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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Lord TGR
Bat Country Goonswarm Federation
131
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Posted - 2014.10.30 21:54:08 -
[1] - Quote
Opner Dresden wrote:In this, you're asking for 3-9 months of extended range and giving up a substantial bonus on a ship that can be useful with a few small database tweaks. Substantial bonus? Substantial for what? |
Lord TGR
Bat Country Goonswarm Federation
131
|
Posted - 2014.10.30 23:29:56 -
[2] - Quote
MeBiatch wrote:EvilweaselFinance wrote:Akita T wrote:As per how somebody else explained some time ago, NOT having ALSO a ship-based jump fatigue stat will mean large alliances can still move their supercap fleets around at will thankyouverymuch by simply switching PILOTS on the ships between jumps. And don't give me the "but, but, packaging" excuse - the ships most affected by this can't (or at least shouldn't) be packaged anyway. do the math on the network of characters you need to do this then do the math on what it would cost to just buy a second supercarrier and supercarrier alt and stick it in the second spot come back once you've realized the pilot network is like a billion times more expensive didnt they say that about titans... how they were so expensive only a few would ever be made? Apples, meet oranges. You're different.
MeBiatch wrote:though i do not see any alliance taking back the blue doughnut just wont work with the eventuallity of the "free form occupation" sov model. I've no idea what you're getting at with this. |
Lord TGR
Bat Country Goonswarm Federation
182
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Posted - 2014.12.11 09:30:54 -
[3] - Quote
Mr Omniblivion wrote:-Revisit the changes to jump bridges to enable casual use without allowing groups to travel multiple regions. Example: increasing fuel cost by a very large percentage, making it literally impossible for a full fleet to use jump bridges without serious logistics. I was thinking the only thing you might need to do is to limit the pilots to JBs erected by their own alliance. Now, that might turn into a lot of eye of terrors, but that'll still turn into a lot of hassle for everyone involved since they'd have to split their fleets up into a per-alliance fleet, which would split up to take JBs in different system from eachother, only to merge at the end.
I like to think that'll be too much hassle to do, but knowing how poopsocky eveplayers are, chances are they would indeed do this exact thing. But that does beg the question, why not just travel normally while staggering how many went through a gate at a time, thus reducing the hideous tidi, and be safer. |
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