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Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 01:49:00 -
[1] - Quote
MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
Why it would be a bad idea to speed up sp gain so after 3 months You have 30mil sp?
Less alts. Maybe more alts. Maybe more new players that wouldn't feel bored.
Would it be better for economy? Ppl buying more expensive ships that they can fly.
Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
Good corporations have 15 mil sp minimum req. That is almost a year of training.
With subs problems maybe it is a good idea to make it happen.
You are still limited by isk. And why not ppl play instead of wait.
New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
Times change. EvE should change too to try to grow.
Do You know of any other game that needs years to get skills?
Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression. |

Leonard Nimoy II
Dark Force Protectorate Special Operators Federation Alliance
8
|
Posted - 2014.09.30 01:53:00 -
[2] - Quote
I suspect this is something that has been brought up and shot down hundreds of times. To some extent I agree though, although CCP probably wouldn't because the current MO forces people to use different accounts if they want to have two alts trained for different things.
One solution might be to drastically increase the effects of remaps, and remove the bonus remaps you get when you join. That way SP gain speed is increased, but you still require a second account with different remap if you want a second toon with different skill focus than your main (since for example a remap set to train gallente PVP ships will train industry at the speed of a snail). Just a thought. |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 02:01:00 -
[3] - Quote
Whole thing with alts is that alts are needed - for cyno, for hauling, supers etc.
I don't see how gaining sp faster would kill use of alts.
Not that forcing ppl to have 2 or more accounts is fair. This is too discouraging ppl - one of my friends said he will never get alt because he wants to identify with his toon. So Yea they lost his sub.
Maybe its time to make this game less boring - content for pve is so bad that I don't see how they can get new players with current state of boring wait for sp. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6271
|
Posted - 2014.09.30 02:21:00 -
[4] - Quote
There is a thing called attribute remaps, use them well. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Leonard Nimoy II
Dark Force Protectorate Special Operators Federation Alliance
8
|
Posted - 2014.09.30 02:26:00 -
[5] - Quote
They have such a small effect on SP though (someone's gonna say "no they don't because there!" but yes, they do have a pretty small effect and it could benefit from being more pronounced).
EDIT: Predator, I should clarify. When I said alts, I mean things like Industry, JF, and different PVP focused alts with a lot of SP, not disposable cyno alts etc. It lets CCP sell "multiple character training!" that you see advertised often on the login screen. |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 02:32:00 -
[6] - Quote
Remaps and implants will cut around 1 month per year? This is almost nothing compared to time. Not to mention having implants discourages ppl from going to null.
It's 10 years of this system - it doesn't look like it made ppl play EvE other than hardcore space fans that have not much choice. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
6203
|
Posted - 2014.09.30 03:29:00 -
[7] - Quote
Part of the idea behind the current skillpoint system (and its slow rate of accumulation) is that you can't "powergrind" to success. You MUST learn how to utilize what you have first... which requires you to use your head and be creative. This helps you later on when you can finally use "better" ships/equipment because you have hopefully familiarized yourself with the underlying mechanics that most Tech 1 ships/equipment utilize.
Example: While you may not be able to pilot that sexy Interceptor right away it is certainly possible to slap together a super fast ship that does something similar... allowing you to experience what it is like to fly one.
It also helps you become accustomed with loss as well. Tech 1 stuff is cheap easily lost... especially when you are learning about game mechanics and your skills are improving. It might not seem so to a rookie (that Tech 1 is cheap), but imagine that they could quickly get into Tech 2, Faction, or even Tech 3 very quickly... without learning game mechanics. How much more do you think a person would rage if they lost something so absurdly expensive due to something they could have cheaply learned at the Tech 1 level? Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Arthur Aihaken
X A X
3828
|
Posted - 2014.09.30 04:02:00 -
[8] - Quote
-+ Insert Bitter Vet Response Here -½ I am currently away, traveling through time and will be returning last week. |

Angelique Duchemin
GoonWaffe Goonswarm Federation
886
|
Posted - 2014.09.30 04:08:00 -
[9] - Quote
Heavypredator Singh wrote:Good corporations have 15 mil sp minimum req. That is almost a year of training.
Good corps have no skill requirements at all because even a day old pilot can make a difference in pvp.
Good corps pick good people. People with the right attitude who can listen and be counted on and then train them.
The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:12:00 -
[10] - Quote
Leonard Nimoy II wrote:They have such a small effect on SP though (someone's gonna say "no they don't because there!" but yes, they do have a pretty small effect and it could benefit from being more pronounced).
EDIT: Predator, I should clarify. When I said alts, I mean things like Industry, JF, and different PVP focused alts with a lot of SP, not disposable cyno alts etc. It lets CCP sell "multiple character training!" that you see advertised often on the login screen.
A rank 5 skill (Lets use Large Hybrids as an example) with an even attribute layout (arguably the worst) with +3/4 implants takes 25 days to train level 4 to 5. A focused attribute layout for say gunnery, missile operation & spaceship command puts that level 4 to 5 skill train at 16 days. That is not a small affect at all, it's rather huge.
Also hi I just trained a new carrier skill to level 5 in 40 days. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:14:00 -
[11] - Quote
Heavypredator Singh wrote:Remaps and implants will cut around 1 month per year? This is almost nothing compared to time. Not to mention having implants discourages ppl from going to null.
It's 10 years of this system - it doesn't look like it made ppl play EvE other than hardcore space fans that have not much choice.
Remaps & implants used well can speed up training by 40-45%. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Leonard Nimoy II
Dark Force Protectorate Special Operators Federation Alliance
8
|
Posted - 2014.09.30 04:14:00 -
[12] - Quote
Mallak Azaria wrote: Also hi I just trained a new carrier skill to level 5 in 40 days.
Cool but how long did it take you to train all of the required support skills? Also - +4 implants are restricted to players with high income (and SP! The require Sp to use). The original post was about retaining newbros. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
6204
|
Posted - 2014.09.30 04:14:00 -
[13] - Quote
Angelique Duchemin wrote:Heavypredator Singh wrote:Good corporations have 15 mil sp minimum req. That is almost a year of training. Good corps have no skill requirements at all because even a day old pilot can make a difference in pvp. Good corps pick good people. People with the right attitude who can listen and be counted on and then train them. This. Skillpoint requirements on corp adverts should be ignored. They are there to weed out the weak willed.
It's like applying for a job which "requires" 2-3 years of working experience in a field when you only have a few months to a year. What you are saying to them is, "I know my stuff and I feel confident about it!" Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Leonard Nimoy II
Dark Force Protectorate Special Operators Federation Alliance
8
|
Posted - 2014.09.30 04:16:00 -
[14] - Quote
Leonard Nimoy II wrote:Mallak Azaria wrote: Also hi I just trained a new carrier skill to level 5 in 40 days.
Cool but how long did it take you to train all of the required support skills? Also - +4 implants are restricted to players with high income (and SP! The require Sp to use). The original post was about retaining newbros.
Also the "good corps pick good players regardless of SP" argument does not apply to industry corps, only PVP. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:26:00 -
[15] - Quote
Leonard Nimoy II wrote:Mallak Azaria wrote: Also hi I just trained a new carrier skill to level 5 in 40 days.
Cool but how long did it take you to train all of the required support skills? Also - +4 implants are restricted to players with high income (and SP! The require Sp to use). The original post was about retaining newbros.
5 months. +4 implants are pretty cheap these days, even new players (backed up with good advice) can get themselves some +4's & not feel like they've just spent a fortune. The required cybernetics skill to use +4's takes something like 3 days to train.
If you want to retain new players then this is not the way to do it, since the only people this truly benefits is older players. The real issue that I see isn't how long it takes to train skills, but the terrible advice that people give them. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 04:28:00 -
[16] - Quote
Leonard Nimoy II wrote:Leonard Nimoy II wrote:Mallak Azaria wrote: Also hi I just trained a new carrier skill to level 5 in 40 days.
Cool but how long did it take you to train all of the required support skills? Also - +4 implants are restricted to players with high income (and SP! The require Sp to use). The original post was about retaining newbros. Also the "good corps pick good players regardless of SP" argument does not apply to industry corps, only PVP.
New players aren't going to learn anything useful if you won't teach them. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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baltec1
Bat Country Goonswarm Federation
13407
|
Posted - 2014.09.30 05:33:00 -
[17] - Quote
No instant gratification for you OP. I like the fact that after 9 years I still have things to look forwards to and train for. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Alvatore DiMarco
Capricious Endeavours Ltd
2801
|
Posted - 2014.09.30 05:50:00 -
[18] - Quote
EVE requires a lot of things from the people who play it. A short attention span is not among them. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
118
|
Posted - 2014.09.30 06:41:00 -
[19] - Quote
You keep on comparing EVE to other games. EVE is NOT like anyother game in the world.
Too bad your friends quit, apparently they don't have patience. I rather have 10 patience players play the game than 100 unpatient players.
|

Lugh Crow-Slave
Guardians of the Morrigan
85
|
Posted - 2014.09.30 07:36:00 -
[20] - Quote
Leonard Nimoy II wrote: The original post was about retaining newbros.
No it wasn't the original post was about "i want it now" |

Ix Method
Brutor Tribe Minmatar Republic
173
|
Posted - 2014.09.30 08:52:00 -
[21] - Quote
While speeding up SP gain seems ham-fisted (at best) there is probably something to be said for reducing the amount of time wasted on low level support skills.
Yes it is nice we all have stuff to waste time on years into the future but the amount of time wasted on random **** when you start out is a clear barrier to people enjoying this game. Being of use on Day 1 scarcely seems relevant when you're still basically confined to frigates/begging FCs to let you use your T1-fit Cruiser on Day 90. Travelling at the speed of love. |

Austrene Kanenald
Brave Newbies Inc. Brave Collective
1
|
Posted - 2014.09.30 09:10:00 -
[22] - Quote
Um.. That means you could have almost every skill within 3 years. No. |

Zan Shiro
Alternative Enterprises
492
|
Posted - 2014.09.30 10:03:00 -
[23] - Quote
Heavypredator Singh wrote:It's 10 years of this system - it doesn't look like it made ppl play EvE other than hardcore space fans that have not much choice.
It has a nicer term...its called niche gaming. Eve caters to a niche crowd. A very viable business strategy. Eve will not have the client base WoW ever will (not a bust on ccp, no one will in the near future, blizzard I have to admit knows how to work the crowd real good to draw in the huddled masses, their game just ho's itself out to get there is all...good or bad thing a debate I suppose). WOW chosen as the textbook mainstream game....so textbook most games are weighed as to how much a clone they are to it. Now in the next textbook we learn about the Korean MMO.
Which if people think eve grinds....they need to fire a few of these up. The 2x xp weekends are not rewards...they are the devs stringing no life neckbeards along on a sick psychological experiment. How long can we keep grown people locked in their rooms on a weekend they should be out doing fun stuff in rl...voluntarily.
Eve however tends to pick up the players who don't like the more mainstream. When you aren't poaching 500,000 wow players slaved to the game...well then go for the 10's of thousands who said that is not me. Pays the bills, I will call it a success. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6272
|
Posted - 2014.09.30 11:29:00 -
[24] - Quote
Ix Method wrote:While speeding up SP gain seems ham-fisted (at best) there is probably something to be said for reducing the amount of time wasted on low level support skills.
Yes it is nice we all have stuff to waste time on years into the future but the amount of time wasted on random **** when you start out is a clear barrier to people enjoying this game. Being of use on Day 1 scarcely seems relevant when you're still basically confined to frigates/begging FCs to let you use your T1-fit Cruiser on Day 90.
Did you ever hear the story of how a sov-holding alliance collapsed because of the actions of a 3 day old newbee? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
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Corraidhin Farsaidh
Farsaidh's Freeborn
669
|
Posted - 2014.09.30 11:53:00 -
[25] - Quote
A new player in a frigate with 1 weeks worth of skills can make a difference in all sorts of ways. A dozen new players in battle ventures can kill much bigger targets. A single new player can make oodles of isk in exploration if they take the time to learn how (and I mean player skills not chracter skills).
The biggest barrier to a player doing something is the player themself. It is perfectly right that someone should have to spend time learning how to fly a BS for instance, or a HAC, or whichever tech II ship you prefer. In the meantime they should be flying in tch I equivalents to learn how to handle the modules that asupport thewir playstyle. Or even determine that the playstyle they *thought* they liked really isn';t for them way before they invest months into training.
As for industry that really should take a long time to train up. It is no simple taks for the player or their character to learn how to make isk through industry.
Simple answer: The SP rate and system is absolutely fine, and that covers rate of accrual, implants and remaps. |

Valkin Mordirc
296
|
Posted - 2014.09.30 12:04:00 -
[26] - Quote
The funniest thing about these SP speed boost threads, is they never realise that how hilarious it would be to be a suicide ganker.
10 mil SP a month I could have a near perfect ganking alt, complete with Catty Thorax and Talos.
If that happened, God save the Charon.
#DeleteTheWeak |

Torgeir Hekard
I MYSELF AND ME
49
|
Posted - 2014.09.30 12:07:00 -
[27] - Quote
I sincerely believe that people who suggest following every market trend because "everybody else is doing it and therefore it would be a totally awesome idea to try to get into an oversaturated marked we have no experience in and duke it out with the big guys instead of ruling our own niche with an iron fist" should be found legally incompetent and exempted from voting rights, social responsibilities, be assigned a legal caretaker and subjected to annual competency evaluation until it is found that a person in question does not any longer represent a grave danger to the existence of mankind. |

Althalus Stenory
Flying Blacksmiths
36
|
Posted - 2014.09.30 12:14:00 -
[28] - Quote
*popcorn gif*
Yet another sterile thread of something that will never occur. Why ? Because of old players and the current skill SP values.
Keep arguing, it's entertaining :) |

Ix Method
Brutor Tribe Minmatar Republic
173
|
Posted - 2014.09.30 12:17:00 -
[29] - Quote
Mallak Azaria wrote:Did you ever hear the story of how a sov-holding alliance collapsed because of the actions of a 3 day old newbee? Did you ever hear the story of the 67924th new player who got bored and ****** off after his trial expired?
Travelling at the speed of love. |

Zan Shiro
Alternative Enterprises
492
|
Posted - 2014.09.30 12:18:00 -
[30] - Quote
Valkin Mordirc wrote:The funniest thing about these SP speed boost threads, is they never realise that how hilarious it would be to be a suicide ganker.
10 mil SP a month I could have a near perfect ganking alt, complete with Catty Thorax and Talos.
If that happened, God save the Charon.
that and well at 5 years and change in....I find myself wishing I could fly the small ships more. The very ships they seem to hate and want to rush out of. The green grass of the big ships not so green really, to me anyway.
Now the combat char kind of an expensive clone wise to throw away in fun suicide throwaway frigs. TBH...I have the 6 months free time from the collectors edition I am eyeing to relive cheap throwaway days.
Where after I clean out some pvp cobwebs I know I have I will go with what I always say....it can help more to know how to play the game really than sp amount to some degree. I have friends whose cyno alts with some shooty skills are quite deadly at low sp. It be the years of experience they have that makes them deadly if underestimated due to low sp.
|

Corraidhin Farsaidh
Farsaidh's Freeborn
669
|
Posted - 2014.09.30 12:23:00 -
[31] - Quote
Zan Shiro wrote:Valkin Mordirc wrote:The funniest thing about these SP speed boost threads, is they never realise that how hilarious it would be to be a suicide ganker.
10 mil SP a month I could have a near perfect ganking alt, complete with Catty Thorax and Talos.
If that happened, God save the Charon.
that and well at 5 years and change in....I find myself wishing I could fly the small ships more. The very ships they seem to hate and want to rush out of. The green grass of the big ships not so green really, to me anyway. Now the combat char kind of an expensive clone wise to throw away in fun suicide throwaway frigs. TBH...I have the 6 months free time from the collectors edition I am eyeing to relive cheap throwaway days. Where after I clean out some pvp cobwebs I know I have I will go with what I always say....it can help more to know how to play the game really than sp amount to some degree. I have friends whose cyno alts with some shooty skills are quite deadly at low sp. It be the years of experience they have that makes them deadly if underestimated due to low sp.
I've never yet flown anything larger than the myrm, smaller ships are by far the most fun in my experience to the point that I have absolutely no desire to fly a BS. Unless they ever redisgn the visuals of the domi and turn it into some vicious looking brute. Currently I'm having the most fun flying DED 4/10's in a gila which any character can fly after probably a few weeks training. But wait...then they would demand more isk for free too... |

Alvatore DiMarco
Capricious Endeavours Ltd
2804
|
Posted - 2014.09.30 12:54:00 -
[32] - Quote
Ix Method wrote:Mallak Azaria wrote:Did you ever hear the story of how a sov-holding alliance collapsed because of the actions of a 3 day old newbee? Did you ever hear the story of the 67924th new player who got bored and ****** off after his trial expired? Those 6800 players wouldn't have stayed around in EVE anyway unless you gave them all skills at 5 and made the combat in EVE more action-y than it currently is, something that requires completely re-designing the game from the ground up.
MOBA players have their MOBAs. MMO players have their MMOs. Not everyone likes a MOBA/MMO. Not everyone will like EVE. No game will - or should - appeal to everyone. OP needs to understand and accept this.
Corraidhin Farsaidh wrote:I've never yet flown anything larger than the myrm, smaller ships are by far the most fun in my experience to the point that I have absolutely no desire to fly a BS. Unless they ever redisgn the visuals of the domi and turn it into some vicious looking brute. Currently I'm having the most fun flying DED 4/10's in a gila which any character can fly after probably a few weeks training. But wait...then they would demand more isk for free too... There actually is a re-design of the Dominix coming. We saw it at FanFest and now we're waiting for Team TriLambda to finish it and put it on SiSi. |

Corraidhin Farsaidh
Farsaidh's Freeborn
669
|
Posted - 2014.09.30 13:04:00 -
[33] - Quote
Alvatore DiMarco wrote:There actually is a re-design of the Dominix coming. We saw it at FanFest and now we're waiting for Team TriLambda to finish it and put it on SiSi.
I eagerly await it's arrival. And yes I am the kind of player who will refuse (or decide to) fly a ship purely on its looks :D Style over Substance always appealed to me... |

Frayze Nissai
Twenty Questions RAZOR Alliance
18
|
Posted - 2014.09.30 13:11:00 -
[34] - Quote
Heavypredator Singh wrote:MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
Why it would be a bad idea to speed up sp gain so after 3 months You have 30mil sp?
Less alts. Maybe more alts. Maybe more new players that wouldn't feel bored.
Would it be better for economy? Ppl buying more expensive ships that they can fly.
Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
Good corporations have 15 mil sp minimum req. That is almost a year of training.
With subs problems maybe it is a good idea to make it happen.
You are still limited by isk. And why not ppl play instead of wait.
New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
Times change. EvE should change too to try to grow.
Do You know of any other game that needs years to get skills?
Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression.
The idea of a cap-fleet consisting of 1 month old players elicits several feelings in me, however the two jostling for top position are 'please dear god no' and 'please dear god yes, and let them come to Tenal'
|

Corraidhin Farsaidh
Farsaidh's Freeborn
669
|
Posted - 2014.09.30 13:28:00 -
[35] - Quote
Heavypredator Singh wrote:MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
blurb...
Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
Good corporations have 15 mil sp minimum req. That is almost a year of training.
blurb...
You are still limited by isk. And why not ppl play instead of wait.
New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
blurb...
Do You know of any other game that needs years to get skills?
Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression.
If your friends abandoned eve then it wasn't the game for them, just the same as I don't like instant gratification type games particularly.
15 mill SP was about 6 months to me and if I'm totally honest I still don't know how to fully utilize the skills I have in all circumstances. Player learning takes longer than character skill learning in all cases I think.
Limited by isk? So you should be, it is something earnt through whatever means posible. That is the point in Eve. I was plexing my account within a month by luck and judgement combined (and before PLEX got to silly prices).
New player in a dread? Go to the character bazaar...then no doubt quit when your real money investment goes poof in a ball of flame aas you as a player have no idea how to use and support such a ship.
All RPG games take years. It is a different investment in the gamethat Eve requires which is exactly why it isn't necessarily the gam for most people. I also don't recall having to wait hours for any skill required for the tutorials, and even if I did I simply ran one of the other career branches whilst waiting. I also ran in lvl IV mission in an incursus alongside a corpie in a domi for the experience after 3 days in eve. A new pilot can *always* make a difference in pretty much any area. |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 13:34:00 -
[36] - Quote
You see with pve in state that it is new players need to seek out pvp - if they see how long it will take them to just sit in doctrine ships (many corps/aliances have different doctrines) just pick another game.
Personally it took me like a week of mining and missioning to get totally bored. I went to look for pvp. I was useless at pvp as I was not able to fly any doctrine. But it is only mmo with space so I stayed.
Do You realy think that with elite, starcitizen and other space mmos coming ppl will wait and play boring pve content? EvE will get less and less players. You can see less and less online. Wait for vets to start playing new space games and EvE will die.
This is about getting new players - times change, competition is growing. If You lack in some areas then make it better in other.
As for learning to play - I hardly think You need 3 years to learn - this is when you will get access to all t2 frigs, cruisers, dessies and battleships with all support skills you need.
Skill points just block ppl from having fun - it should not be about what You can use - it should be about how You use it, what You can afford. If You block content you block ppl from having fun.
This is about EvE not dying because vets stop playing and new players training takes years. If You just can't replace losses of ppl then it is over. |

Iain Cariaba
413
|
Posted - 2014.09.30 13:51:00 -
[37] - Quote
Heavypredator Singh wrote:MMO is dying. MOBA where You don't wait for action, skills, etc is getting all the players.
Why it would be a bad idea to speed up sp gain so after 3 months You have 30mil sp?
Less alts. Maybe more alts. Maybe more new players that wouldn't feel bored.
Would it be better for economy? Ppl buying more expensive ships that they can fly.
Most of my friends that abandoned eve said it was too slow to gain sp. They were bored.
Eve is boring when You have no skills to fly ships or You went for some profession that is boring and then realized it shut Your door to doing something more fun and You need to start over.
Good corporations have 15 mil sp minimum req. That is almost a year of training.
With subs problems maybe it is a good idea to make it happen.
You are still limited by isk. And why not ppl play instead of wait.
New players sitting in dreads? Fighting with nullsec aliances? Not possible at this moment. Eaven if new player gets into dread only - it will take him months. What about other ships durning that time?
Times change. EvE should change too to try to grow.
Do You know of any other game that needs years to get skills?
Eaven to complete tutorial You need to wait hours for skills - this is not a good first impression. Yay, I get to go through this, line by line.
1: Yay for the games designed to attract those with ADHD, EvE is designed to attract those with CDO. (CDO is like OCD, just arranged alphabetically)
2: Sure, this would be good, if you applied it retroactively. So I've been here for 7 years, that's 84 months, so I get 840 million SP. That would be about every single skill in the game, thanks.
3: Good way to contradict yourself, and on the same line even. If new players are bored, they need to stop watching rocks spin in space and go find something to kill.
4: People buying more expensive ships to cry about when they lose them is more like it. Just page back in the history of this forum, there's tons of posts by people who came to forums to cry that they lost their shiny new battleship that they just trained to level 1 in.
5: Good, this isn't the game for them if they can't handle a bit of boredom. Back to LoL with them, and good riddance to their short attention spans.
6: The basic skills to get into pretty much anything in this game takes a matter of days to train. If you get bored with what you're currently doing, there's nothing stopping you from doing something else. Entry level exploration skills, a couple days. Entry level fleet pvp as a tackler, a couple days. Entry level staring at spinning rocks, you start with, and they even give you a moderately decent ship to do it with if you re-run the tutorial missions.
7: Cybernetics to level 1 takes about 10 minutes, and a full set of +3 implants costs is pretty cheap. That, combined with a remap into intel/wisdom, will give you about 1800 SP/min, which will give you 15 million SP a hell of a lot faster than what you think. Regardless of which, not all corps have a 15mil SP min, especially the corps willing to train noobs on how to play.
8: Subs is never a valid argument for anything. As has already been stated, EvE is not a mainstream game, and your attempts to try and make it into a mainstream game will be what truly causes the death of EvE.
9: Speeding up the process of getting noobs who don't know what they're doing to lose ships they can only get by selling PLEX is not a good idea, not matter how you put it.
10: I simply refer to point #9.
11: Yes they do, and EvE does indeed change. However, like getting skills and moving into new areas of gameplay, change in EvE is slow.
12: Do you know of any other game, besides the prostitute WoW, that has been as active as EvE has been for going on 12 years?
13: It is a great first impression. It gives you the impression that EvE takes patience. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Corraidhin Farsaidh
Farsaidh's Freeborn
669
|
Posted - 2014.09.30 13:52:00 -
[38] - Quote
Heavypredator Singh wrote:... As for learning to play - I hardly think You need 3 years to learn - this is when you will get access to all t2 frigs, cruisers, dessies and battleships with all support skills you need.
Skill points just block ppl from having fun - it should not be about what You can use - it should be about how You use it, what You can afford. If You block content you block ppl from having fun.
...
I disagree completely, firstly why do you need to be able to fly every single sub-cap as tech II? If that is your guage of being able to have fun in the game then you are going to be disappointed.
Secondly it *is* about what you can use, and that is governed by your real decisions as to which skills to learn. It is about choice and consequence. It is also about being surprised when what you thought you wanted turns out to not quite match your real need. I just trained for an ishtar with tech II sentries but am still yet to bother fitting one as I'm enjoying flying the gila around rght now with sub-par skills compared to those that I have for the ishtar. |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 14:01:00 -
[39] - Quote
Corraidhin Farsaidh wrote:Heavypredator Singh wrote:... As for learning to play - I hardly think You need 3 years to learn - this is when you will get access to all t2 frigs, cruisers, dessies and battleships with all support skills you need.
Skill points just block ppl from having fun - it should not be about what You can use - it should be about how You use it, what You can afford. If You block content you block ppl from having fun.
... I disagree completely, firstly why do you need to be able to fly every single sub-cap as tech II? If that is your guage of being able to have fun in the game then you are going to be disappointed.
Why not. It opens options to fly doctrine with many groups in the game - this opens content.
If a group is going to make combined ops with another group and they decide to go in amarr battleships doctrine. You can fly caldari battleships. This closes Your participation unless You want to go in frig that will do nothing in large scale battle.
Why if I train 1 battleship or cruiser I need to train 3 other just to have option of having fun?
Lets say You want to change corp/aliance - You need to adapt new doctrines.
Doctrine fits are there for a reason - lets say You have ishtar but no t2 drone link. Your drone range is not able to fire on your enemy over distance your fleet is at. Your friends fire - You don't. Your friends go faster - you tag kilometers behind. You are not always useful.
We all know many ppl playing eve have pledged to starcitizen and elite. We will see if they stop playing eve what will happen then. |

Daichi Yamato
Xero Security and Technologies
1911
|
Posted - 2014.09.30 14:06:00 -
[40] - Quote
Not an instant gratification game.
You dont have to fly tech 2 everything to get in a fleet. My FW corp takes on new bros and we cant be alone cause I have seen one day old chars on killmails in FW.
The time it takes them to train up more advanced ships is perfect for the time it takes us to train the pilot themselves. It also helps them earn the iskies to afford the ships too. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Corraidhin Farsaidh
Farsaidh's Freeborn
669
|
Posted - 2014.09.30 14:07:00 -
[41] - Quote
Heavypredator Singh wrote:
Why not. It opens options to fly doctrine with many groups in the game - this opens content.
If a group is going to make combined ops with another group and they decide to go in amarr battleships doctrine. You can fly caldari battleships. This closes Your participation unless You want to go in frig that will do nothing in large scale battle.
Why if I train 1 battleship or cruiser I need to train 3 other just to have option of having fun?
Lets say You want to change corp/aliance - You need to adapt new doctrines.
if you go in a frig because you can't flt the BS you become the tackle ship, if you choose to change corp and therefore doctrine that is currently something you actually have to consider rather than just a throwaway decision and as you say this means you then have to adapt...your choices will and always should have consequences. Also perhaps you should look at the strengths of the caldari BS and see if it can complement the Amarr group in some way rather than just thinking 'I can't go then...'. You may be right that it would be pointless but players should at least think a bit rather than blindly following doctrines.
|

Donnachadh
United Allegiance of Undesirables
23
|
Posted - 2014.09.30 14:14:00 -
[42] - Quote
Torn on this but overall I say no to the OP's idea.
One of the big attractions to every single person I know that plays EVE is the balance the skills training system brings to all players/characters. A casual player that spends 4 or 5 hours a week in EVE will be at the same place skill points wise after 1 year as a player that spends 3-4 hours a day. |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 14:17:00 -
[43] - Quote
Donnachadh wrote:Torn on this but overall I say no to the OP's idea.
One of the big attractions to every single person I know that plays EVE is the balance the skills training system brings to all players/characters. A casual player that spends 4 or 5 hours a week in EVE will be at the same place skill points wise after 1 year as a player that spends 3-4 hours a day.
And speed up wouldn't change that as it would work for all? |

Mallak Azaria
GoonWaffe Goonswarm Federation
6275
|
Posted - 2014.09.30 16:24:00 -
[44] - Quote
Ix Method wrote:Mallak Azaria wrote:Did you ever hear the story of how a sov-holding alliance collapsed because of the actions of a 3 day old newbee? Did you ever hear the story of the 67924th new player who got bored and ****** off after his trial expired?
The game obviously wasn't for them, who cares about retaining people that don't enjoy the core values of the game? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
|

Mag's
the united
17879
|
Posted - 2014.09.30 16:33:00 -
[45] - Quote
The skill system is rather good and doesn't require such a change.
We also do not need or desire the 'I WANT IT NOW' crowd, thank you very much.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Austrene Kanenald
Brave Newbies Inc. Brave Collective
2
|
Posted - 2014.09.30 16:46:00 -
[46] - Quote
1 more thing... Training times are ridiculously small once you've already trained your first of that type. If you've got gunnery supports at iV, to change from an eagle doctrine to a zealot doctrine is simply a matter of Amarr Cruiser V which is like a month and medium energy weapon specialization, which is a few weeks, You also unlock every other t2 caldari cruiser in the process (assuming you have the specialization prereq trained). I suppose there are also armor skills, but you should have their support (mechanics, hull upgrades) trained anyway and compensation and repair systems IV is a quick train. Also, you probably won't be hopping between corps/alliances that much, so you shouldn't need to retrain doctrines every month, which is what you make it sound like. |

Petre en Thielles
Center for Advanced Studies Gallente Federation
52
|
Posted - 2014.09.30 16:55:00 -
[47] - Quote
There is already a way to speed up SP gain.
Save up a few bil, buy a character with more skillpoints. Watch the bazaar, sell it for a profit, rinse and repeat. You can easily get a 40 mil SP character in your first year. |

HandelsPharmi
Science and Trade Institute Caldari State
893
|
Posted - 2014.09.30 16:58:00 -
[48] - Quote
If you need more SP... feel free to contact me on the Char Bazaar.
You can buy a char on the bazaar and everbody will be happy...
CCP, which you bought the PLEX from the trader on char bazaar, who can keep his training queue running yourself, cause you can fly any ship you want and even the Jita trader, who is selling you "purple fitting" |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.09.30 17:04:00 -
[49] - Quote
I don't need it - i have enough sp on my 2 toons after over a year in the game.
But new players can't afford toons. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6282
|
Posted - 2014.09.30 17:20:00 -
[50] - Quote
Heavypredator Singh wrote:But new players can't afford toons.
When provided with good advice they don't need to be able to afford it. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
5355
|
Posted - 2014.09.30 17:21:00 -
[51] - Quote
Heavypredator Singh wrote:I don't need it - i have enough sp on my 2 toons after over a year in the game.
But new players can't afford toons. http://outofcake.wordpress.com/2012/12/10/malcanis-law/ =]I[= |

Mag's
the united
17879
|
Posted - 2014.09.30 17:26:00 -
[52] - Quote
Heavypredator Singh wrote:I don't need it - i have enough sp on my 2 toons after over a year in the game.
But new players can't afford toons. We don't have 'toons' in Eve, we have characters or if you wish chars.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Donnachadh
United Allegiance of Undesirables
23
|
Posted - 2014.10.01 02:18:00 -
[53] - Quote
Heavypredator Singh wrote:[quote=Donnachadh]Torn on this but overall I say no to the OP's idea.
One of the big attractions to every single person I know that plays EVE is the balance the skills training system brings to all players/characters. A casual player that spends 4 or 5 hours a week in EVE will be at the same place skill points wise after 1 year as a player that spends 3-4 hours a day.
And speed up wouldn't change that as it would work for all?
OK you got me on that one, you make a good point and my post was not well thought out.
Still I say no to the idea because it will have little affect on the new players whose skills train quickly as it is. |

Angeal MacNova
LankTech
212
|
Posted - 2014.10.01 04:36:00 -
[54] - Quote
The beauty of EvE is that you can do it all with just one character. It simply takes time.
But I've been thinking if this is such a great thing for EvE in it's current state. The idea of being able to do it all with just one character works well if the intent is one character per player. Something which I think CCP had intended on all those years ago. Unfortunately, if all the players only paid for one account, CCP would go broke. The game pushes players to run multiple accounts. Either by subbing, PLEXing, or supporting the RL purchase of PLEX by buying it in game with isk. It's all geared towards this because CCP depends on it.
With the game supporting the use of multiple characters across multiple accounts and with the ability to train multiple characters on a single account by using PLEX, does the 'one character can do it all' still apply?
Other games allow players to level their characters in very short time spans. I believe it to be too short. Yet I find that with EvE it can drag on too long. I could understand this under the 'one character can do it all' setup. Players prioritize their training, not because of a limit in SP but because of the time it takes.
So what if there was a limit cap and one character could not do it all? CCP could then afford to speed up the training. It should still take a decent amount of time. Days, weeks, months to train up to the next level but it should only take 2 or 3 years tops to reach SP cap. The skills would have to be categorized. Starting with the core skills that is used by everything, then you would have your skills used for combat, trading, corp management, mining, manufacturing, exploration, etc. etc.
A character that specializes would get enough SP to complete the core skills to V, and two of the "profession" skill sets.
Now players will prioritize their training, not because of time, but because training up one thing means you can't train up something else.
|

Daenika
MMO-Mechanics.com
146
|
Posted - 2014.10.01 06:13:00 -
[55] - Quote
30m SP in 3 months. That's 10m per month, or 13850 per hour.
With +3 implants and a perfect remap, the maximum you can get right now is 2520 per hour.
You're asking for a 5.5 times multiplier on skill training speed. Rank 1 skills would take approximately 90 seconds to train level 1. Rank V Titan skills, a 16x multiplier (highest in the game) would take approximately 10 days with +3s and an ideal remap.
There are currently 444,928,000 possible skillpoints in the game (fun fact: 28% of those are in Spaceship Command). With a full set of +5s and a perfect remap at all times, you top out at 2700 SP per hour. That means there's a minimum of 164,788 hours of training in EVE, or about 19 years.
You want to reduce that to only ~3.3 years.
My character currently has 50m SP (ya, I know, she's like 5 years old, I took a lot of breaks). With your proposal, I'd have 275m SP, which would have taken me approximately 14 years at my average training speed thus far.
Basically, the current SP system means that CCP has, at minimum, about 8 more years before anyone could possibly run out of things to train in EVE. With your proposal, those same from-day-one players could currently have all three characters on an account trained 100%, if they pushed.
Basically, no. If you want instant gratification, go play a game designed to cater to that, like the MOBAs you cited. Even they don't really cater to it (League, for example, has its own leveling and gating system). In fact, MMOs as a business are designed around not granting instant gratification. Delayed gratification is how they maintain subscriptions. |

Ix Method
Brutor Tribe Minmatar Republic
173
|
Posted - 2014.10.01 07:42:00 -
[56] - Quote
Is just as shudder-worthy tbh, please don't. Travelling at the speed of love. |

Heavypredator Singh
Dedicated Individuals Conditioned to Kill Mordus Angels
20
|
Posted - 2014.10.01 08:32:00 -
[57] - Quote
Daenika wrote:30m SP in 3 months. That's 10m per month, or 13850 per hour.
With +3 implants and a perfect remap, the maximum you can get right now is 2520 per hour.
You're asking for a 5.5 times multiplier on skill training speed. Rank 1 skills would take approximately 90 seconds to train level 1. Rank V Titan skills, a 16x multiplier (highest in the game) would take approximately 10 days with +3s and an ideal remap.
There are currently 444,928,000 possible skillpoints in the game (fun fact: 28% of those are in Spaceship Command). With a full set of +5s and a perfect remap at all times, you top out at 2700 SP per hour. That means there's a minimum of 164,788 hours of training in EVE, or about 19 years.
You want to reduce that to only ~3.3 years.
My character currently has 50m SP (ya, I know, she's like 5 years old, I took a lot of breaks). With your proposal, I'd have 275m SP, which would have taken me approximately 14 years at my average training speed thus far.
Basically, the current SP system means that CCP has, at minimum, about 8 more years before anyone could possibly run out of things to train in EVE. With your proposal, those same from-day-one players could currently have all three characters on an account trained 100%, if they pushed.
Basically, no. If you want instant gratification, go play a game designed to cater to that, like the MOBAs you cited. Even they don't really cater to it (League, for example, has its own leveling and gating system). In fact, MMOs as a business are designed around not granting instant gratification. Delayed gratification is how they maintain subscriptions.
3,3 years is not instant you still need to buy books and everything else it just enables You to use available gear/mechanics in game it is not instant win - you will probably not have titan to fly, you will not win eve by having all sp
If anyone plays this game just because it has something to put in skill queue and not because it is fun to play - it is not realy very smart then - just wasted money.
More playing, less training = better game. For new and older players. You need more ppl playing - counting on alts to carry the game will soon end with few ppl killing their alts because ppl will leave and no new ppl will come when they can play starcitizen without waiting 20 years for the skills.
Max 45000 online at weekend. 20000 on normal days. At least half of it are alts already. This is not good and it is not going to last. |

Mag's
the united
17886
|
Posted - 2014.10.01 08:53:00 -
[58] - Quote
Eve is dying post 2,635,547,873,465,273,554.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Evora Pirkibo
Tribal Liberation Force Minmatar Republic
13
|
Posted - 2014.10.01 09:20:00 -
[59] - Quote
No. -1e9000
New players get the training boost for their start, which is substantial.
Although i wouldnt mind the 800k base sp returned to caracter creation. |

Dave Stark
7009
|
Posted - 2014.10.01 09:23:00 -
[60] - Quote
buy plex from ccp. sell plex on the market. buy character with 30m sp.
et voila. |

Infrequent
Coreli Corporation Ineluctable.
57
|
Posted - 2014.10.01 09:28:00 -
[61] - Quote
Absolutely ridiculous. No, go back to MOBAs if you want your instant gratification. |

elitatwo
Congregatio
325
|
Posted - 2014.10.01 10:43:00 -
[62] - Quote
Evora Pirkibo wrote:No. -1e9000
New players get the training boost for their start, which is substantial.
Although i wouldnt mind the 800k base sp returned to caracter creation.
Which reminds me how 'upset' I was when I just trained up to 100k and all new characters would be 8 times ahead of me in time.
And to the OP noes and my bitter vet answer.
By the way I just turned eigth last week, do I even count as bitter veteran? signature |

Canine Fiend
Nocturnal Romance Cynosural Field Theory.
29
|
Posted - 2014.10.01 10:58:00 -
[63] - Quote
elitatwo wrote:Evora Pirkibo wrote:No. -1e9000
New players get the training boost for their start, which is substantial.
Although i wouldnt mind the 800k base sp returned to caracter creation. Which reminds me how 'upset' I was when I just trained up to 100k and all new characters would be 8 times ahead of me in time. And to the OP noes and my bitter vet answer. By the way I just turned eigth last week, do I even count as bitter veteran?
This would be an easy CCP fix. Provide all players under 800k sp with unallocated SP. I can't imagine it'd be terribly difficult to do. As for those people who just reached 800k? Congrats, you've had the opportunity of experience. |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3395

|
Posted - 2014.10.02 05:38:00 -
[64] - Quote
Quote:17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. Thread closed. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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