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Blobskillz McBlub
Manson Family Advent of Fate
17
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Posted - 2014.09.12 14:38:00 -
[31] - Quote
we need T2 super caps so we finally have something against T1 super caps |
Felicity Love
Imperium Galactic Navy
2129
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Posted - 2014.09.12 18:44:00 -
[32] - Quote
Tippia wrote:Felicity Love wrote:... would rather see POS fixed, first. POS fixes are a bit more complicated than a single SQL query, thoughGǪ
You're right. Again. Dafuq was I thinkkin'.....
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
629
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Posted - 2014.09.12 19:41:00 -
[33] - Quote
James Amril-Kesh wrote:I bet he thinks nanofibers should be in hull upgrades where they are instead of in propulsion upgrades which is obviously what they really are.
you cut up part of your hull in exchange for speed and agility, of course it is a hull upgrade as it does nothing to your propulsion systems You can trust me, I have a monocole |
James Amril-Kesh
4S Corporation Goonswarm Federation
11479
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Posted - 2014.09.12 20:22:00 -
[34] - Quote
Chainsaw Plankton wrote:James Amril-Kesh wrote:I bet he thinks nanofibers should be in hull upgrades where they are instead of in propulsion upgrades which is obviously what they really are. you cut up part of your hull in exchange for speed and agility, of course it is a hull upgrade as it does nothing to your propulsion systems What the module does in lore is irrelevant. It increases speed and decreases inertia modifier (thereby increasing agility). It's a propulsion upgrade, because it upgrades propulsion attributes. Enjoying the rain today? ;) |
Tau Cabalander
Retirement Retreat Working Stiffs
4127
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Posted - 2014.09.12 22:50:00 -
[35] - Quote
Tippia wrote:Joshua Foiritain wrote:James Amril-Kesh wrote:It shows jump freighters, but those aren't capital ships. Yes they are. Ugh. This again. Let's list the attributes that characterise capital ships in EVE and sets them apart from all other ship classes. TheyGǪ GÇó Require the Capital Ship skill. GÇó Have to use cynos to move between systems. GÇó Can fit XL-sized modules. GÇó Have to use XL-sized rigs. GÇó Are not allowed in highsec unless grandfathered in. Things that do not set capships apart from other ship classes, and which therefore don't define them: GÇó Use of capital components (BlackOps and Industrial Command Ships do as well). GÇó Jump drives (BlackOps again) GÇó Sheer size (some battleships rival them in size) Overlaps that can't be used to determine anything without begging the question: GÇó Volume (the only ships with similar volume are Freighters/JFs). GÇó Mass (variable). GÇó Placement in the market browser (the L-size/non-cap-skill/non-cyno/highsec-allowed Orca is listed alongside the XL-sized Rorqual). Freighters fit none of the characteristics of capships and only fulfil some of the border-line or begging-the-question attributes. Calling them capships would over-extend the category to the point of making it meaningless as a clear and easily distinguishable class of ships. One for the list: Capitals are built in an X-Large Assembly Array, or Capital Ship Assembly Array. Freighters and Orca are built in a Large Assembly Array, and Jumpfreighters in an Advanced Large Assembly Array.
Though I am in agreement with you, I seem to recall a post many years ago by CCP stating that the Capital Ships skill was not defining. After that I stopped arguing about it, even though I don't agree. |
James Amril-Kesh
4S Corporation Goonswarm Federation
11490
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Posted - 2014.09.12 23:18:00 -
[36] - Quote
Tau Cabalander wrote:One for the list: Capitals are built in an X-Large Assembly Array, or Capital Ship Assembly Array. Freighters and Orca are built in a Large Assembly Array, and Jumpfreighters in an Advanced Large Assembly Array. These categories were changed in Crius. SSAAs (Supercapital Ship Assembly Array) can build titans, supercarriers, dreadnoughts, carriers, and I assume Rorquals. It only mentions "capital and supercapital ships" in its description. CSAAs can build dreadnoughts, carriers, Rorquals, Orcas, freighters, and battleships. LSAAs can build battleships, Orcas, and freighters. ALSAAs can build jump freighters, black ops, and marauders. There is no XLSAA.
In other words, the smallest size of assembly array you can build a ship in defines the ship class. Just because you can build carriers in an SSAA does not make them supercapitals, just as battleships aren't capitals because you can build them in a CSAA. Dreadnoughts and carriers can't be built in LSAAs so that makes them capitals. Orcas and freighters can be built in LSAA but not MSAA, so that makes them large ships. Jump freighters can be built in ALSAA but not AMSAA, so that makes them advanced large ships. Enjoying the rain today? ;) |
I Love Boobies
All Hail Boobies
1215
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Posted - 2014.09.12 23:27:00 -
[37] - Quote
Remiel Pollard wrote:What would a T2 Titan even be called?
Stupid. |
Alavaria Fera
GoonWaffe
6400
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Posted - 2014.09.13 00:06:00 -
[38] - Quote
I Love Boobies wrote:Remiel Pollard wrote:What would a T2 Titan even be called? Stupid. Rare and powerful.
Definitely not something you'd be making fleets of.... ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
869
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Posted - 2014.09.13 02:11:00 -
[39] - Quote
People reading way too much into stuff as usual. If T2 capitals are ever on the menu without the current capitals receiving a serious rebalance I will ragequit. And I don't even live in null! My YouTube Channel - EVE Tutorials & other game related things! |
flakeys
Caldari Provisions Caldari State
2432
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Posted - 2014.09.13 08:06:00 -
[40] - Quote
Remiel Pollard wrote:What would a T2 Titan even be called?
Tittan ? Has T * 2 ...
Would only make sense too , easy to use in voicechat : ' Everyone grab your titts now , we got a major OP going .. '
We are all born ignorant, but one must work hard to remain stupid.
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