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Komi Toran
Paragon Trust The Bastion
400
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Posted - 2014.11.26 18:23:19 -
[31] - Quote
WoW currently has a deal where you automatically level to 90. Eve needs a deal where new characters automatically gain 100,000,000 SP.
Damn, I could have sworn this time it would be the right thread... |
Daichi Yamato
Xero Security and Technologies
2001
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Posted - 2014.11.26 18:48:18 -
[32] - Quote
Poje wrote:Thx guys for posting and i agree with some of your statements, but the main problem i have with players opposed to any of the features i proposed is this :
This is EVE.
Nothing i have proposed is complicated or would unbalance the game in any way, its just offering features that should be already available.
Don't forget that we already have Clones, Neural remaps, trading of Characters and buying of ingame money with RL money, lol.
Thx.
if you really believe this then you havent been acknowledging posts and arent sincerely open to feed back.
- recognising people by name is important. Making that ability to recognise other players anymore complicated or time consuming than reading a single line of letters is going to be horrible. dont do it.
Name changing has already been discussed to death.
- changing your avatar is fine. its not a widely used means of recognition and you can already change apparel and pose at will.
- skill respecs are one of the worst ideas you could have. In other games you have a limit to what you can have trained, so respeccing is probably the only way you can change how your characters works, and it will also likely be the only way to try everything at least once because having skill-A trained means you cannot train skill-B and/or skill-C takes up a large proportion of your limited skill potential.
EVE has a completely different way of skilling and you have an unlimited amount of potential SP. In EVE if you want to start an entirely new career and take your char in a different direction you can at any time, there is no hard limit to your training that would warrant a re-spec. There is no point in EVE where skill-A prevents you from training skill-B and skill-C can take as much training as it likes because you have an unlimited supply of SP.
skill respecs are not required with EVE's skill system, and as they'd just enables FOTM style gameplay, its probably more interesting without it anyways.
TL:DR
-no -yes -no
Quote:How could you have played this game for so long and suggest ideas this contradictory to the essence of what eve is?
perhaps he hasnt gotten into the whole 'meta' thing. maybes hes recently bought the char.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Helios Panala
3
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Posted - 2014.11.26 20:01:12 -
[33] - Quote
I'm not totally adverse to these suggestions, not as vanity options though but as part of a possible expansion of espionage/counter-espionage. Burner clones with new names, falsified histories and a different appearance. Possibly with some small amount of SP moved around to aid the deception. I'm not really into the whole spying/awoxing thing but it does seem like an area of the game that could use some attention, if only as an attempt to make espionage more game based and less meta-game based. |
Poje
0rizen Irregulars Sev3rance
0
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Posted - 2014.11.26 21:05:30 -
[34] - Quote
Sobaan Tali wrote:Sounds like the typical WoW kid response to giving Eve a go for about 2 seconds before logging off to ***** on the forums about how (in the words of the great Henry Bowers) "this bum fight ain't done right."
In January, i will have 8 years done in EVE and i have 15 years of MMO experience.
If you guys opened your eyes to what is ALREADY going on in this game, you would know that all the features i proposed will be there in the futur.
Just a matter of time.
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Bullet Therapist
Caldari Provisions Caldari State
195
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Posted - 2014.11.26 21:25:45 -
[35] - Quote
Poje wrote:Sobaan Tali wrote:Sounds like the typical WoW kid response to giving Eve a go for about 2 seconds before logging off to ***** on the forums about how (in the words of the great Henry Bowers) "this bum fight ain't done right." In January, i will have 8 years done in EVE and i have 15 years of MMO experience. If you guys opened your eyes to what is ALREADY going on in this game, you would know that all the features i proposed will be there in the futur. Just a matter of time.
Don't be so sure. I don't think that we'll ever see the ability to change a character name, given it's importance as an intel too and the potential for abuse.
If there's ever an ability to redistribute SP, and I'm not sure we ever will, it will probably be severely limited, with only a small proportion of your SP being re-allocatable. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1996
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Posted - 2014.11.26 21:58:55 -
[36] - Quote
Just because a feature is convenient and popular doesn't mean it's good for a game. Most of those features that almost every MMO has but EVE doesn't are actually one of the many nails in the coffin that make those games very short-lived. Not just many of them, MOST of them. Examples of what makes MMOs fail are abundant and abundantly clear but game designers choose to ignore these details in favor of get-rich-quick schemes in which they count on players to fail to realize that the games they are investing heavily in are going to suck really quick. Apparently, it works.
It all boils down to one continuing mistake: the game revolves around giving the player a problem and allowing them to seek a solution. The fun is in giving the player enough tools to work with but without solving the problem for them. The players who are stumped always run to the forums and other chat media to beg for easy solutions and/or scorn the game for presenting difficult problems. The real measure of a game is in how determined the players are to solve these problems, but game designers will, time and time again, listen to the beggars and scorners. It's when the game designers start playing the game for the players that everyone loses their reason to log in anymore.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Doddy
Esoteric Operations
908
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Posted - 2014.11.26 22:49:40 -
[37] - Quote
Name change and character respec re sex and race is stupid and not in keeping with eve lore. Skill respec would be fine so long as sp was lost in the process. |
Gadget Helmsdottir
Gadget's Workshop
82
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Posted - 2014.11.27 05:17:44 -
[38] - Quote
Doddy wrote:Name change and character respec re sex and race is stupid and not in keeping with eve lore. Skill respec would be fine so long as sp was lost in the process.
What?
I'm pretty sure you're completely backwards here.
People don't want name changes to be allowed, because they claim they will lose a source of instant intelligence. What lore does changing one's name go against?
This smacks of being too complacent if you ask me. RL Navies follow the careers of enemy and ally officers above a certain rank. However, it's up to their Intellegence departments to guess if a certain ship actually is being commanded by Captain So-and-so. This isn't a perfect science, guessing is the key word here. Asking your allies might work wonders, but asking the enemy -- or just a rival -- for up to date Captains Lists doesn't work. So your Intelligence department keeps tabs at the same time as trying to hide its own Navy's lists.
In game, this translates to keeping good notes. Use the tools provided in game, such as contact lists, labels, watchlists, and the lovely notepad. Use out of game resources like for everything else. If name changes were to be implemented, you know damned well that within a day of implementation, someone will have a website that lists every name change purchaced with both the old name and new name listed. Also, use the social aspect of the game. Tell you allies that Pilot So-and-so is now known as Pilot Newname. Information is power. Sell that info if you like. Lie if you must. But above all... work for the intel.
If all else fails, and you still aren't sure about a pilot, because of lack of intel, improper briefing, or lack of time to make a decision, then do what real commanders have done since the history of naval warefare... take a risk. IRL, a commander has no real way of getting 100% accuracy of who's in command of another vessel. That enemy captain may have been recently transferred, the intel could be just plain wrong, maybe the commander was killed in action by an earlier attack. No, there's no real way of knowing for absolute sure who's in charge over there... minus maybe realtime onboard spies.
If a pilot does her homework and has decent intel channels, then there should be no serious change in playing the game for the most part. Perhaps new careers could arise -- set someone up as the corp or alliance intelligence officer. Actually, I would be suprised if this isn't already in place. Someone vetts new recruits and looks for spies. Therefore most large entities already have a counter-intel department. Use them.
Now for all that "loss" of intel, you have pilot's that cannot correct past mistakes. I hate seeing a non-capitalized name! They cannot make a purchaced character their own. They aren't allowed to grow up or change interests. No. This change is completely cosmetic, and because it disturbs the complacency of a few rather loud pilots it gets shouted over.
Sex and Race change... Once again, what lore does this go against. Are Caldari are still Gallente, and what are the Minmatar... Amarr subjects or no?
No, if a pilot can stick her experiences in a new body just for ease of travel (Jump Clones) then just making the plumbing different in the new body would be a breeze. And, I'm sure that an idividual can change nationality or her name if they have enough resources and clout. Immortal pod-pilots have both. In all three cases, the EvE beauracracy would carry notes of any changes in the pilot's biometrics and history for all to see at a glance.
Skill re-allotment, however, does go against everything that is EvE. The first two things are cosmetic, and only matter to a few individuals. Skills are the meat of EvE, and the formula that CCP, even with its tweaks, is part of what makes EvE such a worthwile game. Allowing skill realocation, or a skill pool, would just make EvE pay to win, because those willing to pay the cash would have a severe advantage in versitility.
Worse yet, having the correct skill set up would become an expectation. And those unwilling or unable to shell out RL cash in order to tailor their character for the moment would be left in the dust to those who will. The nature of the game would change, and not for the better IMO.
--Gadget
Work smarter, not harder. --Scrooge McDuck
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Antillie Sa'Kan
Forging Industries Silent Infinity
792
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Posted - 2014.11.27 05:44:52 -
[39] - Quote
Poje wrote:If you guys opened your eyes to what is ALREADY going on in this game, you would know that all the features i proposed will be there in the futur.
Just a matter of time.
[Citation Needed] |
Adrie Atticus
Shadows of Rebellion The Bastion
575
|
Posted - 2014.11.27 09:34:57 -
[40] - Quote
Poje wrote:Thx guys for posting and i agree with some of your statements, but the main problem i have with players opposed to any of the features i proposed is this :
This is EVE.
Nothing i have proposed is complicated or would unbalance the game in any way, its just offering features that should be already available.
Don't forget that we already have Clones, Neural remaps, trading of Characters and buying of ingame money with RL money, lol.
Thx.
Changing character names would be almost a clean slate to a lot of people. If you're doing bad things then your name reflects that, most people know who Cannibal Kane is and take his "oh well, looks like I have to wardec you" as a promise of fun times instead of empty blabber.
Neural remaps/character recustomization are available.
SP reset is the dumbest idea possible and is akin to "Respec to another class" in your favourite MMO (WoW) instead of just being a talent respec in your favourite MMO (WoW).
Either all of these have been discussed to death, are stupid or still born. |
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elitatwo
Eve Minions Poopstain Removal Team
486
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Posted - 2014.11.27 09:58:47 -
[41] - Quote
Poje wrote:#1 : not true, go see.
EVE has a renaming service, cost is one plex
Poje wrote:#2 : not true, u can only remodel your toon lookwise, but cant change Race or Sex.
The character creator has the name for a reason. You create a character. You do not solve your personal issues with it.
Poje wrote:#3 : Dont agree, since i saw in plenty of games, nothing bad can come from that.
Fine, don't. I know that everything bad will come from that, more commenly know as pay to win.
signature
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2001
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Posted - 2014.11.27 19:13:38 -
[42] - Quote
If skill reallocation required taking a loss of 25% of total SP, it wouldn't be a common occurrence. The main reason anyone would do it would probably be to sell a character with an unpopular skill setup. I could have sold Darksteel Rifter for a higher price at a 25% SP loss if I had aligned his skills into a specific type as opposed to the general setup he had, for example. But by and large, that would only be used for correcting very grave mistakes.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Helios Panala
4
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Posted - 2014.11.27 22:29:17 -
[43] - Quote
One thing I will add is that name changing being a big deal because your name is your rep doesn't make a great deal of sense when we're all running around with multiple characters and quite a few of us with multiple accounts plus the ability to buy characters. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2002
|
Posted - 2014.11.27 22:51:55 -
[44] - Quote
I think it's good to force characters to maintain their reputation, but a name history can easily be implemented to let you know who someone really is.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Alvatore DiMarco
Capricious Endeavours Ltd
3105
|
Posted - 2014.11.28 01:06:04 -
[45] - Quote
Why do people always seem to think that because X MMO has something, EVE needs it too?
Stop being such a godsdamned lemming. |
Max Deveron
Deveron Shipyards and Technology
93
|
Posted - 2014.11.28 02:19:24 -
[46] - Quote
Poje wrote:
#3 : Dont agree, since i saw in plenty of games, nothing bad can come from that.
Get it through your thick head!!!!!!!
This is EvE....not other games. Now go sit in the corner and think about the stupidity of you proposal. |
Dustpuppy
Rox Inc
32
|
Posted - 2014.11.28 12:35:27 -
[47] - Quote
Komi Toran wrote: Oh dear, I seem to have gotten lost... this isn't the one line bad idea thread.
Exchangeable space pets I can collect and then release just like drones in space. They follow me, have no influence on what I do, just look cute. I am pretty sure I would spend some isk on at least one of them.
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Poje
0rizen Irregulars Sev3rance
0
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Posted - 2014.11.28 16:48:23 -
[48] - Quote
I see that many of you didnt even read my last post.
Let me make it clearer, by listing something that is already in EVE that counter any opposition on a certain feature :
- Name Change = Character transfer = Corp History
How can you oppose Name change when you can transfer a Character to another person and that you can see his Corp history ?
If someone would buy my toon, unless i say so, you couldnt know its not me playing it and a guy could spy or do even worst.
If someone would change the name of his toon, you would still see his Corp history. That's not counting the proposition i made for a "Formaly known has..." precision.
- Sex/Race change = Cloning
EVE has clones. What stops you in a futur world of jumping in the clone of a Khanid Women ?
Even in 2014 peeps change name, sex, ect...
- Skill respec = Neural remap = Already done in the past
You guys remember the Training Skill ?
CCP just put all the SPs in a Bank and you could just re-invest them where you wanted.
We have Neural remaps, lol, is that any more realistic or game changing then respec of Skills ? No.
Take the time to read and understand it.
Have a good day. |
Corraidhin Farsaidh
Farsaidh's Freeborn
797
|
Posted - 2014.11.28 16:55:40 -
[49] - Quote
Poje wrote:I see that many of you didnt even read my last post.
Let me make it clearer, by listing something that is already in EVE that counter any opposition on a certain feature :
- Name Change = Character transfer = Corp History
How can you oppose Name change when you can transfer a Character to another person and that you can see his Corp history ?
If someone would buy my toon, unless i say so, you couldnt know its not me playing it and a guy could spy or do even worst.
If someone would change the name of his toon, you would still see his Corp history. That's not counting the proposition i made for a "Formaly known has..." precision.
- Sex/Race change = Cloning
EVE has clones. What stops you in a futur world of jumping in the clone of a Khanid Women ?
Even in 2014 peeps change name, sex, ect...
- Skill respec = Neural remap = Already done in the past
You guys remember the Training Skill ?
CCP just put all the SPs in a Bank and you could just re-invest them where you wanted.
We have Neural remaps, lol, is that any more realistic or game changing then respec of Skills ? No.
Take the time to read and understand it.
Have a good day.
I read it first time round and disliked all ideas just as much as all the times they've come up in the past! Eve has been around a long time as have the ther MMO's you refer too. If Eve doesn't have the features from other MMO's it is because CCP don't *want* them (along with the majority of responders to such threads). |
ShahFluffers
Ice Fire Warriors Snuffed Out
6633
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Posted - 2014.11.28 18:11:10 -
[50] - Quote
Poje wrote:How can you oppose Name change when you can transfer a Character to another person and that you can see his Corp history ? Because corp history...
- is involved in a process that isn't so time sensitive (corp recruitment).
- is fairly meaningless beyond "lots of corps, possibly unreliable." Just because you were part of ___ corp, it does not mean you are ___ type of player (example: I have an industrial corp in my history and I'm as bloodthirsty as they come).
The name of a person carries more weight because they are directly responsible for their own actions.
Poje wrote:If someone would buy my toon, unless i say so, you couldnt know its not me playing it and a guy could spy or do even worst. True. But when you buy a character you are also buying that character's reputation. You may not be able to spy or "do worse" because the new character you bought was already used by a AWOXer or corp thief.
That's the risk.
Poje wrote:- Skill respec = Neural remap = Already done in the past
You guys remember the Training Skill ?
CCP just put all the SPs in a Bank and you could just re-invest them where you wanted. No.
CCP has never given out skillpoints for anything other than the removal of a skill from the game itself (except for those few times the server went down for more than a day).
Learning Skills were an example of this. They were detrimental to the game itself, offered no realistic choices other than "you must train this to be 'optimal'" and so they were removed from the game and reimbursed.
Poje wrote:We have Neural remaps, lol, is that any more realistic or game changing then respec of Skills ? No. Yes. Because a Neural Remap won't give you optimal training for ALL skills. By putting points in some attributes, you extend the training time for other skills that aren't affected by those attributes. It is a choice that you have to plan around and make tradeoffs with.
A skill respec only takes raw skillpoint totals into account. You train up memory and intelligence related skills (because your attributes are min/maxed for that) for a year and then respec... the raw skillpoints can then be applied to any skill regardless of their attributes or rank teirs (because only the points themselves matter).
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Zepheros Naeonis
TinklePee
14
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Posted - 2014.11.28 20:01:28 -
[51] - Quote
Poje wrote:- Skill respec : Be able to respec your skills! (Simple, just put all your SPs in a bank and reassign them where u want in your skills) Absolutely not. |
Mike Azariah
DemSal Corporation DemSal Unlimited
2047
|
Posted - 2014.11.28 22:20:44 -
[52] - Quote
So you know, this HAS been discussed with CCP
See summer minutes page 40
http://cdn1.eveonline.com/community/csm/CSM9Summer_Minutes_2014.pdf
Personally I have an issue with Name change as it is what you do and your paper trail. I am ok with race/face/gender change, if we can clone we can tinker with the biomass stuff before inserting brain thinking stuff
I am adamantly against respec of skills.
You are the decisions you made and the history you have formed.
m
Mike Azariah-á CSM8 and now CSM9
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Daichi Yamato
Xero Security and Technologies
2011
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Posted - 2014.11.28 23:27:44 -
[53] - Quote
Helios Panala wrote:One thing I will add is that name changing being a big deal because your name is your rep doesn't make a great deal of sense when we're all running around with multiple characters and quite a few of us with multiple accounts plus the ability to buy characters.
except theres intel and history for them too.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2006
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Posted - 2014.11.29 05:05:05 -
[54] - Quote
Poje wrote:- Name Change = Character transfer = Corp History Yes.
Poje wrote:- Sex/Race change = Cloning Yes.
Poje wrote:- Skill respec = Neural remap = Already done in the past No.
With a neural remap, you still have to train new skills. With skill respec, you can instantly train skills by spending SP you have already spent and likely used elsewhere.
I am not opposed to a respec option with a hefty SP loss, but call it what it is and don't try to mask it as equivalent to neural remap.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Evora Pirkibo
Tribal Liberation Force Minmatar Republic
42
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Posted - 2014.11.29 07:26:48 -
[55] - Quote
You can find if a character has been sold through forum searching, though I understand this is an unutilized tool to the op from the three redundant ideas.
The only allowed way to exchange a character is for isk on the character bazzar forum. These are archived allowing you to find said information via the forum search tool. Try it. Really, it doesn't bite.
If you choose to name a character something you later regret, or choose to buy a character with a name you don't like, or choose a race you later regret, or choose to train skills you later regret...
Notice a pattern yet? Perhaps the responsibility of choice and the consequences of those actions? I recognize an attempt to distance ones self from personal responsibility. "Other games do this..." Is a very poor justification indeed. |
Komi Toran
Paragon Trust The Bastion
408
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Posted - 2014.11.29 07:29:27 -
[56] - Quote
Poje wrote:- Name Change = Character transfer = Corp History
How can you oppose Name change when you can transfer a Character to another person and that you can see his Corp history ?
If someone would buy my toon, unless i say so, you couldnt know its not me playing it and a guy could spy or do even worst.
In general, if someone buys your character, there is still a paper trail on the forums.
Your name and your corp history means that, if need be, I can contact someone in that corp and ask about you.
If, however, you've changed your name, then none of this is available. You can't search the forums to see if the character has been put up for sale, and no one in the character's past corporations has any clue who you are talking about.
So the name change should be absolutely off limits.
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Sigras
Conglomo
981
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Posted - 2014.11.29 11:27:52 -
[57] - Quote
Poje wrote:I see that many of you didnt even read my last post.
Let me make it clearer, by listing something that is already in EVE that counter any opposition on a certain feature :
- Name Change = Character transfer = Corp History
How can you oppose Name change when you can transfer a Character to another person and that you can see his Corp history ?
If someone would buy my toon, unless i say so, you couldnt know its not me playing it and a guy could spy or do even worst.
If someone would change the name of his toon, you would still see his Corp history. That's not counting the proposition i made for a "Formaly known has..." precision. a few notes on this. #1 selling a toon does not help me infiltrate a group I want to spy on, #2 neither does buying one from the character bazaar because everyone and their sister checks the character bazaar before admitting anyone into any serious corp. #3 trading a character does not allow one to become unrecognizable the way a name change would. This could cost you precious seconds in figuring out that the guy you're facing is the same guy with the same skills from yesterday just with a different name. (And yes people would do this just to get an edge)
Poje wrote:- Sex/Race change = Cloning
EVE has clones. What stops you in a futur world of jumping in the clone of a Khanid Women ?
Even in 2014 peeps change name, sex, ect... This I have less of a problem with, but again changing recognition... there's just no reason for this. You invented a solution looking for a problem
Poje wrote:- Skill respec = Neural remap = Already done in the past
You guys remember the Training Skill ?
CCP just put all the SPs in a Bank and you could just re-invest them where you wanted.
We have Neural remaps, lol, is that any more realistic or game changing then respec of Skills ? No.
Take the time to read and understand it.
Have a good day. The United States endorsed slavery in the past, that doesnt make it any less of a moronic idea. Just because CCP implemented a terrible one time fix to an even more terrible Training Skill system doesnt mean they should EVER do that again.
This is the thing I have the biggest problem with because it does effect consequence and choice... namely it removes those aspects of the game.
Sid Meier once said that "A game is a series of interesting choices" - now if none of those choices have any kind of lasting effect you end up with a shallow stupid game with no replay value (See diablo 2 vs diablo 3).
Let me tell you exactly what would happen since you seem not to be able to figure it out yourself. Characters would stop training after 30-40 million SP, they would wait to see whatever the meta was and immediately switch to be able to fly that perfectly. Since diversity would be gone, the other parts of the market would suffer. There would be even less divisions of labor than there are now because everyone could instantly respec to produce/invent the most popular items in game and the entire game would become one large meta-mill, rolling through meta after meta as the game balance changes came through. |
Poje
0rizen Irregulars Sev3rance
1
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Posted - 2014.11.29 12:25:56 -
[58] - Quote
The one thing that seem to bother you guys the most is the SP respec and many of you brought good points.
Im sure CCP could implement this w/o any troubles by making it a more structured feature, like this :
- Just a one time thing.
- For Characters 3 years or older.
They could implement in a way that wouldnt affect the game per say, but would help those who want to do it.
And don't forget that, for exemple, i played the game for almost 8 years and i have X number of SPs. I have that number and it took all that time to have. If i would respec, that wouldnt change my amount of SPs and the time it took to get them and that's the important aspect here.
Thx. |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2006
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Posted - 2014.11.29 13:00:05 -
[59] - Quote
Poje wrote:And don't forget that, for exemple, i played the game for almost 8 years and i have X number of SPs. I have that number and it took all that time to have. If i would respec, that wouldnt change my amount of SPs and the time it took to get them and that's the important aspect here. No it isn't. You can buy a lot of SP on the character bazaar.
Put a limit on how often it can be done? Makes sense.
Only available to older characters? No, let's at least make an effort not to uphold Malcanis' Law.
But the most important restriction for SP reallocation is that you should lose a large chunk of the total SP. I say 25%.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Corraidhin Farsaidh
Farsaidh's Freeborn
798
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Posted - 2014.11.29 13:53:57 -
[60] - Quote
I'm opposed to any sp reallocation personally but would definitely say that any form of remap for a loss of sp is a non-starter ss it would lead to more and more calls to extend it further and furthrr. Skill queu and sp is fine as it is, if you don't want your current skill sell the char and buy another. Since the skills you chose over time don't matter then neither should the character you play! |
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