Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.16 11:41:00 -
[1] - Quote
So far I've found it pretty underwhelming. But that's only because industry isn't something I enjoy in EVE, which a large part of the releases have focussed on.
Of course, if industry is your thing then that's great, your time has come (after just 10 short years lol).
I'm hoping something comes along which renews my interest in the game. It hasn't happened yet, but we'll see.
What do you think about the new release schedule? Is it like living on a drip feed on life support, or a constant stream of riches? EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Remiel Pollard
Shock Treatment Ministries
5273
|
Posted - 2014.09.16 11:45:00 -
[2] - Quote
Has it been ten minutes already? Huh.... GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Grog Aftermath
Need more grog
112
|
Posted - 2014.09.16 11:58:00 -
[3] - Quote
Flamespar wrote:So far I've found it pretty underwhelming. But that's only because industry isn't something I enjoy in EVE, which a large part of the releases have focussed on.
Of course, if industry is your thing then that's great, your time has come (after just 10 short years lol).
I'm hoping something comes along which renews my interest in the game. It hasn't happened yet, but we'll see.
What do you think about the new release schedule? Is it like living on a drip feed on life support, or a constant stream of riches?
Drip fed as you call it will always seem underwhelming as by the time the new drip comes along, people would have gotten used to the last one.
Just a matter of people getting used to little and often. Don't think of them as mini expansions, just think of them as continual enhancements/improvements.
Industry is not my thing either, but an improvement is an improvement even if it's something I won't use. |
Rowells
Unknown Soldiers Fidelas Constans
1341
|
Posted - 2014.09.16 11:59:00 -
[4] - Quote
considering theres only been 2 out of the ten how about we wait a little longer before we decide to succumb to our finicky desires. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4933
|
Posted - 2014.09.16 12:01:00 -
[5] - Quote
Love it, it's great. =]I[= |
Kaarous Aldurald
ROC Deep Space The ROC
9782
|
Posted - 2014.09.16 12:06:00 -
[6] - Quote
I love it. You get some new tidbit every so often, and it's better than waiting a few months for a feature that's been done for ages.
Iterative improvement is something this game has needed for a very long time, especially after Incarna nearly killed the whole thing. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs. |
pinkajoo
Bellato Chamber of Commerce
3
|
Posted - 2014.09.16 12:07:00 -
[7] - Quote
Looks good, kinda like those Warcraft 3 DotA map releases that update the game every so often. Keeps the players on their toes. |
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.16 12:08:00 -
[8] - Quote
Rowells wrote:considering theres only been 2 out of the ten how about we wait a little longer before we decide to succumb to our finicky desires.
It's ok for you to develop an opinion now. It's ok. I'll hold you and we'll get through this together.
Seriously this is just meant to be a fun discussion. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Sara Tosa
School of Applied Knowledge Caldari State
99
|
Posted - 2014.09.16 12:11:00 -
[9] - Quote
a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff. |
Remissus Rinah
Associated Descendants of Eve
32
|
Posted - 2014.09.16 12:15:00 -
[10] - Quote
While not having the big expansions of olden times will feel kind of weird, and personally I liked getting all that content at once, I can see the technical benefits of releasing things in the 'drip feed' style. Lets the smaller improvements come out sooner and gives them more time in the spotlight to be bugfixed faster, while letting the longer term projects still soldier on at the old pace. ~ Remissus |
|
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.16 12:15:00 -
[11] - Quote
Sara Tosa wrote:a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff.
Oh dear fool. I do understand. I am just saying that what I have seen so far has not been terribly interesting to me and that that situation may change.
Your opinion may differ. But you won't get very far misinterpreting what I have said.
I'd rather hear what you have liked or would like to see in the future. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Rowells
Unknown Soldiers Fidelas Constans
1341
|
Posted - 2014.09.16 12:15:00 -
[12] - Quote
Flamespar wrote:Rowells wrote:considering theres only been 2 out of the ten how about we wait a little longer before we decide to succumb to our finicky desires. It's ok for you to develop an opinion now. It's ok. I'll hold you and we'll get through this together. Seriously this is just meant to be a fun discussion. And I'm saying that finding it "underwhelming" is kind of unfair. Is its too early to develop any kind of meaningful opinion. That's my take.
And don't touch me. I have issues. |
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.16 12:16:00 -
[13] - Quote
Rowells wrote:Flamespar wrote:Rowells wrote:considering theres only been 2 out of the ten how about we wait a little longer before we decide to succumb to our finicky desires. It's ok for you to develop an opinion now. It's ok. I'll hold you and we'll get through this together. Seriously this is just meant to be a fun discussion. And I'm saying that finding it "underwhelming" is kind of unfair. Is its too early to develop any kind of meaningful opinion. That's my take. And don't touch me. I have issues.
Let me shower you with pretty clothes .
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Grog Aftermath
Need more grog
112
|
Posted - 2014.09.16 12:21:00 -
[14] - Quote
Sara Tosa wrote:a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff.
Do they intend to release large expansions (projects)? Larger projects can always be introduced in smaller pieces.
Advantage of smaller pieces is it's likely to be easier to find errors/bugs. |
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.16 12:24:00 -
[15] - Quote
Grog Aftermath wrote:Sara Tosa wrote:a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff. Do they intend to release large expansions (projects)? Larger projects can always be introduced in smaller pieces. Advantage of smaller pieces is it's likely to be easier to find errors/bugs.
Dunno. Hopefully now that the industry stuff is largely done we'll see something large and exciting. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Tenchi Sal
White Knights of Equestria
222
|
Posted - 2014.09.16 12:25:00 -
[16] - Quote
Think their information is to close to the release date. For example, the interceptor changes are supposed to be coming with the next release, which is less then 2 weeks away. Theres no information on the changes yet. |
Destination SkillQueue
Are We There Yet
6599
|
Posted - 2014.09.16 12:59:00 -
[17] - Quote
Grog Aftermath wrote:Sara Tosa wrote:a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff. Do they intend to release large expansions (projects)? Larger projects can always be introduced in smaller pieces. Advantage of smaller pieces is it's likely to be easier to find errors/bugs. The new system has no major effect on project sizes. It is more or less the same development, but with more release points throughout the year. It means more releases, but only a few of those will likely contain the kind of major content blocks/changes, that were the main features of previous expansions. It can also allow potentially larger projects, since previously they were limited by the expansion schedule. Now there is less pressure for a project to fit in the expansion cycle no matter what its condition was or be stripped down because it would be too large to fit the old release cycle. We will see better how it works overall and what problems it has after it has been around for 12 to 18 months. |
Crumplecorn
Eve Cluster Explorations
1293
|
Posted - 2014.09.16 13:02:00 -
[18] - Quote
I think I'll miss the hype of the big expansions, even though I always knew they wouldn't live up to said hype.
But there's no doubt whatsoever that it's a better way to go. [witty image] - Stream |
Remiel Pollard
Shock Treatment Ministries
5275
|
Posted - 2014.09.16 13:11:00 -
[19] - Quote
Destination SkillQueue wrote:Grog Aftermath wrote:Sara Tosa wrote:a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff. Do they intend to release large expansions (projects)? Larger projects can always be introduced in smaller pieces. Advantage of smaller pieces is it's likely to be easier to find errors/bugs. The new system has no major effect on project sizes. It is more or less the same development, but with more release points throughout the year. It means more releases, but only a few of those will likely contain the kind of major content blocks/changes, that were the main features of previous expansions. It can also allow potentially larger projects, since previously they were limited by the expansion schedule. Now there is less pressure for a project to fit in the expansion cycle no matter what its condition was or be stripped down because it would be too large to fit the old release cycle. We will see better how it works overall and what problems it has after it has been around for 12 to 18 months.
+1.
Have you seen the movie Idiocracy? If you have not, I highly recommend it, but if you have, you should remember the scene where the protagonist gets sentenced to death because the crops don't start growing immediately after they get watered.
I for one only miss the trailers. I want trailers. I love EVE cinematics, even if they don't reflect the actual gameplay, they are always a spectacle for me. I even enjoyed Incarna (what? admit it, that space battle was pretty darn cool).
But when you're trying something new, it's a bit unfair to judge it before it's been given a chance to show results. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
malcovas Henderson
THoF
276
|
Posted - 2014.09.16 13:20:00 -
[20] - Quote
As long as they do not destroy the game, I don't care how many Patches / updates / expansions they roll out. |
|
Sara Tosa
School of Applied Knowledge Caldari State
99
|
Posted - 2014.09.16 13:21:00 -
[21] - Quote
Flamespar wrote:Sara Tosa wrote:a lot of people (op included) just dont get how it works, shorter release cycle wont means that they only have smaller projects, just that while the guys working on longer-term projects strife onward, the guys working on all those small quality of life and easy done fixes can release them when they are ready, without waiting for the bigger stuff. Oh dear fool. I do understand. I am just saying that what I have seen so far has not been terribly interesting to me and that that situation may change. so what, in your line of work how often do you do the ultra-showy stuff and how often the regular, day-by-day maintenance stuff? your argument just feell like a baby that want to eat only chocolate, refusing te green.
|
BoBoZoBo
Paragon Fury Tactical Narcotics Team
473
|
Posted - 2014.09.16 13:38:00 -
[22] - Quote
So far I like the release schedule. But I will reserve my final judgement at the year mark to see if we really got more out of it. Primary Test Subject GÇó SmackTalker Elite |
Absolutely Not Analt
Caldari Provisions Caldari State
126
|
Posted - 2014.09.16 13:41:00 -
[23] - Quote
So far I'm pretty pleased. Like many other people (I think), I'm waiting to see where we are six months out to see if there's a noticeable improvement in the game. But I have to say, thus far, I'm both pleasantly surpirsed and optimistic about the future. Eve is a multi player game.-áAnd you are the content. - Ralph King-Griffin Being meh at two things is not better than being great at one. - Lugh Crow-Slave
|
Toriessian
Helion Production Labs Independent Operators Consortium
276
|
Posted - 2014.09.16 13:45:00 -
[24] - Quote
I like the smaller releases because it allows CCP to make incremental changes at a reasonable pace. This lowers the likelihood of them NGEing us (poor SWG fans) which I'm concerned about because several core gameplay mechanics could use tweaks.
|
slam34
Defiance LLC
10
|
Posted - 2014.09.16 14:22:00 -
[25] - Quote
No complaints at all about the schedule -áPeople are people. No matter what country, culture, religion, political party, business or communtiy you encounter in your travels, you will never find a shortage of people who will make it their personal mission in life to tell you how to live yours.
|
Caviar Liberta
Moira. Villore Accords
680
|
Posted - 2014.09.16 14:45:00 -
[26] - Quote
6 months or 6 weeeks, I read over the dev blogs lightly and go on the test server occasionally to see what is being worked on. Other than that I log in to play the game and let the devs do their job. |
Doc Fury
Furious Enterprises
6460
|
Posted - 2014.09.16 14:47:00 -
[27] - Quote
Poasting in a stealth "EVE is dying" thread.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Remiel Pollard
Shock Treatment Ministries
5275
|
Posted - 2014.09.16 14:54:00 -
[28] - Quote
Doc Fury wrote:Poasting in a stealth "EVE is dying" thread.
Actually, when it comes to people complaining about free patches, I prefer:
Posting in a stealth "buff free stuff" thread. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
Josef Djugashvilis
2521
|
Posted - 2014.09.16 14:56:00 -
[29] - Quote
I really like the new style 'smaller releases'
My only concern would be if the patches from each release were keep rolling over and accumulating from small release to small release.
Even if one has no real interest in a particular small release, another one will be along shortly. This is not a signature. |
Solecist Project
9975
|
Posted - 2014.09.16 15:00:00 -
[30] - Quote
It helps them make more money, which is a good thing, as long as they keep releasing new things people can buy.
It also gets people easier hooked and caters to shorter attention spans, which also means more money in the long run. Quote miiral: 'umm, looks like your "busy" ;)' (: :) |
|
Luwc
Brodozers Inc.
224
|
Posted - 2014.09.16 15:05:00 -
[31] - Quote
Long Story short.
I like one big gift instead of a bunch of little stuff.
I rather take a sports car than 5 cans of dr.pepper a month http://hugelolcdn.com/i/267520.gif |
Saisin
State War Academy Caldari State
143
|
Posted - 2014.09.16 15:12:00 -
[32] - Quote
This is a great thing for the game to have more agile releases.
I am certainly curious to see how they will handle the SOV changes in that new model, but as a customer I do like having some new stuff regularly, even when some of them are not specially relevant to me. "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |
Kaivar Lancer
Unlimited Speciality Networks
511
|
Posted - 2014.09.16 15:45:00 -
[33] - Quote
Doesn't bother me either way. |
WubSauss Dallocort
Likomotikaritongoparanoji Onahole Logistics Inc.
1
|
Posted - 2014.09.16 16:46:00 -
[34] - Quote
I'm liking the format of the updates, and i'm interested to see what they'll be updating in the future. I'm not a big industry user, but I liked the fact they got rid of the extra materials and such. I just hope that industry and WHs aren't the primary focus of updates this year, but that's just my opinion.
They probably won't be. |
Ranger 1
Ranger Corp
5856
|
Posted - 2014.09.16 16:49:00 -
[35] - Quote
Well, I just try to firmly keep in mind that what has been released so far under the new system would NOT be underwhelming in the old release schedule.... it would be non-existent. You'd be waiting several more months for things we already have.
As to the person asking if there were even going to be any more large releases, the answer would be yes, of course. There is only so much that can be done in an incremental fashion.
For example the upcoming sov rework. There will be several smaller steps made at first, and those will be tweaked a bit for usability before anything else happens... but eventually the main part of the new Sov system will have to be released at one go. You get to a point where too many other inter-related systems would be affected to consider NOT releasing the core of the change all at once.
The good part is that if the big bits aren't ready at a particular deadline, we only have to wait a few weeks for another release... instead of needing to wait 6 months for something that was 2 weeks behind schedule.
If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Ranger 1
Ranger Corp
5856
|
Posted - 2014.09.16 16:50:00 -
[36] - Quote
WubSauss Dallocort wrote:I'm liking the format of the updates, and i'm interested to see what they'll be updating in the future. I'm not a big industry user, but I liked the fact they got rid of the extra materials and such. I just hope that industry and WHs aren't the primary focus of updates this year, but that's just my opinion.
They probably won't be. Agreed, but you have to admit these industry changes are a LOOOONG time overdue. I think the action junkies among us can afford to be patient for a few months and let industry catch up with the rest of the game a bit. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Seneca Auran
Imperial Academy Amarr Empire
20
|
Posted - 2014.09.16 16:54:00 -
[37] - Quote
Remiel Pollard wrote:Doc Fury wrote:Poasting in a stealth "EVE is dying" thread.
Actually, when it comes to people complaining about free patches, I prefer: Posting in a stealth "buff free stuff" thread.
That's what is amusing to me.
CCP must have finally hired some decent PR/marketing people who have managed to convince people that "We're going to continue patching the game to make needed improvements" is actually some revolutionary change in game direction by calling them 'releases' and giving them special names.
The "release schedule" ie, the patch schedule, should be completely unrelated to actual expansions and significant changes to game story/play. |
WubSauss Dallocort
Likomotikaritongoparanoji Onahole Logistics Inc.
1
|
Posted - 2014.09.16 17:09:00 -
[38] - Quote
Ranger 1 wrote:Agreed, but you have to admit these industry changes are a LOOOONG time overdue. I think the action junkies among us can afford to be patient for a few months and let industry catch up with the rest of the game a bit.
True. I mean, I completely understand that there's a little corner of EVE for everyone, may it be industry, PI, WHs, exploration; and obviously, every aspect that players enjoy needs some attention at some point. I'm just hoping they continue to put a few little extra updates aside from industry in there too. For example, i'd absolutely love to see the NPC Convoy system updated in some way, to make it worth doing again.
|
Crumplecorn
Eve Cluster Explorations
1298
|
Posted - 2014.09.16 17:27:00 -
[39] - Quote
Seneca Auran wrote:The "release schedule" ie, the patch schedule, should be completely unrelated to actual expansions and significant changes to game story/play. The release schedule should be unrelated to significant changes being made to the game.
Interesting... [witty image] - Stream |
Livonia Velorea
The Fiendish Pixies
40
|
Posted - 2014.09.16 17:27:00 -
[40] - Quote
I think it's great, I hated waiting 6 months for new stuffs. There's always something for me to read and keep up to date with now. I find it nice and refreshing seeing things come along more often, even if they are not parts of the game or content I directly participate in. They usually still have some indirect impact of my gameplay so it's all good no matter the content of the updates. I pew you too! <3 |
|
chiq Mech
The Visceral Realists
9
|
Posted - 2014.09.16 17:28:00 -
[41] - Quote
don't mind the 6 week patches, especially if it helps the devs keep a watchful eye on the game.
What I do grind my teeth over is the content of said patches, and the blogs that announce "new features" such as notification changes. How much dev time/water cooler time/pub doodling on beer mat time is spent on all these miniscule and largely insignificant developments that perhaps only a dozen players will utilise?
I used to be in business with someone who arrived at work every morning and instead of developing the core business - i.e ringing clients to sell stuff, would spend hours drooling over envelopes and stamps (I kid you not, this guy had a serious office stationary fetish) and enjoyed nothing more than extolling the virtues (to me usually) of placing a stamp in the correct position to reinforce uniformity across the whole business. The business lasted 6 months.
Ok, I love some of the new stuff - the visuals and sound effects are particulary striking. And I like the new indy interface. But come on....look at pi for example, so much can be made of it so why ***** around with notifications. Give us proper colonies to build and own and lose to roaming gangs - like the ones you see in missions. I want to see drones build my colonies. Damn, I want to live in one ; I want to be scorched from the fires belching out of my processing arrays. I want a Jovian dissident to arrive one morning in a beaten up old rusty tin can of a ship seeking refuge and at night...oh the beers we will drink...and the stories I will hear. Of course I will help you on your 500 mission-chain hub, I say to him as I fall off my stool into a pool of beer froth...
Sometimes I feel like I'm wading in sludge.
But, yeah the 6 week cycle is ok.... |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4940
|
Posted - 2014.09.16 17:33:00 -
[42] - Quote
Luwc wrote:Long Story short.
I like one big gift instead of a bunch of little stuff.
I rather take a sports car than 5 cans of dr.pepper a month sports car =/= 60 cans of dr.pepper
=]I[= |
Ranger 1
Ranger Corp
5861
|
Posted - 2014.09.16 17:39:00 -
[43] - Quote
WubSauss Dallocort wrote:Ranger 1 wrote:Agreed, but you have to admit these industry changes are a LOOOONG time overdue. I think the action junkies among us can afford to be patient for a few months and let industry catch up with the rest of the game a bit. True. I mean, I completely understand that there's a little corner of EVE for everyone, may it be industry, PI, WHs, exploration; and obviously, every aspect that players enjoy needs some attention at some point. I'm just hoping they continue to put a few little extra updates aside from industry in there too. For example, i'd absolutely love to see the NPC Convoy system updated in some way, to make it worth doing again. I'm giving you a huge, HUGE +1 for your comment on the NPC Convoy system.
That little, often completely overlooked, mechanic could be turned into one of the most recognizable features of EVE.
If it were expanded (and very soon that might be possible) to include regular... escorted.... NPC convoys through gates and across regions of space to other stations to trade relevant goods it would be outstanding. Particularly if those NPC only transactions actually created, filled, and otherwise affected outstanding NPC (or even player created) buy and sell orders.
One NPC corp is selling livestock, another NPC corp is purchasing livestock, and convoys steadily traverse space to conduct that business. Of course these convoys should be attackable in some way, and often have their own defending escort ships. A player (or group of players) that knows what they are doing should be able to make a decent living preying on these shipping lanes.
More importantly, the streams of these convoys traveling across space and jumping into and out of systems... docking and undocking from stations, would create an even more vibrant image of a living, breathing universe.
Our current version of NPC convoys are very anemic in comparison, and most folks don't realize that if done correctly those NPC haulers can be destroyed and looted. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Ranger 1
Ranger Corp
5861
|
Posted - 2014.09.16 17:44:00 -
[44] - Quote
chiq Mech wrote:don't mind the 6 week patches, especially if it helps the devs keep a watchful eye on the game.
What I do grind my teeth over is the content of said patches, and the blogs that announce "new features" such as notification changes. How much dev time/water cooler time/pub doodling on beer mat time is spent on all these miniscule and largely insignificant developments that perhaps only a dozen players will utilise?
I used to be in business with someone who arrived at work every morning and instead of developing the core business - i.e ringing clients to sell stuff, would spend hours drooling over envelopes and stamps (I kid you not, this guy had a serious office stationary fetish) and enjoyed nothing more than extolling the virtues (to me usually) of placing a stamp in the correct position to reinforce uniformity across the whole business. The business lasted 6 months.
Ok, I love some of the new stuff - the visuals and sound effects are particulary striking. And I like the new indy interface. But come on....look at pi for example, so much can be made of it so why ***** around with notifications. Give us proper colonies to build and own and lose to roaming gangs - like the ones you see in missions. I want to see drones build my colonies. Damn, I want to live in one ; I want to be scorched from the fires belching out of my processing arrays. I want a Jovian dissident to arrive one morning in a beaten up old rusty tin can of a ship seeking refuge and at night...oh the beers we will drink...and the stories I will hear. Of course I will help you on your 500 mission-chain hub, I say to him as I fall off my stool into a pool of beer froth...
Sometimes I feel like I'm wading in sludge.
But, yeah the 6 week cycle is ok.... Right there with you on a lot of that, but I also try to keep in mind that for a surprisingly large number of players things that are of little interest to me are literally mana from heaven to many players... especially anything related to being able to track or deal with game issues more efficiently (from either in game or out of game). If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Seneca Auran
Imperial Academy Amarr Empire
20
|
Posted - 2014.09.16 18:11:00 -
[45] - Quote
Crumplecorn wrote:Seneca Auran wrote:The "release schedule" ie, the patch schedule, should be completely unrelated to actual expansions and significant changes to game story/play. The release schedule should be unrelated to significant changes being made to the game. Interesting...
Patching is an ongoing process for all online games, distinct from the 'expansions' and big 'We're drastically changing this thing." ones. I mean look at the "Oceanus Release". New colors for wormholes! Oooooh!! New Music in the character creation screen! Aahhhhh. Support for French language! Whoaaa! |
Doc Fury
Furious Enterprises
6460
|
Posted - 2014.09.16 18:21:00 -
[46] - Quote
Seneca Auran wrote: Support for French language! Whoaaa! Sacr+¬ bleu!
FTFY
We would also have accepted: Quelle bonne id+¬e!
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Crumplecorn
Eve Cluster Explorations
1299
|
Posted - 2014.09.16 18:28:00 -
[47] - Quote
Seneca Auran wrote:I mean look at the "Oceanus Release". New colors for wormholes! Oooooh!! New Music in the character creation screen! Aahhhhh. Support for French language! Whoaaa! Keep going. [witty image] - Stream |
Neesa Corrinne
Sanctuary of Shadows Honorable Third Party
49
|
Posted - 2014.09.16 19:32:00 -
[48] - Quote
It's the perfect opportunity to put things off longer while maintaining the illusion that the changes "you" want are just around the corner. |
Torneach Structor
Emrys Enterprises
121
|
Posted - 2014.09.16 19:32:00 -
[49] - Quote
My biggest concern is that they're gonna run out of nifty names for each release... |
Crumplecorn
Eve Cluster Explorations
1302
|
Posted - 2014.09.16 19:45:00 -
[50] - Quote
Torneach Structor wrote:My biggest concern is that they're gonna run out of nifty names for each release... Before long we'll be on to the likes of DefinitlyNotAnExpansion. [witty image] - Stream |
|
Mara Pahrdi
The Order of Anoyia
825
|
Posted - 2014.09.16 19:52:00 -
[51] - Quote
Having to keep up with changes more frequently somehow doesn't fit in with my currently very busy RL. So I'd rather have quarterly updates... sorry, expansions . Remove insurance. |
chiq Mech
The Visceral Realists
9
|
Posted - 2014.09.16 20:15:00 -
[52] - Quote
Mara Pahrdi wrote:Having to keep up with changes more frequently somehow doesn't fit in with my currently very busy RL. So I'd rather have quarterly updates... sorry, expansions .
what changes? the colour of the sun? |
Ranger 1
Ranger Corp
5865
|
Posted - 2014.09.16 20:27:00 -
[53] - Quote
Seneca Auran wrote:Crumplecorn wrote:Seneca Auran wrote:The "release schedule" ie, the patch schedule, should be completely unrelated to actual expansions and significant changes to game story/play. The release schedule should be unrelated to significant changes being made to the game. Interesting... Patching is an ongoing process for all online games, distinct from the 'expansions' and big 'We're drastically changing this thing." ones. I mean look at the "Oceanus Release". New colors for wormholes! Oooooh!! New Music in the character creation screen! Aahhhhh. Support for French language! Whoaaa! While it can be argued that the (limited number of) things you listed are not really what normally would be called a major expansion, neither are they something that is typically classified as a patch... especially when all coming together.
Probably the most accurate term would be to call them a "Release", which would indicate not only bug fixes but also updates, new effects, perhaps some new content, balancing, new game mechanics or capabilities (like the new notification system), etc.
Most likely we won't see what other companies would call a "Major Expansion" (big, complicated new game mechanics... new area's of space opened up, new professions, etc.) more than once a year or so... just like every other game company. However we will get a bunch of "Releases" that cumulatively give us a ton of fresh game play in the mean time (ship balancing alone has accomplished that).
Keep in mind this isn't a simple contained game like most are, this is a huge snarling beast of a game... far, far more complex than anything else you are likely to compare it to. It can't (and definitely should NOT) handles it's expansions like other games do. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
1919
|
Posted - 2014.09.16 20:46:00 -
[54] - Quote
I like it.
I guess people have to adjust to the fact that not every 6-week release will contain major new features.
If CCP eventually add some major new content, I'm also fine with the series of minor tweaks, quality-of-life features, and balance passes - it's always good to play a polished game, provided it does actually expand from time to time.
As a small-time industrialist (in my spare time from PVP), I particularly enjoyed Crius. Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter! |
Marsha Mallow
1512
|
Posted - 2014.09.16 21:07:00 -
[55] - Quote
So far, so good from me. Really looking forward to the next year of mini-patches. Lots of "little things" updates seem underwhelming to people who prefer new, shiny [probably broken] content. Which is understandable. Expectations and preferences differ, and I'd imagine trying to find the sweet spot will take a few tries. *mumbles something about rl*
Notifications are one of the most horriable parts of corp/pos/alliance management. It might sound boring to tweak it, but it's a massive quality of life improvement for the most miserable admin-slave-monkeys ingame. If you haven't been there, you won't appreciate it. If you have, you will. Same for Kronos (which I think is being spectacularly undervalued as a major patch). Even if you don't participate in heavy Indy, these are seismic gameplay shifts that will affect everyone. It's interesting how few people are really assessing how far/deep these recent patches hit. Maybe CCP is underselling them, deliberately, to force through changes they can't get through via a major patch cycle (because of sammich board trolls).
I used to find the major expansions a bit overwhelming in terms of checking all the patch notes and glancing at the feedback threads to see issues being raised - to the point where I largely gave up and waited for summaries from others, but then missed small (and sometimes important) stuff. This feels a bit more manageable to monitor, consider and give constructive feedback towards. Although hopefully longer term the announcements regarding the next patch can be pulled back from 14 days, which is a bit tight. There's still changes from older patches people keep pointing out to me, not sure if anyone else has this problem.
It would be nice to see pencil plans for the next quarter or 6 month of cycles, although I quite like being surprised. Devblogs about WIP seem to have dropped a little, which is understandable, but it'd be nice to see them pick up again. Hopefully timescales will shift as the cycle solidifies. Considering the way people tantrum when things aren't delivered to tight deadlines in perfect form, I can understand why CCP are chosing to only announce things when they are reasonably certain they can be delivered. Massive well done for opening a dialogue on Nullsec changes though, even if most of it is gibberish it'll be an amusing read.
Overall 7/10 optimism. Might be 8/10 tomorrow if they give us more hats in Oceanus. DON'T BE RIDICULOUS! |
Mara Pahrdi
The Order of Anoyia
825
|
Posted - 2014.09.16 21:08:00 -
[56] - Quote
chiq Mech wrote:Mara Pahrdi wrote:Having to keep up with changes more frequently somehow doesn't fit in with my currently very busy RL. So I'd rather have quarterly updates... sorry, expansions . what changes? the colour of the sun? The game has changed a lot in the almost 4 years I'm playing. And it will continue to do so over time. Remove insurance. |
Tarpedo
Incursionista
1383
|
Posted - 2014.09.16 21:18:00 -
[57] - Quote
Release schedule is good, development schedule isn't even bad - it's non-existent. For example - when do I expect to see new type of space with procedural content in EVE? Never. When do I expect WiS? Never. When do I expect scaling public quests in EVE? Never. And so on.
(these are 7-30 years old technologies by the way)
p.s. Mentioned NPC convoys (a.k.a. NPC-driven economy) are presented in almost every space game - from 10+ years old single player top-down games to modern space MMOs. |
Doc Fury
Furious Enterprises
6460
|
Posted - 2014.09.16 21:25:00 -
[58] - Quote
Tarpedo wrote:Release schedule is good, development schedule isn't even bad - it's non-existent. For example - when do I expect to see new type of space with procedural content in EVE? Never. When do I expect WiS? Never. When do I expect scaling public quests in EVE? Never. And so on.
You are 100% correct, development has been non-existent for the items you mentioned.
You listed two things that have never even been on the development road map and one that was intentionally cancelled more than a year ago that still isn't technologically viable today.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Ranger 1
Ranger Corp
5866
|
Posted - 2014.09.16 21:46:00 -
[59] - Quote
Tarpedo wrote:Release schedule is good, development schedule isn't even bad - it's non-existent. For example - when do I expect to see new type of space with procedural content in EVE? Never. When do I expect WiS? Never. When do I expect scaling public quests in EVE? Never. And so on.
(these are 7-30 years old technologies by the way)
p.s. Mentioned NPC convoys (a.k.a. NPC-driven economy) are presented in almost every space game - from 10+ years old single player top-down games to modern space MMOs. I don't think you understood exactly what I meant by NPC convoys and having them actually have a real world effect on the market.
I don't want an NPC driven economy, the primarily player driven economy is far superior to the feeble attempts at a real economy that other games offer. However it would be interesting if the NPCs interacted with the player driven economy in a more direct, action oriented way.
IE: If that convoy can actually, physically make it to its destination it will fill buy orders that you might want to fill yourself, if it's destroyed it might generate others. The key being that it has to physically do so and can be helped or prevented by player actions. and player inaction (waiting too long to attempt to fill that buy order) might mean that the NPCs remove or alter the players opportunities... if left to their own devices.
Having the NPC's simply list items for sale from a predetermined spreadsheet and having them magically appear where they need to be (which is mercifully minimal in EVE) has little to no appeal, and the less necessary it becomes the better.
By the way, NPC interaction (especially procedurally generated) is a wee bit more complicated in a game where 40k people are interacting in the same environment than it is in a single player game.
Which probably explains why CCP Beyesian's team is devoting so much attention to developing just that, as well as far better tools to allow other development teams to do the same. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
DaReaper
Net 7 The Last Brigade
963
|
Posted - 2014.09.16 22:55:00 -
[60] - Quote
To ranger: the trailers are supposedly coming back, but in the form of EVE TV, which guard said during the AT will be a weekly show about eve. Which would give them the ability to give features and things a good solid look, maybe even better then a dev blog. But we will see OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
|
Vyl Vit
779
|
Posted - 2014.09.17 01:17:00 -
[61] - Quote
Since I am not a child, and I don't need to unwrap something every few days to feel like it's Christmas I'm perfectly happy with the rate of speed CCP has chosen for itself. Age also allows me to conclude CCP probably knows what it's capable of better than I do, and childish expectation isn't a wise thing to foist upon the adults in the room. It generally gets you stood in the corner.
PS How many pixels is enough, anyway? Anyone with any sense has already left town. |
Ranger 1
Ranger Corp
5867
|
Posted - 2014.09.17 02:23:00 -
[62] - Quote
DaReaper wrote:To ranger: the trailers are supposedly coming back, but in the form of EVE TV, which guard said during the AT will be a weekly show about eve. Which would give them the ability to give features and things a good solid look, maybe even better then a dev blog. But we will see I'm pretty hopeful on that score as well, the original EVE TV was great, and informative.
This one will also show case player content, which should be highly entertaining as well. If you like EVE Online and War Thunder content stop by my YouTube channel.-á
Ranger 1 Presents https://www.youtube.com/user/Ranger1Presents |
Glathull
Blue Republic RvB - BLUE Republic
702
|
Posted - 2014.09.17 04:00:00 -
[63] - Quote
I'm happy with it so far. I think every software company has a release rhythm that it settles into. I'm a backend software engineer at my company and we tried a few different timings. We did six months for a while; we did 6 weeks. We even tried weekly releases at one point. What we settled into as a good pace for us were 4 week cycles.
It's going to be different for every company. You have different vacation cycles, you have different planning cycles. It's almost impossible to come up with a one-size-fits-all release cycle.
You have to find a balance between giving the teams enough time to get some bigger things done and little enough time to make a point of eliminating feature creep for a given release.
What I mean by that is that when you get all the project managers together and some of them want something big and stupid, it's easy for them to say, "well, you have 6 whole months!! Surely this is doable."
I don't know anything at all about CCP, but I see it all the time, just in a 4-week cycle. "Come on! You've got a month! Can't you just do this one tiny little thing??"
Well, no. Not without completely re-architecting large parts of our systems, and not without testing a bunch of stuff that we don't have tests for because you jerks never let us put the time into testing stuff, so no. That one simple thing you want is a no go.
From my end, with a 1-month release cycle, we get a ton of stuff done in terms of bigger picture projects. Yes, we do a lot of small stuff, and that makes people really happy. It makes me happy as a dev to be able to cross off a large number of things on my to-do list. It keeps morale high because we feel like we are getting a lot of **** done. But we also feel good because we are making progress on the bigger goals instead of letting them stagnate.
Shorter release cycles give devs more power to force other stakeholders to make real decisions about priorities. This is generally a good thing.
The things that I would imagine are the best byproduct of this change for CCP is that I bet there is a) more focus during planning meetings that leads to b) a heightened sense of purpose that leads to c) overall higher productivity and morale.
But that's just pinning my own experience on to CCP, and it may not be that way at all.
TL;DR: I suspect it is a very good thing. I haven't been disappointed so far. We will probably find this to be really good in the coming years. But it's possible that it doesn't suit the team well. If that's the case, I hope they have the wisdom to experiment with other timings. I honestly feel like I just read fifty shades of dumb. --CCP Falcon |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
635
|
Posted - 2014.09.17 04:03:00 -
[64] - Quote
so far I feel like it can be good for a lot of things, but at the same time it seems that some features could use a little more discussion time before they go live. I mean we just had the last patch and they are just announcing stuff for the next one. http://community.eveonline.com/news/dev-blogs/coming-in-oceanus-on-september-30/ we have all this coming in like 2 weeks, but it doesn't seem like we have had any meaningful discussion on any of it. For example the interceptor changes aren't even posted yet, where in the old release schedule I feel like we would get at least a months notice.
It feels like some things are getting rushed, but at the same time the smaller things that can get quickly deployed have a nice easy way to do so now. You can trust me, I have a monocole |
Glathull
Blue Republic RvB - BLUE Republic
702
|
Posted - 2014.09.17 04:09:00 -
[65] - Quote
Chainsaw Plankton wrote:so far I feel like it can be good for a lot of things, but at the same time it seems that some features could use a little more discussion time before they go live. I mean we just had the last patch and they are just announcing stuff for the next one. http://community.eveonline.com/news/dev-blogs/coming-in-oceanus-on-september-30/ we have all this coming in like 2 weeks, but it doesn't seem like we have had any meaningful discussion on any of it. For example the interceptor changes aren't even posted yet, where in the old release schedule I feel like we would get at least a months notice. It feels like some things are getting rushed, but at the same time the smaller things that can get quickly deployed have a nice easy way to do so now.
I forgot to add that because the cycles are so short now, they--by definition--need less feedback. If something goes seriously wrong, it's at most 6 or so weeks before it gets a rethink. Not 6 months. This is a good thing, and it allows CCP to take bigger and more dangerous risks. This is a good thing. I would rather have them trolling more and shaking things up more and making potentially bigger mistakes than not. I honestly feel like I just read fifty shades of dumb. --CCP Falcon |
BrundleMeth
Caldari Provisions Caldari State
215
|
Posted - 2014.09.17 10:38:00 -
[66] - Quote
C'mon guys....
This is just another AFK cloaking thread isn't it? |
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.17 12:49:00 -
[67] - Quote
You can't live on appetizers alone. We need to get to the main course eventually.
I really want something interesting, deep, and new to engage with. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Doc Fury
Furious Enterprises
6481
|
Posted - 2014.09.17 13:16:00 -
[68] - Quote
Flamespar wrote:You can't live on appetizers alone. We need to get to the main course eventually.
I really want something interesting, deep, and new to engage with.
So, what you are saying is: We need moar pssssh!!!
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.17 13:20:00 -
[69] - Quote
Doc Fury wrote:Flamespar wrote:You can't live on appetizers alone. We need to get to the main course eventually.
I really want something interesting, deep, and new to engage with. So, what you are saying is: We need moar pssssh!!!
Yes. And parkour.
Because of reasons. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Doc Fury
Furious Enterprises
6484
|
Posted - 2014.09.17 13:32:00 -
[70] - Quote
Flamespar wrote:Doc Fury wrote:Flamespar wrote:You can't live on appetizers alone. We need to get to the main course eventually.
I really want something interesting, deep, and new to engage with. So, what you are saying is: We need moar pssssh!!! Yes. And parkour. Because of reasons.
I thought a co-worker was doing parkour once, but it turns out he had just had some Taco Bell for lunch and was only trying to get to the toilet.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
|
Flamespar
Pradox One Proficiency V.
1240
|
Posted - 2014.09.17 13:36:00 -
[71] - Quote
Doc Fury wrote:Flamespar wrote:Doc Fury wrote:Flamespar wrote:You can't live on appetizers alone. We need to get to the main course eventually.
I really want something interesting, deep, and new to engage with. So, what you are saying is: We need moar pssssh!!! Yes. And parkour. Because of reasons. I thought a co-worker was doing parkour once, but it turns out he had Taco Bell for lunch and was just really anxious to get to a toilet.
Confirmed. Selection of bowel related emotes coming in Oceanus EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Sexy Cakes
Have A Seat
789
|
Posted - 2014.09.17 14:46:00 -
[72] - Quote
I like it.
I notice a lot of smaller things getting fixed.
Like new anomolies popping up on your scanner immediately without having to spam the 'show anomolies' button. Or dragging and dropping active targets to sort out which you want up next actually working correctly 100% of the time.
I can only imagine that Seagull sat down and played EVE for the first time once she took the helm and started asking 'Why is this like it is?' or 'Why is this not working correctly?' and people getting tasked to fix it.
You also don't see as much posting on the forums by developers. Say what you want about open communication but you shouldn't be posting on the forums during work as a game developer, that's what devblogs are for.
All in all I was pretty skeptical about Seagull as well as her 6 week 'expansion' plan. I don't think its working out quite as we had all hoped but I think it's working out quite well all things considered.
TLDR: CCP Seagull has suprised me and I'm happy the direction EVE has taken since she's started at CCP. Not today spaghetti. |
Krell Kroenen
The Devil's Shadow
186
|
Posted - 2014.09.17 15:33:00 -
[73] - Quote
It seems that faster update cycles allow for less if any room for feedback changes before they go live. For example the next update is less than 2 weeks away and we still haven't even seen the details for some of the purposed changes. i.e. The Interceptor changes.
|
Xavier Holtzman
Imploding Turtles Rising in Outerspace Gravity Fatal Ascension
162
|
Posted - 2014.09.17 15:44:00 -
[74] - Quote
Flamespar wrote:So far I've found it pretty underwhelming. But that's only because industry isn't something I enjoy in EVE, which a large part of the releases have focussed on.
Of course, if industry is your thing then that's great, your time has come (after just 10 short years lol).
I'm hoping something comes along which renews my interest in the game. It hasn't happened yet, but we'll see.
What do you think about the new release schedule? Is it like living on a drip feed on life support, or a constant stream of riches?
I don't mind the new schedule at all. As long as they don't out-pace themselves. I do not like the men on this spaceship. They are uncouth and fail to appreciate my better qualities. I have something of value to contribute to this mission if only they would realize it. - Bill Frug
|
AnotherUseless Alt
Caldari Provisions Caldari State
36
|
Posted - 2014.09.18 06:02:00 -
[75] - Quote
The name for the next update is amusingly appropriate. Named after a sunken ocean liner where the captain bailed leaving the passengers to fend for themselves......
Now that average players have dropped to 2008 levels, the Dev team is giving you fair warning.... "Self help is all in your head" |
Solecist Project
I'm So Meta Even This Acronym
10056
|
Posted - 2014.09.18 07:11:00 -
[76] - Quote
I think that "satisfying" people every six weeks is better than "delivering" every six months.....
Dammit, I'm on a "roll" today.... Meta Portrait: umm, looks like youre 'busy', young love, sexual and sensual, soft&warm, OMG naked???, are you kissin or blo..., so much feels, most sexually suggestive pic I've seen. I make it feel real... (: :) |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
96
|
Posted - 2014.09.18 07:40:00 -
[77] - Quote
I prefer the old ways of waiting months and month for new content... Made you all hyped up to release date. Now it's just meh... Because the stuff released in the patches are only hotfixes, rarely anything exciting. |
Tivookz
Caldari Provisions Caldari State
36
|
Posted - 2014.09.18 09:12:00 -
[78] - Quote
I suspect a mining overhaul.. Expect great changes, mineral chaos, Megacyte back at 5k a piece, morphite 30k etc. |
Flamespar
Pradox One Proficiency V.
1241
|
Posted - 2014.09.19 06:34:00 -
[79] - Quote
The hype around the old expansions was fun, the inevitable let down once they deployed wasn't.
Tyrannis was my first let down. I wonder if it'll ever reach the original vision for it. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1209
|
Posted - 2014.09.19 16:17:00 -
[80] - Quote
Last expansion was Apocrypha. Everything else was just updates anyway. They should have started fixing more bugs and trying to release less expansions a long long time ago. They were just releasing "expansions" so they could say they released an "expansion" every six months.
When I worked for Intel they opened up a factory JUST to say they produced the most flash memory in the USA that year. As soon as they met their goal they closed the factory. Only real difference was that they have billions to lose and CCP doesn't.
Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
|
Crasniya
Strange Energy The Bastion
541
|
Posted - 2014.09.19 16:40:00 -
[81] - Quote
I think it's a great way to distract from the fact that you'll never see major content again in EVE. Soraya Xel - Council of Planetary Management 1 - [email protected] |
Flamespar
Pradox One Proficiency V.
1241
|
Posted - 2014.09.20 05:34:00 -
[82] - Quote
Crasniya wrote:I think it's a great way to distract from the fact that you'll never see major content again in EVE.
Does seem that way.
Shame about all the waste effort that went into World of Darkness, I wonder what could have been achieved if all those devs were focused on EVE. EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/ https://twitter.com/Flamespar |
Ssabat Thraxx
Dominion Tenebrarum Reverberation Project
762
|
Posted - 2014.09.20 05:40:00 -
[83] - Quote
Neesa Corrinne wrote:It's the perfect opportunity to put things off longer while maintaining the illusion that the changes "you" want are just around the corner.
Yep. I started playing Dec 2012... maybe I haven't been around long enough to know better, but I was really excited when at Fanfest they mentioned rebalancing recons (and mentioned the Pilgrim by name)..... havent heard a word about it since...
\m/ O.o \m/
|
Bullock Brawn
Brawny Inc
23
|
Posted - 2014.09.22 00:41:00 -
[84] - Quote
I think it's GREAT..... nice to get little bite size things to check out.
The burner missions so far of all the updates I've played over the 3 years of EVE fun, is BY FAR the BEST thing they've come up with.... do I sound excited, well I am. It's nice to see them go in a challenging direction and really show love to PVE and not just the same level 4 mission with different named ships. |
Obsidian Hawk
RONA Corporation RONA Directorate
936
|
Posted - 2014.09.22 02:23:00 -
[85] - Quote
I like it they can fix and balance things faster rather than waiting 6 months for a release. I still want 1 major thing every 6 months but right now they are taking care of all the little things that needed to be fixed. |
Gilbaron
Free-Space-Ranger Nulli Secunda
1538
|
Posted - 2014.09.22 02:25:00 -
[86] - Quote
so far, i like it.
industry will be the first thing that's gonna profit from the new release model.
so far, we had Crius (the bulk of which was developed under the old model).
Things took a while to adjust while the devs were working on invention changes.
The next release after Oceanus will bring those invention changes.
I suspect the devs are now working on Industry 1.1 based on feedback from the industry feedback thread and a lot of really good discussion with the devs working on the feature.
This kind of work would have been simply impossible under the old release model. the feature would have been dropped and left in a playable state after the first point release. Build your empire ! Start today ! Rent Space in Perrigen Falls and Feythabolis Contact me for details :)
|
Elohyn
0
|
Posted - 2014.09.24 15:13:00 -
[87] - Quote
When the change of pace was announced for game updates it was said that it would provide more flexibility and rapidity for game changes and I think that the new update schedule is effective in that way.
Now reading previous posts, it seems players mostly see it as a cover up for less major changes. I don't think it's an intended thing but it's true that the last 3 updates focused on details that have to be addressed but aren't very, may I say "glamorous" for invested players.
So I'd say it's a gain for a loss... for now. Hopefully, one of the expansions to come will prove all pessimists wrong with a knock-you-out-of-your-shoes feature... |
Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1434
|
Posted - 2014.09.24 17:14:00 -
[88] - Quote
Where's the beef?
F
Would you like to know more? |
Felicity Love
Imperium Galactic Navy
2138
|
Posted - 2014.09.24 17:33:00 -
[89] - Quote
... would really like to have a "BIG" release at some point... something with a few months of hooplah and shameless speculation...
Six week releases are cool for their own obvious advantages -- but I MISS the BIG ONES ! ! !
MOAR BIG ONES ! ! ! ... with PSHHHHHHH ! ! !
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|
|
|
|
Pages: 1 2 3 :: [one page] |