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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2892
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Posted - 2014.11.03 20:37:23 -
[121] - Quote
Doc Fury wrote:A CHODE mining "permit" is almost as legitimate as my side job as an Adult film Casting Agent.
Do you also by any chance drive one particular taxi in London?
Invalid signature format
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
680
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Posted - 2014.11.03 20:41:38 -
[122] - Quote
Ganking may not have increased, but by golly the screaming about it most surely has. Oddly, there's been an overall increase in screaming on various nefarious topics as of late. I await the threadnaught going into excrutiating detail about how mission flipping is killing eve. 'Go on good friend, scream all you want, as that only excites me.' - The pAper chAse, 'You're One of Them, Aren't You?'
Barring the CODE. propaganda (always entertaining), there have actually been several good bits of advice given... with the general response being disbelief. |
Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
|
Posted - 2014.11.03 20:41:53 -
[123] - Quote
ll Kuray ll wrote:Oh really Take into account that at a guess, on average there are over 20k less people signing into Eve than the same time last year there is an increase.
[edit: derp, wrong link.
Dude, of course they are increasing their activity. They have increased their actual size of their alliance by a similar amount.
Oh, and concurrency stats mean jack.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Ima Wreckyou
The Conference Elite CODE.
424
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Posted - 2014.11.03 20:42:57 -
[124] - Quote
ll Kuray ll wrote:Ganking is becoming a problem. Since many nerfs and buffs are the result of someone screaming that the game is unbalanced lets play this card right now. Friend, just stay calm. There is nothing to fear.
See, Highsec is in a state of complete chaos. The risk/effort is completely out of control, the players are lazy, AFK and move billions of ISK unprotected in untanked ships trough James 315's territory. Obviously something has to be done and here we are.
The balance will be restored through the application of antimatter. The extravagant unprotected ships of the bot-aspirants will explode in fireworks all over the sky, each one a prayer to our Saviour James 315!
Our goal was and is always clear and there for everyone to read on www.minerbumping.com. It is the complete control of all of Highsec. We don't chose this path because it is easy, in fact many of the here present forum whiners doubt it can be done. We chose this path because it is a challenge, because force projection in Highsec is not easy. We play EVE on "nightmare" settings.
Be aware that we are just starting, as many many more join our cause to build a better Highsec for a better EVE.
I am a Knight of the New Order and I fight in the name of our Supreme Protector, Saviour of Highsec and father of the New Order, James 315! Hallowed be his name!
the Code ALWAYS wins
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Mara Pahrdi
The Order of Anoyia
836
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Posted - 2014.11.03 20:45:14 -
[125] - Quote
afkalt wrote:Just assume everyone is red.
/fixed
Remove insurance.
This thread is the reason, why CCP should stop advertising any aspect of EVE PvE
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Jenn aSide
Smokin Aces.
8907
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Posted - 2014.11.03 20:45:41 -
[126] - Quote
ll Kuray ll wrote:Oh really Take into account that at a guess, on average there are over 20k less people signing into Eve than the same time last year there is an increase.
LOL
You do know that linking EVE_Offline as some kind of evidence is akin to citing, wikipedia as a source for your history 101 class, right?
So you actually think that their has been {a} a rise in ganking and {b} this rise is causing people to leave?
Why didn't people leave before now?
Why didn't people leave before the EHP buffs in 2005 and 2006 when ships are easier to gank?
Why didn't people leave before the CONCORD buff when gankers could escape CONCORD?
Why didn't people leave before the insurance nerf (ganking was not only easier, but more profitable and thus more likely to occur)? Why didn't the game grown by leaps and bounds after the insurance nerf that nerfed ganking?
Why didn't miners leave en mass before the mining ship EHP buffs of a couple years ago? Why are their leaving now that Mining ships are easier to tank?
Did you take into account dual/triple character training? you know, those things that made a lot of accounts held for training obsolete. Did you take into account the training cue changes that caused people to have to log in to change training even less than before?
etc etc etc. What you don't get is that EVE is SAFER than in the past, and yet fewer characters are logged in. That means, if anything, that if there is a decline of Eve online, it was caused by INCREASED SAFETY creating boredom rather than gankers.
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
681
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Posted - 2014.11.03 20:51:34 -
[127] - Quote
Jenn, I think you may be on to something there. The increase in safety may be causing an amplified reaction to the incidents in question. Because it's safer folks just might be reacting with greater outrage when the crimes occur than they would have otherwise in the less safe times. Something like the reaction to violent crime in major cities vs how it is reacted to in smaller, more insulated communities. The fact that it's happening at all is terrifying to those who never lived in the more dangerous, older version of New Eden. As a result we're seeing more of these 'OMG save the chilluns!' threads.
Worth considering. Any and all governments are welcome to send me grant money to study it. |
Jenn aSide
Smokin Aces.
8908
|
Posted - 2014.11.03 21:00:56 -
[128] - Quote
Omar Alharazaad wrote:Jenn, I think you may be on to something there. The increase in safety may be causing an amplified reaction to the incidents in question. Because it's safer folks just might be reacting with greater outrage when the crimes occur than they would have otherwise in the less safe times. Something like the reaction to violent crime in major cities vs how it is reacted to in smaller, more insulated communities. The fact that it's happening at all is terrifying to those who never lived in the more dangerous, older version of New Eden. As a result we're seeing more of these 'OMG save the chilluns!' threads.
Worth considering. Any and all governments are welcome to send me grant money to study it.
Like I said in another thread, a side job of mine is compiling criminal incident statistics for my area. If you poll people, they will tell you crime is up, they always say that, when the fact is that crime in the ares is at pre-1980s levels. Likewise i saw an article a few years ago saying teen pregnancy was down to 1950s levels, but again, poll people and they tell you that kids are getting knocked up way more often than "the good ole days" lol.
People don't understand how imperfect their own perceptions are, and we can see this in game and on these forums all the time. That's part of the reason why any kind of awoxxing nerf is a bad idea to me, like with the tutorials (that funnel people into the most boring pve any game has ever had), the increased apparent safety of high sec gives new players the wrong idea, so when reality hits (like a gank), it hits them harder than it ever did to me starting in 2007 when it was more apparent that stupid = blown up in EVE. |
ll Kuray ll
The Scope Gallente Federation
12
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Posted - 2014.11.03 21:01:12 -
[129] - Quote
If you read my first post i say nothing about people leaving the game becuase of ganking, all i've tried to do is say ganking is becoming a problem which may be at the same levels as the nano-craze.
When a missile can not hit its target becuase it is going quicker than a missile can be seen in a similar fashion to a freighter pilot bbeing continually bumped off alignment to be ganked.
I'm not the considerablly less number of pilots signed into the game is rhe result f ganking, I am trying to perhaps answer your question which i do believe you said where are the stats about ganking has increased. |
Doc Fury
Furious Enterprises
7023
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Posted - 2014.11.03 21:05:00 -
[130] - Quote
Schmata Bastanold wrote:Doc Fury wrote:A CHODE mining "permit" is almost as legitimate as my side job as an Adult film Casting Agent. Do you also by any chance drive one particular taxi in London?
No, but some may recognize a certain couch.
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
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Posted - 2014.11.03 21:06:55 -
[131] - Quote
ll Kuray ll wrote:If you read my first post i say nothing about people leaving the game becuase of ganking
Except for the part where you mention the log in numbers. If you weren't trying to make that association, why even say that in the first place?
Quote: all i've tried to do is say ganking is becoming a problem which may be at the same levels as the nano-craze.
And you're wrong. It's happening less and less every year, to the point where only a large organization with an SRP can actually maintain activities like that.
Quote: When a missile can not hit its target becuase it is going quicker than a missile can be seen in a similar fashion to a freighter pilot bbeing continually bumped off alignment to be ganked.
No, it can't. Those two things are not analogous in any way.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1354
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Posted - 2014.11.03 21:10:01 -
[132] - Quote
Ralph King-Griffin wrote:Frostys Virpio wrote:Question.
Is the log-off e-warp guaranteed to be a success if the target is not pointed/scrammed/infini pointed or can you just bump it out of alignment to make it fail? Doesn't matter because they will sit in space for 15 minutes if you so much as sneeze at them with a nubie ship
But I was wondering if you could somehow gank a freighter with a 2 player team of 1 perma bumper and a shooter waiting his GCC timer before re-shipping to shoot some more. With the info if you can prevent the e-warp, I woudl then have checked what would be the required dps from a single ship to burn more than the shield of a freighter since armore/structure damage are permanent unless repped while the shield regen between each attempt. It's not effective but still probably the worst case of holding someone for what could be considered too damn long... |
ll Kuray ll
The Scope Gallente Federation
12
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Posted - 2014.11.03 21:15:02 -
[133] - Quote
Kaarous Aldurald wrote:ll Kuray ll wrote:If you read my first post i say nothing about people leaving the game becuase of ganking Except for the part where you mention the log in numbers. If you weren't trying to make that association, why even say that in the first place? Quote: all i've tried to do is say ganking is becoming a problem which may be at the same levels as the nano-craze. And you're wrong. It's happening less and less every year, to the point where only a large organization with an SRP can actually maintain activities like that. Quote: When a missile can not hit its target becuase it is going quicker than a missile can be seen in a similar fashion to a freighter pilot bbeing continually bumped off alignment to be ganked.
No, it can't. Those two things are not analogous in any way.
Log in numbers i felt was an important number to include. Even with lower pilots signing in there are more concord kills. Which then leads me to make a bold prediction that eventually it could and in my opinion already is well on its way to becoming the new nano craze. SRP has nothing to do with it since now many people are ISK sufficient with incursion runners, mission runners, null sec farmers etc. The penalty of a criminal act in high sec is nothing to what it would have cost someone 5 years ago. It's all situational.
Give me one good reason why a ship that goes quicker than missiles isn't the same as a freighter unable to warp due to its slow align and warp.
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Caleb Seremshur
The Atomic Fallout Kids
397
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Posted - 2014.11.03 21:23:54 -
[134] - Quote
What I dont understand is why people feel like they're entitled to flying huge ships like freighters through anywhere. Eve does not represent any form of our modern society it much more closely represents a pirates of the Caribbean atmosphere. Anywhere anytike your day can be ruined. And I'm not talking about the movie but the time period.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
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Posted - 2014.11.03 21:32:16 -
[135] - Quote
ll Kuray ll wrote: Log in numbers i felt was an important number to include. Even with lower pilots signing in there are more concord kills.
And you entirely fail to realize why that is, of course. Because ganking keeps getting nerfed, so gankers have to use more pilots now to get results.
Quote:The penalty of a criminal act in high sec is nothing to what it would have cost someone 5 years ago.
And then you start making up lies, I see.
No, ganking is considerably more penalizing than ever before. Certainly from five years ago in fact. Ever heard of the insurance nerf?
See, this is why it's impossible to take carebears seriously, they don't even try to have a clue of what they're talking about, they just keep on beating the drum for their emo fascist agenda to ruin every good videogame.
Quote: Give me one good reason why a ship that goes quicker than missiles isn't the same as a freighter unable to warp due to its slow align and warp which is affected by it being bumped constantly off alignment.
Because outrunning missiles has nothing to do with freighter pilots not flying correctly? They are about as disparate as it's possible to be.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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ll Kuray ll
The Scope Gallente Federation
12
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Posted - 2014.11.03 21:41:53 -
[136] - Quote
Caleb Seremshur wrote:What I dont understand is why people feel like they're entitled to flying huge ships like freighters through anywhere. Eve does not represent any form of our modern society it much more closely represents a pirates of the Caribbean atmosphere. Anywhere anytike your day can be ruined. And I'm not talking about the movie but the time period.
That I get nothing in Eve is a garantee and it is a game for people who like to be dark. However, there has always been an element of "if you engage in criminal activity you will pay the price". Criminal activity is now at a point where it's not a punishment.
If we use the recent reason why the long distance projection has come in, CCP said they want players to make more of a educated decision to go galloping across eve in capital fleets. So they bring in a horrible jump farigue mechanic. This to me is wrong. People should not be punished for looking for content in a capital, for me the real mechanic that needed changing was the cyno. If you want to talk about AFK and lazy, 4 days to train an alt and all you do is click and cyno is up. Regardless ganking needs to be treated with the same venom. If you are going to engage in it there has to be consequence. I'm not talking banned from eve type consequence but enough to really push gankers into deciding if it is really going to pay off to gank someone in high sec.
PS: believe me, i totally get that people have no right to play this game and feel safe throughout but i would also urge you to think about those people that came to the game with the understanding that your choices affect the game and you can choose to try to be safe of which there is consequence and help to do that and there is choice to be a badass.
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ll Kuray ll
The Scope Gallente Federation
12
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Posted - 2014.11.03 21:54:57 -
[137] - Quote
Kaarous Aldurald wrote:ll Kuray ll wrote: Log in numbers i felt was an important number to include. Even with lower pilots signing in there are more concord kills.
And you entirely fail to realize why that is, of course. Because ganking keeps getting nerfed, so gankers have to use more pilots now to get results. Quote:The penalty of a criminal act in high sec is nothing to what it would have cost someone 5 years ago. And then you start making up lies, I see. No, ganking is considerably more penalizing than ever before. Certainly from five years ago in fact. Ever heard of the insurance nerf? See, this is why it's impossible to take carebears seriously, they don't even try to have a clue of what they're talking about, they just keep on beating the drum for their emo fascist agenda to ruin every good videogame. Quote: Give me one good reason why a ship that goes quicker than missiles isn't the same as a freighter unable to warp due to its slow align and warp which is affected by it being bumped constantly off alignment.
Because outrunning missiles has nothing to do with freighter pilots not flying correctly? They are about as disparate as it's possible to be.
So; the average Eve pilots signed in on a daily basis are lowest its beenfor a while because gankers need more pilots to gank other pilots. Yes you're right, makes perfect sense. Lower number of pilots signed in, more ganking pilots and yet just as much or not high concord kills.
Penalty being that you can easily get your sec status back, make the isk back for a new ship, Have a good drop or even in some cases ganks just for the hell of it.
I'm not going to repeat myself against the "freighter pilot not flown correctly". I've seen pilots go from gate to gate, with scouts and intel channels and webby alts and still be ganked by 12 Talos's.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
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Posted - 2014.11.03 21:59:29 -
[138] - Quote
ll Kuray ll wrote:Regardless ganking needs to be treated with the same venom. If you are going to engage in it there has to be consequence. I'm not talking banned from eve type consequence but enough to really push gankers into deciding if it is really going to pay off to gank someone in high sec.
There are consequences. Just because you aren't able to recognize them does not mean they don't exist, and just because smart gameplay can work around them does not mean they don't have an impact.
And as for "pay off", that's not really up to us. It's up to the fools who overload their freighters and afk through twenty jumps.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
|
Posted - 2014.11.03 22:01:49 -
[139] - Quote
ll Kuray ll wrote: So; the average Eve pilots signed in on a daily basis are lowest its beenfor a while because gankers need more pilots to gank other pilots.
Learn to read.
CONCORD kills are up because gankers need more pilots.
Quote: Penalty being that you can easily get your sec status back, make the isk back for a new ship, Have a good drop or even in some cases ganks just for the hell of it.
First, you can't get your sec status back "easily". That's why many of us don't bother.
As for the rest, good. Ganking is intended gameplay, you are supposed to be able to do it for fun.
Quote: I'm not going to repeat myself against the "freighter pilot not flown correctly". I've seen pilots go from gate to gate, with scouts and intel channels and webby alts and still be ganked by 12 Talos's.
And I fly through hotspots twice a week and I have never died. It is freaking easy to not die, even when flying a big giant bullseye like a freighter. It is laughably easy to not die.
In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Caleb Seremshur
The Atomic Fallout Kids
398
|
Posted - 2014.11.03 22:03:48 -
[140] - Quote
You're absolutely right your choices affect the game. And that trying to be safe is in itself a goal and valid gameplay tactic. What you haven't quite addressed yet is how the two blend in together as I've typically found that people who try and remain as safe as possible typically make the smallest impact on the game as a whole.
And before you mention station trading alts I'm sure the kind of money and associated risks they deal with is far more than a paltry hulk in value.
The simplest and largest problems eve has are as follows.
Unlimited resources. CONCORD The size of high sec in terms of physical systems. The execution of the mission system. Bounties. The gate system. Cynos and capital drops. Overtanked t2&t3
That is in order from most important to least important. Nearly a year ago I said that the secret to this game having a better economy was to increase consumption of materials. Now we see with wormholes a respectable increase in parts required to manufacture things. The point is to create a deficiency. Deficiency means work available.
And as always CONCORD does not protect. It punishes the guilty.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2486
|
Posted - 2014.11.03 22:04:07 -
[141] - Quote
Kaarous Aldurald wrote: In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
Easy solution: Give freighter guns and high slots with appropriate pg/cpu. Problem solved. |
Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
|
Posted - 2014.11.03 22:07:20 -
[142] - Quote
PotatoOverdose wrote:Kaarous Aldurald wrote: In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
Easy solution: Give freighter guns and high slots with appropriate pg/cpu. Problem solved.
No, I was thinking more along the lines of neutral webs making them invincible should stop being a thing. I even use this tactic to a significant extent and I think it's completely broken.
Their enormous tank that requires twenty people to crack in time would be justified if they couldn't warp in less than a second.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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ll Kuray ll
The Scope Gallente Federation
12
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Posted - 2014.11.03 22:11:05 -
[143] - Quote
Kaarous Aldurald wrote:ll Kuray ll wrote:Regardless ganking needs to be treated with the same venom. If you are going to engage in it there has to be consequence. I'm not talking banned from eve type consequence but enough to really push gankers into deciding if it is really going to pay off to gank someone in high sec. There are consequences. Just because you aren't able to recognize them does not mean they don't exist, and just because smart gameplay can work around them does not mean they don't have an impact. And as for "pay off", that's not really up to us. It's up to the fools who overload their freighters and afk through twenty jumps.
This is tough, how many times do i need to says its a lot easier today to not feel the consequence. gank someone in high sec 5 years ago and you're out in null sec ratting for 5 days to make the isk back, now you run incursions, run a few level 5's in a carrier that you can also afford. If anything Gankers are just as guilty at being lazy. It's nothing to do with smart game play. |
Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
1998
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Posted - 2014.11.03 22:13:17 -
[144] - Quote
It's a communication issue on CCP's part.
Highsec should be renamed Midsec. Because the term 'High Security' gives people the impression that you're perfectly safe, which is false.
Bounties should be eliminated. Because bounties give people the impression that you can 'get back' at gankers just by clicking a button, which is false.
Corporations should be renamed Gangbang Parties. Because the term 'corporation' gives people the impression that you can't be legally killed by your corpmates which is... oh wait at least this one will probably be true, soon.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Caleb Seremshur
The Atomic Fallout Kids
399
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Posted - 2014.11.03 22:16:43 -
[145] - Quote
PotatoOverdose wrote:Kaarous Aldurald wrote: In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
Easy solution: Give freighter guns and high slots with appropriate pg/cpu. Problem solved.
Stop trolling.
On topic:
The issue with eve is a meta game issue. The jump drive changes aren't a direct attack on caps or their pilots but am attack on their supporting institutions. The things that have facilitated their power for so long. Similarly if you read the minutes from the last 3 or 4 years closely you will see trends especially lately towards big metagame changes because eve has a weak culture as a game. The larger the applicant pool the healthier the gene pool. Unfortunately because of the ability to endlessly hoard assets this has provided a toxic and stagnant game where new players have trouble find opportunities for growth as they simply can't expand their operations or compete against huge isboxing efforts.
In my estimate brave newbies was a total fluke. We probably won't see anything like them ever again. And not to mention much of their success is owed to a combination of simple stupidity coupled with some excellent managerial decisions early on. Has BNI cornered the market for complete newbs retention? Is it unfair or unbalanced how non combat ships can be killed? Or survive forever? I like to look at real life examples and say that for us to answer this question truthfully we must think of a real life example first.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2486
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Posted - 2014.11.03 22:16:52 -
[146] - Quote
Kaarous Aldurald wrote:PotatoOverdose wrote:Kaarous Aldurald wrote: In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
Easy solution: Give freighter guns and high slots with appropriate pg/cpu. Problem solved. No, I was thinking more along the lines of neutral webs making them invincible should stop being a thing. I even use this tactic to a significant extent and I think it's completely broken. Their enormous tank that requires twenty people to crack in time would be justified if they couldn't warp in less than a second. I agree. Webbing to get into warp faster is right up there with unintuitive mechanics like shooting corp-mates in hisec without concord intervention. |
Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10481
|
Posted - 2014.11.03 22:17:19 -
[147] - Quote
ll Kuray ll wrote: This is tough, how many times do i need to says its a lot easier today to not feel the consequence. gank someone in high sec 5 years ago and you're out in null sec ratting for 5 days to make the isk back, now you run incursions, run a few level 5's in a carrier that you can also afford. If anything Gankers are just as guilty at being lazy. It's nothing to do with smart game play.
Are you for real?
No, the fact that you don't get insurance for ships alone means that the consequences for ganking are far, far higher than five years ago. Even if none of the other half dozen odd nerfs to ganking had occurred since then, that alone would make my point.
As it is, ganking is mostly done with alts because the consequences are too harsh to justify using a main character for it.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Caleb Seremshur
The Atomic Fallout Kids
399
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Posted - 2014.11.03 22:17:53 -
[148] - Quote
PotatoOverdose wrote:Kaarous Aldurald wrote: In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
Easy solution: Give freighter guns and high slots with appropriate pg/cpu. Problem solved.
Stop trolling.
On topic:
The issue with eve is a meta game issue. The jump drive changes aren't a direct attack on caps or their pilots but am attack on their supporting institutions. The things that have facilitated their power for so long. Similarly if you read the minutes from the last 3 or 4 years closely you will see trends especially lately towards big metagame changes because eve has a weak culture as a game. The larger the applicant pool the healthier the gene pool. Unfortunately because of the ability to endlessly hoard assets this has provided a toxic and stagnant game where new players have trouble find opportunities for growth as they simply can't expand their operations or compete against huge isboxing efforts.
In my estimate brave newbies was a total fluke. We probably won't see anything like them ever again. And not to mention much of their success is owed to a combination of simple stupidity coupled with some excellent managerial decisions early on. Has BNI cornered the market for complete newbs retention? Is it unfair or unbalanced how non combat ships can be killed? Or survive forever? I like to look at real life examples and say that for us to answer this question truthfully we must think of a real life example first.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
|
ll Kuray ll
The Scope Gallente Federation
12
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Posted - 2014.11.03 22:18:25 -
[149] - Quote
Kaarous Aldurald wrote:ll Kuray ll wrote: So; the average Eve pilots signed in on a daily basis are lowest its beenfor a while because gankers need more pilots to gank other pilots.
Learn to read. CONCORD kills are up because gankers need more pilots. Quote: Penalty being that you can easily get your sec status back, make the isk back for a new ship, Have a good drop or even in some cases ganks just for the hell of it.
First, you can't get your sec status back "easily". That's why many of us don't bother. As for the rest, good. Ganking is intended gameplay, you are supposed to be able to do it for fun. Quote: I'm not going to repeat myself against the "freighter pilot not flown correctly". I've seen pilots go from gate to gate, with scouts and intel channels and webby alts and still be ganked by 12 Talos's.
And I fly my freighter alt through hotspots twice a week and I have never died. It is freaking easy to not die, even when flying a big giant bullseye like a freighter. It is laughably easy to not die. In fact it's entirely unbalanced how easy it is for a non combat ship to never die.
I could say the same thing back to you, less pilots signed into the game, yet more concord kills for ganking. What don't you understand? Regarldess of the fact that you need more pilots to gank just shows you ganking is on the increase.
Good god pipe down with the I've never been ganked becuase I fly properly. And as for the its entirely unbalanced how easy it is for a non combat ship to never die..... that just nonscence |
PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2486
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Posted - 2014.11.03 22:21:35 -
[150] - Quote
Fun fact: the concord corpmate aggression thing will prevent webbing alts from working in hisec.
Two birds, one stone. |
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