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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
24
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Posted - 2014.11.01 05:05:26 -
[1] - Quote
Mike Azariah wrote:Thing is it does so by removing a stupid loophole. Can one of the opposition explain to me WHY it makes sense that I can shoot a guy in my corp but not a stranger? Why concord will react to one incident and not the other?
With dual mechanics we now have ways to 'test a tank' ignoring completely sisi server for the moment. So why did the awox mechanic make sense to you? I understand it made Eve 'dangerous' and allowed a certain type of gameplay but at the bottom of it . . . is there a logic to that rule?
If a guy steals a bunch of corporate stuff & is currently flying it in a freighter to the neatest trade hub, why shouldn't you be allowed to kill him & not have concord intervene?
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
25
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Posted - 2014.11.02 01:41:25 -
[2] - Quote
La Rynx wrote:Syllviaa wrote:Mike Azariah wrote:Thing is it does so by removing a stupid loophole. Can one of the opposition explain to me WHY it makes sense that I can shoot a guy in my corp but not a stranger? Why concord will react to one incident and not the other?
With dual mechanics we now have ways to 'test a tank' ignoring completely sisi server for the moment. So why did the awox mechanic make sense to you? I understand it made Eve 'dangerous' and allowed a certain type of gameplay but at the bottom of it . . . is there a logic to that rule? If a guy steals a bunch of corporate stuff & is currently flying it in a freighter to the neatest trade hub, why shouldn't you be allowed to kill him & not have concord intervene? Because the awoxer would not fly in a corporate ship. Since the awoxer works with a low sp alt he has to transport this stuff with a freighter alt anyway. Or contract Red Frog. No change here, since corporate steals are still possible.
Lets assume here that the guy who just stole a bunch of stuff isn't awoxing (which I didn't imply in the first place). Why should the rest of the corp be allowed to shoot him without concord intervention? Why should game mechanics protect him?
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
25
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Posted - 2014.11.02 01:43:58 -
[3] - Quote
Syllviaa wrote:Mike Azariah wrote:Thing is it does so by removing a stupid loophole. Can one of the opposition explain to me WHY it makes sense that I can shoot a guy in my corp but not a stranger? Why concord will react to one incident and not the other?
With dual mechanics we now have ways to 'test a tank' ignoring completely sisi server for the moment. So why did the awox mechanic make sense to you? I understand it made Eve 'dangerous' and allowed a certain type of gameplay but at the bottom of it . . . is there a logic to that rule? If a guy steals a bunch of corporate stuff & is currently flying it in a freighter to the neatest trade hub, why shouldn't you be allowed to kill him & not have concord intervene?
Because the awoxer would not fly in a corporate ship. Since the awoxer works with a low sp alt he has to transport this stuff with a freighter alt anyway.[/quote]
Lets assume here that the guy who just stole a bunch of stuff isn't awoxing (which I didn't imply in the first place). Why should the rest of the corp be allowed to shoot him without concord intervention? Why should game mechanics protect him?
La Rynx wrote:Or contract Red Frog. No change here, since corporate steals are still possible.
You're assuming that this is the way things always happen. It isn't.
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
26
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Posted - 2014.11.02 01:50:12 -
[4] - Quote
Indahmawar Fazmarai wrote:This thread shows clearly that people preying on noobs are quite a large and noisy collective...
The amount of people that use awoxing to prey on new players are the extreme minority. Lets face facts here: You don't want this change to protect new players, you want this change to protect you.
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
26
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Posted - 2014.11.02 01:55:46 -
[5] - Quote
Syn Shi wrote:Jonah Gravenstein wrote:Indahmawar Fazmarai wrote:This thread shows clearly that people preying on noobs are quite a large and noisy collective... If you'd actually bothered to read the thread instead of just sperging, you'd realise that the opposition to this proposed change comes from players across the spectrum, not just PvPers. Kindly keep your misinformed generalisations to yourself, and try to add something constructive to the thread next time you decide to post. On a side note; newbie and noob are not interchangeable, Ctrl+Alt+Delete covers this nicely. When you call a newbie a noob you insult them. 43 pages and you still argue over something that was never said. At the end of the day it looks like this social experiment is coming to an end. CCP has reached the point where attracting the low hanging pvp crowd is detrimental to the game and there isn't enough new players coming in to mitigate the ones this playstyle drives away willingly...and is happy about it. I can comment on stuff that was never said as well.
The only thing that CCP has acknowledged is that apparently short term income is a better idea than long term income & they have people like you to thank for it. Lets face it, how long will people like you play a boring spaceship game?
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
29
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Posted - 2014.11.02 02:01:05 -
[6] - Quote
Veers Belvar wrote:Syllviaa wrote:Indahmawar Fazmarai wrote:This thread shows clearly that people preying on noobs are quite a large and noisy collective... The amount of people that use awoxing to prey on new players are the extreme minority. Lets face facts here: You don't want this change to protect new players, you want this change to protect you. Completely false. Unfortunately a whole group of players make it their mission to trick new players into joining their corps to blow the up for giggles. I know it sounds pathetic and sick, and the kind of thing literally only lowlives would do, but there are unfortunately some very troubled people playing the game, and this is the kind of garbage that brings them entertainment. If anthing, awoxxing bittervets is virtually impossible because they have already learned to be cynical and trust no one, always looking for the knife in the back. The natural awoxx targets are the new players, who naively assume that Eve is like other MMOs, where you can casually join up with other players with minimal risk involved.
Yeah because new players are the only ones that get around in faction fit faction ships. Get over yourself.
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
29
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Posted - 2014.11.02 02:05:13 -
[7] - Quote
Bastion Arzi wrote:Syllviaa wrote:Yeah because new players are the only ones that get around in faction fit faction ships. Get over yourself. so they spent some money on plex its not unheard of
And clearly they bought that 5 year old character that has never been sold, it's not unheard of.
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
32
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Posted - 2014.11.02 02:07:38 -
[8] - Quote
Kaarous Aldurald wrote:Others think that such a person quitting is fundamentally inevitable, and that casting aside long standing portions of the game for the sake of short term retention of such people is folly.
Yeah if people don't like the boring spaceship game then they're going to quit for any reason. Using one reason as justification for a change isn't going to stop people from not playing.
RIP Richard A. Butt
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Syllviaa
Hole Exploitation Inc. Goonswarm Federation
32
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Posted - 2014.11.02 02:20:38 -
[9] - Quote
Veers Belvar wrote:Ned Thomas wrote:
The result has been I've made the effort to find people I trust and have become a very proud paying customer. I helped gameplay by adding an extra subscription and I log in every day.
Next question.
And the result is that vast swaths of highsec players are not interested in making that kind of effort and just play the game solo, often getting bored and quitting. Result - CCP losing a lot of money. Result - CCP nerfing awoxxes to fix that.
When you market a game with "This game is harsh, be the villan" and then change that to "This game is easy, there are no villans", you lose a lot of stable, long term revenue for unstable short term revenue that was always going to be short term anyway.
RIP Richard A. Butt
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