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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Isengrimus
LOST IDEA C0VEN
19
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Posted - 2014.10.01 22:04:00 -
[1] - Quote
All these complains about how this is going to ruin logistics for the current empires - isn't this, like, the purpose of this change?
As to the details, they surely need some tweaking and corrections. Perhaps indeed a non-combat capital ship able to transport fitted subcaps and enjoying the JF/Rorq bonuses should be considered. The Black Ops and BO bridging should certainly be less affected. But overall, this change is going to make the game actually fun for individual players rather than a Rental Empire Simulator it is now. |
Isengrimus
LOST IDEA C0VEN
19
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Posted - 2014.10.02 07:40:00 -
[2] - Quote
Jamir Von Lietuva wrote:Here is an idea,
Introduce mass into the jump fatigue equation?
I think everyone agrees that current numbers are a bit over the top
Loving the ideas behind the changes
Good idea - but how would that work for Titan bridges? Since (if I understand correctly) they affect the pilots using the bridge rather than the Titan, what mass should be used as a basis for calculation? If you respond that the Titan's mass that's fine with me. :D
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Isengrimus
LOST IDEA C0VEN
19
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Posted - 2014.10.02 10:45:00 -
[3] - Quote
Prince Kobol wrote:Lurifax wrote:This will change nothing for the renter empires and the blue donut! Not quite true. It make the Blue doughnuts even bigger whilst offering those renters in deep null even more protection
How is it going to make a blue donought bigger if the blue donought already covers entire map with the "wildlife preservation parks" such as Providence? |
Isengrimus
LOST IDEA C0VEN
19
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Posted - 2014.10.02 15:21:00 -
[4] - Quote
Aryth wrote:Edgarr Friendly wrote:Maybe I'm missing something but surely this just makes the bigger corps/alliances stronger?
You take over a corner of space, you only need to protect the borders because nobody has the range to jump in beyond you, and if they do they are stuck with such large timers that you can activate your defense fleet and destroy them before they can get away. which allows you to have minimal forces within the boundary where you can rent away or operate with impunity.
I'm still waiting to see how small corps alliances benefit Spoiler. They don't.
So why do you even bother complaining about these changes? If "CFC will adapt" and "small entities will not benefit", why there is that much outrage from CFC and N3/PL members about it?
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Isengrimus
LOST IDEA C0VEN
22
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Posted - 2014.10.02 22:29:00 -
[5] - Quote
Tempest Borne wrote:Is this a troll?
There is some convoluted sense to cooldown. 5 ly nerf on jumps? Talk about making sure people congregate on the edges of high sec....
A valid point. Without the ability to bypass the "borderlands", the remote areas of nullsec will become even more stagnat - as even if a small group conquers them thanks to the proposed changes to the capital blob, they won't be able to live there due to lack of supplies and non-existing trade routes. (Yes, I am repeating myself).
Dear Greyscale, what's your flexibility when it comes to extending JF and Rorqual (and possibly another non-combat ship that could carry fitted subcaps) jump range? |
Isengrimus
LOST IDEA C0VEN
22
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Posted - 2014.10.02 22:37:00 -
[6] - Quote
Kismeteer wrote:Wait, I get it. I finally understand the Dev exodus to Riot games.
You can't jump for 50 minutes? Might as well play some League of Legends in the meantime.
It's called a cartel and is illegal in the Union of Civilised European Countries |
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