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Marquis Dean
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.09.24 07:17:00 -
[1] - Quote
Hello. I have just returned to the game and I wanted to start earning some isk on this little guy http://eveboard.com/pilot/Marquis_Dean password to view skills 12345
I used to fly a kronos, but I notice a lot of changes have occurred since I last logged in to the game. As such I wanted to ask you guys to recommend a fitting for flying Gallente L4 missions in high-sec. thanks in advance |
Marc Callan
Thrall Nation Brave Collective
473
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Posted - 2014.09.24 09:57:00 -
[2] - Quote
The Kronos is still a good mission boat; in fact, with the updates to Marauders (especially the Bastion module), it's probably among the best.
On the down side, it's over a billion ISK for the hull alone, and it's a prime target for gankers.
Also, keep a weather eye on drones; rats now switch targets more frequently, and will target and eliminate drones. "We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt |
Antillie Sa'Kan
Forging Industries Silent Infinity
693
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Posted - 2014.09.24 14:55:00 -
[3] - Quote
Marquis Dean wrote:H...password to view skills 12345... That's the same combination as my luggage! |
hmskrecik
The Scope Gallente Federation
220
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Posted - 2014.09.24 15:34:00 -
[4] - Quote
Marquis Dean wrote: I used to fly a kronos, but I notice a lot of changes have occurred since I last logged in to the game.
If you were flying Kronos you can still use it the same. Apart from losing web bonus not much have changed from that point of view.
Quote:I wanted to ask you guys to recommend a fitting for flying Gallente L4 missions in high-sec. - 4 guns - bastion - 1 or 2 tracking computers - 1 repper - 1 mission specific hardener - 1 cap module or rig (to keep guns stable) - 4 or 5 magstabs - optional AB/MWD/MJD
and there is very little number of ways you can go wrong with filling remaining slots. |
Johnathan Coffey
Triforce Niggas
15
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Posted - 2014.09.24 15:47:00 -
[5] - Quote
I have not flown the Kronos myself, but it looks pretty similar to the other turret marauders as far as missions go. If I were you, I would probably try something like this:
[Kronos]
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Medium Armor Repairer II
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script 100MN Afterburner II Large Micro Jump Drive
350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L Bastion Module I Drone Link Augmentor II
Large Hybrid Ambit Extension II Large Hyperspatial Velocity Optimizer II
Hammerhead II x5 Hobgoblin II x5 Gecko x1
The rigs, propulsion mods and drone link augmentor are my personal taste, feel free to sswap them out for something else you like (I've flown with 4 TCs and it was fun).
You can also switch the railguns to blasters for close combat missions and if you carry a mobile depot with you, you can do it even during the misssion. First rule of EVE UI: right click EVERYTHING. |
Aerie Evingod
Midwest Miners LLC
68
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Posted - 2014.09.24 15:53:00 -
[6] - Quote
Johnathan Coffey wrote:I have not flown the Kronos myself, but it looks pretty similar to the other turret marauders as far as missions go. If I were you, I would probably try something like this:
[Kronos]
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Medium Armor Repairer II
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script 100MN Afterburner II Large Micro Jump Drive
350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L 350mm Railgun II, Javelin L Bastion Module I Drone Link Augmentor II
Large Hybrid Ambit Extension II Large Hyperspatial Velocity Optimizer II
Hammerhead II x5 Hobgoblin II x5 Gecko x1
The rigs, propulsion mods and drone link augmentor are my personal taste, feel free to sswap them out for something else you like (I've flown with 4 TCs and it was fun).
You can also switch the railguns to blasters for close combat missions and if you carry a mobile depot with you, you can do it even during the misssion.
Replace railguns with neutron blasters. |
afkalt
Republic Military School Minmatar Republic
351
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Posted - 2014.09.24 16:53:00 -
[7] - Quote
350 rails?!?!?! |
Paranoid Loyd
1961
|
Posted - 2014.09.24 17:00:00 -
[8] - Quote
Marc Callan wrote:it's a prime target for gankers. Not really, only if you are AFK and fit it like a complete fool.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |
Marquis Dean
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.09.24 18:12:00 -
[9] - Quote
thank you for your help guys, much appreciated. fly safe! |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
637
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Posted - 2014.09.24 18:59:00 -
[10] - Quote
I usually run an EANM and damage control rather than 2x EANMs. The difference in resists isn't that big, and gives you far more Hull buffer making you less attractive to gank.
I also play around with the midslots, almost always have 2x tracking comps, but then swap around MWD, MJD, more Tracking comps, Sensor boosters, Heavy Cap injector, and webs mostly.
having these in cargo hold and a mobile depot can open up a lot of options as well. maybe want a set of 425mm rails too, but for long range missions I usually tend to just use my paladin instead. You can trust me, I have a monocole |
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Tyrea Gaterau
Folktales
1
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Posted - 2014.09.25 09:09:00 -
[11] - Quote
I use this fit for my Kronos (it will perform well with only T2 modules, but why not to spend some ISK on shiny loot :D) [Kronos] Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Corelum C-Type Energized Explosive Membrane Corelum C-Type Energized Adaptive Nano Membrane Corelum C-Type Energized Adaptive Nano Membrane Core X-Type Large Armor Repairer
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Gist C-Type 100MN Microwarpdrive
Salvager I Salvager I Salvager I Bastion Module I Neutron Blaster Cannon II, Null/Void Neutron Blaster Cannon II, Null/Void Neutron Blaster Cannon II, Null/Void Neutron Blaster Cannon II, Null/Void
Large Hybrid Burst Aerator II Large Semiconductor Memory Cell I
Drones as you like...
I found that MWD works better for me than MJD.
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Marquis Dean
Deep Core Mining Inc. Caldari State
0
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Posted - 2014.09.26 07:48:00 -
[12] - Quote
I was using an active armor fit with hardeners swapped according to the mission requirements. So in my low slots I've got 3x mag stabs (fed navy + 2 t2), one deadspace large rep mod, one deadspace adaptive nano membrane, and two hardeners (assorted collection of deadspace and t2) swapped as I mentioned based on what I need.
This fitting forces me to use a med slot for a heavy cap booster. As I have stated before, when I used to fly the kronos there were no bastion modules so maybe my active tank is a bit too much? Right now I only have 2x tracking computers, an AB and the heavy cap booster in my meds.
I would appreciate any insight on whether the active tank needs to be dropped in favor of something else, allowing me to fit in that extra tracking computer.
Also I have never used blasters before on this ship, I was using rails before, so naturally I have a few questions which I hope someone will indulge (much appreciated).
At what range should I aim to be positioned? (taking the bastion into account and 2x OR 3x tracking computers loaded with optimal range scripts). What drones should I use? I was using hammerhead IIs for the frigs and cruisers that were too close for my rails.
I hope I haven't bored you to death with my newbie questions :) fly safe! |
Jessica Duranin
Science and Trade Institute Caldari State
160
|
Posted - 2014.09.26 10:14:00 -
[13] - Quote
Tyrea Gaterau wrote:(it will perform well with only T2 modules, but why not to spend some ISK on shiny loot :D) Because it's completely overtanked and people will gank you when they see that fit. (especially now that you have posted it on the forums) |
Captain Enigmatic
The Scope Gallente Federation
1
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Posted - 2014.09.26 20:10:00 -
[14] - Quote
I'm flying one, T2 fit only. T2 cap rigs, tracking comp, one LAR, and 425mm guns. Fit a micro jump drive, hit it as soon as you get into a room with stuff <25km from you, park 70-100km out, bastion, and pick things off small -> big. With guns you can oneshot elite frigs. No need to even bring out drones. That said I dropped hammerheads in favor of 2 garde IIs to bump dps up even more. Those two drones can kill cruisers by themselves while I kill BS's.
I carry a mobile depot and a can of fittings inside the kronos. Can has all resists I need, and utility stuff like remote reppers for drones, and a SeBo for particular missions (eg. dread pirate scarlet last waves appearing @ 150km).
Generally I mission with that ship and a golem alt. Both pump out about 1k dps, golem twoshots BS rats while kronos oneshots frigs and twoshots cruisers. Takes a couple of minutes to clear a room. It's so much overkill I love it.
Having the can and depot in my hold on both ships means I can swap resists in the field and accept missions on both ships and do them both before returning to base. It also makes things like worlds collide a breeze.
The only upgrades I want to make to the kronos eventually are a deadspace repper and a second tracking comp. With only one I occasionally miss frigs 20-35km out. But the thing does so much damage that a miss on a frig once in a while really doesn't matter. |
Tyrea Gaterau
Folktales
1
|
Posted - 2014.09.26 22:44:00 -
[15] - Quote
Jessica Duranin wrote:Tyrea Gaterau wrote:(it will perform well with only T2 modules, but why not to spend some ISK on shiny loot :D) Because it's completely overtanked and people will gank you when they see that fit. (especially now that you have posted it on the forums)
Tank is higher but I like it to suit my playstyle (aggro of a full room for example), but for missions I use Rattlesnake right now.
Yeah there is always a ganker waiting for you, trick is not to meet him..... |
hmskrecik
The Scope Gallente Federation
220
|
Posted - 2014.09.27 07:59:00 -
[16] - Quote
Marquis Dean wrote:I was using an active armor fit with hardeners swapped according to the mission requirements. So in my low slots I've got 3x mag stabs (fed navy + 2 t2), one deadspace large rep mod, one deadspace adaptive nano membrane, and two hardeners (assorted collection of deadspace and t2) swapped as I mentioned based on what I need.
This fitting forces me to use a med slot for a heavy cap booster. As I have stated before, when I used to fly the kronos there were no bastion modules so maybe my active tank is a bit too much? Right now I only have 2x tracking computers, an AB and the heavy cap booster in my meds.
I would appreciate any insight on whether the active tank needs to be dropped in favor of something else, allowing me to fit in that extra tracking computer.
Bastion more than doubles your tank (100% repper bonus plus resists). Some people argue that a repper alone is enough, while some (me included) prefer to have one hardener. In any case, using more than one hardener is overkill for ordinary L4s.
Since tank isn't much concern, you should focus on increasing damage and damage application. The rule of thumb is that you should have 4 or 5 damage modules (rigs counting) and about 3 for application (TC/TE/rig). My personal choice is to add some drone support as well.
I use cap booster too but it's rather safety net. Like I mentioned in my earlier post, one CCC rig or cap recharger is enough to keep guns stable (you don't want to cap out while shooting). Having that, you're perfectly fine for most of the time. Cap injection is normally needed only when something goes horribly wrong and you need to keep you repper active longer than anticipated. Which almost never happens if you know what are you doing.
Quote: Also I have never used blasters before on this ship, I was using rails before, so naturally I have a few questions which I hope someone will indulge (much appreciated).
At what range should I aim to be positioned? (taking the bastion into account and 2x OR 3x tracking computers loaded with optimal range scripts). What drones should I use? I was using hammerhead IIs for the frigs and cruisers that were too close for my rails.
Let me state first that rails are still fine. If it's your preference you can still use them.
With blasters, you need to train specialization ASAP because both types of T2 ammo are going to be your bread and butter.
As for range, you are using blasters, you want to sit on their faces. ;) That said, in my not too well informed opinion shooting up to 50km with Null is okay. And of course you have to start managing your position - it pays well to learn and master triangular jumps with MJD.
I can't offer good advice regarding drones. I used to use Hammerheads II but recently drones have been rebalanced and I haven't reevaluated their feasibility. Quite a lot of people swear by sentries. They are obviously easier to recall, among other advantages. I suggest you go out and experiment a bit to find what suits you best. If you discover something interesting, please share results.
In closing, get into habit of taking Mobile Depot (with some spare gear of course) on every ship you do missions in. It can save your skin. |
Mobbel Ernaga
School of Applied Knowledge Caldari State
10
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Posted - 2014.09.27 15:01:00 -
[17] - Quote
Fit Neutron Blasters if you actually play the game, fit 450mm Rails and MJD if you just click buttons every now and then while watching videos. Use Null on Blasters and forget about T2 ammo when going with rails.
Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1213
|
Posted - 2014.09.27 19:39:00 -
[18] - Quote
[Kronos, Kronos L4 Mission Fit]
Tracking Enhancer II Centus B-Type Large Armor Repairer True Sansha Energized Adaptive Nano Membrane Damage Control II Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Federation Navy Stasis Webifier Large Micro Jump Drive
Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Small Tractor Beam II Small Tractor Beam II Drone Link Augmentor II Bastion Module I
Large Hybrid Metastasis Adjuster I Large Hybrid Burst Aerator II
Hobgoblin II x5
If you can't slaughter every level 4 mission in Gallante space with that fit biomass and get My little pony on netflix. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Qui Shon
Capital Construction Research Pioneer Alliance
11
|
Posted - 2014.09.27 20:26:00 -
[19] - Quote
Mobbel Ernaga wrote:Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress.
Why is that? Just came back to the game after a couple years, some new stuff here.
Maybe because you won't warp off and will sit there until you cap out? I haven't checked what happens on disco since 2010, heh. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
643
|
Posted - 2014.09.28 04:23:00 -
[20] - Quote
Qui Shon wrote:Mobbel Ernaga wrote:Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress. Why is that? Just came back to the game after a couple years, some new stuff here. Maybe because you won't warp off and will sit there until you cap out? I haven't checked what happens on disco since 2010, heh.
pretty much, and if you don't have your tank active, well then you just have a petty limited passive tank that the npcs can fairly easily chew through. that said I run a cap stable undersized rep and haven't had an issue yet. when I had my pulse tanked (yet super over tanked when you rep 25% armor in one go with fairly high resists) LAR fit I disco'd with the rep off and came back to my ship in hull.
although sounds like CCP may be reimbursing losses due to DDoS I'll join the chorus asking CCP, don't take my fancy names away from me! In the name of the Limos, the Malkuth, and the Arbalest, so help me pod - Mara Rinn |
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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1215
|
Posted - 2014.09.28 06:34:00 -
[21] - Quote
Chainsaw Plankton wrote:Qui Shon wrote:Mobbel Ernaga wrote:Important: Use Bastion only if you have a stable connection and can be sure no DDoS is in progress. Why is that? Just came back to the game after a couple years, some new stuff here. Maybe because you won't warp off and will sit there until you cap out? I haven't checked what happens on disco since 2010, heh. pretty much, and if you don't have your tank active, well then you just have a petty limited passive tank that the npcs can fairly easily chew through. that said I run a cap stable undersized rep and haven't had an issue yet. when I had my pulse tanked (yet super over tanked when you rep 25% armor in one go with fairly high resists) LAR fit I disco'd with the rep off and came back to my ship in hull. although sounds like CCP may be reimbursing losses due to DDoS
They are.
There's just way too many variables to consider to say if you'll lose your ship or not. I have 3 sockets closed so far and lost the ship once. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Aqriue
Center for Advanced Studies Gallente Federation
693
|
Posted - 2014.09.28 18:21:00 -
[22] - Quote
Must trains for Marauders now
1. Bastion module (gives small bonus to optimal and fall off, raises resist a little, nearly doubles rep amount...and makes you immune to most EWAR like jamming/damping rats). Trade off is 60 second cycle of non-movement, basically a siege cycle. 2. Micro Jump Drive. Not Micro Warp Drive, Jump. For Marauders, its 100 km instant movement from where you where and like 60 second recharge (3 minutes normal activation). Makes for a good web/scram GTFO of dodge and reposition tool. Fun for sniping as well or getting in the thick of things (like WC first room where the rats are over 100 km away and you have blasters).
They don't really need to be trained beyond 3, 4 at most as 5 is next to useless for the benefit it gives. But I love having a double prop Vargur and increased rep with EWAR immunity...can get beyond the webbers for breathing space or in their face Minmatar daka-daka loving. Still working on a better fit, but either 1400mm sniper (recycle time kills it though, but the faction ammo cost is way down for the massive damage it does ) for some of the long range missions or a MWD/MJD fit with 800mm which I am enjoying again. Would be similar to a rail fit or blaster fit kronos dependent on the mission. |
Dorian Wylde
Imperial Academy Amarr Empire
497
|
Posted - 2014.09.28 19:10:00 -
[23] - Quote
hmskrecik wrote:Quote:I wanted to ask you guys to recommend a fitting for flying Gallente L4 missions in high-sec. - 4 guns - bastion - 1 or 2 tracking computers - 1 repper - 1 mission specific hardener - 1 cap module or rig (to keep guns stable) - 4 or 5 magstabs - optional AB/MWD/MJD and there is very little number of ways you can go wrong with filling remaining slots.
5 mag stabs is a waste of a slot, anything over 4 is pointless. Use 2 hardeners, even with bastion some of the newer missions put out a lot of damage. |
hmskrecik
The Scope Gallente Federation
221
|
Posted - 2014.09.28 19:43:00 -
[24] - Quote
Dorian Wylde wrote:hmskrecik wrote:Quote:I wanted to ask you guys to recommend a fitting for flying Gallente L4 missions in high-sec. - 4 guns - bastion - 1 or 2 tracking computers - 1 repper - 1 mission specific hardener - 1 cap module or rig (to keep guns stable) - 4 or 5 magstabs - optional AB/MWD/MJD and there is very little number of ways you can go wrong with filling remaining slots. 5 mag stabs is a waste of a slot, anything over 4 is pointless. Use 2 hardeners, even with bastion some of the newer missions put out a lot of damage. I don't know what L4 missions(*) are you referring to but neither AE bonus nor Dread Pirate did call for more than one hardener. And I have been using Reactive because I grew lazy.
As for the magstabs, even this 20-ish dps increase counts towards faster mission completion and honestly, with this ubertank there is not much else worth putting into the slot.
(*) Epic arcs are another story. There I'd recommend using 2 or even 3 hardeners, depending on exact mission. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1215
|
Posted - 2014.09.29 03:50:00 -
[25] - Quote
The Assault can put out 2k+ as well as a couple others. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
Mobbel Ernaga
School of Applied Knowledge Caldari State
10
|
Posted - 2014.09.29 13:28:00 -
[26] - Quote
Chainsaw Plankton wrote:that said I run a cap stable undersized rep and haven't had an issue yet.
Tell your Permatank tales somewhere else or actually try it before you bring those silly suggestions and NO, I won't well you why it's crap. Only option is a passive tank but there are some disadvantages then...well... |
hmskrecik
The Scope Gallente Federation
221
|
Posted - 2014.09.29 19:19:00 -
[27] - Quote
Cipher Jones wrote:The Assault can put out 2k+ as well as a couple others. You've got me here. It's been long time since I did that mission and honestly I don't remember which setup exactly I've been using - now not only I don't mission too ofter but also when I do, I do for an agent which doesn't offer Assaults.
But even if this one required slightly beefed tank, this is exactly why I keep hammering down this point: it is what Mobile Depots are for. Even if you underestimate the mission and things start to go south, while you bastion you can deploy the depot and refit after the cycle. No need to fly with extra hardener which will be overkill for most of remaining missions. |
hmskrecik
The Scope Gallente Federation
221
|
Posted - 2014.09.29 19:20:00 -
[28] - Quote
Mobbel Ernaga wrote:hmskrecik wrote: I don't know what L4 missions(*) are you referring to but neither AE bonus nor Dread Pirate did call for more than one hardener. And I have been using Reactive because I grew lazy.
streaming video. I don't know this one and eve-survival doesn't mention it too. Care to share some details about it? |
Mobbel Ernaga
School of Applied Knowledge Caldari State
12
|
Posted - 2014.09.30 11:43:00 -
[29] - Quote
This game is PEGI 12 so...no, sorry. |
Marquis Dean
Deep Core Mining Inc. Caldari State
0
|
Posted - 2014.09.30 17:17:00 -
[30] - Quote
Awesome.
I'm sticking with the rails fit. I like the MJD and the mobile depot, I've started using them and I recommend them. Other than that everything seems to be more or less within expectations.
I do, also, believe that with the bastion module some missions can definitely be completed with only 1 hardener in the Kronos marauder, but I would only suggest doing that if you want to fly the rail fit because otherwise it could get uncomfortable. This is my personal opinion and I encourage everybody to test and try their ideas as they see fit
Thank you for weighing in, and fly safe!
P.S. This post has finished fulfilling it's purpose
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