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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Poultergoose4
Mind Games. Suddenly Spaceships.
32
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Posted - 2014.10.01 19:57:00 -
[1] - Quote
CCP don't be disheartened... as you will notice by looking down the list of negative comments... It's mainly the big entities complaining, so your solution worked, now they can't come into every single engagement that us smaller entities try and have. Ty! |
Poultergoose4
Mind Games. Suddenly Spaceships.
33
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Posted - 2014.10.01 20:59:00 -
[2] - Quote
BugraT WarheaD wrote:Gabriel Karade wrote:Shayle wrote:Thank you CCP for having the balls to do this.
For anyone moaning about how tedious it will now be to travel across the map for a fight; that's the whole point! Find a fight closer to home, go reset your standings and destroy your neighbours because you're bored. Let chaos rule again.
For those moaning about not being able to jump bridge across their vast swathe of empty null sec space; that's the whole point! Downsize your sov space so you can move across it to defend it, and let someone else move in next door.
For those moaning about logistics challenges, we managed fine for years without jump bridges and jump freighters (including moving moongoo). Or if it's too much hassle for your alliance to hold half the bloody moons on the map, then don't hold them all - oh wait, maybe that's possibly the point?
How many of you actually remember back to the 2007/2008 era where multiple wars were happening across null sec? Fountain seemed like a million miles from Deklein, and you'd certainly never consider traveling all the way down to catch just for one fight.
Stop crying just because you're ******* lazy.
+1 on top of a like for you Sir. +2 so , cause I join you in this statement :)
+3... Personally from a Merc point of view it will hurt us badly when moving, but that doesn't mean we can't adapt to it. Great changes. Looking forward to them being implemented. |
Poultergoose4
Mind Games. Suddenly Spaceships.
35
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Posted - 2014.10.01 21:17:00 -
[3] - Quote
CCP Greyscale wrote:OK, I've been sitting in front of this thread for four and a half hours, I need to go home and feed myself and stuff. I'll try and check back in in an hour or two, but otherwise I'll see you all tomorrow!
Once again, good job! |
Poultergoose4
Mind Games. Suddenly Spaceships.
35
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Posted - 2014.10.01 21:18:00 -
[4] - Quote
Tara Read wrote:As someone who remembers the days of freighter convoys, regional wars, 100 man battleship fights that were coordinated and maneuvered, the harsh unforgiving teeth gritting game that was Eve Online I finally, FINALLY have hope that CCP is breathing life anew into this game.
Eve is NOT your epeen meter. Eve is NOT about instant force projection, unabated losses without risk, rental empires without effort. Eve is supposed to BE harsh! So for all of you spoiled space brats crying that clawed to the top to sit fat and lazy upon your throne of untold billions and capital toys to only one day find that you don't control anything, that the environment and harshness of New Eden is coming back to kick you in the ass I say good riddance!
CCP don't you DARE back down or give into the kicking and screaming of those who are now afraid. They fear change to their Empires, their houses made of glass that one day someone would dare to throw a stone and have the whole frail illusion come crashing down.
Fix SOV. Implement these changes. Make Eve what it used to be. Unforgiving. Harsh. Skill based. Risky.
Finally welcome to Eve Online everyone. Enjoy the ride.
This... so much this... enough of the easy life. Make things harder and less forgiving! |
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