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Jeremiah Saken
The Fall of Leviathan
116
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Posted - 2014.11.20 07:15:57 -
[1] - Quote
It's been a year since Rubicon went online. What changes in EvE do you capsulers/devs like the most since last big release? What changes have the most impact on your gameplay?
For me it's longer queues. I can plan ahead, don't have to check did i hit apply button every time i'm going to bed. Training alts is simpler now.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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Bagrat Skalski
Poseidaon
6476
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Posted - 2014.11.20 07:28:35 -
[2] - Quote
Stratios and Astero.
Recon makes them stronger
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Serene Repose
1638
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Posted - 2014.11.20 08:06:29 -
[3] - Quote
Big change? When? Where?? HERE???
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á
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WhyYouHeffToBeMad IsOnlyGame
4483
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Posted - 2014.11.20 08:16:01 -
[4] - Quote
the upcoming keyboard flight controls.
I'm a Snaper - imgur.com/8EHPPWU
mad? ( -í° -£-û -í°)
Hengle Teron > v(t) = dp / dt
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Karl Hobb
Stellar Ore Refinery and Crematorium
2058
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Posted - 2014.11.20 08:37:40 -
[5] - Quote
Having the anomalies show up in the overview makes it super easy to d-scan them. I'm also enjoying the new exploration "cellphone game", although I wish the loot were more varied.
A professional astro-bastard was not available so they sent me.
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Mharius Skjem
Opacity Circles
132
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Posted - 2014.11.20 08:45:05 -
[6] - Quote
Other than enjoying the graphical Improvements my game hasn't changed much at all.
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6986
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Posted - 2014.11.20 08:52:15 -
[7] - Quote
Probably the radial menu. I user it nearly as much as the right click.
Now I'd go ape**** of they forced me to use it exclusively but I like the option.
Many other little things specifically but it would take too long to list them , stuff like the d-scan window and draggable drones ectect.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Signal11th
1469
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Posted - 2014.11.20 09:12:54 -
[8] - Quote
Mharius Skjem wrote:Other than enjoying the graphical Improvements my game hasn't changed much at all.
Pretty much this.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
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Jur Tissant
The TERRA Guardians of Serenity
325
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Posted - 2014.11.20 13:09:52 -
[9] - Quote
PI window being divorced from the industry window. I appreciate the little things. |

War Kitten
Panda McLegion
5524
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Posted - 2014.11.20 14:16:37 -
[10] - Quote
The things I benefit from most: Bookmarks in space!! Ctrl-B to bookmark (and prior to that, the radial shortcut to making a bookmark)! New ships and ship rebalancing in general. Improvements to drone window. Improvements to dscan window. All the extra probe site content providing targets as well as loot. The new deployables.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Yogsoloth
Percussive Diplomacy
167
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Posted - 2014.11.20 15:03:10 -
[11] - Quote
Basicly nothing, the Astero and Stratio are cool I guess. |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
2191
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Posted - 2014.11.20 16:06:14 -
[12] - Quote
The change I like the best?
When I log on to EVE in the morning, and CCP Seagull is still in charge.
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
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DaReaper
Net 7
1338
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Posted - 2014.11.20 19:01:49 -
[13] - Quote
The siphon units were fun
the wormhole changes I was good with
the industry changes helped me a lot when making stuff
the gurista ships are nice
OMG Comet Mining idea!!! Comet Mining!
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Unsuccessful At Everything
The Troll Bridge
17822
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Posted - 2014.11.20 19:30:27 -
[14] - Quote
I liked the part where tooltips would literally blot out the sun..
Im glad they kinda fixed that...
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Agondray
Avenger Mercenaries VOID Intergalactic Forces
159
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Posted - 2014.11.20 19:50:36 -
[15] - Quote
The increased prices
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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The Greenmachine Greenmachine
Green's Bicycle Shop
102
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Posted - 2014.11.20 21:33:35 -
[16] - Quote
people still hand their isk over to me. nothing changed |

Hal Morsh
Exodus Mining Corp
194
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Posted - 2014.11.21 02:15:41 -
[17] - Quote
Karl Hobb wrote:Having the anomalies show up in the overview makes it super easy to d-scan them.
Since when? Anomolies in space are not located exactly where the initial view of them says, so flying at them is not already just a waste of time but you won't find anything doing so. Which is why you have to probe them.
Secondly I tried putting my dscan to all and directing it at an anomoly within range, nothing showed up. So please do not dis inform people.
If you meant "overview" as in the thing shows up in space, and meant "d-scan" as in terms of scanning down a ship inside then sorry, otherwise you will have to show me how to make an anomaly (not scanned or already available for warp) list beside stations and ships in my overview.
CCP - Outpost code is scary.
CCP Greyscale - Starbases - They need to look @#$%ing awesome, and people need to want them and
want to be around them and have them and use them and like them and want them and stuff.
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Xercodo
Vector Galactic Did he say Jump
3855
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Posted - 2014.11.21 03:05:39 -
[18] - Quote
Ralph King-Griffin wrote:Probably the radial menu. I user it nearly as much as the right click.
Now I'd go ape**** of they forced me to use it exclusively but I like the option.
Many other little things specifically but it would take too long to list them , stuff like the d-scan window and draggable drones ectect.
It's only been a year? Man I been using it so much it feels longer than that. I set it to 0 delay and attached it to one of my extra mouse buttons. I use it all the time for orbiting and jumping gates on a long route.
Being able to drag out to set orbit is awesome for reacting to using a new ship or new situation quickly.
Oh and I also love bastion marauders.
The Drake is a Lie
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The Hamilton
Outer Ring Sleeper Collective Illusion of Solitude
86
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Posted - 2014.11.21 04:02:43 -
[19] - Quote
Bookmarks in spaaaaaaaaaaaaaaaaace |

Karl Hobb
Stellar Ore Refinery and Crematorium
2063
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Posted - 2014.11.21 04:08:55 -
[20] - Quote
Hal Morsh wrote:Since when? Anomolies in space are not located exactly where the initial view of them says, so flying at them is not already just a waste of time but you won't find anything doing so. Which is why you have to probe them. Anomalies brosefski, not signatures. Where people go for easy ratting.
A professional astro-bastard was not available so they sent me.
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Jeremiah Saken
The Fall of Leviathan
120
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Posted - 2014.11.23 11:24:14 -
[21] - Quote
Totally forgot that warp acceleration changes was in Rubicon. It has biggest impact on all players in New Eden.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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Alyssa Isimazu
School of Applied Knowledge Caldari State
0
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Posted - 2014.11.23 20:31:08 -
[22] - Quote
Hal Morsh wrote:Karl Hobb wrote:Having the anomalies show up in the overview makes it super easy to d-scan them. Since when? Anomolies in space are not located exactly where the initial view of them says, so flying at them is not already just a waste of time but you won't find anything doing so. Which is why you have to probe them. Secondly I tried putting my dscan to all and directing it at an anomoly within range, nothing showed up. So please do not dis inform people.
anomalies are exactly where they are shown in space. and yes it does make it a hell of a lot easier to d-scan them (to see if someone is in it and ratting). "So please do not dis inform people."
signatures are what you have to probe before you know exactly where they are in space. |

Tzar Sinak
Mythic Heights
147
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Posted - 2014.11.24 00:32:08 -
[23] - Quote
Jeremiah Saken wrote:It's been a year since Rubicon went online. What changes in EvE do you capsulers/devs like the most since last big release? What changes have the most impact on your gameplay?
For me it's longer queues. I can plan ahead, don't have to check did i hit apply button every time i'm going to bed. Training alts is simpler now.
Removal of the loot spew.
Hyrdostatic Podcast First class listening of all things EVE
Nolen Cadmar Spreadsheets Make industrial life easier!
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Gogela
The Conference Elite CODE.
3277
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Posted - 2014.11.24 01:10:36 -
[24] - Quote
Mobile structures had a pretty big impact in my opinion. Mobile depots have replaces anchored cans as player billboards (how about a player billboard structure, CCP? How hard would that be? People have been doing this since the first anchored cans so... ya know... just sayin') and the starlanes look different now in empire. mobile tractors littler the high traffic high gankin' gates. Ninjas make great use of the mobile depot. That thing is cool. Not as a billboard... so much.
The changes that have been coming out recently are a lot crazier and more awesome, though. Jump Changes, Thera, death to the clone tax, polarized weapons... s***s getting crazy yo. |

Ilaister
Task Force Proteus Protean Concept
127
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Posted - 2014.11.24 12:43:15 -
[25] - Quote
Warp Speed Changes > All.
Ctrl-B Bookmarking and edits of BMs in space without using P+P window.
System Compass.
Mass-based Jump changes in W-space.
Hull rebalancing (long live gallente-masterrace).
WH skybox + Hole graphic updates.
Mobile deployables.
Scan probe formations/group movement and Grav sites as Anoms.
Ghost sites.
Blue loot value increase.
Dual static C4s.
ISIS
... a man can go on and on.
Discovery Scanner can go sit quietly in the corner by itself however.
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Deacon Abox
Justified Chaos Spaceship Bebop
427
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Posted - 2014.11.24 17:46:55 -
[26] - Quote
Unsuccessful At Everything wrote:I liked the part where tooltips would literally blot out the sun..
Im glad they kinda fixed that... Now if they could just preserve the blotting out part without resurrecting the huge tooltip. That would be awesome. I might be able to see my still overly mini-tooltipped UI facing a (even when 200 AU from it) sun.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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