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Laendra
Wildly Inappropriate Goonswarm Federation
54
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Posted - 2014.08.14 03:17:00 -
[1] - Quote
After having used the interface a few hundred times now, I think I would like to see some changes.
1) Wallet Selection - Default to Corp Wallet that you currently have selected for Corp Jobs (i.e. from a corp hangar), but allow us to select a different Corp Wallet, that we have access to, from the dropdown menu 2) For Blueprints that you "View In Industry", instead of "Use Blueprint", allow us to do what-if scenarios with ME/TE, much like we can with selecting various teams. (if we can already do this somehow, please enlighten me). 3) Max Runs button for Job Runs, to allow us to set the maximum number of runs that we have the input materials for...alternately, instead of just showing us the Maximum Runs, based on time, show us the amount of runs we can build with the materials we have onhand...(e.g. Max Runs for a ship is 212, based on time, but we only have materials for 10, it would show "10 / 212". If we had enough to build 500, it could show "500 / 212" 4) Sort materials by Name, or by Type then Name, or something other than seemingly the random way they do now...I used to think it was TypeID, but I've seen Zydrine show as the first mineral for a battleship.... |
Somatic Neuron
Masterwork Productions Inc
49
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Posted - 2014.08.14 23:55:00 -
[2] - Quote
Yes, please +1 |
mufasa73
Super Luminous Goonswarm Federation
1
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Posted - 2014.08.15 11:37:00 -
[3] - Quote
Not really an Industry UI, per se, change, but the Compression array needs to have its control range removed, or rather, set to the range of the shields. 3000 meters sucks |
Laendra
Wildly Inappropriate Goonswarm Federation
60
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Posted - 2014.08.16 02:19:00 -
[4] - Quote
mufasa73 wrote:Not really an Industry UI, per se, change, but the Compression array needs to have its control range removed, or rather, set to the range of the shields. 3000 meters sucks
I couldn't have said it better myself. |
Sobaan Tali
Caldari Quick Reaction Force
337
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Posted - 2014.08.16 06:15:00 -
[5] - Quote
mufasa73 wrote:Not really an Industry UI, per se, change, but the Compression array needs to have its control range removed, or rather, set to the range of the shields. 3000 meters sucks
Agreed. Definitely would support a range increase. |
Sobaan Tali
Caldari Quick Reaction Force
341
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Posted - 2014.08.17 18:31:00 -
[6] - Quote
Hell, I'd go for a range increase on most of the internal POS structures. Having to slow boat an Orca to an SMA if you get bad luck with where a warp-to drops you off is utter balls sometimes.
I swear, they are slowly pulling back on the accuracy of warp-to on purpose, maybe just to see if anyone notices. Warp-to has been getting less accurate it seems for the last year or so. You can't even land close enough sometimes on stations (sometimes to far for gate jump even) without winding up nearly 2000 meters away, which is fine for a small ship, but when that happens in a freighter on Jita 4-4, it kinda' sucks. |
Elena Thiesant
Sun Micro Systems
1410
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Posted - 2014.08.17 21:14:00 -
[7] - Quote
6) Allow a default Corp Hanger to be set for input and output. The number of times I've accidentally outputted a job into hanger 1 since Crius... |
Laendra
Wildly Inappropriate Goonswarm Federation
63
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Posted - 2014.08.18 04:12:00 -
[8] - Quote
Elena Thiesant wrote:6) Allow a default Corp Hanger to be set for input and output. The number of times I've accidentally outputted a job into hanger 1 since Crius...
Amen |
Laendra
Wildly Inappropriate Goonswarm Federation
67
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Posted - 2014.08.25 11:32:00 -
[9] - Quote
Another change I would like to see be made. If you have a blueprint, in a facility for which only 1 thing can be done with that blueprint (e.g. T1 BPC in a Design Lab), default the select action to that action. Surely the computers at the facilities can handle such a request. |
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