonus ( no use for this because in WH == Neutralizers ) * Add immunity to Energy Neutralizing * Add shield recharge rate by 5% per level
* Remove 2 Low slot and add 2 Mid slots * Remove 1 High slot Explanation: Safe for Rattlesnake what we have been missing is a ship that can do Passive Tank really well. If this ship is to retain the role of being a science ship than there is an open need for it. There is a need for a proper ship for raiding Worm Hole space solo this would mean that Nestor would be able to run any WH Relic/Data site solo which by the way is already doable with other ships but only for one type of sites and it's bit slow. Nestor could fulfil that role it can go into WH's solo Relic/Data sites while the price tag justifies the bonuses and it would make a good target one that most WH residents would plan an elaborate trap for. **IF NOT PVE THAN PVP** * Remove Relic/Data/Scanning Bonuses * Add ability to Bridge or be bridged * Remove Laser Bonus * Change SMA to Fleet Hangar This way it could serve as a Blops Logistic ship. Now my personal opinion is that Blops are for hot drops not brawls and thus should not need/have Logistic ships with them but if someone is willing to fork over 1.5-2b for just the hull then by all means give them a logistic blops ship. Immunity to nuets? On a laser ship? Way too OP You missed the point where lasers are removed. ... Also why is it OP exactly ? Laser ships eat ton of capacitor where others not so much..
Anything that is immune to nuets is OP, the point of nuets is they drain capacitor, this hits logis that cant cap chain hard, which in this build IS the nestor, if you give it immunity to nuets you have a cap stable high DPS logi that cant be nueted out to stop its reps like other logi can. plus with the refit being within a very restricted range this thing is going to be in brawling range of hostile ships, 90% of PVP ships use some form of nuet or vampire if they have utility highs.
Not even supers are immune to Nuets, the fact is nothing is there is no reason to give it nuet immunity in its current build as such
Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |
Harvey James
The Sengoku Legacy
877
|
Posted - 2014.08.11 21:10:00 -
[95] - Quote
Arthur Aihaken wrote:Harvey James wrote:not if it doesn't meet its end goal The Nestor is still CCP Rises's "spruce goose". This is, what - the third revision/attempt to make the Nestor relevant again?
this will make it cheaper .. but i imagine it will do nothing for its popularity and usage .. but there isn't much else they can do with it realistically speaking ...
CCP also know this Ishtar nerf is ineffective he says just as much in the OP of the HAC thread .. but i guess they must be seen too do something .. its a stop gap nothing more and an ineffective one at that ... if they actually believe what they have said then are deluding themselves... i have proposed the easiest and most time efficient way too at least provide time for a more long term solution ...
Ishtar 10% bonus too light and medium drone damage and HP 7.5% bonus too heavy damage and HP, tracking and drone velocity 5% too sentry drone damage, tracking and optimal range 5km drone operation control range
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
CorryBasler
Habitual Euthanasia Pandemic Legion
83
|
Posted - 2014.08.11 21:11:00 -
[96] - Quote
+1 for billion isk instant mobile depots! No longer shall we wait for the mobile depot to anchor when flying supercaps, just toss out a nestor! |
Christopher Mabata
Dominion Tenebrarum Reverberation Project
93
|
Posted - 2014.08.11 21:14:00 -
[97] - Quote
Hopelesshobo wrote:Christopher Mabata wrote: yea but the issue is even at 1b its STILL cheaper to bring 3 guardians, and more effective since if that your only logi its getting primaried hard because of the price tag even 2-3 of them would be Dust and Cinders to a well orgnaized fleet, it lacks the tank or sensor strength plus if it kites like guardians you cant refit so there goes a big piece of your arguement. And the hole refit piece doesnt work so well if you dont have the cargo space to carry excessive amounts of guns. Once again the orca does better at that even if its slower because it has stupid cargo space for mods and such ( also still cheaper with similar tank)
A few things in response to this. 1. You are assuming that the fleet has the numbers to field 3 guardians to every nestor. 2. The Nestors can move with the DPS. For a traditional logi setup, you would probably only look at fielding a nestor if everyone else if flying pirate hulls as well. 3. It does have more sensor strength then a guardian, that being said, it is easier to jam 1 target vs 3. But this is also assuming the fleet has the people online to field 3 guardians for every nestor. 4. Even if the fleet has 1 extra set of overheatable modules in your cargohold, that still gives your fleet the ability to overheat for twice as long as the other fleet. Plus if this is fielded in highsec, it could even be a neutral nestor just for refitting, don't even use it as a logi.
If your roaming battleships you should have the numbers to field 3 guardians If everyone is flying pirate hulls you should have better logi than this thing to protect that investment It is a lot easier to jam one than 3 yes, so why not go with 3 in case they have falcons? Plus like i said guardians can give you cap too in case your being nueted out by something. If your refitting your in brawling range, logi in brawling range have a bad track record since they get scrammed and webbed and are easier to primary since odds are your going to be in optimal, the nestor isnt fast enough to kite AND maintain reasonable tank so that doctrine wont work here either.
Honestly sure the refit is nice, but its still way more effective to just use guardians, if you dont have the numbers just downgrade and use HAC's or switch to oneiros those dont need cap buddys Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |
Dimitryy
NerdHerd The Explicit Alliance
90
|
Posted - 2014.08.11 21:30:00 -
[98] - Quote
CCP Fozzie wrote:And finally, we are reducing the Nestor's signature radius a bit from the current 465m to 420m.
http://www.youtube.com/watch?v=CT17-_T3FNA |
Hopelesshobo
Red Dwarf Mining Corporation space weaponry and trade
286
|
Posted - 2014.08.11 21:35:00 -
[99] - Quote
Christopher Mabata wrote:
If your roaming battleships you should have the numbers to field 3 guardians If everyone is flying pirate hulls you should have better logi than this thing to protect that investment It is a lot easier to jam one than 3 yes, so why not go with 3 in case they have falcons? Plus like i said guardians can give you cap too in case your being nueted out by something. If your refitting your in brawling range, logi in brawling range have a bad track record since they get scrammed and webbed and are easier to primary since odds are your going to be in optimal, the nestor isnt fast enough to kite AND maintain reasonable tank so that doctrine wont work here either.
Honestly sure the refit is nice, but its still way more effective to just use guardians, if you dont have the numbers just downgrade and use HAC's or switch to oneiros those dont need cap buddys
Keep in mind, that if you field 3 nestors, its like fielding 9 guardians. When you start comparing them at this pace, this is why the small gangs could want to gravitate towards a nestor. Also needing to stay at range and sig tank isn't something that a Nestor needs to do because it's a battleship and not a cruiser.
Granted the guardian has the bonuses to cap xfer, which would mean the oneiros and the scimitar are useless logi as well then since they can't cap either. Lowering the average to make you look better since 2012. |
Rayzilla Zaraki
Tandokuno
256
|
Posted - 2014.08.11 21:38:00 -
[100] - Quote
At least these changes are steps in the right direction.
What I'd like to see is for the Nestor to become sort of an "Exploration Orca".
Drop the hacking/relic bonuses since they're useless on a ship so slow. Instead, increase the scan probe bonus.
Increase the SMA to make it big enough for an Astero or Statios (I'd love to see room for both!). Give a small fleet hangar.
Beef up the remote repair range. Maybe to 500% which still won't compete with dedicated logistics ships.
I can easily see dropping the laser bonus and giving a bonus other than the Amarr resistance bonus to keep it balanced.
Instead of the 10%/level bonus to drop hit points and damage give it a bonus to range.
Give it the damn covops cloak its mission demands. It was obviosly designed by the Sisters to operate with the Stration and Astero, so it should have this capability. Give it a long lock time after cloaking or something.
My reasoning is that I see the Nestor as a stand-off sort of command and support ship. In a group, its the designated system scanner used to determine targets for the smaller ships then jump with them to lend support while they hack and or fight. For the solo player, use it to jump around the backwaters of New Eden, in low sec, if it scans down something I teresting, the player can dock and switch to the Stratios or Astero its carrying.
Now, what would be cool is if the solo player could lock it and cloak it so it doesn't get jacked. Don't they have keys anymore in the future?
Gate campers are just Carebears with anger issues. |
|
Saisin
State War Academy Caldari State
112
|
Posted - 2014.08.11 21:41:00 -
[101] - Quote
Harvey James wrote:Saisin wrote:Harvey James wrote:interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please Being conservative with changes is exactly the way to go with their new release patterns.. not if it doesn't meet its end goal
What end goal? Your end goal of wanting to use it?
The end goal is to see the statistical usage of this specific ship rise to a level CCP deems acceptable. Doing small changes and watching what happens will tell if the end goal is achieved. If not, then more tweaks until this end goal is met and the ship finds its niche...
It will not be told by you nor me... "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |
Scout Vyvorant
University of Caille Gallente Federation
11
|
Posted - 2014.08.11 21:41:00 -
[102] - Quote
The real rebalance you need to do to the nestor is her pricetag.
I think now the price is around 1.3 bil, and for 1.3bil you can get a lot better than the nestor for any of its uses. But let's say you boost enough the drop rate of those chips, and the nestor gets around 800-700mil, then imo it's going to be totally worth, and having a ship that's a jack of all trade (but master of none) is going to be a thing. |
Christopher Mabata
Dominion Tenebrarum Reverberation Project
93
|
Posted - 2014.08.11 21:50:00 -
[103] - Quote
Scout Vyvorant wrote:The real rebalance you need to do to the nestor is her pricetag.
I think now the price is around 1.3 bil, and for 1.3bil you can get a lot better than the nestor for any of its uses. But let's say you boost enough the drop rate of those chips, and the nestor gets around 800-700mil, then imo it's going to be totally worth, and having a ship that's a jack of all trade (but master of none) is going to be a thing.
i've done quite a bit of market speculations in my time with eve, i doubt youll see it drop that low, maybe it will even out at 1b but i still think given its state you wont see much more use
Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |
Harvey James
The Sengoku Legacy
877
|
Posted - 2014.08.11 21:57:00 -
[104] - Quote
Saisin wrote:Harvey James wrote:Saisin wrote:Harvey James wrote:interesting adding some genuine uniqueness .. what it also tells us is that Rise is far too conservative with changes .. since every change he does needs further changes later on down the line ... please give him a kick up the arse for us please Being conservative with changes is exactly the way to go with their new release patterns.. not if it doesn't meet its end goal What end goal? Your end goal of wanting to use it? The end goal is to see the statistical usage of this specific ship rise to a level CCP deems acceptable. Doing small changes and watching what happens will tell if the end goal is achieved. If not, then more tweaks until this end goal is met and the ship finds its niche... It will not be told by you nor me...
you don't have too take my word for it .. just read the HAC thread .... ishtars will still be used exactly as they are in the same way in the same numbers ... so tell me how does that meet the end goal here?? people would like to use other ships .. but when ishtars are so OP why would you?? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Emma Irvam
Hedion University Amarr Empire
0
|
Posted - 2014.08.11 22:10:00 -
[105] - Quote
Last week I was experimenting with nestor fits for incursion logistics. On paper it does outperform an oneiros, with more rep power and cap stability, but it's 5x as expensive, and the lock time is worse. The buffer is not that great for a battleship once you have a few relays in the low slots. So for all that money what are you really gaining? Not much.
The same story is repeated in every other use case I've tried. It just doesn't do anything very well. It has no defining role.
That said, reducing the cost will make it more attractive. That's a good change.
|
Sheeana Harb
Bene Gesserit ChapterHouse Sanctuary Pact
32
|
Posted - 2014.08.11 22:15:00 -
[106] - Quote
I honestly appreciate the effort that's being put in to make Nestor worthwhile battleship, but I'm still of the opinion (and have been since the ship was introduced on Sisi) that a jump drive would make Nestor A LOT more unique and desirable. Even if the jump drive was at the expense of most of its current bonuses. |
Momiji Sakora
Omni Galactic
23
|
Posted - 2014.08.11 22:19:00 -
[107] - Quote
I for one am really happy about these changes, they really reflect the background of the ship, it makes sense to have a Maint Bay and fleet refitting services. I would also personally like to see an increase to the internal cargo space, as it isn't that much bigger than a Stratios, I'd love to use my Nestor for it's role as a support ship to a fleet of exploring Stratios and Asteros. |
Rena Monachica
Capital Hot Rods
1
|
Posted - 2014.08.11 22:25:00 -
[108] - Quote
How much more stuff do you want to cram into this thing?
It already has bonuses for guns, drones, tank, logi and exploration. And now another feature. It-¦s a mess |
Dentric Crendraven
DarkMatter-Industries Upholders
5
|
Posted - 2014.08.11 22:29:00 -
[109] - Quote
Amazing Changes.
Also, if you add Covert Jump Drive (Can jump to Covert Cynos) then this might just become my favorite battleship.
Note: no covops cloak and no bridging and no faster when cloaked non sense. I don't mind it having the jump capability but it should be a little different and not just a straight copy of a Black Ops. If it does not require Battleship 5's then it should not be as good as a Black Ops. |
Arthur Aihaken
Halas Hooligans
3757
|
Posted - 2014.08.11 22:29:00 -
[110] - Quote
Rena Monachica wrote:How much more stuff do you want to cram into this thing? It-¦s a mess Of this, we're in total agreement. It's a Gong ShowGǪ Strip the RR capability and give it a Covert Ops cloak. I am currently away, traveling through time and will be returning last week. |
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Haiyai Higashi
Feasible Deniability
1
|
Posted - 2014.08.11 22:31:00 -
[111] - Quote
Im looking forward to finally getting chance to try out the nestor. However something i noticed as a trend is most people want it to lose the exploration bonuses in exchange for something else. But it seems to me like it might be interesting to go the other way and expand upon its exploration side over its raw combat ability. Perhaps bumping its virus bonuses up and increasing the range of its analyzers could lead to an interesting set up (hacking the cans as you approach and then just grabbing the loot as you hit the can.) And personally i think giving it a bonus to the scan res penalty of a normal cloak could have some merit as an in between of getting covert cloaking and not. Granted my point of view is as an explorer who really wants to go beyond just using stratios, t3, and covert frigates. Make the Nestor a true exploration battleship |
Medalyn Isis
Tribal Liberation Force Minmatar Republic
300
|
Posted - 2014.08.11 22:36:00 -
[112] - Quote
CCP Fozzie wrote: Secondly, we are adding a new function to the Nestor that fits well with its role as a group support vessel. We are giving the Nestor a 5000m3 Ship Maintenance Bay that will allow friendly ships to refit when they are nearby. As always, we welcome your feedback in this thread.
Thanks -Fozzie
Perfect change there Fozzie. That came out of the blue. But that is a very nice change which will make the ship unique and would be very valuable in fleet engagements.
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Medalyn Isis
Tribal Liberation Force Minmatar Republic
300
|
Posted - 2014.08.11 22:39:00 -
[113] - Quote
Kaarous Aldurald wrote:To be honest, I still can't think of a reason to use one. In almost any situation barring highsec, you could just use a carrier instead. And in highsec, you can use the far more common Orca instead.
If it cost 350mil then I could maybe see using it, but I really doubt you are going to buff the drop rate *that* drastically. Comparing a battleship to an Orca and a carrier, I think the differences are quite obvious. I expect to see this used a lot in wormholes where carriers cannot be used to easily roam about. Think of it as a mini carrier. |
Alundil
Isogen 5
639
|
Posted - 2014.08.11 22:41:00 -
[114] - Quote
Alekseyev Karrde wrote:Give it the ability to be black ops bridged so at least that not-as-good-as-logi rep bonus might have some use If the idea is to blops bridge a bil+ logistics platform why not just bridge a Sin instead?
Zoneras wrote:This SMA a huge step in making something VERY VERY VERY useful in a niche role in wormholes. This may in fact be solving the issue with capitals being spit out in random directions after jumping and unable to refit off of one another. I wonder if that was your intention? I'm still not satisfied with having to throw another expensive ship at the problem just because the enemy is unwilling to jump through a wormhole. I'm not sure how this resolves the issue of capitals being spit out in multiple directions on jump. They are, fitted, almost as expensive as a carrier and nowhere near as useful/survivable in combat. They're also too light (and expensive) to be legitimately used as a hole rolling bs hull. There are other cheaper, heavier (read: effective) battleships for the job. In fact Blops BS hulls make for decent hole rollers (as do the pirate BS hulls) for those looking to use expensive combat BS hulls to mass holes.
Arthur Aihaken wrote:Harvey James wrote:not if it doesn't meet its end goal The Nestor is still CCP Rises's "spruce goose". This is, what - the third revision/attempt to make the Nestor relevant again? ...again?
I'm right behind you |
Obsidian Hawk
RONA Corporation RONA Directorate
904
|
Posted - 2014.08.11 22:55:00 -
[115] - Quote
How about a cloaked velocity bonus so we can use t2 cloaks without going super slow. |
XvXTeacherVxV
Dayman Industries
100
|
Posted - 2014.08.11 23:10:00 -
[116] - Quote
Obsidian Hawk wrote:How about a cloaked velocity bonus so we can use t2 cloaks without going super slow.
This has been suggested and rejected by CCP because the Nestor is not allowed to travel anywhere. Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE |
Red Teufel
Phobia.
386
|
Posted - 2014.08.11 23:15:00 -
[117] - Quote
hoping with max implants and such you can squeeze it through the frig size only WHs. lololol that would be funny. |
Jon Joringer
Bushido.
137
|
Posted - 2014.08.11 23:29:00 -
[118] - Quote
Really think the ship could do with dropping the exploration roles. They're just not practical. Nobody is going to go exploring in a Nestor no matter how much the price comes down because it's a battleship. The fitting bay is pretty cool, and goes well with the idea that the Nestor is a support ship, so ramp up its RR capabilities, tank, etc.. Make it excel at being a support ship. |
Momiji Sakora
Omni Galactic
23
|
Posted - 2014.08.11 23:36:00 -
[119] - Quote
Jon Joringer wrote:Really think the ship could do with dropping the exploration roles. They're just not practical. Nobody is going to go exploring in a Nestor no matter how much the price comes down because it's a battleship. The fitting bay is pretty cool, and goes well with the idea that the Nestor is a support ship, so ramp up its RR capabilities, tank, etc.. Make it excel at being a support ship. Whilst not good at the job, and as someone stubborn like me, I explore with my Nestor. |
Mike Voidstar
Voidstar Free Flight Foundation
707
|
Posted - 2014.08.11 23:49:00 -
[120] - Quote
The exploration bonuses were extra. If they did take them they would not replace them with anything else.
The ship continues to grow on me. I have often wanted a battleship to be the backbone of a fleet, and most are just more dps with little fleet support ability. For the PvE I do the fitting service isn't that useful, but I like all kinds of neat stuff. This qualifies. |
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