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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Aiyshimin
Imperial Collective Unsettled.
132
|
Posted - 2014.10.03 12:47:00 -
[5461] - Quote
Zhul Chembull wrote: Being emotional doesn't change the facts that are in hand. Fact: players are leaving. Fact: It hampers the flow of goods in eve. Fact: It will not break up the alliances. Fact: It is a bad mechanic. These are all facts, not sure what you want for a base, but I think 11 years may be a decent base. As I said, the numbers will not lie not sure what you are arguing against as I am simply trying to save a game I really enjoy.
You seem to confuse facts with the random thoughts that appear in your dimly lit head.
"Players are leaving" = crybabies type their empty threats, just like after every patch "Hampers the flow of goods in EVE" = Really? This would only be only "bad" for those who profit from the current scheme, while providing new opportunities for everyone "it will not break up the alliance" = mr nostradamus? You don't know ****, but anyway, this isn't even an intended goal of the patch. "It is a bad mechanic" = just your subjective opinion, and nobody gives a **** about your opinions
None of those were facts. hth |
Fret Thiesant
The Imperial LansDrahd LOADED-DICE
46
|
Posted - 2014.10.03 12:47:00 -
[5462] - Quote
Catt Stevens wrote:SURVEY OF THE NEW LONG DISTANCE TRAVEL CHANGES To all pilots of New Eden, I have though of a way of simply constructing a result that can show CCP what the majority of the players think about there new ideas on long distance travel and the other changes to come.
If you wish for your voice to be heard and not lost in the threadnaught then PARTICIPATE!
You can find the survey here: LONG DISTANCE TRAVEL CHANGESHave at it!!
Think someone beat you to it. |
FU 2
Red Federation RvB - RED Federation
3
|
Posted - 2014.10.03 12:50:00 -
[5463] - Quote
Misha Hartmann wrote:Perhaps another idea:
- Instead of making Eve "smaller" - make eve bigger. The eve universe is crowded, add another dimension, perhaps only accessible by wh's or something
How is it crowded? Sometimes I am so god damn bored going through low and nullsec and not seeing a soul. |
Andrabella
Native Freshfood Minmatar Republic
0
|
Posted - 2014.10.03 12:50:00 -
[5464] - Quote
kill the game - great!
give us new content and new nerfs! |
Please Turn
Republic Military School Minmatar Republic
17
|
Posted - 2014.10.03 12:51:00 -
[5465] - Quote
To all people claiming that Eve is a game and not a second job!
You're perfectly right, the problem is that you don't act like Eve is a game. You (most of you anyway) hide in a sea of blues and build pixel empires and fortunes why exactly? Waiting for pings to hot-drop some scrub is what, to me, feels exactly like a second job. With these changes, hopefully, at least partially, this kind of behavior will be seen less and less.
Oh, but the economy!
Since, we agreed that Eve is a game(did we, right?) were did come this idea that all Eve(null-sec included) must be "FarmVille" online? Let Null-Sec be the wild west, and play Eve as you claim that it needs to be: a game, not your virtual empire that leads to your second job that you seem to hate so much. |
Edwin Wyatt
Lone Star Warriors Yulai Federation
56
|
Posted - 2014.10.03 12:51:00 -
[5466] - Quote
gascanu wrote: i live in venal, and with the new 5ly on jump drive, you cannot reach low sec; so you need at least a mid in someone else sov(CFC). Imagine how long a tower will last there... or i can get in a hauler and try my luck ... i can adapt to this, ofc, but i'm not sure i want to; you see, i can spend hours cloaked trying to get tru camps on my way to/from empire, or i can play some other fun game..hmm... hard choice
So what you're saying is either make the game easy or Ill quit, LOL SEE YA!
|
Ochiniwa
New Republic The Initiative.
8
|
Posted - 2014.10.03 12:53:00 -
[5467] - Quote
Guys,
This is just the beginning of the change.
To all the "rage-quitters"... this is a game you buy, you do not like it, well do not pay for it. As easy as that.
If the game dies, so what, go out there and play something else. We are all here to have fun and if you no longer have fun, move on.
To all those predicting what this change will bring, do not forget what CCP states in the dev blog, this is the first of many changes. They want us to have fun and make money out of this, well help them, make constructive criticism and we will have more fun and they will have more money. WIN-WIN :)
Easy said but not so easy done.
In the meantime I trust they will keep on challenging us and bring us change and upgrades in the next years...
Enjoy |
Misha Hartmann
Arch Angels Assault Force The Kadeshi
8
|
Posted - 2014.10.03 12:53:00 -
[5468] - Quote
Delt0r Garsk wrote: Not that i plan to ever fly a cap.
Seriously, you have never flown a cap, yet you deem yourself knowledgeable to say its a good patch. All cap pilots fly subcaps, but certainly not all sub cap pilots fly caps. Perhaps this discussion should be left to null/low sec and cap pilots alone, since its truly only them who it primarily and significantly affects. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1695
|
Posted - 2014.10.03 12:55:00 -
[5469] - Quote
Edwin Wyatt wrote:gascanu wrote: i live in venal, and with the new 5ly on jump drive, you cannot reach low sec; so you need at least a mid in someone else sov(CFC). Imagine how long a tower will last there... or i can get in a hauler and try my luck ... i can adapt to this, ofc, but i'm not sure i want to; you see, i can spend hours cloaked trying to get tru camps on my way to/from empire, or i can play some other fun game..hmm... hard choice So what you're saying is either make the game easy or Ill quit, LOL SEE YA!
Or he might jump to his cyno that has scouted the system. Logout.. wait 6 minutes. Log back and do the secodn jump. If he has 1 friend is even easier.
YEs playign will require you to do more stucff AFTER you hit the undock button.. in space.. god forbid peopel using the space in eve. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Big Lynx
Chaotic Tranquility
664
|
Posted - 2014.10.03 12:55:00 -
[5470] - Quote
Edwin Wyatt wrote:gascanu wrote: i live in venal, and with the new 5ly on jump drive, you cannot reach low sec; so you need at least a mid in someone else sov(CFC). Imagine how long a tower will last there... or i can get in a hauler and try my luck ... i can adapt to this, ofc, but i'm not sure i want to; you see, i can spend hours cloaked trying to get tru camps on my way to/from empire, or i can play some other fun game..hmm... hard choice So what you're saying is either make the game easy or Ill quit, LOL SEE YA!
So much tears... cause I can't stop laughing... |
|
BrundleMeth
Caldari Provisions Caldari State
238
|
Posted - 2014.10.03 12:55:00 -
[5471] - Quote
s bromz wrote:you want more players in 0.0 your taking the wrong path you want more players in eve your doing it wrong Right...LOL... says who?
Quote:... but ill find a new game if i have to !!!!!!!!! Well hurry up and get it done...
|
Zhul Chembull
Phantom Power Incorporated Rebel Alliance of New Eden
41
|
Posted - 2014.10.03 12:56:00 -
[5472] - Quote
Kagura Nikon wrote:Zhul Chembull wrote:The Slayer wrote:Kagura Nikon wrote:xanderr wrote:WTS 1 Nyx and 1 Nomad **** this game, Good luck CCP hope you enjoy another 10 years of continual growth and year on year profit You mean they shoudl stay on the current capital online that since stablished CONTINUOUSLY decreased subscriptions? Where are your figures on the subscription levels coming from? Because the last time I saw any official numbers out of CCP they were increasing year on year. I haven't seen any figures released that suggest a decline in subscribers. There are a lot of emotional outcries but very few statistics to backup many that support this change. I unsubbed all my accounts and I do the industry thing. Again, it was not a fit throwing, but like someone said earlier, I am not spending many days doing something that use to take me a day or so to do. Doing logistics is not fun as is, but it is very essential to the health of the game, they are breaking this mechanic. Again, why go back to transports in horse and carriage when we have had a jet. I just cant go back to a mechanic that creates a ton of boredom. overreactive childish response. You will NOT spend days. You will take about 1 hour to go jita to ANYWHERE, that if you do nto want to make gate jumps at all. Ifyou are not that sttuborn you can do it in half an hour with the changes.
Not at all. Like I said numbers don't lie and I am laughing at your na+»ve conception of what will happen. You can not move expensive goods through low sec gates in a consistent fashion without losing all of it. I can tell you have never done logistics or you would not be spouting off what you have no idea about. You think you are going to get a piece of the pie somehow but the big alliances will make sure you don't get a crumb. You think when this goes into effect that the wont camp all the choke points to make a point to the devs ? I have 11 years to back up what I am saying which has been put forth logically. Like I said the number of subs vs unsubbs after this goes into effect will back up what I am saying. I HOPE I am wrong. |
Misha Hartmann
Arch Angels Assault Force The Kadeshi
10
|
Posted - 2014.10.03 12:56:00 -
[5473] - Quote
Another thing:
- As I understand it, there is not fun in eve anymore - how on earth is making eve MORE WORK going to make that better? I mean seriously. The jump changes make eve more work. That sort of effort sucks!!!!! More effort, less playing AND LESS FUN!!!!
- I suggest again, instead of making eve 3-4 times smaller, make eve 3-4 times bigger. |
gascanu
Bearing Srl.
169
|
Posted - 2014.10.03 12:57:00 -
[5474] - Quote
Edwin Wyatt wrote:gascanu wrote: i live in venal, and with the new 5ly on jump drive, you cannot reach low sec; so you need at least a mid in someone else sov(CFC). Imagine how long a tower will last there... or i can get in a hauler and try my luck ... i can adapt to this, ofc, but i'm not sure i want to; you see, i can spend hours cloaked trying to get tru camps on my way to/from empire, or i can play some other fun game..hmm... hard choice So what you're saying is either make the game easy or Ill quit, LOL SEE YA! can you read? where did i say "make the game easy?" are you what, 10 years old? i sayd "don't make the game worse", it's not the same thing, but yea i think you need to be a bit older that 10 to realise the difference |
Misha Hartmann
Arch Angels Assault Force The Kadeshi
10
|
Posted - 2014.10.03 12:57:00 -
[5475] - Quote
hezie99 wrote:As has been said a number of times... I dont believe the issue is with the combat aspect of it, we welcome some of the changes. its more the logistical issues.
CCP: be smart take JFs etc out of this re balance and leave them as are, there is no reason why they should change, especially since you have stopped death clones.
This may be the most reasonable alternative I have heard so far |
Jin Kugu
Asteroid Central Rose Alliance
15
|
Posted - 2014.10.03 12:57:00 -
[5476] - Quote
This change is a buff to carebearing in deep nullsec and eliminates a lot of ways to create content there. There will be no magical roaming land over the rainbow just endless hordes of ratters, probably renters.
You can have this content right now in the drones, try it and tell us how much fun you had. |
Nostromo Fidanza
Science and Trade Institute Caldari State
3
|
Posted - 2014.10.03 12:58:00 -
[5477] - Quote
Ochiniwa wrote:Guys,
This is just the beginning of the change.
To all the "rage-quitters"... this is a game you buy, you do not like it, well do not pay for it. As easy as that.
If the game dies, so what, go out there and play something else. We are all here to have fun and if you no longer have fun, move on.
To all those predicting what this change will bring, do not forget what CCP states in the dev blog, this is the first of many changes. They want us to have fun and make money out of this, well help them, make constructive criticism and we will have more fun and they will have more money. WIN-WIN :)
Easy said but not so easy done.
In the meantime I trust they will keep on challenging us and bring us change and upgrades in the next years...
Enjoy
I think we can end the thread with this. Close it down please |
Davionia Vanshel
Open University of Celestial Hardship Art of War Alliance
21
|
Posted - 2014.10.03 12:58:00 -
[5478] - Quote
Kagura Nikon wrote:Alp Khan wrote:Kagura Nikon wrote:
Your real life friends are hardly a serious metric or statistic that could be taken into account. Look at the uproar in this thread citing the logistical difficulties that will stem from Grayscale's ~genius idea~. Now, that is a serious metric.
Uproar of the few that do JF work alone. They want JF work to involve more people. make more peopel play the game.
There are MANY MANY TIMES more peopel interested in the chance to pirate and HUNT freighters than there are Jump frighter pilots in eve. SO YOUR JF pilot group is a minority as well.
With the low concurrent logins, please tell me how this will make increased group work involving JFs possible. No one is going to risk a loot pinata that's hauling billions taking gates without the knowledge that the route is completely safe. Industrialists are more likely to just relocate to empire than having to deal with the nightmare you seem to be having a wet dream about. Or worse, they'll just quit playing. You are exceptionally naive if you seriously think that forcing logistics to face risk even from a small gang is going to make them smile and push them into offering multi billion haulers as sacrificial lamb for you. Your overtly simplistic expectations are adorable, but unrealistic. Economics, production and logistics do not work like that. So your solution is to let the game die the way it is going? great businness man you are. These changes have a good chance. Not changing has zero chance.
My solutions is to try to fix a problem that actually exists (force projection of carriers etc) while not breaking something that is not broken - ability to jump a JF across a regional border from an adjacent region) . The math says that the effective range of a JF does not substantially increase if you increase its jump range from 5LY to 10LY. - Doing this makes it go from 120LY until fatigue maxes out at 30 days to 140 LY. With it almost substantively maxed at 130LY.
Doubling the range of the JF from 5LY to 10LY means it can go 60LY in 1 hour instead of the current proposal of 50LY. Basically the arguments about what this is meant to do to - do not apply to the JF - because the 0.1x multiplier means you can jump it far over short periods of time - The issue is all about accessibility of parts of regions. CCP Greyscale stated that it is not the intention to make Jita <-> [somewhere] longer. Well - this change does that. Plan the route with JDC > 0 and then reset it to zero- distance increases.
There are plenty of things you can do to improve these changes - like doubling the JF's range and increasing their jump timer and the rate at which the JF burns off fatigue. Looking at the effects of the math it seems to me that numbers have been chosen arbitrarily. If they are tweaked then JFs for one become usable over variable routes and if they are tweaked more then dedicated logicians remain viable.
Easiest solution is new cyno alts. But starting new toons has to suck as a solution. |
Alp Khan
GoonWaffe Goonswarm Federation
211
|
Posted - 2014.10.03 12:58:00 -
[5479] - Quote
PotatoOverdose wrote:Alp Khan wrote:
Your real life friends are hardly a serious metric or statistic that could be taken into account. Look at the uproar in this thread citing the logistical difficulties that will stem from Grayscale's ~genius idea~. Now, that is a serious metric.
Ah yes, "uproar." Well let's look at the "uproar." Endie, one of your leaders, seems to support it. So does le reddit. So too does the bulk of this day 0 straw poll on the subject. I could go on, but I don't think it's necessary.
They agree with the nerf on combat projection capabilities. If we are to take into account self-interest, they agree, because the changes further strengthen big and organized entities which possess numbers. Large entities will further strengthen their hold on good parts of null, which are in close range to empire markets. They will be able to amass their combat numbers, will securely operate capitals in the regions they would like to hold, and practically make these regions unconquerable and very difficult to disrupt. Null warfare is a game of ISK and numbers. We, as GSF, already have subcap and capital superiority in where we live. We already have numbers and members to put into fighting ships. We already have the money, on both personal and organizational levels.
In short, on a strategic level, taking into account where we live, changes only make us stronger. We already control some of the best (if not the best) regions in EVE in regards to their value and close proximity to empire space.
Combat projection was a separate problem that needed to be dealt with, and with abundant ISK and members, we will be in a much better position after any combat projection nerf. You seem to be ignoring the fact that our approach to the combat superiority always have been different than, say, PL.
Under this thread, I've been talking about logistics and economy, which the Greyscale & Co does not seem to be able to comprehend and take into account. They needed to address the combat projection capabilties, instead, they came up with a change that is going to have negative impacts on every consumer in EVE, regardless of where they live. |
FU 2
Red Federation RvB - RED Federation
3
|
Posted - 2014.10.03 12:58:00 -
[5480] - Quote
Jethro Winchester wrote:FU 2 wrote:Jethro Winchester wrote:FU 2 wrote:I can foresee Jita covered in supercaps :D Don't forget that Snuff Box, Shadow Cartel, etc, etc will be camping every lowsec entry point with supers, titans, and insta-locking Loki's since nobody will be able to hotdrop them. Some may pay up for the right to pass. I wonder where this leads? Will dreads see more PVE? Incursions? In all out rare RvB fights - I would 100% bring dreadnought rather than a Vindicator for example - just for fun. I also wonder whether they will make the gates bigger? It's silly enough seeing a dread undock. How about a titan going through a gate :D You seem to think we lowsec folk want or need isk out of our PVP. I won't take a dime from anybody to let them through and I doubt many of the other groups will either. As for where this leads, it's pretty simple. Nullsec won't change one bit. Some systems will get shuffled around to make things easier, some tactics will change, the same people will be in charge of the same empires enjoying the same income because they're big enough to work around the new problems. The difference is that they won't move outside their sphere of influence anymore, at least not in numbers. So more stagnation there and it will likely be even worse than before.
You are naive to think people will not want money. Everyone has a price and you will be surprised what people do for money and for how little. Why won't you take money? I know plenty of people who will. |
|
Delt0r Garsk
Sanctuary of Shadows Honorable Third Party
181
|
Posted - 2014.10.03 12:59:00 -
[5481] - Quote
Misha Hartmann wrote:Delt0r Garsk wrote: Not that i plan to ever fly a cap. Seriously, you have never flown a cap, yet you deem yourself knowledgeable to say its a good patch. All cap pilots fly subcaps, but certainly not all sub cap pilots fly caps. Perhaps this discussion should be left to null/low sec and cap pilots alone, since its truly only them who it primarily and significantly affects. I can judge allright. As someone who can get dropped on by caps. As someone who hunts caps, as someone who plays the fiken game i am allowed to have a say and make a judgment. What is your qualification of higher importance? How are you even permitted to make that judgment that you even matter to this game at all? Death and Glory!
Well fun is also good. |
flakeys
Caldari Provisions Caldari State
2487
|
Posted - 2014.10.03 13:00:00 -
[5482] - Quote
remus wulf wrote:Problem : Less and less players are logging in and playing eve.
Solution : Implement your current proposed changes.
Result : You annoy even more players causing them to un-sub multiple dozen accounts each !
Brilliant plan CCP if you want to kill off this game and move onto other projects because seriously at the rate your going the only ones playing your game will be Dev's. Oh wait NO players NO need for Dev's job's complete !
Seriously CCP please STOP listening to the CSM and start listening to your players an exercise some better thinking and problem solving while you still have a player base at all.
That is if you still want to see this game around in another 10 years !
Changes are needed to keep things fresh and interesting but your plans are a nerf bat too far.
264 pages of comments in 3 days and that number will rise significantly by the time you implement these changes. That speaks volumes at the amount of disgruntled players your about to cause to quit.
No , that speaks volumes about how nullsec inhabitants have become afraid of changes.
What you suggest will let the game die off in X years , what CCP suggests is giving the game a good kick wich may result in a short term player drop but in the long run a more attractive game for new people to get into.
We are all born ignorant, but one must work hard to remain stupid.
|
DNSBLACK
Dirt Nap Squad Dirt Nap Squad.
627
|
Posted - 2014.10.03 13:02:00 -
[5483] - Quote
Misha Hartmann wrote:Another 2 things:
1. This hole change in effect renders caps (as logistic) more or less unusable in the grand scheme, CCP, what on earth do you think that will do to nullsec and some low sec PVP? How on earth are sub-cap ships going to get there? Are we going to fly them there 1 by one? I mean honestly? The more I think about it the dummer this change gets!
2. With the current distribution of ice belts, nearly all caps will be mostly grounded. No one can jump their caps because there are not isotopes and no one can get isotopes to the caps because its near impossible (depending where you are ofc)
The patch will make things interesting, but only for a few weeks maybe months. After that it will just be a pain because nothing can be moved. The game will become work, not fun. I do not know the exact percentage of total eve players that live in null, but I am sure its a significant. This patch will make it tough to live in null, and with that alot of null players will stop.
I really support the idea of trying to make capitals being used more on their own, but there must be an intelligent way of doing it, because the current one, as is, is just stupid.
Honestly HTFU. Your post ills me on how soft the players of this game have gotten. The value if time has returned, the value of organizing has returned, the value of ships have return, the onta action dog piling is being gutted, the kits cash cow is being sliced open and spread out all around high sec, ship replacement program have more value. These changes return eve to the day of the lone wolf butterfly effect and move us away from the embarassment of B-R. You need to embrace the cliff and get your lips off of the tit of easy mode. If your are a eve player you will look at these changes and except the challange, if you are a insta action log in when convient fly by mmo wow child you will quit and the over all IQ of if will be better for it. I personally hope the people crying in this thread and threatening to quit do so the vets who miss the game that made eve great will return and set the universe on fire. |
Davionia Vanshel
Open University of Celestial Hardship Art of War Alliance
21
|
Posted - 2014.10.03 13:02:00 -
[5484] - Quote
Redwyne Vyruk wrote:FraXy wrote:The Slayer wrote:Sym Biotic wrote:CCP Greyscale wrote:
Is the ability to push your fatigue up to really high numbers a good idea? Probably not, no. We're looking at just capping fatigue at like 1 month or something.
At what length of time does a game stop being a game? With the timer capping at a month will we see people unsub to wait the month, since you have said that it will keep counting down while unsubbed? Jump/capital skills have already taken months/years to train only to then have potential month long cds. I think you guys should really look at a skill refund if players want it, this is a really radical change that trashed some peoples entire enjoyment of the game. To then spit in their face and tell them well just train something else then is just adding insult to injury. On a completely different note, the continuous comments pointing out player stargates being implemented seems super silly as they nerf jump bridges (player stargates 1.0). Rename it how ever you want, it just seems like poor management to add the same mechanic twice only call it something else. It baffles me that anyone would think that a system whereby you cannot engage in fleet combat in your vessel for a MONTH is acceptable or warranted. Supercapital pilots are going to be resubbed for fights and left to stagnate otherwise, moreso than they are right now. Nooo. Not the supercap pilots! Them not being thrown around willy wonka will be the ruin of Good FightsGäó. On a less serious note when can we expect ECM to be buffed, because it is seriously underpowered when there's a chance single targets can get lock against 5 EC-300's. drones sucks but modules are nto bad at all imo
Math says that at max fatigue you get to make 1 jump per 2.72 days until you go a month (well 29 days and lots of hours) without jumping. Math also says if you go a week without jumping you are SOL if you jump. |
gascanu
Bearing Srl.
169
|
Posted - 2014.10.03 13:03:00 -
[5485] - Quote
Misha Hartmann wrote:Another thing:
- As I understand it, there is not fun in eve anymore - how on earth is making eve MORE WORK going to make that better? I mean seriously. The jump changes make eve more work. That sort of effort sucks!!!!! More effort, less playing AND LESS FUN!!!!
- I suggest again, instead of making eve 3-4 times smaller, make eve 3-4 times bigger. you don't understand: there will be ALLOT of new ppl that will do convoy escorts all day; that's where all the fun will be; ppl doing convoy ops and protecting freighters...till they got dropped by 100 caps, lose the freighters and then repeat; man those convoy ops will be pure fun, they'll have MERCENARYS and all |
Zhul Chembull
Phantom Power Incorporated Rebel Alliance of New Eden
42
|
Posted - 2014.10.03 13:03:00 -
[5486] - Quote
Please Turn wrote:To all people claiming that Eve is a game and not a second job!
You're perfectly right, the problem is that you don't act like Eve is a game. You (most of you anyway) hide in a sea of blues and build pixel empires and fortunes why exactly? Waiting for pings to hot-drop some scrub is what, to me, feels exactly like a second job. With these changes, hopefully, at least partially, this kind of behavior will be seen less and less.
Oh, but the economy!
Since, we agreed that Eve is a game(did we, right?) were did come this idea that all Eve(null-sec included) must be "FarmVille" online? Let Null-Sec be the wild west, and play Eve as you claim that it needs to be: a game, not your virtual empire that leads to your second job that you seem to hate so much.
Not sure why you think it is bad behavior for them to defend and destroy others near their territory. That is part of holding taking sov. They build "pixel empires" because it is fun to create something in a concentrated group effort, although it may be for other reasons and I am purely speculating. So working together to make a tight community is bad ? Perhaps you are not in the right game but need to go play a single player game, it might be a better fit. Your other comments on the virtual empire and second job make no sense. Until you have clear facts and good arguments to why this is going to work, might just want to sit on the side line a bit. |
Koz Katral
Sanctuary of Shadows Honorable Third Party
61
|
Posted - 2014.10.03 13:04:00 -
[5487] - Quote
Misha Hartmann wrote:Delt0r Garsk wrote: Not that i plan to ever fly a cap. Seriously, you have never flown a cap, yet you deem yourself knowledgeable to say its a good patch. All cap pilots fly subcaps, but certainly not all sub cap pilots fly caps. Perhaps this discussion should be left to null/low sec and cap pilots alone, since its truly only them who it primarily and significantly affects.
Well, I can safely say that I do fly caps, therefore I fall into your tier of higher class citizens, and you sir need to HTFU
(the kadeshi is one of those disastrous blue dependant alliances that will likely be torn asunder as a result of this :D ) |
gascanu
Bearing Srl.
170
|
Posted - 2014.10.03 13:06:00 -
[5488] - Quote
DNSBLACK wrote:Misha Hartmann wrote:Another 2 things:
1. This hole change in effect renders caps (as logistic) more or less unusable in the grand scheme, CCP, what on earth do you think that will do to nullsec and some low sec PVP? How on earth are sub-cap ships going to get there? Are we going to fly them there 1 by one? I mean honestly? The more I think about it the dummer this change gets!
2. With the current distribution of ice belts, nearly all caps will be mostly grounded. No one can jump their caps because there are not isotopes and no one can get isotopes to the caps because its near impossible (depending where you are ofc)
The patch will make things interesting, but only for a few weeks maybe months. After that it will just be a pain because nothing can be moved. The game will become work, not fun. I do not know the exact percentage of total eve players that live in null, but I am sure its a significant. This patch will make it tough to live in null, and with that alot of null players will stop.
I really support the idea of trying to make capitals being used more on their own, but there must be an intelligent way of doing it, because the current one, as is, is just stupid.
Honestly HTFU. Your post ills me on how soft the players of this game have gotten. The value if time has returned, the value of organizing has returned, the value of ships have return, the onta action dog piling is being gutted, the kits cash cow is being sliced open and spread out all around high sec, ship replacement program have more value. These changes return eve to the day of the lone wolf butterfly effect and move us away from the embarassment of B-R. You need to embrace the cliff and get your lips off of the tit of easy mode. If your are a eve player you will look at these changes and except the challange, if you are a insta action log in when convient fly by mmo wow child you will quit and the over all IQ of if will be better for it. I personally hope the people crying in this thread and threatening to quit do so the vets who miss the game that made eve great will return and set the universe on fire. oh are you a vet then? set the universe on fire? how will you do that with cruisers? |
dhunpael
21
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Posted - 2014.10.03 13:07:00 -
[5489] - Quote
the delicious tears |
Serendipity Lost
Repo Industries Chelonaphobia
539
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Posted - 2014.10.03 13:07:00 -
[5490] - Quote
Lugh Crow-Slave wrote:Could always just ad moon goo to WH
NO and I live in one. Just NO |
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