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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Neo Icarus
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.12.15 18:34:00 -
[841] - Quote
After the most recent update released today "EVE Online: Crucible 1.0.2 client update #1". i'm experiencing a video driver problem that I've not had before. "Display Driver stopped responding and has recovered"
It seems to happen MOST when using jump gates.
Running Eve 7.20.326279 Windows 7 Pro 64-Bit SP1 Dual Core 2.0GHz Intel CPU 3GB RAM Intel HD Graphics
....I don't run on much, but it's always worked great til now.
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Udan Masaru
State War Academy Caldari State
0
|
Posted - 2011.12.16 08:00:00 -
[842] - Quote
Options window, reset settings tab displays the "reset tutorial state" section twice. |
Trevor Nyx
HeaCo
0
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Posted - 2011.12.18 13:06:00 -
[843] - Quote
Hi, at least experienced in WH: Drone control windows does not appear, drones need to be launched by drone cargo bay and short cuts. Noted for drake and orca.
Corp locations are really great and important improvement for WH activity. Atm the synch is not totally understand. Sometimes it is nearly instantly, sometimes I have even to relog to get the new corp locations. Please improve further.
I do also support a revision of config settings, like: - make them editable, like overview settings or even better - give explicit advise which setting, cache etc. is stored for char / account - in a further step you may think of letting people decide what setting shall be stored for acco / char. The only way to adress both favourites of players
Thanks for your consideration. |
Honestu Pravus
Oracle Phoenix
0
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Posted - 2011.12.19 19:08:00 -
[844] - Quote
Drone Control Window is missing... Have to launch from the cargo hold and use keyboard commands to dock them. Don't know what there is to resize because it's simply just not there.
Submitted pitition and bug report and attatched dxdiag. |
Uncle Trucker
Flyin' Blind
0
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Posted - 2011.12.19 23:12:00 -
[845] - Quote
In the patch notes for Crucible 1.0.3 under user interface, it says: "Reintroduced distances for bookmarks while in the Solar System map and added a hint bubble for bookmarks too."
What does this mean? I see no distances, or hint bubbles in the solar system map at all.
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Dalarus Mabebu
SaiCo Dreamz
0
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Posted - 2011.12.20 00:41:00 -
[846] - Quote
After logging off or quiting EVE, the game crashes my sound card forcing it into a audio loop. In order to restore, I have to disable and re-enable the sound card in device manager.
Character model is mission random parts at logons. ie: no arms or face, next logon face but no chest or legs.
System Information
Time of this report: 12/20/2011, 09:33:58 Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 02/24/10 13:59:37 Ver: 08.00.15 Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz Memory: 6144MB RAM Available OS Memory: 6134MB RAM Page File: 1858MB used, 10407MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode
Display Devices
Card name: NVIDIA GeForce GTX 580 Manufacturer: NVIDIA Chip type: GeForce GTX 580 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_15843842&REV_A1 Display Memory: 1749 MB Dedicated Memory: 3034 MB Shared Memory: 2811 MB Current Mode: 1360 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: SONY TV Monitor Id: SNY4602 Native Mode: 1360 x 768(p) (60.015Hz) Output Type: HDMI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 8.17.0012.9036 (English) Driver Version: 8.17.12.9036 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 11/24/2011 13:59:00, 17474368 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-53C0-11CF-BE78-88351FC2C535} Vendor ID: 0x10DE Device ID: 0x1080 SubSys ID: 0x15843842 Revision ID: 0x00A1 Driver Strong Name: oem11.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section030:8.17.12.9036:pci\ven_10de&dev_1080 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Sound Devices
Description: Speakers (ASUS Xonar D2 Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_13F6&DEV_8788&SUBSYS_82691043&REV_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmudaxp.sys Driver Version: 5.12.0001.0008 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 3/10/2011 15:44:16, 2725376 bytes Other Files: Driver Provider: ASUSTeK HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No |
Nasro Drags
the muppets RED.OverLord
2
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Posted - 2011.12.29 20:56:00 -
[847] - Quote
COMM4NDER wrote:CCP Punkturis wrote:backtrace wrote:1. Map opens very slow. 2. Chats jump on every dock. 3. Pinned windows are resizeable and there's no checkbox to change that. 4. The client restarts on crash (I hate that!) and there's no checkbox to change that.
That's just a number of issues. I have a question for CCP: could you dumbasses please get your head out of your ass and do at least something properly? Or do you incompetent beyond any hope? I never saw developers that are SO BAD.
P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! Is there any info about jumping windows when docking/undocking? Have a bug report for 2 weeks and not filtered. Understand that there is probably hundreds of thousands bug reports but could you UI devs have a look on this bug: 120801. Will send you guys & girls some cookies :3
I've fixed the windows jumping around by deselecting "merge items and ships" into station panel. If you select it and deselect it you should be able to see why. Basically the window for items and the window for ships are opening in some spot in the UI and immediately closing afterwards. But while opening they're moving your windows someplace else so they don't overlap, and they're not moving them back after closing.
At least that was the problem i was having. To fix it i just moved thhose two windows to a place they wouldn't interfere with anything |
Messoroz
AQUILA INC
104
|
Posted - 2011.12.29 22:15:00 -
[848] - Quote
Drone control windows not appearing from SMA fitting is due to a bug I reported and the bug hunters have ignored for 3 weeks now. BUT DONT WORRY GUYS, THEY FIXED THE FONT BEING TOO BIG BY 1 PX.
But basically dragging drone stacks to the drone bay will bug up, just pull a drone aftewards from drone bay to cargo bay and put it back to drone bay at an SMA and your drone window will pop up. |
Kashmyta
Aliastra Gallente Federation
0
|
Posted - 2011.12.30 00:48:00 -
[849] - Quote
I cannot install Crucible.
I could not install the crucible patch, tried different ways. Uninstalled EVE, could not then download, had to download the 2 pay loads and installer "manually".
Now it will just fail at the extraction point saying " archive extraction failed:3".
I have downloaded the nearly 5 gig payloads 4 times now, and am having the exact same problem every time,
" archive extraction failed:3".
Any ideas?/
thanks |
Muul Udonii
THORN Syndicate
11
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Posted - 2011.12.30 21:12:00 -
[850] - Quote
I have just noticed a bug that I don't think was there before.
When jumping through a gate, the tactical view is no longer present. The button is still highlighted and needs to be pressed twice before it will appear again. |
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Ambeon
Rapalje Eternal Evocations
0
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Posted - 2012.01.08 03:22:00 -
[851] - Quote
What's the time for a bug report to get actually filtered these days? I have 2 reports out on Not Filtered. First one is 118990 which was reported at 17th of november 2011. Second one is 122871 which was reported at 14th of december 2011.
The annoying thing actually is the second bug, because I'm playing with NO sound et all because I don't want to play eve-online with lasersounds buzzing trough my headphone everywhere I go in the game at all times after accedently entering an astroid belt or ice field. It makes playing the game That much harder in pve/pvp since I cant hear any alarms or bells ringing with the sound turned off. Please read in to this.
It can't be that the bug-hunters are That busy. If you are, someone is doing something seriously wrong somewhere with having too much bugs in a game.
Thanks in advance for your time reading this and replying on this matter. |
Salpun
Paramount Commerce Tactical Invader Syndicate
170
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Posted - 2012.01.08 03:44:00 -
[852] - Quote
Ambeon wrote:What's the time for a bug report to get actually filtered these days? I have 2 reports out on Not Filtered. First one is 118990 which was reported at 17th of november 2011. Second one is 122871 which was reported at 14th of december 2011.
The annoying thing actually is the second bug, because I'm playing with NO sound et all because I don't want to play eve-online with lasersounds buzzing trough my headphone everywhere I go in the game at all times after accedently entering an astroid belt or ice field. It makes playing the game That much harder in pve/pvp since I cant hear any alarms or bells ringing with the sound turned off. Please read in to this.
It can't be that the bug-hunters are That busy. If you are, someone is doing something seriously wrong somewhere with having too much bugs in a game.
Thanks in advance for your time reading this and replying on this matter. Bug hunters work backward from newest to oldest trying to replicate the identified bug. If you have not submited a bug report into the right catagory or if there is little info attached the bug hunter might skip over it as the BH cannot replicate it easily. The new F12 bug reporting tool which sends logs and system stats with the bug report have greated a back log in the system. BH also have a priority doing the bugs reported on Sisi first I think, becouse they usualy get looked at and linked to a defect very quickly.
Sound is a very subjective thing if you wnat more feed back from the forum readers list your hardware and the headphones so we can ID if its a hardware issue or if you are just not aware of a setting or fuction in the UI that most EVE players take for granted.
The number of bugs and ID but not fixed issues has a back log all the way back to beta but it is getting a little better now. |
el alasar
The Scope Gallente Federation
140
|
Posted - 2012.01.09 01:15:00 -
[853] - Quote
el alasar wrote:hitting warp+jump button the warp will start, but sometimes, after arriving at the gate, you will NOT jump. please see bug report 120892 from about a week ago. i provided 5 logs of 5 incidents. please tell me if you need more, it is still happening and additionally to missing some voice feedback, you never know if you have or will jump. does also someone else have this issue? it is still happening to me, but it is random and non-reproducible. it might be happening more often when using the shortcut (d) instead of the button. one day no problem at all, then 2 jumps after each other jump fails.
if a dev could look into this it would be great. there is definitely some difference to using the autopilot to jump - which always works.
please check bug reports on this specific issue (inluding log files) 125014 124902 124899 124897 124889 123236 120892 (+4 more logs inside) 125042 123270 check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like |
el alasar
The Scope Gallente Federation
143
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Posted - 2012.01.09 18:25:00 -
[854] - Quote
update: - whenever it failed to jump (silently!) i seem to be ending up 2200-2450m away from the gate - farther than when it succeeds. maybe the jump command is issued "too early", when i am not yet in jump range? - it seems to be happening in 95% of cases when travelling with small ships ( shuttle, daredevil, ...) - might be happening more often when using the shortcut (d) instead of the button. check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like |
el alasar
The Scope Gallente Federation
143
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Posted - 2012.01.09 21:08:00 -
[855] - Quote
thanks for creating a new issue in your defect tracking system. have you been able to reproduce it? found the cause? easy fix / soon possible? ... this is great news! check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like |
Ambeon
Rapalje Eternal Evocations
0
|
Posted - 2012.01.10 02:12:00 -
[856] - Quote
Salpun wrote: Bug hunters work backward from newest to oldest trying to replicate the identified bug. If you have not submited a bug report into the right catagory or if there is little info attached the bug hunter might skip over it as the BH cannot replicate it easily. The new F12 bug reporting tool which sends logs and system stats with the bug report have greated a back log in the system. BH also have a priority doing the bugs reported on Sisi first I think, becouse they usualy get looked at and linked to a defect very quickly.
Sound is a very subjective thing if you wnat more feed back from the forum readers list your hardware and the headphones so we can ID if its a hardware issue or if you are just not aware of a setting or fuction in the UI that most EVE players take for granted.
The number of bugs and ID but not fixed issues has a back log all the way back to beta but it is getting a little better now.
I've made a detailed report and even attached a video with it to show the reproduction steps. Maybe I'm the one being daft here, but isn't it to be more sensible to actually fix the bugs on the running Tranquility server and fixing them instead of just making new updates and repair bugs on that matter? I'd be making sure the game is more or less bug free before releasing a new update, instead of piling things up? |
Salpun
Paramount Commerce Tactical Invader Syndicate
172
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Posted - 2012.01.10 02:38:00 -
[857] - Quote
Ambeon wrote:Salpun wrote: Bug hunters work backward from newest to oldest trying to replicate the identified bug. If you have not submited a bug report into the right catagory or if there is little info attached the bug hunter might skip over it as the BH cannot replicate it easily. The new F12 bug reporting tool which sends logs and system stats with the bug report have greated a back log in the system. BH also have a priority doing the bugs reported on Sisi first I think, becouse they usualy get looked at and linked to a defect very quickly.
Sound is a very subjective thing if you wnat more feed back from the forum readers list your hardware and the headphones so we can ID if its a hardware issue or if you are just not aware of a setting or fuction in the UI that most EVE players take for granted.
The number of bugs and ID but not fixed issues has a back log all the way back to beta but it is getting a little better now.
I've made a detailed report and even attached a video with it to show the reproduction steps. Maybe I'm the one being daft here, but isn't it to be more sensible to actually fix the bugs on the running Tranquility server and fixing them instead of just making new updates and repair bugs on that matter? I'd be making sure the game is more or less bug free before releasing a new update, instead of piling things up?
The problem with EVE is that all code is action code or base code. Any other game you lock in the graphics code and then produce content based on that code until you fall behind graphicly. All it takes in EVE is one optimization to that code to go to far and then you get complaints from the other end of the player base about loss of fuctionality. Then Devs spend the next week fixing the issue 5% of the player base has.
Eve also has the issue of there are updates in the pipeline that until they get deployed fixing the original issue will be just double work.
Now that the main portion of Carbon is done. Devs can focus on corner cases and fixing playability issues. The client is gettting a lot of love from senior devs these days so all is good. Until you get on Sisi and test there there is no way to know if your issue is fixed already. TQ issues get priority if they are game breaking any other issues are best brought up in a testing envirement. Where a dev can make code changes day to day without risking the live game. And a dialog can get started between the devs and the people experincing the issue.
Hope your issues get solved quickly. |
Kamuria
Science and Trade Institute Caldari State
7
|
Posted - 2012.01.10 21:37:00 -
[858] - Quote
I can play any other game for a long period of time and my video card will remain at 50 celcius. I checked out the captain's quarters for 3 min and my video card temp was already spiking at 59 and going up.
Is this really what carbon is all about ? Good thing i was alone in captain's quarter, I can't imagine what Carbon would do to my video card if Assassin's Creed II was created with it...
"Captain's quarters" is off and I don't even want to check out the new content. |
general beanflicker
Cadre Assault Force Initiative Mercenaries
1
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Posted - 2012.01.25 22:25:00 -
[859] - Quote
assets window will open but assets wont load cant change tabs/move window just open n close it
works on 1 char but not the other |
Yunii
Macabre Votum Against ALL Authorities
0
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Posted - 2012.01.26 03:44:00 -
[860] - Quote
Solar system map won't load at all.(just stays all black if docked, or if i open in space, screen stays on ship 3rd person view and nothing is clickable until i close map) never seen this before or heard about it. Star map works just fine even with jump bridge links checked.
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Baroness Amelia Earhart
J0urneys End Journeys End Alliance
0
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Posted - 2012.01.31 12:58:00 -
[861] - Quote
Before i read thru 40 some pages of posts, is anyone else annoyed the login screen dies after a short amount of time?...that is, if you execute eve to start it up and then come back 5 minutes later to enter your password, it says Connection Failed, but keeps trying to load and will not close from the login screen. If my aircraft autopilot operated this way, I would probably have wound up stranded somewhere in the Pacific Ocean. I don't even know if you can listen to the music all the way through anymore, but I don't care.... Don't close the connection on me, Bro !!
(please note: these results have not been independently verified and may exist as a result of recent cable modem and router replacement with a single integrated cable modem/router) |
Scrapyard Bob
EVE University Ivy League
662
|
Posted - 2012.01.31 14:45:00 -
[862] - Quote
Baroness Amelia Earhart wrote:Before i read thru 40 some pages of posts, is anyone else annoyed the login screen dies after a short amount of time?...that is, if you execute eve to start it up and then come back 5 minutes later to enter your password, it says Connection Failed, but keeps trying to load and will not close from the login screen. If my aircraft autopilot operated this way, I would probably have wound up stranded somewhere in the Pacific Ocean. I don't even know if you can listen to the music all the way through anymore, but I don't care.... Don't close the connection on me, Bro !!
(please note: these results have not been independently verified and may exist as a result of recent cable modem and router replacement with a single integrated cable modem/router)
I've seen that issue regularly since the last patch.
Supposedly, going into the (escape) menu, then coming back allows you to login as normal. And it does eventually time out on the "authorization" step, returning control. |
Dztrgovac
22
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Posted - 2012.01.31 16:56:00 -
[863] - Quote
CCP, where are the Gistum C-type Invulnerability fields? Did we really need one more item that exists only in database? |
Eric Deloitte
The Flowing Penguins
0
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Posted - 2012.02.01 15:38:00 -
[864] - Quote
I am also getting the Asset Windo issue, when opening it claims to be loading but nothing happens and I cant interact with the tabs.
Once it did allow me to change tabs and the search function worked, but nothing else
Someimes if i change tab and close the window the tab will work when I reopen it, but only on tabs other than region or all |
Frande
JotunHeim Hird Moon Warriors
0
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Posted - 2012.02.01 17:32:00 -
[865] - Quote
the Crash isues is still there 2 crashes in 1-+ hours game time here |
Mane Frehm
The Executioners
7
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Posted - 2012.02.04 03:49:00 -
[866] - Quote
Same problem with asset tab/window. Keeps showing that its loading, but never completes, and cant be accessed. |
Salpun
Paramount Commerce Tactical Invader Syndicate
186
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Posted - 2012.02.04 03:56:00 -
[867] - Quote
Frande wrote:the Crash isues is still there 2 crashes in 1-+ hours game time here Please specify what you are doing prior to the crash. Unless you submit detailed bug reports or detailed forum posts. Devs are searching in the dark for your problem. As they have fixed the majority issue yours is a edge case that needs more detail.
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Frande
JotunHeim Hird Moon Warriors
0
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Posted - 2012.02.07 18:52:00 -
[868] - Quote
still crashing at random after the 1.1.3 patch, there seems no method to the crashes, have crashed dooing PI, or just while in warp, or while mining
system specs are:
cpu: core2duo E6400 gpu: ati HD6700 1gb ram ram: 4gb os: Win7x86
there are no network isues on my system i run 2 clients now and the and they dont allways crash both at once if i have 2 clients up
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Sakura Narri
Deep Core Mining Inc. Caldari State
0
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Posted - 2012.03.25 12:04:00 -
[869] - Quote
Hi im having a issue with eve,ever since this patch i keep randomly disconnecting continuously between 10 to 30mintues of playing eve, it happens in stations and out in space and i just lost a Myrmidon from the disconnections in a mission, it is starting to annoy me as iv had to relog in today over 5 times in the past hour.
it isnt my network, i tested it and every thing is ok on my side it seems to be only eve that is having this issue.
i played these games for hours and haven't been disconnected at all League of Legends Wow SC 2 Diablo III Beta
MSI GT683R Laptop BAREBONE Nvidia GTX 560M 1.5 GiG RAM Intel Core i5 - 2.50GHz 2.50GHz 8 GiG DDR 64Bit Windows 7 Premium 1 TB Sata 5200 RPM Hard Drive |
Justice Comes
Republic University Minmatar Republic
1
|
Posted - 2012.04.07 23:28:00 -
[870] - Quote
Rasz Lin wrote: dropping stacks into cargohold of a ship that already has some of the same items as in a stack and you point mouse on one of those items before releasing LMB = STILL WEIRD ERROR, before crucible game was showing "out of space, you need X but the ship has only XXXX" , now it shows "No more units in source location"
This happened to me today. Google Chrome could not load the webpage because forums.eveonline.com took too long to respond. The website may be down, or you may be experiencing issues with your Internet connection. |
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