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Nevil Oscillator
40
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Posted - 2014.10.26 21:10:24 -
[481] - Quote
HIgh Sec Prison
You people don't understand, I'm not locked up in here with you, you are locked up in here with me
Another devious suggestion
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ISD Decoy
ISD Community Communications Liaisons
241
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Posted - 2014.10.26 21:17:43 -
[482] - Quote
Quote:2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote. We've had to clean this thread a couple times. Please refresh yourself on our forum rules before hitting that reply button. I've removed a post that violated the aforementioned rules.
ISD Decoy
Lieutenant Commander
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Nevil Oscillator
40
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Posted - 2014.10.26 22:24:31 -
[483] - Quote
Jonah Gravenstein wrote::effort:
It's much easier to ask CCP to do it for you.
CCP does do it for you, no player organisation would be able to produce the same reaction as Concord
Another devious suggestion
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Veers Belvar
Swordmasters of New Eden
196
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Posted - 2014.10.26 22:28:56 -
[484] - Quote
Nevil Oscillator wrote:Jonah Gravenstein wrote::effort:
It's much easier to ask CCP to do it for you.
CCP does do it for you, no player organisation would be able to produce the same reaction as Concord
Yep, the idea of spending time and effort to kill a 3 million is thrasher, so the guy can just come back in 15 minutes and try again is...well....pointless. Asking players to police highsec, without any power to impose meaningful punishments, is just empty. |
Nevil Oscillator
40
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Posted - 2014.10.26 22:45:49 -
[485] - Quote
Veers Belvar wrote:
Yep, the idea of spending time and effort to kill a 3 million isk thrasher, so the guy can just come back in 15 minutes and try again is...well....pointless. Asking players to police highsec, without any power to impose meaningful punishments, is just empty.
Also if you try to police high sec then Concord starts working for the other side.
Another devious suggestion
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Kaarous Aldurald
ROC Deep Space The ROC
10307
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Posted - 2014.10.26 23:01:16 -
[486] - Quote
Nevil Oscillator wrote:Veers Belvar wrote:
Yep, the idea of spending time and effort to kill a 3 million isk thrasher, so the guy can just come back in 15 minutes and try again is...well....pointless. Asking players to police highsec, without any power to impose meaningful punishments, is just empty.
Also if you try to police high sec then Concord starts working for the other side.
The majority of the ganking community runs at neg ten, so that's highly unlikely. If by some chance the ganker has gone to the trouble of keeping up his sec status, he's earned it, because it either takes about twenty hours of ratting or about 500-700 mil.
And if they are doing that, then they sure as **** are not shooting pods either, because that flushes your sec status away really damn quickly.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Nevil Oscillator
40
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Posted - 2014.10.26 23:27:42 -
[487] - Quote
Kaarous Aldurald wrote:
The majority of the ganking community runs at neg ten, so that's highly unlikely. .
Dunno, I just heard the screams and tears down the intercom, which secretly slightly amused me. Don't get me wrong when I say the game should include a more workable provision for bounty hunters, it's only a view of what might make the game better. Unfortunately we are stuck with wall of Concord until someone has a better idea. That better idea isn't going to be easy to think of because I'm fairly sure a lot of people have already tried.
Another devious suggestion
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Jonah Gravenstein
Machiavellian Space Bastards
21137
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Posted - 2014.10.27 04:31:31 -
[488] - Quote
Nevil Oscillator wrote:Jonah Gravenstein wrote::effort:
It's much easier to ask CCP to do it for you.
CCP does do it for you, no player organisation would be able to produce the same reaction as Concord To a certain extent yes, Concord punishes crime, it doesn't prevent it though, and it never should.
Some people would like to see Concord's role expanded to protection and prevention too, instagibbing anybody who has the temerity to enter highsec while -5 or worse essentially outlawing criminals to lowsec, providing protection details etc. As far as I'm concerned these things should be provided by players working together, not an omnipotent NPC that you can't escape. Those people are the ones that the :effort: comment is aimed at.
Furthermore some also want low sec status to result in highsec docking rights removal, inability to access highsec POS's while under GCC or with low sec status, the list goes on and on.
Nil mortifi sine lucre.
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Silent Stories
Sector IX Concordokken.
0
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Posted - 2014.10.27 05:34:53 -
[489] - Quote
Not sure if this was mentioned, but. I'm fairly new and i'm sure some of you will say super new, ive been playing for a couple of months and enjoying the game as much as i can get on and play.
I find the hardest thing to do in this game is making "new" friends. When i first started i was found by a mining group that took me in. they've basically disbanded now.
I'm still in the corp, but what i find the most obnoxious is that they tell you don't talk in local chat at all, or it will start a war. So i never did it, i didn't wanna be the problem.
How was i supposed to find and meet new people tho? I finally made a post on here about finding a Corp tonight so hopefully that helps. i think that's a big reason why new players have trouble tho. gets lonely out there all alone sometimes. |
Jonah Gravenstein
Machiavellian Space Bastards
21141
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Posted - 2014.10.27 06:30:58 -
[490] - Quote
Silent Stories wrote:Not sure if this was mentioned, but. I'm fairly new and i'm sure some of you will say super new, ive been playing for a couple of months and enjoying the game as much as i can get on and play. Welcome to Eve
Quote:I find the hardest thing to do in this game is making "new" friends. When i first started i was found by a mining group that took me in. they've basically disbanded now.
I'm still in the corp, but what i find the most obnoxious is that they tell you don't talk in local chat at all, or it will start a war. So i never did it, i didn't wanna be the problem. Finding new friends can be tough, especially with the terrible advice you were given about chatting with others. Unless you talk crap in local you're unlikely to start a war, Eve is a social game and telling you not to talk in local goes against that. My advice to you is to find a corp that isn't paranoid. You may find Nightcrawler's guide to finding the right corp helpful in this respect.
Quote:How was i supposed to find and meet new people tho? I finally made a post on here about finding a Corp tonight so hopefully that helps. Good stuff and good luck, if you get an offer to join a corp that requires any sort of security deposit, or they offer to move all your stuff, it's almost definitely a scam, avoid those offers like the plaque
Quote:i think that's a big reason why new players have trouble tho. gets lonely out there all alone sometimes. Indeed it does.
If you have any questions relating to anything at all post them over in New Citizens Q&A, the older players that post there tend to be knowledgeable, helpful and normally quite friendly. Here in GD there be trolls, over in NCQA trolls get stomped on very rapidly.
Nil mortifi sine lucre.
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Nevil Oscillator
40
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Posted - 2014.10.27 11:53:45 -
[491] - Quote
Jonah Gravenstein wrote:Nevil Oscillator wrote:Jonah Gravenstein wrote::effort:
It's much easier to ask CCP to do it for you.
CCP does do it for you, no player organisation would be able to produce the same reaction as Concord To a certain extent yes, Concord punishes crime, it doesn't prevent it though, and it never should.
Concord doesn't punish crime, it reacts consistently and invariably with a specific response to one type of action.
This is overcome by gathering the correct resources to get past it, ie; Lots of players , lots of cheap ships
A lot of the time Concord responds to crime by not doing anything if you see my point.
Another devious suggestion
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Bastion Arzi
Mortis Angelus The Kadeshi
139
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Posted - 2014.10.27 12:03:14 -
[492] - Quote
Veers Belvar wrote:There is no way to "protect" against a guy in a thrasher undocking every 15 minutes to shoot autopiloting shuttles and pods. There is no way to "protect" against 40 man gank fleets in Uedama. There is no way to arrest people, put them on trial, and sentence them to 15 years in jail. The maximum punishment you can administer is destruction of ship and pod, which for gankers is laughably cheap.
dont autopilot
warp to a 0km undock spot and then dock immediatley.
avoid uedama if u know there is a 40 man fleet of gankers who will give 0 fucks about losing thier ship to get urs
put people in jail? we are playing a game arent we?
if i saw that guy undock every 15 mins to snipe a pod of a shuttle i would wait till he goes criminal and get in on the km....
honestly i believe the players can police the systems. locate your gankers, griefers, miscreants and kill them. if they have friends then bring friends. |
Jenn aSide
Smokin Aces.
8746
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Posted - 2014.10.27 12:13:41 -
[493] - Quote
Veers Belvar wrote:Jenn aSide wrote:Veers Belvar wrote:
Good for you. I think you are in no way representative of the broad highsec PvE "carebear" community. And happily so, I might add.
Wrong (as usual). Most of us who pve in high sec don't whine about gankers on the forums or obsess about them like you do. We get on with the business of playing. Most PVE players are way more like me than like you, we know gankers have the same right to play the way they want to as we do and we take pride in avoiding them rather then crying like children. Nonsense. The vast majority of highsec PvE players wan't to be able to happily PvE without constantly being wardecced, ganked, awoxxed, etc..... Virtually none of them appreciate the PvP folks. Look at the all the forum posts requesting nerfs. You are entitled to your own opinions, not your own facts.
And yet the VAST majority of EVE players never post on these forums. So how can you tell what others want? lol at "look at all the post asking for nerfs" (that's called confirmation bias btw, and you're doing it). We can prove most EVE characters don't post on the forums, but you can't prove what you believe. Not that you're the type that requires evidence to form an opinion, just saying.
The point here is that you are in no way representative of the real PVE community in this game, which (despite the vocal minority who can't handle the loss of imaginary space ships) is rather tough compared to pve types in other games.
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Jonah Gravenstein
Machiavellian Space Bastards
21155
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Posted - 2014.10.27 12:18:43 -
[494] - Quote
Nevil Oscillator wrote:Concord doesn't punish crime, it reacts consistently and invariably with a specific response to one type of action. You're kind of right, the Crimewatch system controls the flagging of players, stealing loot and flipping cans are consider to be "petty" offences, hence you only get flagged; shooting someone in the face outside of a limited set of conditions is considered a "serious" crime and incurs a GCC flag, hence Concord roll up and BBQ you everytime you undock in anything other than a pod for the duration of that flag.
Concord responding to petty crime would fall under crime prevention, which is not their designed role.
Quote:This is overcome by gathering the correct resources to get past it, ie; Lots of players , lots of cheap ships Yep, but that doesn't change the fact that Concord still punish the offenders.
Quote:A lot of the time Concord responds to crime by not doing anything if you see my point. I see your point, but it is working as intended, Concord only respond to "serious" crime.
Nil mortifi sine lucre.
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Jenn aSide
Smokin Aces.
8749
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Posted - 2014.10.27 12:21:16 -
[495] - Quote
Jonah Gravenstein wrote:Veers Belvar wrote:Nonsense. The vast majority of highsec PvE players wan't to be able to happily PvE without constantly being wardecced, ganked, awoxxed, etc..... I've managed to happily PvE away for the last 5 years with absolutley zero wardecs, ganks, awoxing etc. The only problems I've had have been down to my own stupidity and greed.
Same. other than buying a 100 million isk hauler because i was in too much of a hurry to count the zeros and had my market window misconfigured (and of course their was the "autopiliting JF to jita while both drunk and war decced incident ) I've had no problems (and since most people don't post on forums, we can assume this is the same for many, maybe most pve players). The people (like Veers and the OP) who whine about these things are simply the folks who can't take responsibility for their own actions. They need things to be someone Else's fault to in order to protect their egos.
As in real life in this case, so in EVE: 90+% of an individuals 'problems' in any given situation (at least in the "First World") stems from their internal faults, bad thinking and/or bad choices. people stop thinking stupid thoughts, people stop having stupid problems, but of course, that's a lot harder than just saying "those people over their are bad and the cause of all evil".
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Brochan McLeod
Frigateer
59
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Posted - 2014.10.27 12:35:13 -
[496] - Quote
I think a players driven Militia is a great idea!
That way they can have a sniff at PvP without giving up mining.
What if Miners would unite? Bigger and smaller corp's get organised and raise a militia. A whole solarsystem under guard by the same organisation that mines it sounds completely in line with the games design.
After all... if CODE can do it then why cant miners do the same?
A Miners Co+Šp with its own Militia (Militia can be from a sort of mandatory guard tour or from hired hands).
i read somewhere that you can make your claim public when you get unlawfully ganked right?
CCP should lengthen that state and make a ganker vulnerable for a longer period.... after all the miners are vulnerable all the time so...
Just a thought... although its a bit offtopic... unless OP was in a Miners Co+Šp
Even the nicest person's patience has a limit!
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Black Pedro
Yammerschooner
106
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Posted - 2014.10.27 12:44:36 -
[497] - Quote
Veers Belvar wrote: There is no way to "protect" against a guy in a thrasher undocking every 15 minutes to shoot autopiloting shuttles and pods. There is no way to "protect" against 40 man gank fleets in Uedama. There is no way to arrest people, put them on trial, and sentence them to 15 years in jail. The maximum punishment you can administer is destruction of ship and pod, which for gankers is laughably cheap.
The maximum punishment a ganker can administer to a target is the destruction of their ship and pod. Why should a ganker be forced to risk more than other players when undocking?
Eve is not an experiment in creating a harmonious space society. If it was CCP could cancel the clone contracts of gankers or put them on space trial and put them in space prison forever for continued ganking. Eve is a PvP game where there is suppose to be combat and ganking everywhere including highsec. You can't seem to grasp the idea that ganking is baked into the design. The fact that autopiloting untanked ships are being destroyed or that overloaded, unescorted freighters are being taken down by groups of dozens of players, is suppose to happen. New Eden is a dangerous place.
Players already have the tools to prevent almost all of these attacks. And if they do almost everything right but are very unlucky, well they are suppose to be able to absorb the loss of a ship by not flying what they cannot afford to lose, and then learn from that loss. Why do you even want to "protect" these other "players", when they won't even bother to take the time to protect themselves?
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Haleuth
Blue Republic RvB - BLUE Republic
8
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Posted - 2014.10.27 13:44:40 -
[498] - Quote
Veers Belvar wrote:Jonah Gravenstein wrote:Veers Belvar wrote:No, he, like you, is obsessing with what I post - unable to handle out that some of us are proud and happy PvE players, unrepentant for our playstyles. And for someone who goes around calling himself a high functioning sociopath, I'm really, really unconcerned by attempts from you and your ilk to mock me. Pointing out the flaws and ignorance evident in pretty much everything you post is not obsessive, it's a public service to those who may mistakenly think you know what you're talking about. As for the rest I'm a happy and unrepentant PvE player, I mine, I mission I trade, I make stuff. However I accept that others are free to shoot at me if they wish to, and take steps to lower the chances of that happening. You on the other hand want CCP to take those steps for you. Nonsense. I am completely unconcerned about people shooting at me. When has it happened before? I consider myself virtually invincible, and completely unconcerned by the laughable gankers. What does concern me is the slaughter of AFK haulers and miners, of new players, and of generally helpless people in places like Uedama. That I think is profoundly wrong, and determintal to the game, and that I think should be addressed by CCP. Nothing to do with me, Veers will be fine regardless.
You state this "Nor do I really care about AFK freighters getting ganked" on http://www.minerbumping.com/2014/10/kills-of-week_26.html#comment-form
If it wasn't for the new order, what exactly would be your reason to play since the only thing you seem to do with your time is post on forums?
I suppose your next project will be to stop people shooting each other in Battlefield 4 LOL
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Veers Belvar
Swordmasters of New Eden
196
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Posted - 2014.10.27 14:22:47 -
[499] - Quote
Haleuth wrote:[quote=Veers Belvar] You state this "Nor do I really care about AFK freighters getting ganked" on http://www.minerbumping.com/2014/10/kills-of-week_26.html#comment-form If it wasn't for the new order, what exactly would be your reason to play since the only thing you seem to do with your time is post on forums? I suppose your next project will be to stop people shooting each other in Battlefield 4 LOL
The individual killing of AFK haulers and miners doesn't concern me. The concerted effort by the same players to do so over and over again, without doing any PvE style activties in the interim, and still facing no real punishment from CONCORD is what concerns me. It creates and effectively lawless and dystopian society in highsec, and drives a lot of more reasonable players out of the game.
And if you would have bothered reading my posts you would realize that I do a tremendous amount of highsec PvE....but I guess I'm still not as elite as.....wait for it.....RvB, lolz. |
Veers Belvar
Swordmasters of New Eden
196
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Posted - 2014.10.27 14:28:42 -
[500] - Quote
Black Pedro wrote:Veers Belvar wrote: There is no way to "protect" against a guy in a thrasher undocking every 15 minutes to shoot autopiloting shuttles and pods. There is no way to "protect" against 40 man gank fleets in Uedama. There is no way to arrest people, put them on trial, and sentence them to 15 years in jail. The maximum punishment you can administer is destruction of ship and pod, which for gankers is laughably cheap.
The maximum punishment a ganker can administer to a target is the destruction of their ship and pod. Why should a ganker be forced to risk more than other players when undocking? Eve is not an experiment in creating a harmonious space society. If it was CCP could cancel the clone contracts of gankers or put them on space trial and put them in space prison forever for continued ganking. Eve is a PvP game where there is suppose to be combat and ganking everywhere including highsec. You can't seem to grasp the idea that ganking is baked into the design. The fact that autopiloting untanked ships are being destroyed or that overloaded, unescorted freighters are being taken down by groups of dozens of players, is suppose to happen. New Eden is a dangerous place. Players already have the tools to prevent almost all of these attacks. And if they do almost everything right but are very unlucky, well they are suppose to be able to absorb the loss of a ship by not flying what they cannot afford to lose, and then learn from that loss. Why do you even want to "protect" these other "players", when they won't even bother to take the time to protect themselves?
Agreed, gankers risk is capped at ship + pod. Which is why the game design should reflect that fact, and limit their reward accordingly. If your risk is 5 million isk, why should your reward potentially be hundreds of millions of isk? OP glass cannon gank ships are fundamentally breaking the risk-reward at the heart of Eve. Just check out the CODE Uedama ganks in risk/reward terms.....10 billion isk drops from gankalysts.
I agree that ganking and criminal activity are very much part of the fabric of highsec. What I disagree on is CONCORD treatment of players who do literally nothing except for suicide ganking. No PvE activities at all, nothing that would make them curry any kind of favor in the eyes of CONCORD and explain the kid gloves treatment, just ganking all day, every day. To me that screams out for a fix. I have no problem with people who do criminal activity as part of a broad spectrum of Eve activities, and understand why CONCORD wouldn't come down hard on them. I see no justification in the game design for career criminals to escape real punishment. So yes, ganking is fine, but gankers, meaning those who do nothing at all except for gank, were never an essential part of the fabric of the game. |
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Bastion Arzi
Mortis Angelus The Kadeshi
140
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Posted - 2014.10.27 14:42:33 -
[501] - Quote
are there many? players who gank all day everyday?
in my ~3 years of eve i have been suicide ganked once. and i was in an empty bestower.
that player i cant remember the name now pissed me off so much because i wasnt even a profitable target.
That same player was hanging around osmon just blapping people as they came out of soe station.
me and another likeminded player decided to make life diificult for them by killing them before concord got the chanec when they went criminal.
and also attempting to kill his bustard friend when he went suspect for grabbing the loot.
killed them 3 times or so and guess what? they left osmon alone.
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Veers Belvar
Swordmasters of New Eden
196
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Posted - 2014.10.27 14:50:11 -
[502] - Quote
Bastion Arzi wrote:are there many? players who gank all day everyday?
in my ~3 years of eve i have been suicide ganked once. and i was in an empty bestower.
that player i cant remember the name now pissed me off so much because i wasnt even a profitable target.
That same player was hanging around osmon just blapping people as they came out of soe station.
me and another likeminded player decided to make life diificult for them by killing them before concord got the chanec when they went criminal.
and also attempting to kill his bustard friend when he went suspect for grabbing the loot.
killed them 3 times or so and guess what? they left osmon alone.
Check the killboard of CODE. There are tens of dedicated gank alts who do virtually nothing but gank, gank, gank. The use of alts is another issues - gankers should feel the consequences of their actions across all their characters, not be able to confine it to the gank alt. |
Bastion Arzi
Mortis Angelus The Kadeshi
141
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Posted - 2014.10.27 14:52:00 -
[503] - Quote
why dont people band together? wait till they go criminal and then kill them. steal their loot for urself and dock up. |
Black Pedro
Yammerschooner
107
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Posted - 2014.10.27 15:00:50 -
[504] - Quote
Veers Belvar wrote: I see no justification in the game design for career criminals to escape real punishment. So yes, ganking is fine, but gankers, meaning those who do nothing at all except for gank, were never an essential part of the fabric of the game.
Isn't "driving player vs. player conflict in a PvP game" enough? To have good guys you need bad guys so why shouldn't there be career criminals in highsec? The game punishes criminal behaviour, but more telling, the game design makes career criminals immune from the protections of highsec and thus enables other players to provide punishment if they so desire.
Suicide gankers, whether they be part-time or full-time, are indeed an essential part of the game. Without them there is no risk at all in highsec (outside of wardecs which NPC corp players, actually all players really, are immune to) which would not only have profound effects on the economy, but would make the game far less interesting as everyone would fit for yield/cargo and AFK their way to riches.
The only point you have made at all in this thread that may have some validity is the problem of new players getting caught by gankers before they have learned how to protect themselves. This problem is made worse by the absurdly low amount of risk in modern highsec - a player may not even encounter highsec PvP until late in their Eve career while flying a too-expensive ship and then rage-quit. Since Eve is a complex game, a bright-eyed newbie may not fully understand the risks to their shiny new ship and be somewhat put off the game when it explodes when they don't even get that Eve has fully open world PvP. Personally, I think the best way for them to learn is by being exploded several times while they are flying ships that are easily replaced like Ventures or T1 haulers, but I would support an initiative to help educate new players about the risks of operating in highsec and what they can do to protect themselves, either through a more developed tutorial or better integration into competent highsec corps after starting the game. |
Veers Belvar
Swordmasters of New Eden
196
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Posted - 2014.10.27 15:01:42 -
[505] - Quote
Bastion Arzi wrote:why dont people band together? wait till they go criminal and then kill them. steal their loot for urself and dock up.
They use neutral bumper alts to trap the freighters and then insta undock and warp to them. You are unlikely to kill many before CONCORD arrives.
As far as the pod killing thrashers they insta undock, bounce around to safes, and find an AFK shuttle/pod to pop.
Both of these are exceedingly difficult to stop....nor should I need to spend my time doing so. Police are here for a reason, repeat criminals should get extended punishments. |
Bastion Arzi
Mortis Angelus The Kadeshi
141
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Posted - 2014.10.27 15:05:35 -
[506] - Quote
no u cant really stop them i suppose. but you can steal thier ill gotten gains. by killing whatever hauler picks up loot for them. he will go suspect when he picks up the loot so just bring a few nados and hes dead. if that fails just align blow up the wreck they want to loot and warp...
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6189
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Posted - 2014.10.27 15:05:41 -
[507] - Quote
Bastion Arzi wrote:why dont people band together? wait till they go criminal and then kill them. steal their loot for urself and dock up. we do, its fun they don't make it exactly easy though, so some coordination is required hens the bears aren't botherd.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Bastion Arzi
Mortis Angelus The Kadeshi
143
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Posted - 2014.10.27 15:07:15 -
[508] - Quote
see. seems like the carebears give up when the going gets tough.... |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6190
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Posted - 2014.10.27 15:14:17 -
[509] - Quote
something like that, they see a coordinated group they cannot touch solo and instead of coordinating into a group and going hell for leather opt to whinge and whine about coordination being op
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Haleuth
Blue Republic RvB - BLUE Republic
9
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Posted - 2014.10.27 15:14:29 -
[510] - Quote
Veers Belvar wrote:Haleuth wrote:[quote=Veers Belvar] You state this "Nor do I really care about AFK freighters getting ganked" on http://www.minerbumping.com/2014/10/kills-of-week_26.html#comment-form If it wasn't for the new order, what exactly would be your reason to play since the only thing you seem to do with your time is post on forums? I suppose your next project will be to stop people shooting each other in Battlefield 4 LOL The individual killing of AFK haulers and miners doesn't concern me. The concerted effort by the same players to do so over and over again, without doing any PvE style activties in the interim, and still facing no real punishment from CONCORD is what concerns me. It creates and effectively lawless and dystopian society in highsec, and drives a lot of more reasonable players out of the game. And if you would have bothered reading my posts you would realize that I do a tremendous amount of highsec PvE....but I guess I'm still not as elite as.....wait for it.....RvB, lolz.
First off, why would i bother to read your huge amount of whine posts? Two is enough to realise that you do not grab the concept of what Eve online is about. The whole game, including highsec, is meant to be lawless and dystopian.
Second, with even the most basic understanding of high sec mechanics, you would realise that a -10 cannot participate in RvB. I'm there because i have alot of old friends, enjoy the banter and like to help new players with fits and isk. Yes, you read that right.....NEW PLAYERS, the very people that you state are being driven out of the game.
Third, and most importantly, players that spend one day in RvB are more elite than you. They are up for a fight without concord jamming their target for instance, something that is beyond your capabilities.
You state that you "do a tremendous amount of highsec PvE". There are countless other space mmo's that allow you to do that activity while having your hand held. It's your fault that you chose the wrong game to play.
It's also your fault that you are not well versed in ganking mechanics to have any idea how to stop them, the old eve slogan adapt or die comes to mind.
They are stoppable, you chose to fight them with words rather than guns.
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