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Thread Statistics | Show CCP posts - 1 post(s) |
dirtysecretary
Perkone Caldari State
0
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Posted - 2014.11.06 11:20:05 -
[1] - Quote
hey guys! before phoebe i bought a phoenix bpc pack before phoebe.everything was fine buiding the stuff,after the patch when i try to use blueprints they keep telling me i dont have minerals required even i got way more minerals than needed did they change something on bpc after phoebe?why the heck bpc not working? sorry for my engrish regards |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4131
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Posted - 2014.11.06 12:41:46 -
[2] - Quote
Do you have everything in the same location?
If it's in a corp hangar, have you selected it properly?
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Elena Thiesant
Sun Micro Systems
1511
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Posted - 2014.11.06 15:32:42 -
[3] - Quote
Double-check where it's looking for the minerals, it's probably defaulted to an incorrect location. |
Darryn Lowe
Western Madman Dictatorship
27
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Posted - 2014.11.06 18:04:52 -
[4] - Quote
I have EXACTLY the same problem.
Some small stuff like EMP S will build but I can't build EMP M even though they are in exactly the same array location.
I pretty much can't build ships or most modules and drones I can build Warrior I and Salvage but I can't build Hobgoblin I.
I have all the permissions correct as I am a director of the corp I'm in but the majority of BPs say I don't have the minerals.
I have logged a ticket for this. |
Tony Balony
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.11.06 18:45:39 -
[5] - Quote
Yeah I'm having similar problems. I have been trying to manufacture a cov-ops cloak module with the T2 bpc I invented. All the materials required to manufacture the item are in the hangar, but when I attempt to start the job it says I have missing material. The claimed missing material is a prototype cloaking device I. But I have this module sitting in the hangar, and I also checked the module to make sure it doesn't need repairs ( in case that was the problem ). I also checked a few times, on different occasions, the name of the module compared to the listed required module in the T2 bpc list of required materials, in case I misread it, but no I do have the correct module required as listed. But it still shows red ( like its missing ) in the industry panel and won't let me start the job. I have tried, closing/opening UI, replace with another print/re-insert original, undocking/redocking and restart client, even waited for a day in case there was a fix update on server reset; But still no change. I've sent a bug report, but can't find a record of that report so I don't know if it went through, so I just sent a support request ticket. |
Darryn Lowe
Western Madman Dictatorship
27
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Posted - 2014.11.07 19:20:32 -
[6] - Quote
Out of curiosity, are you on Mac or PC?
I'm on Mac. |
Sable Moran
Moran Light Industries
421
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Posted - 2014.11.07 20:11:36 -
[7] - Quote
I had this exact problem with many ammo/drone/ship blueprints. It took me a while to notice that the input location defaulted to the BPO location (which was a secure container). After I changed the input location to Item Hangar where the minerals were the problem was solved.
It took me a while to notice the culprit because it seemed to be totally random which blueprints worked and which didn't, I'm still not quite sure but the working hypothesis is whether I had used that BP after Crius or not.
Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.
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Darryn Lowe
Western Madman Dictatorship
27
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Posted - 2014.11.08 05:28:43 -
[8] - Quote
Sable Moran wrote:I had this exact problem with many ammo/drone/ship blueprints. It took me a while to notice that the input location defaulted to the BPO location (which was a secure container). After I changed the input location to Item Hangar where the minerals were the problem was solved.
It took me a while to notice the culprit because it seemed to be totally random which blueprints worked and which didn't, I'm still not quite sure but the working hypothesis is whether I had used that BP after Crius or not. You rockstar, that worked perfectly.
The odd thing is that I had the BP in the same container as my minerals and it never worked.
This has solved everything thank you so much. |
Elena Thiesant
Sun Micro Systems
1513
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Posted - 2014.11.08 05:35:14 -
[9] - Quote
Sable Moran wrote: but the working hypothesis is whether I had used that BP after Crius or not.
Correct.
Once you've used a BP, the client remembers the settings (client, not server). If you haven't used the BP, then you get a default location which often is not very useful.
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Sable Moran
Moran Light Industries
422
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Posted - 2014.11.09 12:44:00 -
[10] - Quote
Elena Thiesant wrote:Sable Moran wrote: but the working hypothesis is whether I had used that BP after Crius or not. Correct. Once you've used a BP, the client remembers the settings (client, not server). If you haven't used the BP, then you get a default location which often is not very useful.
Well, the thing is, right after Crius I didn't have any issues using blueprints from containers. Everything just worked despite minerals being in a different place than the blueprints. So I guess some changes to S&I code done on Phoebe triggered this.
Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.
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