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Gabba Tron
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Posted - 2006.08.24 03:11:00 -
[1]
Is total bull, cant even play the game cause my ship is in a high populated area and im in a freakn que. Now even if I came online, I cant leave the bloody system. Cant do any mission that is outside my current system cause then I have to wait in que again. Yeay, we got 30k people playing on at the same time. Only problem is they are all spread across the bloody galaxy so they cant play with eachother. WHy dot we just make it into a single player game already. Jesus christ
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Talori'i
Gallente University of Caille
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Posted - 2006.08.24 03:17:00 -
[2]
Guess this is a preventative measure for login traps?
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SonOTassadar
The Dead Parrot Shoppe Inc.
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Posted - 2006.08.24 03:19:00 -
[3]
Edited by: SonOTassadar on 24/08/2006 03:21:23 Edited by: SonOTassadar on 24/08/2006 03:18:58 I've got a better idea: let's remove the que so you can't do missions in any system due to lag, have 1,000 people in the same system just 'cause we can, and should you try to beat the odds and do a mission, it takes you 45 seconds to activate a module, at which point you're disconnected from the server because it can't handle the load.
Edit: Oh, and then you come on to the forums and **** and rant to CCP about how you can't do anything because they need more servers.
Ass. ___________________________ |
Brastagi
Caldari g guild
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Posted - 2006.08.24 03:25:00 -
[4]
Dude!
First you live in high populated system, I'm quite surprised that you didn't get bothered by the lag. Now you think the queue system is awful? Dude....
Dude! Make up your mind? Would you rather have lag instead or the queue system? Choose the lesser evil dude! ---------
"I say, what the deuce are you doing?" said the gorilla to the bear
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Darien
Imperium Technologies Firmus Ixion
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Posted - 2006.08.24 03:36:00 -
[5]
population controls would be fine if they were working right. i had to wait in a qeue in an 0.0 system where there werent any people in local and none in teh target system.
i dont care about jita or rens. let people wait an hour to jump in, thats fine with me. the moment we have 0.0 affected by this kind of mechanic it GIMPS living in low sec. haulers get ganked bc they cant jump out. fleets get split up because everyone has to wait in a qeue. this is lame and not what i am paying for.
CCP fix this ASAP and stop pandering to 1.0 empire gents. to the guy complaining about lag, im sorry your escrow screen doesnt load instantly because there are 400 people in local. im upset that i cant travel through EMPTY systems without waiting and exposing my self to unnecesary travel harms.
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Legende
Two Brothers Mining Corp. Ascendant Frontier
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Posted - 2006.08.24 03:39:00 -
[6]
We should start a betting pool on the first corp/alliance to exploit this new mechanic. It's so easy and obvious, it shouldn't be long. Any takers? You can transfer 100m isk to me with your bet and then I can pull an EIB on it. kthx.
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Infinity Ziona
Apostasia
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Posted - 2006.08.24 04:03:00 -
[7]
Edited by: Infinity Ziona on 24/08/2006 04:04:28 OH NOES!
We are no longer completely SAFE in 0.0 anymore. Whatever will we doooo. Jesus H Gosh.
Tried going to a bank lately, tried going to a movie, how about a teller machine or lining up for a that latest game. Quess what you had to do....
Heres a hint - Q 3 letters E
Ahhh Queeeeue. Bless me.
Edit: CCP I love you. I take back all the bad things I said about you guys. You rock!
Click Me
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w0rmy
Intensive CareBearz
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Posted - 2006.08.24 04:03:00 -
[8]
Originally by: Talori'i Guess this is a preventative measure for login traps?
BRILLIANT IDEA!!!!
Ruin gameplay for the benefit of preventing the occasional (and in comparison with people using gates, it is occasional) login trap.
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
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Moelann
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Posted - 2006.08.24 04:12:00 -
[9]
I agree with the OP, regardless of what the butt-kissers think.
Took me 10 minutes to gate to Kaunokka. Sheer stupidity.
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Rumbaar
Solitary Forsaken
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Posted - 2006.08.24 04:12:00 -
[10]
They've said the current que system wasn't meant to make into the live server and that it's to be turned off/should be off. ___________________
Custom banner? Click above or EVEmail |
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Iota Belisarius
Procurare Novus Ordos Seclorum
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Posted - 2006.08.24 04:12:00 -
[11]
Edited by: Iota Belisarius on 24/08/2006 04:13:32
Originally by: Infinity Ziona
Tried going to a bank lately, tried going to a movie, how about a teller machine or lining up for a that latest game. Quess what you had to do....
Last time I walked into a bank, nobody was trying to shoot me while I waited in line either...
Also system queues and active alliance wars don't mix well. I would know. I have 2. ---------------------
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Infinity Ziona
Apostasia
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Posted - 2006.08.24 04:37:00 -
[12]
Originally by: Iota Belisarius Edited by: Iota Belisarius on 24/08/2006 04:13:32
Originally by: Infinity Ziona
Tried going to a bank lately, tried going to a movie, how about a teller machine or lining up for a that latest game. Quess what you had to do....
Last time I walked into a bank, nobody was trying to shoot me while I waited in line either...
Also system queues and active alliance wars don't mix well. I would know. I have 2.
Depends which bank you go to. You dont think people get robbed in banks? Of course they do. In all the scenarios I outlined there is a possiblity that while you are out of your house you will get robbed while in a queue waiting to do something. Think about it.
Carjacking. Air Hijacking. Teller Machine Mugging. Hell just walking down the street I can get killed for someones idea of fun.
But like everything, YOU have a choice. Dont want to risk getting killed then leave your allaince corp. No more war. Dont want to have the possibility of getting killed while the guys in the jump gate are powering it up. Dont go out to low sec. Its not rocket science.
As for the ass kissing comment. I am hardly a CCP fanboi since most of the things I see them do is pander to 0.0 alliance bears but this change along with the improved server responsiveness is God Damned Great.
But I bet its a bug or something and it gets removed :(
Click Me
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Gabba Tron
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Posted - 2006.08.24 04:39:00 -
[13]
Originally by: SonOTassadar Edited by: SonOTassadar on 24/08/2006 03:21:23 Edited by: SonOTassadar on 24/08/2006 03:18:58 I've got a better idea: let's remove the que so you can't do missions in any system due to lag, have 1,000 people in the same system just 'cause we can, and should you try to beat the odds and do a mission, it takes you 45 seconds to activate a module, at which point you're disconnected from the server because it can't handle the load.
Edit: Oh, and then you come on to the forums and **** and rant to CCP about how you can't do anything because they need more servers.
Ass.
Never ranted about the lagg ya ******* retard, read the post. This is purely dedicated to the new "traffic control" which is ruining gameplay on every level, carebears and pvpers. The "Max" numbers on some systems need to be increased by alot, cause its ridiciouls to waste 10min everytime you have to jump a high populated area that has too few slots. Its just as bad now as before, add those 45 seconds waiting for a module to start and you will have the ten minutes you lose waiting at a god damn star gate
Fleet combat can just be forgotten cause god damn, who would allow a huge fleet to enter a system AT THE SAME TIME. Its a Alliance/ 0.0 paradise, gate camping made simpler. Now you dont even have to take the whole attacking fleet on at the same time, they give it to ya in chunks.
There is one things that is really amazing about eve and that is the sheer size of things. That we got a big galaxy, that we can have many people online, on the same server, in the same area....But clearly eve has shown to be very incapble of keeping up with this. SO I damn right think Eve needs more servers cause rigth now it sure aint keeping up to the 15 euros or whatever it is I pay a month to play...or should I say sit in a small ass System trying to find out what to do that wont make me go insane cause i need to sit in another god damn que
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Miss Overlord
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Posted - 2006.08.24 04:41:00 -
[14]
Log in Traps appear to be reduced by this - good move CCP - for the high sec'er types in calderi cloggsville just put up with it
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Sandeep
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Posted - 2006.08.24 04:48:00 -
[15]
Originally by: Miss Overlord Log in Traps appear to be reduced by this - good move CCP - for the high sec'er types in calderi cloggsville just put up with it
Log in queue != jump queue.
Login queue doesn't kill.
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