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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Ravcharas
Infinite Point Nulli Secunda
380
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Posted - 2014.10.28 23:37:08 -
[781] - Quote
Who wants to fly battleships anyway? |
Daktar Jaxs
Wildly Inappropriate Goonswarm Federation
49
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Posted - 2014.10.28 23:38:46 -
[782] - Quote
just when you start to think fozzie might not be dickhead, nope |
Jean Leaner
Common Sense Ltd Nulli Secunda
97
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Posted - 2014.10.28 23:39:54 -
[783] - Quote
**** this. |
El Space Mariachi
Love Squad Confederation of xXPIZZAXx
164
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Posted - 2014.10.28 23:40:28 -
[784] - Quote
I'm very glad you saw sense here with the decloak changes because they were an awful way of doing this, but please don't let this discourage you from giving bombers the nerf they need in future, especially those of the ISboxer variety.
gay gamers for jesus
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Ryu Chaos
Sniggerdly Pandemic Legion
11
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Posted - 2014.10.28 23:43:25 -
[785] - Quote
bb any shield doctrine ever o7
@RyuChaos_
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Sieonigh
Vengance Inc. Nulli Secunda
26
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Posted - 2014.10.28 23:43:58 -
[786] - Quote
i had actually lost hope |
Capqu
Love Squad Confederation of xXPIZZAXx
837
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Posted - 2014.10.28 23:44:33 -
[787] - Quote
Elise Randolph wrote:
Didn't want to fly anything but Tengus, anyways.
bombers dont really change anything about 250mm rails and 350k tank being good
and besides bombers decloaking each other doesn't change anything about what bombers are strong against vs what they are weak against. some of the other suggestions in this thread [like explosion velocity for bombs for example] would address that issue and it looks like fozzie is going to be looking into something that next patch but its too late to implement now
https://www.youtube.com/watch?v=yNpMiT5qpyI
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Manfred Sideous
north eastern swat Pandemic Legion
974
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Posted - 2014.10.28 23:45:37 -
[788] - Quote
@CCPFozzie
wow way to cave man way to cave. How about do this for now then make the interaction changes. We were so looking forward to fly something other than sig tankers. But this kills it.
You have ruined my day and made me sad
@EveManny
https://twitter.com/EveManny
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JoveBishop
Bishop Enterprises
2
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Posted - 2014.10.28 23:46:26 -
[789] - Quote
What a lame move. ******* crybabies win. |
Capqu
Love Squad Confederation of xXPIZZAXx
837
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Posted - 2014.10.28 23:47:47 -
[790] - Quote
Manfred Sideous wrote:@CCPFozzie wow way to cave man way to cave. How about do this for now then make the interaction changes. We were so looking forward to fly something other than sig tankers. But this kills it. You have ruined my day and made me sad
what makes you think sig tanking ships would become less common when bombers aren't changed at all in regards to what they are strong vs and instead just have an obtuse mechanic added to them in order to make them "harder"
i much prefer that this change is reverted so that a future change addressing the viability of shield ships takes its place
https://www.youtube.com/watch?v=yNpMiT5qpyI
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dephekt
Wildly Inappropriate Goonswarm Federation
39
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Posted - 2014.10.28 23:48:02 -
[791] - Quote
CCP Fozzie wrote:Hey everyone. Here are our latest updates to the plan.
Firstly and most significantly, the change to decloaking mechanics has been put on hold indefinitely. We are going to take some more time to work on the best way to have ships interact with cloakies and it's very possible that our eventual changes will be significantly different than what we talked about earlier. For now, cloaked ships will not decloak each other.
We're also going to be removing some of the earlier increase in signature radius and shifting it to a penalty on the bomb launcher itself. The T1 bomb launcher will add +10m signature radius and the T2 will add 12m.
We're increasing the capacity of the T2 bomb launcher to 300m3.
The Focused Void Bomb will have an explosion radius of 5000m, 1000m more than originally proposed.
Both the new bomb and new interdiction probe will be made available exclusively in the Syndicate LP store.
The new interdiction probe will be delayed slightly as we've run into some graphical issues with it that we'll need more time to properly fix.
We've sourced a lot of these changes from this thread, thanks to everyone who has been providing feedback.
Quote:We can't weather such a sharp subscriber loss right now and we can't afford to dedicate time to actually fix things the way we should, so here are some token changes instead. FTFY |
Viktor Fel
Bat Country Goonswarm Federation
70
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Posted - 2014.10.28 23:48:25 -
[792] - Quote
CCP Fozzie wrote:Hey everyone. Here are our latest updates to the plan.
Firstly and most significantly, the change to decloaking mechanics has been put on hold indefinitely. We are going to take some more time to work on the best way to have ships interact with cloakies and it's very possible that our eventual changes will be significantly different than what we talked about earlier. For now, cloaked ships will not decloak each other.
We've sourced a lot of these changes from this thread, thanks to everyone who has been providing feedback.
Really not the best way to go about this. Not only have the they failed to address ISBoxing bomber fleets, but the Dev Team have potentially buffed them with the other changes. The decloak mechanic was a good thing because it actually took just a little bit of skill to not be a complete scrub at bombing.
Who is Viktor Fel?
Killboard
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slip66
STEEL CITY. Black Legion.
1
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Posted - 2014.10.28 23:49:43 -
[793] - Quote
Ravcharas wrote:Who wants to fly battleships anyway?
:( pretty much.
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CCP Fozzie
C C P C C P Alliance
11800
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Posted - 2014.10.28 23:50:36 -
[794] - Quote
dephekt wrote:Quote:We can't weather such a sharp subscriber loss right now and we can't afford to dedicate time to actually fix things the way we should, so here are some token changes instead. FTFY
If this is the message that you're getting from Phoebe, then I'm afraid I can't do anything to help you.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Herrin Asura
Vengance Inc. Nulli Secunda
9
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Posted - 2014.10.28 23:51:50 -
[795] - Quote
JoveBishop wrote:What a lame move. ******* crybabies win.
Not really. Crybabies where the reason CCP came up with this ridiculous changes in the first place. |
Capqu
Love Squad Confederation of xXPIZZAXx
837
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Posted - 2014.10.28 23:52:25 -
[796] - Quote
Herrin Asura wrote:JoveBishop wrote:What a lame move. ******* crybabies win. Not really. Crybabies where the reason CCP came up with that ridiculous changes in the first place.
https://www.youtube.com/watch?v=yNpMiT5qpyI
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dephekt
Wildly Inappropriate Goonswarm Federation
40
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Posted - 2014.10.28 23:56:26 -
[797] - Quote
CCP Fozzie wrote:dephekt wrote:Quote:We can't weather such a sharp subscriber loss right now and we can't afford to dedicate time to actually fix things the way we should, so here are some token changes instead. FTFY If this is the message that you're getting from Phoebe, then I'm afraid I can't do anything to help you. I like the jump drive changes and the fact sov is being reworked, but that's not here or there regarding the bomber and ISBoxer issue you guys are dodging and giving yourself breathing room on with these changes. If you don't see the problem with 1 user controlling 30 accounts simultaneously in PvP, then I'm afraid I can't do anything to help you. |
oodell
Thunderwaffe Goonswarm Federation
17
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Posted - 2014.10.28 23:57:21 -
[798] - Quote
glad to see the awful cloak thing go away, but we still won't be seeing alphafleet again anytime soon. |
Mrs Comfortable
State War Academy Caldari State
2
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Posted - 2014.10.28 23:57:40 -
[799] - Quote
Bombers remain OP, nothing to see here.
That 15 players can basically remove BS from fleet fights is lame.
Might as well bring tracking titans back its that level of lame. |
Elmnt80
Life. Universe. Everything. Clockwork Pineapple
221
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Posted - 2014.10.28 23:58:08 -
[800] - Quote
CCP Fozzie wrote:Both the new bomb and new interdiction probe will be made available exclusively in the Syndicate LP store.
If I can ever make it to Fanfest/EvE Vegas, remind me I owe you one bottle of scotch, your choice. |
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Masterkiller Mechanics
Common Sense Ltd Nulli Secunda
1
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Posted - 2014.10.29 00:00:30 -
[801] - Quote
Fozzie, here is a suggestion.
Have two damage bombs types: focused and support.
The focused bomb would have a small focused area of effect (3-5km radius?). This would allow for focused bombing to take out a few ships (if landed correctly) but not an entire battleship fleet (which is overpowered).
The other bomb type would have larger area of effect intended to hit more ships but doing less damage to each ship. This wouldn't necessarily kill fleets, but would soften them up in a support role.
I don't know if it's possible with your current code but capping total damage done (across all targets) is also a traditional limiter for AOE type weapons. |
Delt0r Garsk
Brutor Tribe Minmatar Republic
183
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Posted - 2014.10.29 00:00:50 -
[802] - Quote
Awesome. As for the whiners that think bombing is a scrub thing. Try it. It is pretty clear you haven't bombed and don't know what your talking about. With bombers not decloaking each other its possible. It just isn't with with decloaking. At least not practically and no its not about skill. Its about how the server works and how the flying and warping mechanics work.
And awww how sad, you may need a AF or cepter or 2 to fly with your BS fleets.
Just look at the killboards. Bombers are no OP and have already a host of counters if you weren't so lazy as to use them. You have local for gods sake. You know they are there.
And bombers are getting the jump nerf as well.
Really show me some proof that bombers are OP. If they are lots of people would be bombing all day. But they are not. It is the odd successful bomb run out of often many failed ones.
(I will refrain from discussing the isboxer rubbish, seriously HTFU).
Death and Glory!
Well fun is also good.
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MukkBarovian
Blackwater USA Inc. Pandemic Legion
18
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Posted - 2014.10.29 00:00:56 -
[803] - Quote
Could we discuss the balance of warp speeds on bc and bs? If shield BS aren't exactly welcome on big fleets it would be nice if we could roam with them. I'm not saying they need to go cruiser speed, but faster than right now would be nice. |
Viktor Fel
Bat Country Goonswarm Federation
70
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Posted - 2014.10.29 00:01:06 -
[804] - Quote
Mrs Comfortable wrote:Bombers remain OP, nothing to see here.
That 15 players can basically remove BS from fleet fights is lame.
Might as well bring tracking titans back its that level of lame.
15 players? come up to Fade and Deklein you can see one player ISboxing 47 bombers and 4 scouts.
Who is Viktor Fel?
Killboard
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Xenocy
Black Anvil Industries SpaceMonkey's Alliance
13
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Posted - 2014.10.29 00:02:58 -
[805] - Quote
Quote:We can't weather such a sharp subscriber loss right now and we can't afford to dedicate time to actually fix things the way we should, so here are some token changes instead.
Hit the nail on the head with that one. |
Delt0r Garsk
Brutor Tribe Minmatar Republic
183
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Posted - 2014.10.29 00:04:09 -
[806] - Quote
Mrs Comfortable wrote:Bombers remain OP, nothing to see here.
That 15 players can basically remove BS from fleet fights is lame.
Might as well bring tracking titans back its that level of lame. Bring some support ships with your BS. How dam hard is it to field a few AFs or destroyers or whatever. They really are glass cannons. You practically instaspolode. Oh and how exactly would the cloak thing change torp strategy? Bombing runs on something like a real fight is hard.
If it so easy. So me ..I will check your killboard at the end of the week.
Death and Glory!
Well fun is also good.
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Masterkiller Mechanics
Common Sense Ltd Nulli Secunda
1
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Posted - 2014.10.29 00:06:22 -
[807] - Quote
Delt0r Garsk wrote:Mrs Comfortable wrote:Bombers remain OP, nothing to see here.
That 15 players can basically remove BS from fleet fights is lame.
Might as well bring tracking titans back its that level of lame. Bring some support ships with your BS. How dam hard is it to field a few AFs or destroyers or whatever. They really are glass cannons. You practically instaspolode. Oh and how exactly would the cloak thing change torp strategy? Bombing runs on something like a real fight is hard. If it so easy. Show me ..I will check your killboard at the end of the week.
You have never seen 100+ Dominix die instantly when you land on a gate have you.... |
Delt0r Garsk
Brutor Tribe Minmatar Republic
183
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Posted - 2014.10.29 00:07:15 -
[808] - Quote
JoveBishop wrote:What a lame move. ******* crybabies win. How are you not a crybaby? Because you can't have immunity to bombers? May need some support? Boo hoo.
Death and Glory!
Well fun is also good.
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Delt0r Garsk
Brutor Tribe Minmatar Republic
183
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Posted - 2014.10.29 00:11:56 -
[809] - Quote
Masterkiller Mechanics wrote:Delt0r Garsk wrote:Mrs Comfortable wrote:Bombers remain OP, nothing to see here.
That 15 players can basically remove BS from fleet fights is lame.
Might as well bring tracking titans back its that level of lame. Bring some support ships with your BS. How dam hard is it to field a few AFs or destroyers or whatever. They really are glass cannons. You practically instaspolode. Oh and how exactly would the cloak thing change torp strategy? Bombing runs on something like a real fight is hard. If it so easy. Show me ..I will check your killboard at the end of the week. You have never seen 100+ Dominix die instantly when you land on a gate have you.... Try local and Intel channels, getting that many lost means your doing it wrong. Would like to see some proof.
So No i haven't' because getting that lucky with a bombing runs is very hard. We did get like 20 BS once. But again. You have to be lucky.
By the logic that you shouldn't lose that much on a gate. You also want smart bombs banned... and bubbles and any tactic that doesn't make you feel safe everywhere.
If its so OP, stay in LS and HS. We won't miss you.
Death and Glory!
Well fun is also good.
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Dramaticus
GoonWaffe Goonswarm Federation
606
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Posted - 2014.10.29 00:14:24 -
[810] - Quote
You could say Fozzie just bombed this thread HEYOOOOOOOOOOOOOOOOO
The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal
The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them
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