Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Anavina
|
Posted - 2006.07.21 22:50:00 -
[1]
Or was it only implimnted as a "Need" Type of activity ingame for POS's and now capital ships and so forth.
because it seems that it has such a low low profitibility even for the ice that yields 100 Stront per block or the Dark glitter with 1000 ozone per block has very small income potential compaired to any highend ore.
Thoughts?
|
PredatorPT
Celestial Horizon Corp. Ascendant Frontier
|
Posted - 2006.07.21 22:55:00 -
[2]
I'd say ice is the most profitable thing to mine if you keep in 1.0-0.9 systems. (well, maybe not anymore as the ice belts have been disappearing) If you have access to 0.5 or lower systems, ice mining is not the best option for profit as you'll always find there are ores that yield better profit/hour.
|
elorran
Minmatar
|
Posted - 2006.07.21 22:57:00 -
[3]
Ice won't come into high price ranges for quite some time if ever, simply because of the nature if its use. Also, presently there are more than enough people who are easily willing to mine this stuff and provide fuel on the empire markets. Until the number of miners reduces or the need for ice out weighs the ability to provide it then the price is unlikely to rise beyond what it is now (within reason). - - Infinite Style Incorporated - Chorus of Dawn
|
babyblue
|
Posted - 2006.07.21 22:58:00 -
[4]
Thoughts-wise, it becomes more profitable the more people are using cap ships. People who own POS's tend to mine their own, so no sale potential there, unless the owner has say, a Caldari tower in Amarr space. In terms of ISK, no, it's never going to be a Crokite. But it's very easy to obtain - your ice miner cycle time means you can effectively AFK - perfect for a macro or sweatshop earner. You are up against some pretty stiff competition if you want to make a living from it.
|
Serkis
Caldari
|
Posted - 2006.07.21 23:07:00 -
[5]
Ice is way too easy too obtain, IMO all ice belts should be removed from 1,0 an 0,9 systems!
|
Emily Spankratchet
Minmatar
|
Posted - 2006.07.21 23:09:00 -
[6]
If mining ice is less profitable than mining other ores in the system, then you have to ask yourself why people are mining it. Off the top of my head, they might be
1) Stupid.
2) Mining for their POS (although, perhaps, in this case they ought to mine ore and sell it to buy ice).
3) AFK/Semi-AFK. Long cycle times on ice miners make it easy not to pay much attention to mining it in high-sec.
4) Lazy. Ice just sits there and never goes away (well, until recently). No more worrying about whether your belt has been stripped of scordite by other miners.
5) Macrominers/ISK farmers. See point 3.
From a naive economic standpoint, I would expect people to stop mining ice until the demand for it brings the price up to a level where it's competitive with other ores. Clearly I'm wrong.
|
babyblue
|
Posted - 2006.07.21 23:17:00 -
[7]
Originally by: Emily Spankratchet If mining ice is less profitable than mining other ores in the system, then you have to ask yourself why people are mining it. Off the top of my head, they might be
3) AFK/Semi-AFK. Long cycle times on ice miners make it easy not to pay much attention to mining it in high-sec.
This is the main thing. I can sit in 0.9 in a Mackinaw earning - while semi-afk. Not earning a lot, but earning. I can't do that with any other occupation in Eve, unless I'm trading with my freighter across empire and, well, I do that with my other char .
|
Maya Rkell
Corsets and Carebears
|
Posted - 2006.07.21 23:21:00 -
[8]
Emily Spankratchet,
6) Have an alliance contract, getting a premium for their ice in return for steady, fixed-quantity supplies of ice products supplied to a specified location.
|
Baldour Ngarr
Artemis Rising
|
Posted - 2006.07.21 23:25:00 -
[9]
Originally by: Maya Rkell Emily Spankratchet,
6) Have an alliance contract, getting a premium for their ice in return for steady, fixed-quantity supplies of ice products supplied to a specified location.
If you have an alliance contract which earns you a profit, then your ice mining is not unprofitable, so how would this be a reason to mine something unprofitable? ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
Siigari Kitawa
Gallente
|
Posted - 2006.07.21 23:26:00 -
[10]
Originally by: Maya Rkell Emily Spankratchet,
6) Have an alliance contract, getting a premium for their ice in return for steady, fixed-quantity supplies of ice products supplied to a specified location.
Interceptor ftw!
|
|
Siigari Kitawa
Gallente
|
Posted - 2006.07.21 23:29:00 -
[11]
On a more serious note, if there was more soda in the game, I believe the demand for ice would go up, and that would be profitable for everyone.
|
Frezik
Celtic Anarchy
|
Posted - 2006.07.22 00:29:00 -
[12]
A major problem is that an increase in t2 profit margins does not trickle down the t2 supply chains.
The number of HACs that can be produced is fixed by the number of active BPOs and the time it takes to build them. However, the demand for t2 items is proportional to the number of players with the skills to use them. Since Eve has had steady growth since its release and has a playerbase which tends to stick around instead of leave for another game (an oddity in MMOs), the number of skilled players has been constantly increasing. Therefore, we get a situation where the supply is fixed, but demand spirals upwards uncontrolably.
Ice is lowest part of the t2 production chain (remember: Ice -> POS Fuel -> Moon Mineral -> Simple Reaction -> Complex Reaction -> t2 item). Since the number of t2 items produced is fixed, demand for complex reactions never rises once the BPOs are being used to capacity. Without an increase in demand for complex reactions, the rest of the chain won't rise, either.
The problem with the overall t2 system isn't that the bpo owners are getting ultra-rich. It's that the rest of the chain isn't getting ultra-rich along with them. ---- "Well in this case, he's being flamed, and rightly so, for whinning about a game mechanic that doesn't actually exist." -Lorth |
Ronald shootsen
|
Posted - 2006.07.22 02:14:00 -
[13]
More Capital ships.. especially carriers will increase demand for ice.. I use the equivalent of 50-100 mill ISK pr. month on isotopes. It adds up :)
|
Nikolai Nuvolari
Caldari
|
Posted - 2006.07.22 04:18:00 -
[14]
I think ice is going to get a LOT more profitable as it disappears from highsec, although it's obviously going to be more difficult to mine.
Originally by: Siigari Kitawa On a more serious note, if there was more soda in the game, I believe the demand for ice would go up, and that would be profitable for everyone.
Drink Starsi: It Tastes Like Revenge!(tm) ------------------ Originally by: kieron Buy ISK for RL cash here!
Mebrithiel Ju'wien > Nik's bio 4tw btw Graelyn > Nikolai for Dev 108!
|
Bohoba
Caldari
|
Posted - 2006.07.22 06:05:00 -
[15]
as long as Ice miners will sell the ICE they mine for less and less it will decrease in value
lets get it back up to 100K a unit like it should be hehe
Get Into the Game it makes it fun for all |
Sovy Kurosei
Amarr
|
Posted - 2006.07.22 06:24:00 -
[16]
I think all the ice belts should be removed to low security space. Plus some ores could be shifted into low sec too. Actually make low sec worthwhile to go in instead of being the occasional passthrough to 0.0 space for most people/corps. ___________________
|
Bohoba
Caldari
|
Posted - 2006.07.22 06:55:00 -
[17]
Originally by: Sovy Kurosei I think all the ice belts should be removed to low security space. Plus some ores could be shifted into low sec too. Actually make low sec worthwhile to go in instead of being the occasional passthrough to 0.0 space for most people/corps.
Prob here is I am seeing less and less ore in 0.0 getting thin out here..
Get Into the Game it makes it fun for all |
Ruffio Sepico
Minmatar
|
Posted - 2006.07.22 07:00:00 -
[18]
Originally by: Sovy Kurosei I think all the ice belts should be removed to low security space. Plus some ores could be shifted into low sec too. Actually make low sec worthwhile to go in instead of being the occasional passthrough to 0.0 space for most people/corps.
Home: http://www.hidden-agenda.co.uk
|
skilzrulz
|
Posted - 2006.07.22 07:06:00 -
[19]
No, it was intended for macrominers.
|
Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
|
Posted - 2006.07.22 07:54:00 -
[20]
Originally by: Siigari Kitawa On a more serious note, if there was more soda in the game, I believe the demand for ice would go up, and that would be profitable for everyone.
You must mean pop, a favlored carbonated beverage.
I don't think there'd be a large demand for ice to mix with soda, which is just carbonated water, and tastes horrible.
|
|
Sirilonwe
Caldari
|
Posted - 2006.07.22 08:24:00 -
[21]
Ice belts are diseappearing? Since when? I didn't know this... ____________________________________ Free ISP users, read this if you have connections problems [b]I'm on Eris side! |
Jojin
Gallente
|
Posted - 2006.07.22 09:57:00 -
[22]
Originally by: Sirilonwe Ice belts are diseappearing? Since when? I didn't know this...
I may be incorrect, but I believe they stop the ICE regrowth in 5 systems which were high traffic systems.
|
Sensor Error
0utbreak
|
Posted - 2006.07.22 09:58:00 -
[23]
Ice, by design, is far more profitable in empire than in low sec and 0.0. This was done in Exodus to try and make the 0.0 alliances more... dependant and willing to trade/ open boarders to people from Empire.
RABBLE RABBLE RABBLE!!!
------------------------------------------ Dev Responses to common questions |
zyphentits
Sector 7
|
Posted - 2006.07.22 11:30:00 -
[24]
I just mine ICE for my Rum and Coke. The rest of the time I lose ships in a drunken rampage. ---------------------------------------------
|
Maya Rkell
Corsets and Carebears
|
Posted - 2006.07.22 12:05:00 -
[25]
Originally by: Sovy Kurosei I think all the ice belts should be removed to low security space. Plus some ores could be shifted into low sec too. Actually make low sec worthwhile to go in instead of being the occasional passthrough to 0.0 space for most people/corps.
*watches 80% of the POS in the game, and all those operated by smaller operations, get taken down, as the legitimate ice mining corps close*
Uh-huh. It's LOW margin. If it's not at ALL profitable (lowsec losses), then ONLY the big alliances with icebelts in their own terratory can afford POS.
Frezik, Eve is an economic freezone. If you want to try and charge more up the supply chain, do it. I think you'll find that you'll not sell very well without agreement with a large number of other POS operators. And then the T2 produces will call it price fixing, slam you for it and raise THEIR prices. It's a nice trick, I agree.
If you think you can do something, by all means try though.
Baldour Ngarr, the question was "if it is LESS profitable". And an alliance contract can make it MORE profitable. S'all.
|
Frezik
Celtic Anarchy
|
Posted - 2006.07.22 14:38:00 -
[26]
Originally by: Maya Rkell Frezik, Eve is an economic freezone. If you want to try and charge more up the supply chain, do it. I think you'll find that you'll not sell very well without agreement with a large number of other POS operators. And then the T2 produces will call it price fixing, slam you for it and raise THEIR prices. It's a nice trick, I agree.
I wasn't suggesting setting up a cartel to fix prices in the t2 supply chain. Rather, making the t2 production output adjust better to the size of the playerbase would lower the price of t2 items and increase the profits for the rest of the supply chain. ---- "Well in this case, he's being flamed, and rightly so, for whinning about a game mechanic that doesn't actually exist." -Lorth |
Nyphur
Pillowsoft Interstellar Starbase Syndicate
|
Posted - 2006.07.22 15:02:00 -
[27]
Originally by: Maya Rkell Uh-huh. It's LOW margin. If it's not at ALL profitable (lowsec losses), then ONLY the big alliances with icebelts in their own terratory can afford POS.
It's only low margin because it's easy. That's the entire point... the market will meet an equilibrium price based on supply and demand, and that price increase will increase the cost of T2 materials, then consequently T2 items and ships will increase in build costs. I'm not sure if they're trying to make mining ice more profitable by depleting the ice fields and I don't know if they think this will put more of the T2 isk in the hands of the component/material suppliers, rather than the BPO owners, but none of it will work. BPO owners will pay the higher prices for materials and charge what they please for the items. That's how it works.
Eve-Tanking.com - For tanking spreadsheet and resources. |
Rafein
Eye of God Axiom Empire
|
Posted - 2006.07.22 15:38:00 -
[28]
besides, the Ice in 0.0 is already superior than Empire Ices (more of each mineral per rocks, more rocks with different concentrations of non-topes.)
|
Imhotep Khem
Vortex.
|
Posted - 2006.07.22 16:41:00 -
[29]
Originally by: zyphen**** I just mine ICE for my Rum and Coke. The rest of the time I lose ships in a drunken rampage.
Folks that mine ice in 00 dont generally do it for the profit of the ice. They do it to fuel their POS which may or may not be for profit. It seems to me that many POS are there to support outposts and conquorable stations.
I saw a CCP story news item that suggested ice in empire was going to be reduced. ____ "If your not dyin' your not tryin'." "Are you prepared to go all the way, Alexi?" DuGalle |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |