Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 30 .. 32 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Retar Aveymone
GoonWaffe Goonswarm Federation
815
|
Posted - 2014.09.19 15:30:00 -
[481] - Quote
Serendipity Lost wrote: So... should I go prompt stupid and forget that all YOUR PRIOR FIXES are the bad game mechanics you aren't responsible for?
i'm guessing you went stupid before this post, but go ahead and identify which of "our" fixes you think are the current bad mechanics because i assure you they're not
Serendipity Lost wrote: You are the biggest alliance in null sec where there is little content. So as the biggest content makeer you have failed miserably. Folks are bored and tired of being spoon fed your brand of null. They are speaking out and it looks like the intent is to disassemble boring and bring back actual fun.
we only crushed the galactic west, whine to nc/pl about crushing the galactic east
our pilots love us and have great fun crushing shitlords, and then living in their space, and we don't care about what our enemies think (though we do love having enemies to crush)
the space that new people should occupy is the space that's now universally being rented out, but as the very LAST alliance to finally embrace renting you can't whine to us about that being our fault. |
X Gallentius
Justified Chaos Spaceship Bebop
2527
|
Posted - 2014.09.19 15:39:00 -
[482] - Quote
The "cost" of maintaining Sov structures should not be isk, but should be some "LP" type currency tied to the system you own.
|
Serendipity Lost
Repo Industries Chelonaphobia
487
|
Posted - 2014.09.19 16:09:00 -
[483] - Quote
Relax cupcake. It's just a game. Albeit a boring game (thanks for that).
I don't feel like I'm whining and we both know it is irrelevant pointing out which bad change was brought about by which dude/corp/alliance/overlord/dev/CSM rep. What is relevant is we are here now. It's boring as all get out. Folks are unsubbing. Folks are playing other games and just logging in to skill and maybe refresh thier PI or something.
Null sec folks for the most part aren't playing the game. The bulk of the contorlling factions in null only log in and play in earnest when their empire is threatened. Most are playing other games and only come back to this one when it's needed. If needed the monster fleet is summoned (what twice this summer?) and other than that it's boring.
Let's look at where eve is being played: HS - pretty much the same as it always has been and always will be. LS - FW - the action comes and goes (sadly mostly at the ebb and flow of LP manipulations, but at least there is pew) Pirating - there's a decent amount of good pirate groups out there doing their thing WH - It's been better. There's a lot of guff about hyperion. Folks are leaving - time will tell on this one (GJ Fozzie) NPC Null - good times to be had, though the pickings are thin at best right now.
Sov Null - Just look at the map. Mostly vacant. Mostly boring. A few ISboxing blips here and there, but no real action. The goon guy wants to unstagnate null w/ missions??!? Adding more grass to a boring pasture will fix nothing. OK, there will be a spike in activity until all this new content is mastered then B O R I N G. So what... add a new tax revenue stream so the afg (g for game) landlords can stockpile more isk and ship assets? Just no.
Not whining and not trying to point fingers. Just pointing out it sux and subscriptions are down. And giving my opinion that the time for CCP to be listening to a few power brokers is likely coming to an end. Eve needs real conflict and real struggle with real chances for gains and success. Does that mean breaking the foundation that the current power blocks are resting on? Probably |
Retar Aveymone
GoonWaffe Goonswarm Federation
815
|
Posted - 2014.09.19 16:15:00 -
[484] - Quote
Serendipity Lost wrote:
Sov Null - Just look at the map. Mostly vacant. Mostly boring. A few ISboxing blips here and there, but no real action. The goon guy wants to unstagnate null w/ missions??!? Adding more grass to a boring pasture will fix nothing. OK, there will be a spike in activity until all this new content is mastered then B O R I N G. So what... add a new tax revenue stream so the afg (g for game) landlords can stockpile more isk and ship assets? Just no.
Not whining and not trying to point fingers. Just pointing out it sux and subscriptions are down. And giving my opinion that the time for CCP to be listening to a few power brokers is likely coming to an end. Eve needs real conflict and real struggle with real chances for gains and success. Does that mean breaking the foundation that the current power blocks are resting on? Probably
the flaws with null are many and varied and arise from numerous different problems: fixing them will require fixing many seemingly minor problems
that said, you appear to have little to no grasp of what the problems are or what good solutions are. for example, your dumb idea that tax revenue streams are bad. alliances being fundeded by taxing their members is good: it means the alliance thrives when its members thrive, not when it has conquered specific point sources of income. the more the alliances goals are aligned with the members, the better and 'bottom-up' income is much better than 'top-down' income: with bottom-up income if your members get bored and unsub your finances crumble |
Rowells
Unknown Soldiers Fidelas Constans
1350
|
Posted - 2014.09.19 16:20:00 -
[485] - Quote
It's like we've found disndale's little sister |
Serendipity Lost
Repo Industries Chelonaphobia
487
|
Posted - 2014.09.19 16:49:00 -
[486] - Quote
Additional tax streams aren't needed. You already have SRP for supers, you dont need additional isk into your coffers. I didn't say the ability to tax members is bad. I said an additional tax stream from running missions from player stations is not what is needed.
skewing what I say and making a counter point to your construct isn't exactly a new tactic on forums. Most of us are smart enough to see through your slight of type.
My point is null is boring and folks are leaving and it's the fault of the big power block's leadership. This is the point you need to argue. Don't pick out a small point about taxation and focus there.
NULL IS BORING - FOLKS ARE NOT PLAYING THERE ANYMORE
YOU CLAIM YOUR IDEAS WILL FIX IT YOU"VE MADE SIMILAR CLAIMS AND INITIATED IDEAS TO FIX THINGS IN THE PAST
YOU CLAIM THE CURRENT BORING ISN'T YOUR FAULT, IT'S BAD GAME MECHANICS AND DIVORCE YOURSELF FROM THE DEVELOPMENT OF STATED BAD GAME MECHANICS.
These are the points you need to address. |
Serendipity Lost
Repo Industries Chelonaphobia
487
|
Posted - 2014.09.19 16:57:00 -
[487] - Quote
Retar Aveymone wrote:Serendipity Lost wrote:
Sov Null - Just look at the map. Mostly vacant. Mostly boring. A few ISboxing blips here and there, but no real action. The goon guy wants to unstagnate null w/ missions??!? Adding more grass to a boring pasture will fix nothing. OK, there will be a spike in activity until all this new content is mastered then B O R I N G. So what... add a new tax revenue stream so the afg (g for game) landlords can stockpile more isk and ship assets? Just no.
Not whining and not trying to point fingers. Just pointing out it sux and subscriptions are down. And giving my opinion that the time for CCP to be listening to a few power brokers is likely coming to an end. Eve needs real conflict and real struggle with real chances for gains and success. Does that mean breaking the foundation that the current power blocks are resting on? Probably
the flaws with null are many and varied and arise from numerous different problems: fixing them will require fixing many seemingly minor problems that said, you appear to have little to no grasp of what the problems are or what good solutions are. for example, your dumb idea that tax revenue streams are bad. alliances being fundeded by taxing their members is good: it means the alliance thrives when its members thrive, not when it has conquered specific point sources of income. the more the alliances goals are aligned with the members, the better and 'bottom-up' income is much better than 'top-down' income: with bottom-up income if your members get bored and unsub your finances crumble
I appear to have no grasp of what your problems are? The root of that is that I don't really care what your problems are. What you fail to grasp is that your problems aren't necesarrily everyone elses problems.
For instance the problem of being able to grow your alliance even more and the resources that will be required to support that growth. Most folks see you growing your empire as the problem not how to maintian it as it grows. We just don't share the same perspective.
Let this sink in. YOUR problems with null aren't necessarily THE problems with null. |
Retar Aveymone
GoonWaffe Goonswarm Federation
817
|
Posted - 2014.09.19 17:06:00 -
[488] - Quote
Serendipity Lost wrote:I appear to have no grasp of what your problems are? The root of that is that I don't really care what your problems are. What you fail to grasp is that your problems aren't necesarrily everyone elses problems. sure, but you're irrelevant and what you care about doesn't matter
I don't say that to be mean, I say that because it's true. You're not in null, you won't be in null, and you do not understand enough to know what null needs rather than what you want (and you do not even know enough to know what changes would get you what you want.
Serendipity Lost wrote:Additional tax streams aren't needed. You already have SRP for supers, you dont need additional isk into your coffers. I didn't say the ability to tax members is bad. I said an additional tax stream from running missions from player stations is not what is needed.
you're dumb
someone running missions will be doing that instead of ratting (which we also tax). except they'll actually be getting most of their profit from the LP, which isn't taxed.
come on actually think things through instead of dinsdaling over rmt cabals |
Adrie Atticus
The Shadow Plague The Bastion
341
|
Posted - 2014.09.19 17:55:00 -
[489] - Quote
Serendipity Lost wrote:I'm only using goons because he's the one posting the crappy overlord endorsed fixes.
I have no idea which overlord pressured for each individual change that brought us here. Heck, I've liked the goons and their antics since my born on date.
TBH I don't even know the guy and am quite indifferent to him personally.
One thing about goons is they have always had a pretty healthy propoganda machine in the eve meta game. They are coming up short this time. I think the truth of the matter (null sec rainbow unicorn happy theme park renter land is boring) is just a bit too large to cover over at this point. Something inspirational about not being able to kill an idea should probably go here, but it's 3rd snack time at work, so....
The thing with e.g. Baltecs ideas is that we'd be forced to drop a sizeable chunk of space we hold creating a massive void for others to fill it. The PL-posted suggestions is close to that also as it'd shrink the space one could own from thousands to mere hundreds as a coalition. You could be looking at over a thousand systems up for grabs if one of the system gets implemented and that'd be the thing to bring people to sov null.
If'd be down to the players to go and get systems, create content and try to fight but it'd be mostly small alliances fighting from single systems while big coalitions 3rd party the fights and defecate on the "fun" of new guys. |
MeBiatch
GRR GOONS
1927
|
Posted - 2014.09.19 23:21:00 -
[490] - Quote
baltec1 wrote:MeBiatch wrote:
fyp
edit: i used timbit cuss its a small doughnut. your space might be smaller but will still keep the rental space and have it grow in proportional size if force projection is not rained in.
Its not projection you need to deal with its our fleets invincibility. It doesn't matter if we take 1 hour or 4 hours to get there what matters is what happens when we get there
Yeah but in those 4 hours we can have an epic fight without having to worry that it will turn into a tidi slug fest.
Though we already agree rr needs to have diminishing returns There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |
|
MASSADEATH
MASS A DEATH Mordus Angels
25
|
Posted - 2014.09.20 01:40:00 -
[491] - Quote
Retar Aveymone wrote:Kagura Nikon wrote: No you cannot. Your excuse is bullshit and you know it. If commitment was all that mattered then some woudl be doing.
We roam YOUR space and other groups space from time to time and almost never anyone comes trying to stop us, because a group of 15 shisp cannot do ANY damage that would force the sov holders to even log in and leave their mumble.
yes you can we just then crush you like moa is now learning as they're camped out of their home what you are actually whining like a little girl for is a way to win despite us responding, basically begging the devs to win your fights for you
Exact case in point..... you would think that MOA having upwards of 60+ capitals and some supers and titans of our own we could push your capitals off the undock. Unfortunately the current power projection does not allow that. We have eyes on your titans and we know that we could crush the capital fleet you have close, however we know that within a short period of time we would have to deal with not only your capitals but all the local CFC capitals as well, all with in a time span of a battle starting and it ending... our fleet would be welped and with the overwelming reps of your archons it would be one sided.
its your JB network and your ability to project that power..that is the key.....if you had to move 15 jumps from YAO to 5zxx-k , Do you really think you could camp the station? NO ...we would kill you off every time. Its the ability to cyno in from vast distances from multiple alliances huge amounts of ships....
so why would we field our capitals? we dont of course..they sit like pretty jewels in our hangers useless.... carriers reduced to ship haulers for moving to deployment areas.
one more annoying factor that small null sec groups will tell you is that Dictors dont aggro when they bubble...so they can basically perma bubble in people in NPC stations... what does this do.... it forces us to base out of silly low sec areas so they cant bubble. Its a huge advantage being able to bubble and not gain aggro on npc stations
your ability to "crush" groups like ours..is not due to some vast awesome skills you have,..its a product of failed game mechanics.
I will tell you this now..if the game mechanics change, and we know that your capital fleet is not able to interfere with battles that are far away... we will use the tools at hand.. and I can safely say that in any battle that is even close to equal odds, it will be us that is doing the crushing....
|
Serendipity Lost
Repo Industries Chelonaphobia
490
|
Posted - 2014.09.20 02:04:00 -
[492] - Quote
Serendipity Lost wrote:Additional tax streams aren't needed. You already have SRP for supers, you dont need additional isk into your coffers. I didn't say the ability to tax members is bad. I said an additional tax stream from running missions from player stations is not what is needed.
skewing what I say and making a counter point to your construct isn't exactly a new tactic on forums. Most of us are smart enough to see through your slight of type.
My point is null is boring and folks are leaving and it's the fault of the big power block's leadership. This is the point you need to argue. Don't pick out a small point about taxation and focus there.
NULL IS BORING - FOLKS ARE NOT PLAYING THERE ANYMORE
YOU CLAIM YOUR IDEAS WILL FIX IT YOU"VE MADE SIMILAR CLAIMS AND INITIATED IDEAS TO FIX THINGS IN THE PAST
YOU CLAIM THE CURRENT BORING ISN'T YOUR FAULT, IT'S BAD GAME MECHANICS AND DIVORCE YOURSELF FROM THE DEVELOPMENT OF STATED BAD GAME MECHANICS.
These are the points you need to address.
Ok, so I'm dumb. I'll give you that - I mean you know best and all. But please please please in your infinite greatness speak to this. Teach me. I'd like to understand what is different this time.
Do you truly believe null sec missions wil cure the boredom and stop the leaving? I'm dumb, outlline it for me. I want to understand. |
Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
779
|
Posted - 2014.09.20 02:11:00 -
[493] - Quote
MASSADEATH wrote: its your JB network and your ability to project that power..that is the key.....if you had to move 15 jumps from YAO to 5zxx-k , Do you really think you could camp the station? NO ...we would kill you off every time. Its the ability to cyno in from vast distances from multiple alliances huge amounts of ships....
The guys camping you actually base far closer than YA0. We have stations in the same region as 5ZX.
You are basically surrounded and are probably the worst example of power projection being busted.
|
Primary This Rifter
4S Corporation Goonswarm Federation
61
|
Posted - 2014.09.20 02:32:00 -
[494] - Quote
Serendipity Lost wrote:I appear to have no grasp of what your problems are? The root of that is that I don't really care what your problems are. Well that's kind of what this thread is about, so maybe you shouldn't post. Alt of [redacted on advice from a reputable internet spaceships lawyer] |
Rowells
Unknown Soldiers Fidelas Constans
1350
|
Posted - 2014.09.20 02:36:00 -
[495] - Quote
MASSADEATH wrote:its your JB network and your ability to project that power..that is the key.....if you had to move 15 jumps from YAO to 5zxx-k , Do you really think you could camp the station? NO ...we would kill you off every time. Its the ability to cyno in from vast distances from multiple alliances huge amounts of ships.... HAHAHAHAHAHAHA....No. NPC station in the heart of the CFC? You're delusional. Most of the dudes who hell camp that station have their ships already there. I have a few there myself. Like Shepard Wong said, that's a terrible example of power projection. Unless you consider simply undocking as power projection. |
Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
779
|
Posted - 2014.09.20 03:22:00 -
[496] - Quote
MASSADEATH wrote:
I will tell you this now..if the game mechanics change, and we know that your capital fleet is not able to interfere with battles that are far away... we will use the tools at hand.. and I can safely say that in any battle that is even close to equal odds, it will be us that is doing the crushing....
Well, time for you to put your money were your mouth is.
An Incursion just spawned in the constellation with 5ZX.
I think CCP is calling you out.
:munch: |
Elmnt80
Life. Universe. Everything. Clockwork Pineapple
173
|
Posted - 2014.09.20 07:26:00 -
[497] - Quote
CCP just cyno jammed your home system MoA. This is the best chance you'll ever have to prove your elite pvp skills, so lets see 'em. |
elitatwo
Congregatio
310
|
Posted - 2014.09.20 11:56:00 -
[498] - Quote
Rowells wrote:MASSADEATH wrote:its your JB network and your ability to project that power..that is the key.....if you had to move 15 jumps from YAO to 5zxx-k , Do you really think you could camp the station? NO ...we would kill you off every time. Its the ability to cyno in from vast distances from multiple alliances huge amounts of ships.... HAHAHAHAHAHAHA....No. NPC station in the heart of the CFC? You're delusional. Most of the dudes who hell camp that station have their ships already there. I have a few there myself. Like Shepard Wong said, that's a terrible example of power projection. Unless you consider simply undocking as power projection.
Maybe sov holder should not be allowed to dock in npc stations ever again. Haz sov, use it signature |
Adrie Atticus
The Shadow Plague The Bastion
345
|
Posted - 2014.09.20 13:37:00 -
[499] - Quote
elitatwo wrote:Rowells wrote:MASSADEATH wrote:its your JB network and your ability to project that power..that is the key.....if you had to move 15 jumps from YAO to 5zxx-k , Do you really think you could camp the station? NO ...we would kill you off every time. Its the ability to cyno in from vast distances from multiple alliances huge amounts of ships.... HAHAHAHAHAHAHA....No. NPC station in the heart of the CFC? You're delusional. Most of the dudes who hell camp that station have their ships already there. I have a few there myself. Like Shepard Wong said, that's a terrible example of power projection. Unless you consider simply undocking as power projection. Maybe sov holder should not be allowed to dock in npc stations ever again. Haz sov, use it
Hisec players should not be able to dock in lowsec or npc null. FW-plaeyrs should not be able to dock in hisec or null npc. Sovholders cannot dock in NPC station.
Sounds good.
Also I'd like to partake on whatever your are smoking. |
Serendipity Lost
Repo Industries Chelonaphobia
490
|
Posted - 2014.09.20 13:46:00 -
[500] - Quote
Primary This Rifter wrote:Serendipity Lost wrote:I appear to have no grasp of what your problems are? The root of that is that I don't really care what your problems are. Well that's kind of what this thread is about, so maybe you shouldn't post.
I agree! That is exactly what the thread is about. There are several thousand folks that don't care about the problems associated with maintaining a mega empire/coalition. They care that under the rulership of said large groups the game has become stale, boring and they are moving on.
Renters don't want to rent. They want to grow and expand. With the current 'I win' contol they don't have a reasonable option of obtaining their goals. So they hit the ceiling, get bored/frustrated and move on to other games.
"Let them run missions" is pretty close to "Let them eat cake" and the folks saying each of them are (in my opinion) equally disillusioned. Folks moving to null want a reasonable shot of carving out thier own space. They don't want to be farm fed missions, anoms and safe mining.
Some of the more vocal large coalition reps in this thread are probably hurting the situation more than helping it when the keep pointing out there is nothing the little guys can do. Be realistic, if that's where null is and there is nothing the average group of players can do about it AND subscriptions are going down then CCP will either step in and fix it (make it fun again) or watch it wither and die.
As the ishtar is coming to the end of it's reign, I'm thinking the supercap blob will also be coming to its end. I don't have all the answers, but I can see the problems as clearly as most. You can say my opinion doesn't matter and that I don't understand the bigger problems. Go ahead, tell one more person they aren't relevant. There are thousands of folks not in your inner circle just dieing to hear you say it one more time. |
|
Donnachadh
United Allegiance of Undesirables
19
|
Posted - 2014.09.20 15:03:00 -
[501] - Quote
Never played in nul and have no desire to because of all the stuff being talked about, that and from those I know that are in nul it sounds even more boring than playing the high sec game. So from my limited perspective I have a thought, actually more of a basic idea and it cuts across all regions of space. So now all suited up in nomex and kevlar here goes.
First to set up a rating scale to help others understand where I am going with this. 1 being highest security and 10 being lowest. I place current high sec at about a 3.
High sec increase, yes there I said it increase the number of concord, faction and empire police say double what it is now and reduce their response times to about half. Making high sec more secure say a 1-2 on the scale giving the new and casual game players a place to enjoy the world of internet space ships with a lower risk of the kinds of things these players hate. I know this is unpopular but we need the player base and this might help to attract and hold them.
Next up is a new region we would call medium security space. Basically we carve out a section of current high and low sec to give them physical space to exist in. Same basic rules as high sec only a smaller group of concord/faction/empire police with a slower response time say about a 3-5 on our scale.
Low sec. Add concord or faction/empire police but in even smaller quantities yet and increase the response times, say make this a 7-8 on our security scale. Here the rules change to allow for a wider variety of PvP interactions without a concord/empire/faction police response and those that do commit crimes would have a chance of getting away.
Nul sec then becomes a larger version of what low sec is now. A place where the only rules are the ones you can enforce and in order to hold territory you have to be there to fight off any and all comers.
The biggest advantage I see to this is it scales everything in the risk versus rewards portion of the game. very little risk and low rewards to high risk and high rewards. The wider selection of risk versus reward areas of space gives players a wider selection of options so they can find an area of space to play in that best suits what they want out of the game.
I see lots of problem areas that would need to be worked out and I am interested in what all of you have to say. |
elitatwo
Congregatio
311
|
Posted - 2014.09.20 17:31:00 -
[502] - Quote
Serendipity Lost wrote: -snip- Renters don't want to rent.
Nope, they don't !
Serendipity Lost wrote: They want to grow and expand. With the current 'I win' contol they don't have a reasonable option of obtaining their goals. So they hit the ceiling, get bored/frustrated and move on to other games.
Pretty much
Serendipity Lost wrote: "Let them run missions" is pretty close to "Let them eat cake" and the folks saying each of them are (in my opinion) equally disillusioned. Folks moving to null want a reasonable shot of carving out thier own space. They don't want to be farm fed missions, anoms and safe mining.
Debatable, safe mining can be arranged. No matter how much afk-cloakers might show up But what is the point of that space if you cannot run the cooler complexes?
How do you propose that your folks get isk to fund pvp?
CCP wanted nullsec to be some kind of 'endgame', the place all the veterans go and have constant wars and such.
The first settlers went and saw and collected wealth, never seen before in that amount. But instead of having wars they thought it would be better just to collect funds.
More players came and even war driven, there is some appeal in running a complex that pays more than a level 4 mission (back in the day the only 'big' source of income, since there were no level 5 missions and a ship that would cost about 100 million was a big deal of an investment).
Nullsec does not lack any content or ways to make isk in large amounts but why the hassle when you can do the same thing with a little less income?
Isk is printed from bots and tech moons, no human interaction needed.
Now ask yourselves, what is actually the point of nullsec? Why would someone want to go there?
I can imagine living in Syndicate and do my small scale / solo pvp, well it is just the current inhabitants apperantly do not want anyone there so I say, keep it. signature |
Adrie Atticus
The Shadow Plague The Bastion
345
|
Posted - 2014.09.20 18:55:00 -
[503] - Quote
Syndicate is the perfect case and point in "want that space? fight for it". It's exactly what people are asking for in terms of mechanics. Why is this bad? |
elitatwo
Congregatio
311
|
Posted - 2014.09.20 20:10:00 -
[504] - Quote
Says who?
Since Syndicate is NPC space, there is nothing you can do to 'conquer' it. What some of us are discussion is the award thingy of the Intaki LP store.
None of this has something to do with sov.
You may be right about that if you want sov-sec you need to fight over it but then what?
Once you have your space you fought over what is next?
You settle there until someone else comes along or you are strong enough to keep your space and we start the circle again .
So I ask again, what is the point of going or being there (sov-space) in the first place? signature |
Seven Koskanaiken
The Minutemen The Bastion
1351
|
Posted - 2014.09.20 21:14:00 -
[505] - Quote
Contrary to popular opinion, the sprawl is actually good for one type of PVE, exploration. Even at the moment it's hard to support all the scanners in an alliance's space. In this case the more systems the better.
Problems with max density sov on exploration;
1) It becomes even more competitive that now, upgrades for mini professions and DEDs will have to be fixed to spawn way more per system 2) Escalating sites now pose far more risk. At the moment you will likely be sent into donut space so the anemic rewards are justified, but if we're talking max density escalations are now almost guaranteed to end up in hostile space which is fiiiiine, but, the reward/risk ratio is now totally broken. Take the 4th room of Pirate's Path; you are scrammed, jammed and webbed which often goes on for minutes at a time, you are a sitting duck for the system which is now full of neuts who probably already tried to scan you down the moment you entered, and the drop is oftentimes....30 million....70 million...or just sweet FA. This now pushes even more scanned sites into the Just Don't Bother category.
tl:dr CCP pls don't break exploration........moreso. |
Anthar Thebess
702
|
Posted - 2014.09.20 22:10:00 -
[506] - Quote
Separate regional jumps, including titan / capital and jump bridges.
Force capitals and supers to cross XL size regional gates. This will reduce in significant way speed that capital fleets are moving.
Small change but when capital , or any fleet instead of 2 jumps will have to make 7 , being vulnerable along the way something might finally change.
Support Needed : Jump Fuel Consumption Support Needed : Faction Crystal Changes |
MASSADEATH
MASS A DEATH Mordus Angels
25
|
Posted - 2014.09.20 22:50:00 -
[507] - Quote
Shepard Wong Ogeko wrote:MASSADEATH wrote:
I will tell you this now..if the game mechanics change, and we know that your capital fleet is not able to interfere with battles that are far away... we will use the tools at hand.. and I can safely say that in any battle that is even close to equal odds, it will be us that is doing the crushing....
Well, time for you to put your money were your mouth is. An Incursion just spawned in the constellation with 5ZX. I think CCP is calling you out. :munch:
Some money on the table....
http://moa.eve-kill.net/?a=kill_related&kll_id=25299994
almost 2:1 against us and we come out way ahead still
since you were limited to the people locally you could pull from... and could not cyno in your usual blobs |
Asher Elias
GoonWaffe Goonswarm Federation
6
|
Posted - 2014.09.20 23:41:00 -
[508] - Quote
MASSADEATH wrote:Shepard Wong Ogeko wrote:MASSADEATH wrote:
I will tell you this now..if the game mechanics change, and we know that your capital fleet is not able to interfere with battles that are far away... we will use the tools at hand.. and I can safely say that in any battle that is even close to equal odds, it will be us that is doing the crushing....
Well, time for you to put your money were your mouth is. An Incursion just spawned in the constellation with 5ZX. I think CCP is calling you out. :munch: almost 2:1 against us and we come out way ahead still since you were limited to the people locally you could pull from... and could not cyno in your usual blobs
Well you killed a bunch of incursion runners not camping your station I agree. However when you tried to fight an actual PvP fleet you got stomped. Congrats on killing ratters though, it's what you guys do best. |
HarlyQ
Amok. Goonswarm Federation
13
|
Posted - 2014.09.21 00:34:00 -
[509] - Quote
MASSADEATH wrote:Shepard Wong Ogeko wrote:MASSADEATH wrote:
I will tell you this now..if the game mechanics change, and we know that your capital fleet is not able to interfere with battles that are far away... we will use the tools at hand.. and I can safely say that in any battle that is even close to equal odds, it will be us that is doing the crushing....
Well, time for you to put your money were your mouth is. An Incursion just spawned in the constellation with 5ZX. I think CCP is calling you out. :munch: Some money on the table.... http://moa.eve-kill.net/?a=kill_related&kll_id=25299994almost 2:1 against us and we come out way ahead still since you were limited to the people locally you could pull from... and could not cyno in your usual blobs So first didn't think you could link kill boards in forums. Second you spin so much it's sad you undocked and fought with ishtars and scimitars. You left grid multiple times losing ships each time. Then you come back 40 minutes later and kill ratters it's sad you call that pvp. MOA undock again it was fun. |
MASSADEATH
MASS A DEATH Mordus Angels
25
|
Posted - 2014.09.21 01:23:00 -
[510] - Quote
And this is why we cant let the large power blocs decide what is best. Even when presented with the truth , there are always angles, and this but, and no but... you killed us...but it was just ratters...it was not the right ships....we could not get back up...ect ect... The whole point was that you had numerical superiority in the system, however the inability for you to cyno in reenforcements ended in you losing several fights. Simple as that ,,proving the point we were trying to make.
You will not do anything that is not in your best interest, and this is why the game has reached a level of stagnation. The power blocs would rather collect and hoard.... one upping each other on who can pump out more supers and Titans. Its basically the "cold war" of stockpiling nukes...even though the super powers had literally thousands of nukes...they still needed more..
They use the vast "renter" regions to hoard more and more isk, as a hedge against a war, and more and more supers stocked up. Whilst the game withers under out of game "botlord" accords.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 30 .. 32 :: one page |
First page | Previous page | Next page | Last page |