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Azami Nevinyrall
Red Federation RvB - RED Federation
2056
|
Posted - 2014.10.07 10:16:00 -
[1] - Quote
Proposal:
Shuffle Moon Goo when the Power Projection nerf comes out!
CCP, your nerfing Power Projection will do alot after it comes out. But, it's not enough! The empires are happy, their empires and moons will be safe, as the riches are widely known and mapped. The empires will still not go to war as they have a guaranteed source of income.
People claim that this nerf will do nothing, as it stands, their home systems and expensive moons will be safe as conflict will develop in "The Wastelands." So, to bring back so many new players, to cause so much conflict, to cause months upon months...maybe even years of content through this Power Projection nerf along with shuffling Moon Goo, will cause New Eden to witness the biggest conflict...ever!
Just think about it...
- New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again. - Renters will have more incentive if they find a golden nugget. - Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.
This needs to be done in order to bring massive conflict back into New Eden. Conflict that'll spread amongst the entire Galaxy....
...and it will burn, oh how it will burn, everything within grasp.....will burn.
To quote
Judge Doom wrote: My God, it'll be beautiful. (Bonus points to who gets the reference!) ....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!"
|
Sindjin Hawke
Distant Light Syndicate
9
|
Posted - 2014.10.07 11:01:00 -
[2] - Quote
Moon mining and reactions should be available in high sec; granted in lesser quantity , similar to how planetary resources are concentrated more in lower security space. Also... Hi sec POS owners should be able to utilize reactors... Why not let them buy moon goo from the market and make different reactions .
IMO, CCP needs to develop better more emersive ways to give newbies and high sec individuals better ways to make more ISK. Key word here is Individuals. Right now the only way to play the game and focus on PVP is by being an alliance lemming and grinding with multiple accounts. It's insane. I started back in 2010. I bought my first Hulk for well under a hundred million. Battle cruisers were 30mil at most.
When people need three four or seven accounts to grind enough isk to have any ounce of fun for such brief moments then something is drastically wrong.
Focus on the fun and success of the individual pilot. When individuals can make more isk they won't be so afraid of losing a ship and you will see more solo and small gang pvp come back, and more people taking risk in low and null. |
Tragot Gomndor
Three Sword Inc
58
|
Posted - 2014.10.07 11:10:00 -
[3] - Quote
There are still incursions. NONONONONONO TO CAPS IN HIGHSEC NO |
Tabyll Altol
Breaking.Bad Circle-Of-Two
23
|
Posted - 2014.10.07 11:19:00 -
[4] - Quote
The income in highsec is fine and should not be getting higher, i mean come on when i hit you once you will get protected by concord, if a want you to shoot i have to pay for a war and you still can dock and wait.
If th income in High would too low the people would start moving to low/0.0/wh but they don-¦t so the income is okay.
A short question the bigger allianzes don-¦t get the space for free, they had to claim it and defend it. If you/other people want to claim this go form an alliance and start to conquer the sytems but please don-¦t start to beg CCP so they give you something which your to weak to claim.
All renter contracts include that the valuable moon mining spots are not available this would not change.
@ Moonmining in Highsec : There are so much things you can do in highsec, you don-¦t need to do everything there, to many players stay in highsec, because the income/risk is most times better than in any other space.
I would be fine if you could produce supers/titans in non Sov Systems to give new 0.0 allianzes a chance to start an real attack against an older coalition. |
Sindjin Hawke
Distant Light Syndicate
10
|
Posted - 2014.10.07 15:15:00 -
[5] - Quote
There are lot of pilots in highsec. We want people to move and get into low and null for more pvp. The problem as I see it is that people don't want to take risk. In order to make enough isk to feel comfortable with losses, takes a lot of game time . Too much IMO. I have had several real life friends that I tried to get into the game and none made it passed a few months. I heard words like "boring" and "arduous " for reasons they quit.
They're right.
EVE has become a fascist universe and the developers have appeased those regimes to the point where we have what we have today. There needs to be more focus on individual success and prosperity so pilots will venture out and take risks. All we have now are carebears and nullbears. Is time to refocus .
The definition of insanity is doing the same thing over and over and expecting different results. Forcing people out of high sec by lowering their income capabilities will only cause more pills to quit. Emersion and prosperity for the individual will fix a lot of that. There still needs to be a shake up of sovereignty space as well . |
DaReaper
Net 7 The Last Brigade
1060
|
Posted - 2014.10.07 16:07:00 -
[6] - Quote
I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.
This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
Sindjin Hawke
Distant Light Syndicate
10
|
Posted - 2014.10.07 16:13:00 -
[7] - Quote
DaReaper wrote:I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.
This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot.
That's sort of why I suggest the idea of allowing moon mining everywhere similar to the planetary resource model. |
Azami Nevinyrall
Red Federation RvB - RED Federation
2060
|
Posted - 2014.10.07 16:25:00 -
[8] - Quote
DaReaper wrote:I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.
This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot. Actually, as a short term conflict driver. It'll work along side Power Projection nerfs. It'll bring much needed conflict and content to a desolate area of the game.
Once the blocs find the new moons, they have to shuffle all their assets around. It'll be harder to straight up invade another region. (See Fountain War.) Whilest defending their own...
With a lot of empty systems, you'll see a lot of smaller guys go out and start scanning the desolate areas of the game where a golden nugget might be hiding. With the Power Blocs split up and everyone invading everything. It'll be a long time before the dust settles! ....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!" Show your support, move Moon Goo with Power Projection changes!-á |
Serendipity Lost
Repo Industries Chelonaphobia
572
|
Posted - 2014.10.07 16:30:00 -
[9] - Quote
Sindjin Hawke wrote:Moon mining and reactions should be available in high sec; granted in lesser quantity , similar to how planetary resources are concentrated more in lower security space. Also... Hi sec POS owners should be able to utilize reactors... Why not let them buy moon goo from the market and make different reactions .
IMO, CCP needs to develop better more emersive ways to give newbies and high sec individuals better ways to make more ISK. Key word here is Individuals. Right now the only way to play the game and focus on PVP is by being an alliance lemming and grinding with multiple accounts. It's insane. I started back in 2010. I bought my first Hulk for well under a hundred million. Battle cruisers were 30mil at most.
When people need three four or seven accounts to grind enough isk to have any ounce of fun for such brief moments then something is drastically wrong.
Focus on the fun and success of the individual pilot. When individuals can make more isk they won't be so afraid of losing a ship and you will see more solo and small gang pvp come back, and more people taking risk in low and null.
No. You want big boy toys you have to go to the big boy playground. Risk vs reward. You're asking for a free handout. NO! |
Serendipity Lost
Repo Industries Chelonaphobia
572
|
Posted - 2014.10.07 16:40:00 -
[10] - Quote
Azami Nevinyrall wrote:DaReaper wrote:I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.
This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot. Actually, as a short term conflict driver. It'll work along side Power Projection nerfs. It'll bring much needed conflict and content to a desolate area of the game. Once the blocs find the new moons, they have to shuffle all their assets around. It'll be harder to straight up invade another region. (See Fountain War.) Whilest defending their own... With a lot of empty systems, you'll see a lot of smaller guys go out and start scanning the desolate areas of the game where a golden nugget might be hiding. With the Power Blocs split up and everyone invading everything. It'll be a long time before the dust settles!
Once they find the new moons?? How would they do that? Constantly patrol and scan all moons everywhere??? That's the beauty of moon goo moving around. Eve is too big to keep track. The best they could do is put in the rental agreement that all moons must be scanned x times / week and results reported back to big daddy.
Anyone who found a valuable moon and reported it would be fool. Just lie and reap the profits. There's no way they could track them all.... roll the dice baby and roll in the isk.
It goes without saying that moving goo around would only be effective if it was immune to data dumps and api stuff. CCP would have to have the right folks guard dogging the info.
In itself it won't solve anything, but taking away a passive isk stream that has been monopolized by a few for quite some time is deffo a step in the correct direction. |
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Sindjin Hawke
Distant Light Syndicate
10
|
Posted - 2014.10.07 16:47:00 -
[11] - Quote
Serendipity Lost wrote:Sindjin Hawke wrote:Moon mining and reactions should be available in high sec; granted in lesser quantity , similar to how planetary resources are concentrated more in lower security space. Also... Hi sec POS owners should be able to utilize reactors... Why not let them buy moon goo from the market and make different reactions .
IMO, CCP needs to develop better more emersive ways to give newbies and high sec individuals better ways to make more ISK. Key word here is Individuals. Right now the only way to play the game and focus on PVP is by being an alliance lemming and grinding with multiple accounts. It's insane. I started back in 2010. I bought my first Hulk for well under a hundred million. Battle cruisers were 30mil at most.
When people need three four or seven accounts to grind enough isk to have any ounce of fun for such brief moments then something is drastically wrong.
Focus on the fun and success of the individual pilot. When individuals can make more isk they won't be so afraid of losing a ship and you will see more solo and small gang pvp come back, and more people taking risk in low and null. No. You want big boy toys you have to go to the big boy playground. Risk vs reward. You're asking for a free handout. NO!
Yes. The monopoly needs to broken up and rebalanced throughout the universe. If mining moon goo is a "big boy toy" for the game then again, something is drastically wrong. |
Azami Nevinyrall
Red Federation RvB - RED Federation
2060
|
Posted - 2014.10.07 17:04:00 -
[12] - Quote
Serendipity Lost wrote:Azami Nevinyrall wrote:DaReaper wrote:I disagree, only because I personally believe moon mining needs to die. The moons should all dry up and you should have to find new moon ore in belts. Thus making moon mining an active activity and not a passive activity.
This would be a good area for the pos/rorq revamp. But shuffling? no. Because once the large blocks find the new moons and resettle we are right back to square one. They should be in belts with the ability to get all the t2 stuff you in in a constanalation. Thus making the need to own huge swath of space moot. Actually, as a short term conflict driver. It'll work along side Power Projection nerfs. It'll bring much needed conflict and content to a desolate area of the game. Once the blocs find the new moons, they have to shuffle all their assets around. It'll be harder to straight up invade another region. (See Fountain War.) Whilest defending their own... With a lot of empty systems, you'll see a lot of smaller guys go out and start scanning the desolate areas of the game where a golden nugget might be hiding. With the Power Blocs split up and everyone invading everything. It'll be a long time before the dust settles! Once they find the new moons?? How would they do that? Constantly patrol and scan all moons everywhere??? That's the beauty of moon goo moving around. Eve is too big to keep track. The best they could do is put in the rental agreement that all moons must be scanned x times / week and results reported back to big daddy. Anyone who found a valuable moon and reported it would be fool. Just lie and reap the profits. There's no way they could track them all.... roll the dice baby and roll in the isk. It goes without saying that moving goo around would only be effective if it was immune to data dumps and api stuff. CCP would have to have the right folks guard dogging the info. In itself it won't solve anything, but taking away a passive isk stream that has been monopolized by a few for quite some time is deffo a step in the correct direction.
Once the moons get shuffled around...(again) they ALL have to be scanned. One by one, which takes time. Other entities will know this too, so now you'll have smaller entities invading bigger ones on multiple fronts. Renters will become greedy and tell their landlords to **** off!
At first it'll create a massive conflict driver and massive amounts of content for a large portion of the game. But something like this would be the most realistic solution, it'll keep everyone busy until CCP gets around to releasing the long term solution...
....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!" Show your support, move Moon Goo with Power Projection changes!-á |
Busta Rock
The DawnSoarers
33
|
Posted - 2014.10.07 17:15:00 -
[13] - Quote
AFK isk faucets (moon goo) are the ROOT of the problem. NOT any perceived issue with power projection via long-range capital jumping. frankly, the moon mining situation should have been dealt with YEARS ago, via implementing PI mechanics to moons, and full-on redistribution of ALL materials that are not biological in nature across all cesestial body types in the cluster... planets, moons and asteroids should ALL have the full range of T1 and T2 raw materials (as well as the non-biological PI materials) present in them, but in varying quantities. asteroids might have substantially more of the T1 and T2 mats (but T2 would be in much rarer asteroid types), while PI mats would be found more easily on moons and planets, but there should ALWAYS be overlap.
|
TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
290
|
Posted - 2014.10.07 17:17:00 -
[14] - Quote
So, People know about how often it is request to change the Technetium Moon goos so they are move diverse locations. I swear there was a player blog I saw that showed the distributions to be terrible.
Edit, blog found
If anything rarer moons should be moved near lowsec so that it is easier for more people to attack them. Especially with the jump changes |
Teckos Pech
The Executives Executive Outcomes
2417
|
Posted - 2014.10.07 17:17:00 -
[15] - Quote
Azami Nevinyrall wrote: - New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again. - Renters will have more incentive if they find a golden nugget. - Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.
First the current null sec alliances/coaltion wont be that distracted because most pilots/players wont be involved with it...and since these very same alliances will be having people out scanning moons...they'll likely see these encroachments.
The renters may find that golden nugget, but they are renters and likely wont fight to hold it. After about their 2nd-3rd POS loss to the PvP alliance renting to them they'll give that up. In fact, rental agreements will likely change to include language that moons that are money makers are not part of the rental agreement.
Given the above, I see no reason for your third point to hold. In fact, your third point is very muddled and appears to be contradictory. If attacks with capitals become less of a threat it is less likely coalition borders will shift...at least for the reasons you outline.
So, no to your idea because I don't see why it would work and why waste Dev time with things that wont accomplish much if anything. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Sindjin Hawke
Distant Light Syndicate
10
|
Posted - 2014.10.07 17:18:00 -
[16] - Quote
Busta Rock wrote:AFK isk faucets (moon goo) are the ROOT of the problem. NOT any perceived issue with power projection via long-range capital jumping. frankly, the moon mining situation should have been dealt with YEARS ago, via implementing PI mechanics to moons, and full-on redistribution of ALL materials that are not biological in nature across all cesestial body types in the cluster... planets, moons and asteroids should ALL have the full range of T1 and T2 raw materials (as well as the non-biological PI materials) present in them, but in varying quantities. asteroids might have substantially more of the T1 and T2 mats (but T2 would be in much rarer asteroid types), while PI mats would be found more easily on moons and planets, but there should ALWAYS be overlap.
Agreed. Totally. |
TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
290
|
Posted - 2014.10.07 17:24:00 -
[17] - Quote
OK, Crazy idea. Instead of removing Moon mining from POSs, How about the structure cannot enter reinforced mode while a moon miner is online? |
Azami Nevinyrall
Red Federation RvB - RED Federation
2062
|
Posted - 2014.10.07 17:32:00 -
[18] - Quote
Teckos Pech wrote:Azami Nevinyrall wrote: - New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again. - Renters will have more incentive if they find a golden nugget. - Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.
First the current null sec alliances/coaltion wont be that distracted because most pilots/players wont be involved with it...and since these very same alliances will be having people out scanning moons...they'll likely see these encroachments. The renters may find that golden nugget, but they are renters and likely wont fight to hold it. After about their 2nd-3rd POS loss to the PvP alliance renting to them they'll give that up. In fact, rental agreements will likely change to include language that moons that are money makers are not part of the rental agreement. Given the above, I see no reason for your third point to hold. In fact, your third point is very muddled and appears to be contradictory. If attacks with capitals become less of a threat it is less likely coalition borders will shift...at least for the reasons you outline. So, no to your idea because I don't see why it would work and why waste Dev time with things that wont accomplish much if anything.
Last years Moon Goo shuffle, saw large Alliances pay members for scanning moons. Once the moons were scanned out and Fountain was the Golden Nugget, the entire CFC force went down to take it for themselves. Even Mittens said the reason for the invasion was because they depended on the income they provided. If that happens again, any Alliance would think twice about launching an invasion to another region with no way to Insta teleport back to defend their home Region.
If renters find a Golden nugget, they'll likely keep their mouth shut! If they get caught lying, see point above. (The one about launching an invasion to another Region and not having the ability to instantly teleport back.)
And yes, directly because of this, borders will shift...alliances will buckle...wars will be fought...but it'll be on Hard Mode!
Also...if it wasn't worth the Devs time, then why was it done last year?
....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!" Show your support, move Moon Goo with Power Projection changes!-á |
Azami Nevinyrall
Red Federation RvB - RED Federation
2062
|
Posted - 2014.10.07 17:34:00 -
[19] - Quote
TheMercenaryKing wrote:OK, Crazy idea. Instead of removing Moon mining from POSs, How about the structure cannot enter reinforced mode while a moon miner is online? Server restart...Spam login...go AFK until downtime...repeat...win EVE! ....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!" Show your support, move Moon Goo with Power Projection changes!-á |
Teckos Pech
The Executives Executive Outcomes
2417
|
Posted - 2014.10.07 17:35:00 -
[20] - Quote
Azami Nevinyrall wrote:Teckos Pech wrote:Azami Nevinyrall wrote: - New Alliances will be able to get into Nullsec as the empires are distracted, finding their AFK ISK faucets again. - Renters will have more incentive if they find a golden nugget. - Current Coalitions will break apart as the borders will shift. This and knowing that it will be harder for others to attack with Capital forces, will give them incentive to take all they can. Instead of having one person dictate who gets what.
First the current null sec alliances/coaltion wont be that distracted because most pilots/players wont be involved with it...and since these very same alliances will be having people out scanning moons...they'll likely see these encroachments. The renters may find that golden nugget, but they are renters and likely wont fight to hold it. After about their 2nd-3rd POS loss to the PvP alliance renting to them they'll give that up. In fact, rental agreements will likely change to include language that moons that are money makers are not part of the rental agreement. Given the above, I see no reason for your third point to hold. In fact, your third point is very muddled and appears to be contradictory. If attacks with capitals become less of a threat it is less likely coalition borders will shift...at least for the reasons you outline. So, no to your idea because I don't see why it would work and why waste Dev time with things that wont accomplish much if anything. Last years Moon Goo shuffle, saw large Alliances pay members for scanning moons. Once the moons were scanned out and Fountain was the Golden Nugget, the entire CFC force went down to take it for themselves. Even Mittens said the reason for the invasion was because they depended on the income they provided. If that happens again, any Alliance would think twice about launching an invasion to another region with no way to Insta teleport back to defend their home Region. If renters find a Golden nugget, they'll likely keep their mouth shut! If they get caught lying, see point above. (The one about launching an invasion to another Region and not having the ability to instantly teleport back.) And yes, directly because of this, borders will shift...alliances will buckle...wars will be fought...but it'll be on Hard Mode! Also...if it wasn't worth the Devs time, then why was it done last year?
Don't take CEO announcements at face value. There was alot more going on there than just moon goo and the riches it brings. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
|
Abrazzar
Vardaugas Family
4829
|
Posted - 2014.10.07 17:39:00 -
[21] - Quote
I still prefer my own silly idea:
Make moons produce P0 materials and have harvesters beam them directly to the POS where they can be refined to P1s and moon materials with varying efficiency (depending on the moon material rarity).
That way moon material monopolies are broken as anyone could export P0s from PI and move them to a POS for moon material refining. Of course export will need more work and cost taxes, on top of POS upkeep, compared to direct moon mining. Sovereignty and Population New Mining Mechanics |
Azami Nevinyrall
Red Federation RvB - RED Federation
2063
|
Posted - 2014.10.07 17:49:00 -
[22] - Quote
Teckos Pech wrote:Don't take CEO announcements at face value. There was alot more going on there than just moon goo and the riches it brings. Oh I know of some of the backdoor drama... ....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!" Show your support, move Moon Goo with Power Projection changes!-á |
Teckos Pech
The Executives Executive Outcomes
2417
|
Posted - 2014.10.07 17:54:00 -
[23] - Quote
Azami Nevinyrall wrote:Teckos Pech wrote:Don't take CEO announcements at face value. There was alot more going on there than just moon goo and the riches it brings. Oh I know of some of the backdoor drama...
BTW, I updated my post...
TL;DR: You failed to take into account the law of large numbers. You failed to consider alliances/coalitions as adaptive organizations. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Sindjin Hawke
Distant Light Syndicate
10
|
Posted - 2014.10.07 17:57:00 -
[24] - Quote
Abrazzar wrote:I still prefer my own silly idea:
Make moons produce P0 materials and have harvesters beam them directly to the POS where they can be refined to P1s and moon materials with varying efficiency (depending on the moon material rarity).
That way moon material monopolies are broken as anyone could export P0s from PI and move them to a POS for moon material refining. Of course export will need more work and cost taxes, on top of POS upkeep, compared to direct moon mining.
Again, I agree. All systems have harvestable belts and planets and moons should be no different.
|
Azami Nevinyrall
Red Federation RvB - RED Federation
2063
|
Posted - 2014.10.07 18:24:00 -
[25] - Quote
Teckos Pech wrote:Azami Nevinyrall wrote:Teckos Pech wrote:Don't take CEO announcements at face value. There was alot more going on there than just moon goo and the riches it brings. Oh I know of some of the backdoor drama... BTW, I updated my post... TL;DR: You failed to take into account the law of large numbers. You failed to consider alliances/coalitions as adaptive organizations. I read your post...
Good point, I must admit!
But, I know how the law of large numbers work. As I spent time scanning moons and on the CFC side of the Fountain war!
Moving moons around before created content! It also created publicity with the massive fights fought! That war took months, and this was with the current Power Projection meta.
Do it again, you have more content, a MASSIVE conflict driver, coupled with a nerf to Power Projection, a even longer, multifront war! Which, strategy is more valuable then a mass of F1 drones.
--edit-
What you also failed to realize is the large amount to smaller groups that'll happily take advantage of the situation and try to grab a piece of land for themselves. ....and the only warning was the last line of the patch notes, which said. "Oh yeah, we also shuffled Moon Goo around!" Show your support, move Moon Goo with Power Projection changes!-á |
Sigras
Conglomo
934
|
Posted - 2014.10.07 18:34:00 -
[26] - Quote
First of all, have you ever scanned a region worth of moons? because I have and let me tell you it sucks. Honestly, before suggesting any change to moon mining that includes respawning, you should take a blockade runner (because they all have 2 high slots now) and scan a constellations worth of moons.
That said, depleting moon resources is a terrible idea and will completely remove moons as a source of conflict.
This is because as soon as you put a limit on the amount of ISK you can earn from a moon, then attacking that moon becomes a risk/reward calculation.
The most valuable moon right now is dysprosium IIRC and is worth 5.2 billion a month gross. If moons deplete in an average of 9 months, you assume that the average moon has 4.5 months of production left in it meaning 23.4 billion minus operating expenses.
Nobody is going to risk a 50 billion isk titan for a 23.4 billion ISK payout. |
Teckos Pech
The Executives Executive Outcomes
2417
|
Posted - 2014.10.07 18:56:00 -
[27] - Quote
Sigras wrote:First of all, have you ever scanned a region worth of moons? because I have and let me tell you it sucks. Honestly, before suggesting any change to moon mining that includes respawning, you should take a blockade runner (because they all have 2 high slots now) and scan a constellations worth of moons.
That said, depleting moon resources is a terrible idea and will completely remove moons as a source of conflict.
This is because as soon as you put a limit on the amount of ISK you can earn from a moon, then attacking that moon becomes a risk/reward calculation.
The most valuable moon right now is dysprosium IIRC and is worth 5.2 billion a month gross. If moons deplete in an average of 9 months, you assume that the average moon has 4.5 months of production left in it meaning 23.4 billion minus operating expenses.
Nobody is going to risk a 50 billion isk titan for a 23.4 billion ISK payout.
Good point, why fight over something that at time t will with a fairly high probability will be worhtless. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Teckos Pech
The Executives Executive Outcomes
2417
|
Posted - 2014.10.07 19:03:00 -
[28] - Quote
Azami Nevinyrall wrote: What you also failed to realize is the large amount to smaller groups that'll happily take advantage of the situation and try to grab a piece of land for themselves.
Maybe grab a moon for themselves, but land? My guess is that they'll still get curb stomped by the large coalitions.
I really think the solution here is to stop beating the player base with the damn stick and instead focus on the carrot.
Does an alliance of 1,000 guys need an entire region? [1] Right now yes. Why not make it so that that same alliance can live in a constellation or 2? Provide an incentive to shrink vs. holding an entire region to get access to the few systems in that region. Something where the more a group of players use their systems/constellations the better they get. Beating us over the head with the stick and ignoring the carrot just pisses us off and so far we've shown to rather clever at screwing up whatever goal the Dev's have in mind.
[1] I'll note that not all regions are created the same, some regions can support larger number of pilots than other regions mainly because that region has more systems and even more quality systems (relative to total systems) than others. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
Sindjin Hawke
Distant Light Syndicate
10
|
Posted - 2014.10.07 19:24:00 -
[29] - Quote
All the more reason to change moon mining based on the PI philosophy and allow it everywhere. No more wars over the seeded areas by large coalitions. Perhaps then there would be no more huge financial incentive to monopolize areas and we may see a break down of large coalitions /alliances and an increase in smaller corps and groups living in smaller areas of space. This would lead to more small gang and solo pvp.; not to mention a more balanced game.
Hmmm sounds like we just solved the problem plaguing EVE. |
Teckos Pech
The Executives Executive Outcomes
2417
|
Posted - 2014.10.07 19:56:00 -
[30] - Quote
Sindjin Hawke wrote:All the more reason to change moon mining based on the PI philosophy and allow it everywhere. No more wars over the seeded areas by large coalitions. Perhaps then there would be no more huge financial incentive to monopolize areas and we may see a break down of large coalitions /alliances and an increase in smaller corps and groups living in smaller areas of space. This would lead to more small gang and solo pvp.; not to mention a more balanced game.
Hmmm sounds like we just solved the problem plaguing EVE.
Pardon me if I find an idea expressed in one paragraph to be The SolutionGäó.
After all, if the solution is to make a largely AFK income source semi-AFK and to keep it as a content driver it will need to be attackable (i.e. unlike PI which is largely immune to attack--POCOs aside). If it is attackable, then alliances and coalitions will still want to control it.
Even if you make it un-attackable, the alliances/coalitions could look at extracting their pound of flesh via taxes. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
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