| Pages: 1 2 [3] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Elemiah
Caldari The Merchant Marines VENOM Alliance
|
Posted - 2008.01.25 03:00:00 -
[61]
I could make this adjustment for pvp increaseing damg
[Hawk, New Setup 1] Damage Control II N-Type Explosive Hardener I
Cold-Gas I Arcjet Thrusters Faint Epsilon Warp Prohibitor I Fleeting Propulsion Inhibitor I Magnetic Scattering Amplifier II
Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Small Nosferatu II
Anti-EM Screen Reinforcer I Anti-Explosive Screen Reinforcer I
"politics has no relation to morals."
|

Malcanis
R.E.C.O.N. Black-Out
|
Posted - 2008.01.25 03:01:00 -
[62]
Originally by: Elemiah Or maybe this setup if youre in a gang...
[Hawk, New Setup 2] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
Small Shield Booster II Cap Recharger II Magnetic Scattering Amplifier II Magnetic Scattering Amplifier II
'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile [empty high slot]
Capacitor Control Circuit I Capacitor Control Circuit I
hahaha... 25M on launchers, 40M in rigs, 150M on faction BCS... why not a Gist Shield booster and Dread Guristas resist amps as long as we're pimping out a 15M AF that can't even hurt a competently flown interceptor?
CONCORD provide consequences, not safety; only you can do that. |

Number 17
Caldari COLD-Wing The Fourth District
|
Posted - 2008.01.25 11:27:00 -
[63]
Edited by: Number 17 on 25/01/2008 11:26:55 I tried to squeeze out all the dps i could out of this little ship, with only 1.8 million in missiles, 118 DPS is all i could manage.
I fit no rigs to make it cost effective, but if i did they would be 2xEM rigs.
As you can see its made in EFT which fails miserably as it shows i have no cpu for this when reality shows i do.
I use this ships in 0.0 to fly thru belts looking for dread spawns and taking out occasional guristas BS which you can easily tank with sig radius, it doesn't do well against cruiser sized rats.
[Hawk, hawk] Ballistic Control System II Ballistic Control System II
Catalyzed Cold-Gas I Arcjet Thrusters Faint Warp Prohibitor I 'Langour' Drive Disruptor I Small Clarity Ward Booster I
Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket [empty high slot]
[empty rig slot] [empty rig slot]
|

Elemiah
Caldari The Merchant Marines VENOM Alliance
|
Posted - 2008.01.26 00:25:00 -
[64]
Originally by: Malcanis
Originally by: Elemiah Or maybe this setup if youre in a gang...
[Hawk, New Setup 2] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
Small Shield Booster II Cap Recharger II Magnetic Scattering Amplifier II Magnetic Scattering Amplifier II
'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile [empty high slot]
Capacitor Control Circuit I Capacitor Control Circuit I
hahaha... 25M on launchers, 40M in rigs, 150M on faction BCS... why not a Gist Shield booster and Dread Guristas resist amps as long as we're pimping out a 15M AF that can't even hurt a competently flown interceptor?
alright point taken perhaps this will be more practical...
[Hawk, miss/gang ops] Ballistic Control System II Power Diagnostic System II
Small Shield Booster II Cap Recharger II Magnetic Scattering Amplifier II Magnetic Scattering Amplifier II
'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile 'Arbalest' Standard Missile Launcher, Caldari Navy Bloodclaw Light Missile [empty high slot]
[empty rig slot] [empty rig slot]
"politics has no relation to morals."
|

Somal Thunder
|
Posted - 2008.02.09 03:17:00 -
[65]
Here's what I'm using, It's got problems killing destroyers but anything else in level 2's is easy pickings. Cruisers and frigates can easily be tanked, but destroyers usually need a corp member to tackle or kill if your range is bad.
This is the poor man's setup, if you're running missions you don't feel entirely safe in. T2 is recommended.
Highs:
4x OE-5200 Rocket Launcher (Thorn Rockets) 1x 280m Gallium I Cannon (EMP S)
Mediums:
1x Small Shield Booster 1x Magnetic Scattering Field I (T2 is much better) 1x Cap Recharger I (T2 not needed) 1x Small Capacitor Battery II
Lows:
1x Ballistic Control System II 1x Power Diagnostic System II
Resists:
EM: 41.3% (EM Compensation lvl II) 37.5 with EM Compensation at 0 Thermal: 80% Kinetic: 70% Explosive: 60%
DPS without skills: 47.1 DPS with my skills: 72.7
Range without skills: 4.5 Range with my skills: 8.4
DPS and Range calculated with Assault ships at level 1
Estimated total cost: 15M depending on where you buy it.
|

Xalorous
War Dawgs Cursed Nemesis
|
Posted - 2008.02.15 10:54:00 -
[66]
Originally by: Gealbhan ok here's my PvE setup...
High: 3x 'Malkuth' standard I (Bloodclaw) Tractor Beam Salvager
Mid: Small shield boost II Invul Field II Mag scatter amp II Cap recharger II
Low: Damage Control II Nano CPU to make the above fit.
Rigs: Core Def field purger I Core def field extender I
I use this setup for missions a DED complexes. Works alright, aint been blown up yet and I've taken some seriously heavy fire in it. The invul field and damage control will run forever.
Shield stats: 1329HP and 64% EM, 75% exp, 81% Kin & 87% therm.
Drop tractor beam, replace with another launcher. You're nerfing yourself by not fitting it.
Swap the CDFP for a EM rig. CDFP decreases passive sheild regeneration, you want shield boosting or resist rigs here.
Finally, drop the em hardener put on SBA II.
Consider replacing the damage control with a BCS II. You'll kill the rats much faster that way.
And use the T2 launchers if you can fit them, their rate of fire is much better than even arbalests. Since you're talking PVE, you can use standard T1 ammo and not spend too much isk, but you still end up with a very nice DPS.
Either drop the salvager, or swap the cap recharger for a AB so you can scoot around to the wrecks.
Xalorous --- I hold no position of authority. All comments are my own, and I take sole responsibility for them.
|

Xalorous
War Dawgs Cursed Nemesis
|
Posted - 2008.02.15 11:01:00 -
[67]
4x Standard Missile Launcher II
1x Small Shield Booster II 1x Shield Boost Amp II 2x utility mid slot (Resist amps and hardeners to match mission, tackling gear for gang, target painter, sensor booster, remote sensor booster, sensor dampener, you pick what you need here.)
1x Ballistic Control System II 1x Ballistic Control System II (preferred), or Power Diagnostic System II or CPU as necessary for fit
Adding EM resist rig frees another utility slot if you want to tie the ship down to a specific fit and makes it less versatile through fewer refit options.
Missile rigs are very good on this ship too, but can cost more than the ship and are thus very expensive for PVP.
Xalorous --- I hold no position of authority. All comments are my own, and I take sole responsibility for them.
|

Aaron Mirrorsaver
R.E.C.O.N. Black-Out
|
Posted - 2008.02.15 11:24:00 -
[68]
sexy looking ship, would love to fly it, but it just plain sucks.
Go Hard, or go Home.
|

Xsag
Caldari InterGalactic Dominion Phalanx Alliance
|
Posted - 2008.02.15 11:41:00 -
[69]
Originally by: Aaron Mirrorsaver sexy looking ship, would love to fly it, but it just plain sucks.
yup it does appear to, i tried to make mine decent i even fitted an mwd on it but it was still pretty bad. fitting rigs? i dunno seems like a quick way to lose money
~n00b of all trades~ ~if im posting on here its cos im in work~ ~Now with a face!~
|

Squatdog
|
Posted - 2008.03.31 11:49:00 -
[70]
Edited by: Squatdog on 31/03/2008 11:53:54 The KEY to making a worthwhile Hawk set-up is a Gisti-B Shield Booster. You can easily get one via contract for 8m-10m.
For PVE, this build works great and has a ridiculous tank:
4 x Rocket Launcher II
...
Gisti-B Small Shield Booster
MEDIUM Shield Extender II
Passive EM Resist II
Afterburner II
...
BCU II
Power Diagnostic II
...
EM Resist Rig
This is 100% cap stable and will give you 2500 shields with 60/80/70/60 resists, with the perma-run Booster healing back 25dps by itself. The total cost should only be around a maximum of 30-35m ISK, with one rig slot spare if you want to go crazy
[yellow]Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Navigato |

Aria Valara
Federal Navy Academy
|
Posted - 2008.03.31 19:32:00 -
[71]
Edited by: Aria Valara on 31/03/2008 19:42:48 Some of these postings here are not fitable, even with top skills which I have. HereÆs some non-faction configs that work:
PVE
Standard Missile Launcher II x4 75mm Prototype Railgun
1mn Afterburner II Small Shield Booster II Medium Shield Extender II Magnetic Scattering Amp II
Micro Aux Power Core x2
RIG - EM Screen
PVP (DPS config û to be used with a tackler)
Rocket Launcher II x4 Light Neutron Blaster II
Afterburner II Small Shield Booster II Magnetic Scattering Amp II Small Cap Booster II
Ballistic Control II Damage Control II
There really isnÆt a good tackle-an-kill Caldari Assault Frig.
The Harpy with blasters and a rocket launcher is pretty decent, but weaker tank and DPS than the Enyo.
|

Inzax
|
Posted - 2008.06.05 16:30:00 -
[72]
Edited by: Inzax on 05/06/2008 16:36:50 Looking for input on fitting of a Hawk from those who know more. This is what I have right now.
Low Slots: Micro Vigor 1 core augmentation Warp core stabilizer II
Med Slots: Eutectic cap charger Medium F-S9 Regolith shield induction Small C-5L emergency shield overload 1 mn microwarp drive II
High Slots 4xArbalest standard missile launcher 1 200mm light prototype auto cannon
Hardpoints 2x ancillary current routers
I have not noticed many "warp corp stabilizers" in use. Should I shell it. Open to advice. I do realize this is not the most cost effective ship but I am having a blast living on the edge and building skills to milk everything I can out of the ship.
One issue in particular I am interested in. The way I see it the only way to get more out of the capacitor is to build my skills in that area. Right now i can run everything indefinitely until I hit my emergency shield overload. The capacitor takes a dive. Hopefully skill building for capacitor use will help.
Thanks.
|

Power's Urge
Pixels Docks Fang Alliance
|
Posted - 2008.06.05 18:05:00 -
[73]
Originally by: Inzax Looking for input on fitting of a Hawk from those who know more. This is what I have right now.
What do you want to use it for ? PvP ? PvP ? Frightening roids ?
|

Gypsio III
Bambooule
|
Posted - 2008.06.05 18:52:00 -
[74]
If a gang of particularly evil pirates ransomed me, and the terms of that ransom was that I had to fly a Hawk for the next 3 days, I'd fit it like this:
4x Standard II, useless empty slot because of gimped PG and CPU MWD II, FS-9 MSE (no CPU for T2), V-M15 Inv Field (no CPU for T2), PWNAGE 2x MAPC (because of gimped PG) 2x explosion velocity rigs
What you have is gang defence from interceptors.
I chose the painter over a scram because you won't be tackling interceptors, and you should be running from anything bigger, or as much as a Hawk can be said to be able to "run". The painter won't help you, but it will help your gang, and it's more useful than putting extra tank on because no-one will shoot the Hawk unless there's absolutely nothing else, and even then they might still decide that you're not worth the ammo.
DPS with Precision Bloodclaw is hilariously bad - 62 DPS. The Precisions have 63 km EFT range and an explosion velocity of 5950 m/s.
Of course, the problem with this is obvious. You can do exactly the same thing in a Caracal, but do it better, and for a fraction of the price. The Harpy is also a better inty-defence ship. As are all T1 destroyers.
The sad thing is that the Hawk could be made into a viable ship in this role, but it needs the terrible shield boost bonus to be switched to explosion velocity and a cubic cube more PG and CPU. Switching that stupid 5th highslot to a lowslot might be useful, also.
|

Inzax
|
Posted - 2008.06.05 19:48:00 -
[75]
Originally by: Power's Urge What do you want to use it for ? PvP ? PvP ? Frightening roids ?
I am not looking to take on anyone toe to toe. I need to be able to take a hit and escape and hold my own against similar sized ships. The hawk with MWD seems fast enough to escape and evade. I don't want to get into a huge ship. From my perspective I will just make a nice fat meal for somebody.
My goal is to have enough ship to build skills, make things exciting but have a decent shot at survival. I have had to build a few critical skills to cram what I have in to this ship. I think that is a good thing since it forces me to develop skills rather then rely on a bigger ship.
I would be interested in some outside perspective on possible pitfalls with this setup or opinions on what I should scrap and replace.
|

Power's Urge
Pixels Docks Fang Alliance
|
Posted - 2008.06.05 21:05:00 -
[76]
Originally by: Inzax I am not looking to take on anyone toe to toe. I need to be able to take a hit and escape and hold my own against similar sized ships. The hawk with MWD seems fast enough to escape and evade.
What you can maybe do with this ship is basically fly through low sec, look at other people's ships for a few seconds and then try and away. You won't be achieving anything else; half owed to the setup and half to the Hawk itself. The Hawk is rather heavy and not very agile; it's not really a good ship to run away in, and it hardly does enough damage to kill anything. It's a long range support platform, nothing more.
Quote: I don't want to get into a huge ship.
Neither do I, that's why I fly AFs too.
Quote: From my perspective I will just make a nice fat meal for somebody.
That, on the other hand, is something this Hawk will too. The four Arbalests alone are worth 16M.
Quote: My goal is to have enough ship to build skills, make things exciting but have a decent shot at survival. I have had to build a few critical skills to cram what I have in to this ship. I think that is a good thing since it forces me to develop skills rather then rely on a bigger ship.
This is a very nice thought in theory, but it won't work; not with AFs in their current state and least with the Hawk which is easily the worst AF, primarily because of its horrible damage output (it can be made to tank really well, though). Even if building skills over time while using the ship worked (it doesn't really, because AFs are only really good with T2 and/or faction fittings), there's also your lack of player skill as a newer player, which will in most cases make the biggest difference in fights.
Quote: I would be interested in some outside perspective on possible pitfalls with this setup or opinions on what I should scrap and replace.
If you really want to use the Hawk (I can fully understand that; the thought of flying an AF is very tempting as a newer player), fly L2 missions in something like this:
[Hawk, Sh] Ballistic Control System I Ballistic Control System I
1MN Afterburner II Cap Recharger II Small Shield Extender II Small Shield Booster II
'Malkuth' Standard Missile Launcher I, Bloodclaw Light Missile 'Malkuth' Standard Missile Launcher I, Bloodclaw Light Missile 'Malkuth' Standard Missile Launcher I, Bloodclaw Light Missile 'Malkuth' Standard Missile Launcher I, Bloodclaw Light Missile [empty high slot]
[empty rig slot] [empty rig slot]
If you want to go into low sec and get your feet wet in PvP, use a Kestrel, Merlin or Caracal; those are easier to use, require less skills to fly effectively and are a lot cheaper to lose while being fully insurable (except the fittings, of course). Oh, and they do better damage, too. What you have there is a 90 million ISK grave that you will lose to the first half competent PvP pilot in a cruiser in half a minute and in not much longer if he's in a frigate.
|

Inzax
|
Posted - 2008.06.05 21:58:00 -
[77]
Originally by: Power's Urge stuff you said...
Ok, got it. I do have a kestral and a merlin. Stepped up to the hawk for what I thought was a little more punch.
Thanks a ton.
|

50freefly
Caldari Neo Spartans
|
Posted - 2008.07.24 21:18:00 -
[78]
As the OP of this thread two years ago I would just like to say:
lawlhawk
-----------------------------------------------
|

50freefly
Caldari Neo Spartans
|
Posted - 2008.07.24 21:19:00 -
[79]
OP is a known noob, ignore everything he says.
-----------------------------------------------
|
| |
|
| Pages: 1 2 [3] :: one page |
| First page | Previous page | Next page | Last page |