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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Crazy Renegade
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.08.26 16:36:00 -
[31] - Quote
HI....Been playing the for over almost a decade. It's a good game. I have a relatively minor issue. Ever since the terrorist group ISIS came out and started amputating peoples heads, when ever I se the letters "ISIS" the first thing I think about is real world terrorist. I was hoping the powers that be, might consider a new name so that the first thing that hits my mind is that group. either way, I still intend on playing. I'm just tired of thinking terrorist when I see ISIS is all. Thanks for the consideration.
|
Saderign
Federal Defense Union Gallente Federation
0
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Posted - 2014.08.26 16:53:00 -
[32] - Quote
Crazy Renegade wrote:HI....Been playing the for over almost a decade. It's a good game. I have a relatively minor issue. Ever since the terrorist group ISIS came out and started amputating peoples heads, when ever I se the letters "ISIS" the first thing I think about is real world terrorist. I was hoping the powers that be, might consider a new name so that the first thing that hits my mind is that group. either way, I still intend on playing. I'm just tired of thinking terrorist when I see ISIS is all. Thanks for the consideration.
If they did that, the terrorists would win.
But seriously, is there any info on what specifically "updated content for a large selection of environmental objects and scenery assets" is referring to?
Anyone notice anything different? |
Halo Phase
Adhocracy Incorporated Adhocracy
2
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Posted - 2014.08.26 17:12:00 -
[33] - Quote
What the hell is this muppetry with the overview? What in the name of Bob have you halfwits done? Lunacy.... Thanks guys. And I pay for this ****? |
Owen Levanth
Sagittarius Unlimited Exploration
251
|
Posted - 2014.08.26 17:23:00 -
[34] - Quote
Crazy Renegade wrote:HI....Been playing the for over almost a decade. It's a good game. I have a relatively minor issue. Ever since the terrorist group ISIS came out and started amputating peoples heads, when ever I se the letters "ISIS" the first thing I think about is real world terrorist. I was hoping the powers that be, might consider a new name so that the first thing that hits my mind is not that group scumbag bottom feeding murderous Quran thumping extremist cowards. either way, I still intend on playing. I'm just tired of thinking terrorist when I see ISIS is all. Thanks for the consideration.
Osiris' sister also reminds me of ISIS. I suggest we should change her name so no good Egyptian has to connect her name with that evil group anymore.
CCP doesn't have to change names just to satisfy some weirdos' terrorist-phobia.
What'ts next, sensoring the word "spider", because some people have a deep-seated fear of spiders? |
Zepoxi
Dead Men Rising Circle-Of-Two
0
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Posted - 2014.08.26 17:38:00 -
[35] - Quote
CCP Falcon wrote:We are happy to announce that the Hyperion release has been deployed successfully!
It's been deployed....that's about it.
It's deployed succesfully,...... that's another matter.
Just roll back the server a few years, and say.... Rollback has been deployed succesfully. |
Charlie Firpol
Noob Mercs Monkeys with Guns.
248
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Posted - 2014.08.26 17:49:00 -
[36] - Quote
Halo Phase wrote:What the hell is this muppetry with the overview? What in the name of Bob have you halfwits done? Lunacy.... Thanks guys. And I pay for this ****?
Its awesome, isn-¦t it? Oh god, I love CCP Karkur so much. Shareable overviews are sooo soooo awesome! |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
159
|
Posted - 2014.08.26 18:09:00 -
[37] - Quote
> /import thread "[Hyperion Feedback Thread] Mass-Based Spawn Distance After WH Jumps" > Page selection? All > Force CCP to read? Yes |
epicurus ataraxia
Lazerhawks
1126
|
Posted - 2014.08.26 18:12:00 -
[38] - Quote
There is nothing left to say if you consider this a successful upgrade.
Others have a quite different opinion.
That is all. There is one EvE. Many people. Many lifestyles. WE are EvE |
epicurus ataraxia
Lazerhawks
1126
|
Posted - 2014.08.26 18:16:00 -
[39] - Quote
CCP Lebowski wrote:Julia Kristeva wrote:I accidently posted this in the wrong thread, so I'll repost it here. As far as I can tell, you can't see from the K162-side that a wormhole only allowes frigate size ships (by visual identification, so you don't have to drop cloak). I can imagine this being really annoying if you use something like a T3 for scouting/scanning. A visual identifier, like a different color or at the very least a notification in the description, would be nice. This is a fair point, and something we definitely considered before release. The same can be said about existing wormholes and larger ships too. Sadly its not quite as easy as it sounds to resolve, but I'll certainly bring it up to the team and see if there's anything we can do about it.
Could you not just say it is a mass-lite wormhole in the description, or a tooltip? You like and are working with tooltips at the moment? There is one EvE. Many people. Many lifestyles. WE are EvE |
Crazy Renegade
Deep Core Mining Inc. Caldari State
1
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Posted - 2014.08.26 18:19:00 -
[40] - Quote
Owen Levanth wrote:Crazy Renegade wrote:HI....Been playing the for over almost a decade. It's a good game. I have a relatively minor issue. Ever since the terrorist group ISIS came out and started amputating peoples heads, when ever I se the letters "ISIS" the first thing I think about is real world terrorist. I was hoping the powers that be, might consider a new name so that the first thing that hits my mind is not that group scumbag bottom feeding murderous Quran thumping extremist cowards. either way, I still intend on playing. I'm just tired of thinking terrorist when I see ISIS is all. Thanks for the consideration. Osiris' sister also reminds me of ISIS. I suggest we should change her name so no good Egyptian has to connect her name with that evil group anymore. CCP doesn't have to change names just to satisfy some weirdos' terrorist-phobia. What'ts next, sensoring the word "spider", because some people have a deep-seated fear of spiders?
Phobia hell, Best way to solve a phobia is to kill it. Any terrorist around? |
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Ahost Gceo
Garoun Investment Bank Gallente Federation
179
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Posted - 2014.08.26 18:21:00 -
[41] - Quote
epicurus ataraxia wrote:CCP Lebowski wrote:Julia Kristeva wrote:I accidently posted this in the wrong thread, so I'll repost it here. As far as I can tell, you can't see from the K162-side that a wormhole only allowes frigate size ships (by visual identification, so you don't have to drop cloak). I can imagine this being really annoying if you use something like a T3 for scouting/scanning. A visual identifier, like a different color or at the very least a notification in the description, would be nice. This is a fair point, and something we definitely considered before release. The same can be said about existing wormholes and larger ships too. Sadly its not quite as easy as it sounds to resolve, but I'll certainly bring it up to the team and see if there's anything we can do about it. Could you not just say it is a mass-lite wormhole in the description, or a tooltip? You like and are working with tooltips at the moment? Are you crazy? They'd have to spawn that bit of info farther away from the tooltip box because it is comprised of so much common sense! I'm a friggin' banana. |
Lenroc Elisav
Future Corps Sleeper Social Club
33
|
Posted - 2014.08.26 18:21:00 -
[42] - Quote
Saisin wrote:Makkuro Tatsu wrote:Saisin wrote:I think the mass thing is way overblown by those that cry about it... I think you're wrong. You think I am wrong, which is a personal statement, and not a broad stroke. I respect and appreciate that, even if we agree to disagree. It is more honest than stating that CCP does not listen to its player base as I am part of that base, and I support all of the changes. The reason I do like the mass change is that I have many time been unable to engage a larger group collapsing a WH, because of the immediate jump back option that used to be possible. Now that heavier ships have to slow boat back to the WH and that the distances will become more randomized, the opportunity for engagements around collapsing are going to increase and give an opportunity even for smaller groups versus larger entities, and I do like that. I also like that CCP will be able to assess the results of the changes with data, rather than from the louder voices of some of the community who each, like me, lobby for their own play style and direct benefit.
Errmmmm, what? Smaller groups vs larger entities what? Dude I want to smoke what you are smoking !!!
Damn and you are the guys CCP listens to , facepalm |
Soldarius
Deadman W0nderland Test Alliance Please Ignore
765
|
Posted - 2014.08.26 18:27:00 -
[43] - Quote
" The six-digit scan ID ("ABC-123") for cosmic signatures/anomalies will now be consistent across server downtimes."
omg yes.
"Creating new Planetary Interaction colonies in 0.0 no longer requires you to be a member of the sovereignty holding alliance"
omg yes. GÇ£I personally refuse to help AAA take space from itself so it can become an even shittier version of itselfGÇ¥ -Grath Telkin, 2014.
Free PASTA! |
Lamhoofd Hashur
Future Corps Sleeper Social Club
14
|
Posted - 2014.08.26 18:33:00 -
[44] - Quote
The mass changes are tedious, just as described in the other feedback thread. I am not going to repeat what has been said there.
Regarding the frig WHs, having one or two in your chain is fine, however when more then 50% of your chains are not accessible with anything else then frigs it becomes very depressing. Soon I will not even bother scanning the chains behind frig WHs because I consider them relatively useless. |
Jess Tanner
Hard Knocks Inc.
138
|
Posted - 2014.08.26 18:34:00 -
[45] - Quote
General feedback; Saying "your overview setttings are gone bro, deal with it, your own fault..." to anyone who missed that little tidbit on the launcher news feed, or does not use the launcher because its annoying and pointless, is kinda insulting to customers, especially since given the 1700 something time stamp it seems like your really saying, "meh, deal with it in the morning, its their own fault for not backing up all there overviews before we patched the client after our extensive QA testing......" Go with Bob, keep Him always in your heart. He is your Sword, Shield, and the Knife in your back.
|
Cameron Freerunner
Four Pillars Brothers of Tangra
98
|
Posted - 2014.08.26 18:43:00 -
[46] - Quote
Crazy Renegade wrote:HI....Been playing the for over almost a decade. It's a good game. I have a relatively minor issue. Ever since the terrorist group ISIS came out and started amputating peoples heads, when ever I se the letters "ISIS" the first thing I think about is real world terrorist. I was hoping the powers that be, might consider a new name so that the first thing that hits my mind is not that group scumbag bottom feeding murderous Quran thumping extremist cowards. either way, I still intend on playing. I'm just tired of thinking terrorist when I see ISIS is all. Thanks for the consideration. I think it's hilarious the acronym for their religious group that is the name of an anicent (and apostatic) goddess from Egypt. |
Scarlet Nobleonce
Dominion Enterprise Psychosomatic.
6
|
Posted - 2014.08.26 18:53:00 -
[47] - Quote
The patch would have been great if the mass base changes didnt go in it for thoes that are unaware. (https://forums.eveonline.com/default.aspx?g=posts&m=4954424#post4954424) |
Legion40k
Boa Innovations Brothers of Tangra
82
|
Posted - 2014.08.26 19:12:00 -
[48] - Quote
Loved some of these changes, like persistent Sig ID's [zomg, hats off to you for that] but at the same time I'm unsure where this game is now headed especially with changes similar to Odyssey's discovery scanner of dumb hitting w-space. So much feedback ignored =[
So as far as my feedback goes... I guess I can thank you for convincing me to quit after 5years and get a real career/turn my life around.
Lol. Bai. o/ |
Zarastrus
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.08.26 19:14:00 -
[49] - Quote
Hi There,
I'm a new player, and this is the first update I live in eve. I only play 30 minutes or so after it.
The overview one is terrible. It is something that couldn't past by the QA. How opening the game, close it, and open again to check if all data still there is not on your test cases?
But the one that really impressed me is the variable interpolation error on the screen. This actually should to be got by your unit tests, not by the QA. It should be automated. No human errors involved. Right?
I understand that EVE has 10 years old and things might get hard to manage on a software of this size. By other hand, CPP has 100+ people, right? So maybe time for refactoring?
Yes, I know that what attracts people on the game is new things. I know that the mid user will not feel any impact on refactoring. But let me tell you something: This update made your users lose data. Lose data, you understand? Lucky we that is only the overview. But losing data is the worst type of bug you can introduce in a software. Maybe is time to think in 5 years instead of 2?
I would consider moving to rolling release for new features. I don't see a point in give a big bang of changes at once to reveal a lot of bugs. Small, incremental changes are easier to manage. Divide releases to conquer clients
Best, Zarastrus |
Steven Hackett
Future Corps Sleeper Social Club
65
|
Posted - 2014.08.26 19:17:00 -
[50] - Quote
This would have been an awesome patch if you had listened to the w-space community and reacted on the feedback given.. Since that didn't happen, the negatives doesn't outweight the positives in regards to w-space and I will categorize this release as "meh" and I will rate your feedback gathering, your gamedesign quality and your transparency as -5/10.
Now, if you don't mind.. Can we have the old CCP back? You know, the CCP who cared, the CCP Hilmar claimed you were.. Cause this new "we don't give a ****"-attitude is already very tedious.. Thank you.
Also, for feedback on the mass/jump changes, please read the 2 feedback threads already made as you claimed you would instead of pointing us here to make feedback. Can't be that hard to read your own forums honestly ? |
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Sarcozi
Reclamation Fighters Group PLC
1
|
Posted - 2014.08.26 19:42:00 -
[51] - Quote
Benito Arias wrote:Load overview preset before, 2 clicks and 1 mouse movement: L-click (or was it R-click?) on the overview menu icon, select a profile, L-click it. Load overview preset in Hyperion, 2 clicks and 2 mouse movements: R-click the tab, select the load preset option, select the preset i want, L-click it. Thumbs down.
This just sums up the fail.
By the way, it was left click, select from list, left click, applied |
Chicken Exroofer
Regional Assault and Recon
35
|
Posted - 2014.08.26 19:59:00 -
[52] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=364402
Seventy five pages of feedback on wh spawn distance and other wh changes that when taken cumulatively are a giant flashing neon sign that says " GET OUT!"
People will be getting out all right. Right out of maintaining multiple accounts, and playing "something else"
Do we really need to re-post the 200 plus "clearly, concisely, and strongly" post made by WH residents of all corp sizes, or is the link enough?
"CCP Falcon wrote:
If you feel strongly about these changes, then give civil and concise feedback in the Hyperion feedback thread, and I'll point the development team in that direction."
Because apparently no one noticed the discussion thread stickied by CCP, which was then promptly ignored.
|
Lucius Faust
The Dark Space Initiative Scary Wormhole People
0
|
Posted - 2014.08.26 20:21:00 -
[53] - Quote
Reposting this from the threadnought that was ignored. Regarding the mass-based spawning after jumping through wormholes, courtesy of Traiori:
"20km or 40km, the time it takes a dread to warp off a hole and back to the hole remains the same. All the issues that we've brought up previously are still problematic, so I'll bring them up again on behalf of the community:
1) Rage rolling becomes much more annoying for large groups. This limits their ability to find content that they can take, whether it be site-runners to kill (which you *have* to rage-roll for, incidentally) or other large groups. The proposed change slows down chain-rolling, slowing down the speed at which content can be found. This also has the side effect of making farming safer, because the probability being rolled into whilst running sites comes down to how many holes can be opened whilst your caps are not in their POS. Less holes=less chance of dying to everyone else.
2) Rage rolling becomes essentially impossible for small groups. They also have to find content, and rolling the chain is often the only way to reliably find content of interest - whether that be PvP or PvE or anything else. The proposed changes stop you from being able to do this without fighting the larger groups... which you can't do because numbers are important in every case. Small groups can no longer rage-roll consistently, especially given that most larger groups will seed scouts into their chain.
3) Committing capitals to wormholes outside of home systems requires winning the fight or losing the cap... which in turn means that it won't be committed by anyone that hasn't already got the forces on-grid to win it. The proposed change ensures that capitals shoved into another wormhole can't get back into home system. Whereas we currently see Triage used to balance out fights against bigger entities, smaller entities can't afford to lose the triage carrier every time, so they'll just stop bringing them. Less fights is bad for everyone.
4) Using our capitals in nullsec (and arguably losec) means losing them. We're not stupid. The proposed change would strand our capitals 15-20km away from the hole. The fight would become a race against time: will they be able to form up capitals/supercapitals to kill our triage archon before we get it back into the hole? In most cases, the answer will be no. Power projection means that we can no longer commit capitals. It's bad enough at present, without increasing the scope of the problem. Once again, less fights is bad for everyone.
5) Sub-capital wormholes also suffer from the problem because orcas land far away too. The major difference between rolling C4 wormholes and C5 wormholes is that C4 wormholes use Orcas. If those orcas are guaranteed to be in danger, they're also guaranteed to die. We'll take orca kills any time of the day. So will other groups. This means that C4 groups also need to be fielding support fleets for their orca if they don't fancy losing them daily. Bad for small groups, which means they'll leave, which means we lose more groups and hence, lose content.
The error here is the belief that all groups can afford to field support groups. We can't. We aren't 10000 man coalitions, because wormholes can't support that kind of lifestyle. There is a maximum limit to how many people can fit into a wormhole, and unless we're now expecting all pilots to be on all of the time, that means that this change will make smaller groups increasingly unfeasible.
I originally made most of these points on a reddit post here: http://www.reddit.com/r/Eve/comments/2cro9k/where_are_the_devblogs/cjihkl9. Some inital discussion over it can also be found.
EDIT: A better solution would be to invert the numbers: have distance landed be proportional to a function of mass and speed, making it so that lighter and faster ships landing further away from the hole. This would allow us to use kiting HACs as well as brawling T3s.
EDIT 2: In the interest of clarifying my suggested change, I propose that distance landed from the hole should be inversely proportional to mass (higher mass=close) and directly proportional to maximum speed (higher maximum speed = further away)."
This is a prime example of the clear & concise feedback that CCP Falcon has asked for and was consequently ignored. Corbexx posted some great feedback as well. Please listen to the CSM, CCP; we elected Corbexx as a representative for our interests in W-space and even he is against this idea. |
Chicken Exroofer
Regional Assault and Recon
35
|
Posted - 2014.08.26 20:43:00 -
[54] - Quote
Apparently we do need to re-post. Alrighty then.
#630 Posted: 2014.08.07 23:33 | Report | Edited by: Chicken Exroofer
Since CCP appears to be actually following this thread.............
We live in a c3/low static. Have for years. The collective changes proposed for wormholes will have this result for us.
1) We will be less active in the hole, except for cloaked alts keeping an eye on traffic. Provides LESS content for others.
2) We will increase the number of PI alts we have, they log on for 15 minutes every 4 days. LESS content for others. If a no implant alt in a hauler gets blown up once in a while by frig roams, we won't care.
3) We will run sleeper sites only under very specific conditions, meaning few cross holes to watch. LESS content for others. We will never jump though connections to other wormholes if it means the K162 won't open on their side. LESS content.
4) We will probably never mine, ever, something we do now fairly regularly. LESS content for others.
5) Under current conditions, we balance risk vs. reward. Every so often we get blown up, once in a while blow someone else up. Under new conditions, the risk vs reward means we will take less risks, LESS content for us/others.
6) Under incoming conditions, our hisec mission runners will probably train up to incursion runners. And provide LESS content for others.
7) Even a carebear at heart like me gets tired of shooting red crosses. Eventually this will result in 4 lost accounts for CCP. Sooner rather than later if this type of silliness continues. LESS content for others.
A large portion of this thread espouses the viewpoints of higher class wh dwellers. They make many valid points. Now you propose to scatter their rolling/pvp fleet all over space when they enter my wormhole. If what I see on my scout makes me think we can engage successfully, we will. Wait, doesn't that create more content? No, it doesn't, because under your proposed changes, as they have stated, they only need to not jump through, and the K162 won't spawn on my side.
LESS content. More hassle. Less players who already have a lot of things to deal with in wormhole life. Less Eve players.
LESS content.
Of all the things that are just silly, last patch, (taxing my own facilities by an npc entity for research/industry in the wh? Really?) and now more changes which will generate LESS content, not more, you couldn't come up with something better?
*No none of you can haz my stuff!
"
All of the above is not what we MIGHT do. It is what we ARE doing. Along with making a decision on pulling all moveable assets out of the wormhole, parking them in a station, and letting accounts expire.
And we are definitely not the only ones. |
Chicken Exroofer
Regional Assault and Recon
35
|
Posted - 2014.08.26 20:48:00 -
[55] - Quote
Followed 50 or 60 pages later when it became obvious nothing was going to change.
#1440 Posted: 2014.08.26 13:12 | Report 5 Ya know, when I see a Lazerhawks or similar wh corp scout pop in to my hole, I run for cover. Because as a small corp, that's the smart thing to do. If I get a cross hole to scary peoples, I can have a scout, and decide if I can roll the hole closed, or at least crit.
Except now doing that will be above my corp's acceptable risk level. Previously, if we messed up, or got lazy with scouting intel, bad things happened. So we learned from those mistakes, and try real hard not to make them again.
Now we have..... uncloseable frigate holes. More random holes. (I get 2 or 3 a day on average, at least, now. How many is "more"? And closing randoms will be a pretty darn rare occurrence for us now. It was risky before. Now it's unacceptably risky.
The first thing I was taught a few years ago when introduced to wh space was " It's not IF your wh ships will get blown up, it's WHEN" Lived by those words ever since. Every once in a while, it happens. I don't take it personally, it's almost always because I messed up or was lazy. And paid for it.
Now I am glad we can fuel the tower and make a reasonable profit from pretty much nothing but PI. WH ops are going to be few and far between for us with these cumulative changes. Too many random factors. No amount of hard work and intelligent gameplay can overcome RNG.
Sorry epicurus, but if you scan through our home in the future, I'm pretty sure you will continue on, because there won't be much going on. I don't take it personally if you or someone like you catches me being dumb and blows me up for it. That's Eve.
I wonder how long the novelty of "burner missions" will keep us playing Eve. The wormhole was already risk laden, but worth it. Now? Rapidly reaching the break over point where we say "not worth it".
*apologizes for no longer providing "content" for others. Blames CCP for forcing this corp decision.
** Make cynos do exactly the same thing. They are an instantaneous transition from one part of space to another after all. Why should they not operate under the same mechanic? I'm betting people would lose their frikkin minds. Apparently WH residents aren't "people"
Less Content. Yet your stated purpose was for MORE content. See the problem? |
oh2
Science and Trade Institute Caldari State
0
|
Posted - 2014.08.26 20:48:00 -
[56] - Quote
Thanks CCP for ruin this beautiful game, thanks to some people Elite Dangerous is almost out from beta, so I don't have to worry what I will play.
I really don't know why people try to prove to CCP what they made wrong in this game. How you can talk to them when they behave like gods. And players, who care about players.
At least I will not boost CCP player statistic, any more.
Done with EVE. o/
PS: If i'am paying for something that means I like it, but if I stop paying you are out of business. |
Capqu
Love Squad Pasta Syndicate
628
|
Posted - 2014.08.26 20:56:00 -
[57] - Quote
i just hope every mini-expansion isn't so underwhelming https://www.youtube.com/watch?v=yNpMiT5qpyI |
Jinn Aideron
46
|
Posted - 2014.08.26 21:01:00 -
[58] - Quote
Thanks for this update!
Easy-access overview sets are awesome! And I particularly enjoy the New Location... window remembering its screen position.
Cheers!
Stealth deletes are bad. |
God Arthie
Steel and Strong
0
|
Posted - 2014.08.26 21:27:00 -
[59] - Quote
After reading 76 pages and only seeing that CCP doesn't care about user feedback why was this post created ?
But anyway, I am a member of small corp, and WE don't like the "fix" for something that is not broken(obviously, the mass spawn distance part). As a constructive feedback, give us our WH space back(as it was not broken), and if you wanna ruin something go break the cyno's and gates (https://forums.eveonline.com/default.aspx?g=posts&m=4955120). |
Garai Nolen
Xyjax
25
|
Posted - 2014.08.26 21:43:00 -
[60] - Quote
They never said "deal with it, your own fault". They said "if you've lost yours it's gone (since it's a client side thing), they can't do anything to get it back, and that really sucks for everyone and they're sorry. In the meantime here is a workaround to prevent even more people from losing their settings".
Demanding they commit ritual suicide over it is excessive, don't you think? And hey, at least our computers still boot. EVEoj - EVE Online JavaScript library: http://eve-oj.xyjax.com/ |
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