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Thread Statistics | Show CCP posts - 41 post(s) |
MASSADEATH
MASS A DEATH Mordus Angels
34
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Posted - 2014.10.01 19:55:00 -
[1] - Quote
WOW.... ...WOW
very good start ...... looks like a great shake up....
its a good start to see how lowering power projection will spice the game up...
and possibly may have a side effect of more local and concentrated 0.0 manufacturing.
I cant wait to blops carrier pilots jumping gates !!!!
Finally these power blocs may have to choose where they have their blob fleets...instead of "everywhere" as the current mechanics allow.
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MASSADEATH
MASS A DEATH Mordus Angels
34
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Posted - 2014.10.01 20:09:00 -
[2] - Quote
Kismeteer wrote:http://evemaps.dotlan.net/map/Pure_Blind/EWOK-K
We have 800+ dudes in this system right now. Come across the galaxy and kill us.
Oh wait, you're fatigued. Nevermind.
EXACTLY ..case in point....in future you wont have 800 dudes in ewok..... since they are not all local... your proving why we need these changes
so in this case we did not even bother to form against you.... since we only had 120 available vs your 800... your ability to jump in 800 people using JB and titans is exactly the problem...
let those caps take forever gate to gate from YAO.... with a subcap fleet to support them..... its a total game changer
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MASSADEATH
MASS A DEATH Mordus Angels
35
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Posted - 2014.10.01 20:30:00 -
[3] - Quote
Jump fatigue affects people taking bridges from what I understood.
Yup.
THIS IS PURE GOLD JERRY
use your precious JB network..and suck up some jump fatigue.... NO MORE JB hopping ahead of subcaps fleets ..you are gonna have to chase us gate to gate....
the permutations are endless....
or maybe you get trapped near locals and cant bring any more support ..
or maybe JB in subcaps only to be crushed by locals using their carriers..... that would be pure GOLD!!!!
OHHH the goonie tears are so awesome....
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MASSADEATH
MASS A DEATH Mordus Angels
37
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Posted - 2014.10.01 21:29:00 -
[4] - Quote
AssandTits wrote:MASSADEATH wrote: Jump fatigue affects people taking bridges from what I understood.
Yup.
THIS IS PURE GOLD JERRY
use your precious JB network..and suck up some jump fatigue.... NO MORE JB hopping ahead of subcaps fleets ..you are gonna have to chase us gate to gate....
the permutations are endless....
or maybe you get trapped near locals and cant bring any more support ..
or maybe JB in subcaps only to be crushed by locals using their carriers..... that would be pure GOLD!!!!
OHHH the goonie tears are so awesome....
Mass you are generally one of the more intelligent sperglords in MOA. Do you seriosuly not realise that the only fleet that will be able to attack sov with any success will be bombers? There are no goon tears, the realization that just by being in a region you now have a massive force advatage. Jump your caps 4 times, hey guys we need to jump one .. bam and done. GG MOA, never let reality get in the way of your unbridled shitness at EVE
NO the only fleets that will be able to attack SOV are the ones LOCAL to the area they are attacking.... you have to get a different mind set. This sets the stage for "local" conflicts and local conflict drivers....
why would we deploy bombers when we can deploy our own local capital forces? ohh you brought subcaps to a carrier fight... too bad we are local..and we own the local force projection....you want to fight us.... well slow boat it here.... or wait maybe we set up 2 timers...and "jump fatigue bait" NOW COINED "JFB" your fleet somewhere local..and then we attack another timer..the options are endless...JFB will be huge tactic
you have to have a different mind set about this... we wont be deploying to the other side of eve for fights....we will be taking and holding local space....
and the enemy will have to decide what "LOCAL" space means to them. They wont be able to be everywhere in a blob... and the CFC alliances will most likely have to start and fight as an alliance not as a coalition..or while they are deployed helping one CFC member.....the local sharks will attack them and they cant respond cause they have "jump fatigue"
this is PURE GOLD for small groups that live locally, and fight locally IMO
more goon tears please ...I am on my second 5 gallon pail :)
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MASSADEATH
MASS A DEATH Mordus Angels
41
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Posted - 2014.10.01 22:24:00 -
[5] - Quote
baltec1 wrote:Veers Belvar wrote:
Ok fine....if they are willing to pay you just for the right to farm, with no involved force projection or protection, then you can carry on. But I think part of the expectation of renters is that the sov holder takes action to make the rented area safe, including hotdropping when necessary. The goons definitely made defense fleets to hunt down MOA. These changes make it a lot more painful to move around, and will at the very least force the renters to more actively protect themselves, putting downward pressure on the rental fees, and somewhat financially harming the large nullblocks.
We use fast cruiser gangs, if someone tries to take sov we deploy the main fleets. This isn't going to be hard to adapt to.
AND ohh noos the locals drop a carrier fleet on you.....since they are local and you all die... sound familiar ? It should...its what you do to us everytime we catch a good target....
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MASSADEATH
MASS A DEATH Mordus Angels
42
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Posted - 2014.10.01 22:44:00 -
[6] - Quote
Jenn aSide wrote:Veers Belvar wrote:MASSADEATH wrote:baltec1 wrote:Veers Belvar wrote:
Ok fine....if they are willing to pay you just for the right to farm, with no involved force projection or protection, then you can carry on. But I think part of the expectation of renters is that the sov holder takes action to make the rented area safe, including hotdropping when necessary. The goons definitely made defense fleets to hunt down MOA. These changes make it a lot more painful to move around, and will at the very least force the renters to more actively protect themselves, putting downward pressure on the rental fees, and somewhat financially harming the large nullblocks.
We use fast cruiser gangs, if someone tries to take sov we deploy the main fleets. This isn't going to be hard to adapt to. AND ohh noos the locals drop a carrier fleet on you.....since they are local and you all die... sound familiar ? It should...its what you do to us everytime we catch a good target.... Exactly. Now instead of being able to scramble the full Goon fleet on top of you within 5 minutes, they will need to fight you with whatever they have locally and some fast warping cruisers. If you plan it out and have some big ships on the scene, you will actually have the heavier firepower in the engagement. Instead of the Goons being able to project their entire fleet into each system, they will need to learn to fight back with a limited local defense fleet. Nope, defense fleet forms, warps to Titan, jumps to ratter cyno BECAUSE RATTER IS IN RANGE. Nothing changes except the guys trying to attack the big guys have trouble calling in THEIR back up when things go boobs up (like the epic battles of the past).
wrong...cause we will know what systems are in range of thier "local" forces...and stay just out of range of those... already planning what systems are 5ly+ away to start the attacks, if it holds it gives us a 11min window to kill things approx
we already watch their Titans and how many are ready to bridge....only this time we know either they will be out of range...or know it will take a fixed time to reach the engagement.... of which we can plan around...
its PURE GOLD
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MASSADEATH
MASS A DEATH Mordus Angels
43
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Posted - 2014.10.01 23:15:00 -
[7] - Quote
Retar Aveymone wrote:MASSADEATH wrote: wrong...cause we will know what systems are in range of thier "local" forces...and stay just out of range of those... already planning what systems are 5ly+ away to start the attacks, if it holds it gives us a 11min window to kill things approx
we already watch their Titans and how many are ready to bridge....only this time we know either they will be out of range...or know it will take a fixed time to reach the engagement.... of which we can plan around...
its PURE GOLD
man i cannot wait till you realize just how badly you ****** up
WHY? is it going to get any worse? we cant use any of our capital forces EVER anyway except a few ninja runs or we get blobbed off grid everytime.... we are in the midst of the CFC in a perma campaign against you.... what else are you going to do? you tried to hell camp us..so we move to another system..big deal.... you meta game us to hell.... spies and metgaming every day.... and you cant break us... so what are you going to do now? we RF an infrastructure hub in EWOK...and the CFC response..... PING for 3 days and drop a 800 man combined fleet on us.... how...in any sense can it get WORSE for us? Please tell me....
there is LITERALLY nothing you can do to make our existance worse or harder in 0.0 , we already live in the middle of the CFC..with little to no outside support...
any change is good for us..... and these changes ROCK>>>> they are pure gold.... |
MASSADEATH
MASS A DEATH Mordus Angels
43
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Posted - 2014.10.01 23:20:00 -
[8] - Quote
Retar Aveymone wrote:Summer Isle wrote:FalconX Blast wrote:This thread is some of the best content generation to come from CCP :-) This dev blog has increased the CFC smug to dangerous levels, our egos really didn't need this buff, but thanks! CFC / Goon opinions are actually quite split, with some screaming bloody murder and threatening to unsub, while others claiming that it only reinforces their dominance. to be fair our intelligent enemies are agreeing this reinforces our dominance it is not just us saying it
Says the goons who have been instructed to "quote"
"When confronting the enemy on the forums, many of whom will be thinking that the CFC will be made less secure by these changes somehow, make sure to adopt a posture of smug satisfaction about the inherent superiority"
this is the actual stuff the metagaming CFC lengths they go too.... its all pure BS
even if the CFC had to eat pure crap... they would put on a **** eating grin, and say it tastes great
you have to understand that they are all controlled and they drink the CFC/Goon coolaid everyday
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MASSADEATH
MASS A DEATH Mordus Angels
44
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Posted - 2014.10.02 00:54:00 -
[9] - Quote
Taram Caldar wrote:M1k3y Koontz wrote:bp920091 wrote:Congratulations CCP, you've made Stain and just about every single NPC 0.0 region uninhabitable.
Good job, I couldnt have created a faster way to kill smaller groups if i tried. Jump freighters get a 90% reduction in these penalties. Your lack of logic is frightening. You might want to learn how those logistics work. Currently jump freighters can supply stain from empire by jumping directly from northern stain to lowsec. After these changes they will have to jump: Through stain Through Catch Possibly Through provi to get to lowsec So the NPC nullsec residents that used to be able to bypass sov space to live there and supply there are now forced to run logistics through sov space putting 7 billion isk assets at great risk for no gain. Not to mention because of the fact that ranges dictate a multi-jump trip even with the role bonus they'll still be facing about 2 hours of 'travel time' to do what they used to be able to do much more quickly. Logistics to support your corporation is already a pretty thankless job. Making it a 2+hour grind every time you have to do it is just insult to injury. Add on top of it having to pass through hostile sov nullsec means those small nullsec entities trying to run logistics just got evicted without anyone firing a shot.
perhaps this will decentralize JITA as well :) accomplishing yet another goal....
BTW its only a 2.95ly jump from Torrinos to 5ZXX-K :)
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MASSADEATH
MASS A DEATH Mordus Angels
46
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Posted - 2014.10.02 04:01:00 -
[10] - Quote
You have to change your mind sets....
you wont be flitting across the galaxy to "deploy" anymore like we have been.... we will be engaged in long term local conflicts with border regions... against enemies who have a vested interest in those areas... you will not be able to hold vast areas anymore..thats the whole point...so dont get your knickers in a knot about supplying far off places.... cause the map will change... the mechanics will support what it can support...current areas of control will change....
YOU WILL BE DOING EVERYTHING IN A LOCAL SENSE
what happens across eve wont matter...cause your ability to deploy there quickly will be limited...what does matter is working with allies to set up timers and fleets to draw your enemies into "choices"... defend...split fleets....or stay...move....use JFB(jump fatigue bait) ..the possibilities are endless...use gates? or risk more jump fatigue....
and hopefully it will have a side effect of decentralizing JITA as well....since many tears seem to be coming from haulers who have it easy in the current jump mechanics....
ohh and if the goons keep unsubbing..we can just walk in soon and take your goodies without any fights :) so keep up the tear hose goonies and CFC... its a wonderful day in eve when the goons on one hand are saying this is going to help us...and on the other hand the players who did not get the memo on how to talk on the forums..are crying they will unsub thier accounts...
IMO this is a great small alliance win...(alliances that are mostly fixed in position) nomadic alliances of course that are cap heavy will have to come to realize that the galaxy has got much bigger and they will have to narrow their field of operations...
PURE GOLD!!!!
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MASSADEATH
MASS A DEATH Mordus Angels
49
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Posted - 2014.10.02 04:16:00 -
[11] - Quote
BrokenBC wrote:MASSADEATH wrote:You have to change your mind sets....
you wont be flitting across the galaxy to "deploy" anymore like we have been.... we will be engaged in long term local conflicts with border regions... against enemies who have a vested interest in those areas... you will not be able to hold vast areas anymore..thats the whole point...so dont get your knickers in a knot about supplying far off places.... cause the map will change... the mechanics will support what it can support...current areas of control will change....
YOU WILL BE DOING EVERYTHING IN A LOCAL SENSE
what happens across eve wont matter...cause your ability to deploy there quickly will be limited...what does matter is working with allies to set up timers and fleets to draw your enemies into "choices"... defend...split fleets....or stay...move....use JFB(jump fatigue bait) ..the possibilities are endless...use gates? or risk more jump fatigue....
and hopefully it will have a side effect of decentralizing JITA as well....since many tears seem to be coming from haulers who have it easy in the current jump mechanics....
ohh and if the goons keep unsubbing..we can just walk in soon and take your goodies without any fights :) so keep up the tear hose goonies and CFC... its a wonderful day in eve when the goons on one hand are saying this is going to help us...and on the other hand the players who did not get the memo on how to talk on the forums..are crying they will unsub thier accounts...
IMO this is a great small alliance win...(alliances that are mostly fixed in position) nomadic alliances of course that are cap heavy will have to come to realize that the galaxy has got much bigger and they will have to narrow their field of operations...
PURE GOLD!!!!
That is the game play YOU want. Not me I want giant fights with big ships and lots of people. I want long drawn out wars not more little ity bity border skirmishes. That dose not interest me in the least.
OHHH you mean like the 800 man blob you put together today in EWOK to defend a infrastructure hub that was RF...and we basically did not form cause we only had 120 to counter it.... those kind of big fights..the kind of fights where you use the leveraged advantage of
YOUR NUMBERS BROKEN SOV BROKEN FORCE PROJECTION...stemming from , shared JB network, Titans, huge jump range....
well dropping a 800 man fleet that you collect from across the galaxy in minutes to pound a 100man fleet that has local interests is not the kind of fights we want.
So i guess yes we have different visions of the what the game should be :)
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MASSADEATH
MASS A DEATH Mordus Angels
49
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Posted - 2014.10.02 04:21:00 -
[12] - Quote
Roman Lynch wrote:MASSADEATH wrote:You have to change your mind sets....
you wont be flitting across the galaxy to "deploy" anymore like we have been.... we will be engaged in long term local conflicts with border regions... against enemies who have a vested interest in those areas... you will not be able to hold vast areas anymore..thats the whole point...so dont get your knickers in a knot about supplying far off places.... cause the map will change... the mechanics will support what it can support...current areas of control will change....
YOU WILL BE DOING EVERYTHING IN A LOCAL SENSE
what happens across eve wont matter...cause your ability to deploy there quickly will be limited...what does matter is working with allies to set up timers and fleets to draw your enemies into "choices"... defend...split fleets....or stay...move....use JFB(jump fatigue bait) ..the possibilities are endless...use gates? or risk more jump fatigue....
and hopefully it will have a side effect of decentralizing JITA as well....since many tears seem to be coming from haulers who have it easy in the current jump mechanics....
ohh and if the goons keep unsubbing..we can just walk in soon and take your goodies without any fights :) so keep up the tear hose goonies and CFC... its a wonderful day in eve when the goons on one hand are saying this is going to help us...and on the other hand the players who did not get the memo on how to talk on the forums..are crying they will unsub thier accounts...
IMO this is a great small alliance win...(alliances that are mostly fixed in position) nomadic alliances of course that are cap heavy will have to come to realize that the galaxy has got much bigger and they will have to narrow their field of operations...
PURE GOLD!!!!
You are kinda missing the point. You can't supply half of null sec right now with the range ships have to be able to jump as it is. If you decrease it to 5ly, you wont be able to do it at all 3ppt---> Saminer would be 13 jumps at 5 ly That would mean in order to move anything to or from 3ppt, you would have to either own 13 systems, or be blue to 12 other alliances, or not live there at all
ohh I totally understand... you may not have noticed....since you guys use your JB networks..... THAT MOST OF NULL IS VAST UNUSED EMPTY SPACE AS IT IS...go for a roam.. you have a better chance some days of getting killed by rats then meeting up with an enemy...
so who cares if you can supply far off regions....this will force consolodation..and concentration...all of which are good....
THE MAPS WILL CHANGE
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MASSADEATH
MASS A DEATH Mordus Angels
49
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Posted - 2014.10.02 04:32:00 -
[13] - Quote
Syndic Thrass wrote:Alavaria Fera wrote:MASSADEATH wrote:OHHH you mean like the 800 man blob you put together today in EWOK to defend a infrastructure hub that was RF...and we basically did not form cause we only had 120 to counter it.... those kind of big fights..the kind of fights where you use the leveraged advantage of
YOUR NUMBERS BROKEN SOV BROKEN FORCE PROJECTION...stemming from , shared JB network, Titans, huge jump range....
well dropping a 800 man fleet that you collect from across the galaxy in minutes to pound a 100man fleet that has local interests is not the kind of fights we want.
So i guess yes we have different visions of the what the game should be :) You seem really unhappy about something.... Would it have helped if you had vince draken on the batphone? As well as mistaken about the rules governing capitalization in the English Language. It'll be really funny watching local interest find out what happens to GSF subscription numbers when someone thinks they can mess with VF... YA0. Good luck taking fortress Deklein.
EXACTLY... you will have to choose.... keep your local turf safe... and let far off places and your CFC pets die... or spread your forces thin..and hope you can hold against the local forces
thats the whole point... worst case we deal with you in the same numbers as now,,,and our allies rip apart your pets in every other region...
its a win win.,...
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MASSADEATH
MASS A DEATH Mordus Angels
56
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Posted - 2014.10.02 16:18:00 -
[14] - Quote
[quote=Obsidian Hawk]Ok so here is my post again summarizing everything.
But first let me say, everyone that sells their mains and cancels their accounts before this lands is an idiot and will regret doing that, because these changes ARE NOT FINAL CCP always reserves the right to change things before deployment.
That being said im going to list off the list of compromises and counter proposal to CCP
1. Jump range issue.
5 ly cap is bad. We can all agree on that.
Solution #1 - scaled jump range for each type of ship I will list max ranges. which should be fair. And to keep it simple i used whole numbers.
Carriers, JF, Rorquals - 12 LY
Dreads - 10 LY
Super Carriers - 7 ly
Titans - 5 ly
No No No
if you lose the 5ly limit it totally defeats the power projection nerf...
what the 5ly min it does is basically set hard time limits for a force to respond.... this 5ly limit means that there will be a min 6min time to use capitals if they want to jump them in farther than 5ly..this is crucial....
if you increase the 5ly then nothing really changes....it allows the current power projection to stay intact...forcing a capital group to either BE LOCAL aka within 5ly.... OR they have to take time to respond.... which means local forces can do what they need to do without being blobbed....since they know the enemy has to wait 6min..or be slowboating to their destination....
this 5ly restriction is a HUGE tactical advantage for small groups...and will force the current power blocs to really think about where they place their forces..if they place them to far away,...they will find smaller groups ninja RFing all thier assets that are local to them..and the enemy will find they are too slow to respond unless they themselfs have a local defence force..
If anything the 5ly should be reduced even further..perhaps 3ly ..basically the smaller the "LY" radius the further it goes to promote locality. And helps local forces defend and attack things locally
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