Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 80 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Taladool
|
Posted - 2009.12.22 03:58:00 -
[1711]
Edited by: Taladool on 22/12/2009 03:58:19 TO THE TOP!!!
CCP Incognito, I love you, will you have my babys??
|
|
CCP Incognito
|
Posted - 2009.12.22 09:45:00 -
[1712]
Originally by: Taladool Edited by: Taladool on 22/12/2009 03:58:19 TO THE TOP!!!
CCP Incognito, I love you, will you have my babys??
No I don't like cats! ----- I am a programmer, not a designer, all design comments are just speculation and have no grounding in fact! |
|
Avernus
Gallente Imperium Technologies
|
Posted - 2009.12.23 00:29:00 -
[1713]
The CSM just voted on supporting this, 9/9 in favor of this proposal.
Fight the good fight Incognito!
|
Taladool
|
Posted - 2009.12.23 01:16:00 -
[1714]
Originally by: CCP Incognito
Originally by: Taladool Edited by: Taladool on 22/12/2009 03:58:19 TO THE TOP!!!
CCP Incognito, I love you, will you have my babys??
No I don't like cats!
Fine be that way :( :P
|
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.23 15:30:00 -
[1715]
Edited by: Syberbolt8 on 23/12/2009 15:32:20 Im not sure if you seen this CCP Incognito, but it makes your pushing the subject easier,
http://wiki.eveonline.com/wiki/Modular_Starbase_%28CSM%29
Seems the CSM will be talking to the dev team about this Idea when they come to Iceland, this should make it a lot easier for you to push the subject as well, Don't mind me that I'm getting a bit excited, that this might happen in the next 2 years :)
And I am a little more excited that something will happen with pos's in the next few years all together, as its been a long time coming. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.24 07:42:00 -
[1716]
Saved from page 3 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Great Artista
Caldari Veto. Veto Corp
|
Posted - 2009.12.24 17:57:00 -
[1717]
(s)up?
____ Rockets need a boost. CCP status: [_] Told. [x] Not told.
◕◡◕
|
sg3s
Caldari Deep Core Mining Inc.
|
Posted - 2009.12.27 03:11:00 -
[1718]
Originally by: Great Artista (s)up?
nm....
|
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.28 17:03:00 -
[1719]
after Christmas Bump, if this is still up next year Ill host a new years EvE party for people supporting the dead horse pos thread, or anyone supporting getting drunk..
Either way, saved from page 4 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Kyle Cataclysm
Blue.
|
Posted - 2009.12.28 17:23:00 -
[1720]
bump
|
|
Lordofdarkness13
Gallente
|
Posted - 2009.12.30 12:30:00 -
[1721]
/signed POSs: Flogging the Dead Horse |
Orgust Brem
|
Posted - 2009.12.30 13:49:00 -
[1722]
Edited by: Orgust Brem on 30/12/2009 13:48:51 Didn't know if it was mentioned (58 pages)
/signed (besides the fact it's 2D, not 3D. There should connectors up|down, too)
It's a LOT of work. We should discuss and determine ways to switching from the last system to the next (if idea will be implemented).
What way would be the best to change? - All POS are deleted and will be found in corp-hangar as fresh items to set them up? - There are old and new POS-BPOs/BPCs to build up the new system?
...guess a lot more ...the change IS a LOT of work.
And there are still things on TODO-List, if idea will be implemented (and it isn't mentioned above): - Creating the models - Creating the grid - setting all zero-positions for weapon-graphics, incoming-graphics, ... - ...
I want to push discussion to help devs identifying all depending TODO-things. I guess the idea is good, but not implemented, because it's much unidentified stuff where some devs would have a hard time.
but in all, another vote from an eve-player /signed
|
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.30 18:22:00 -
[1723]
Originally by: Orgust Brem Edited by: Orgust Brem on 30/12/2009 13:48:51 Didn't know if it was mentioned (58 pages)
/signed (besides the fact it's 2D, not 3D. There should connectors up|down, too)
It's a LOT of work. We should discuss and determine ways to switching from the last system to the next (if idea will be implemented).
What way would be the best to change? - All POS are deleted and will be found in corp-hangar as fresh items to set them up? - There are old and new POS-BPOs/BPCs to build up the new system?
...guess a lot more ...the change IS a LOT of work.
And there are still things on TODO-List, if idea will be implemented (and it isn't mentioned above): - Creating the models - Creating the grid - setting all zero-positions for weapon-graphics, incoming-graphics, ... - ...
I want to push discussion to help devs identifying all depending TODO-things. I guess the idea is good, but not implemented, because it's much unidentified stuff where some devs would have a hard time.
but in all, another vote from an eve-player /signed
here is a summery of the last 50 some odd pages,
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1208972
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Esiel
Renegade Serenity
|
Posted - 2010.01.05 08:55:00 -
[1724]
Never surrender never retreat, except for the holidays where my wife will kill me if I don't do family stuff.
(All that means is I still support the dead horse and wish to bump it back to the top)
...
Beat the dead horse |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2010.01.05 23:14:00 -
[1725]
Originally by: Esiel Never surrender never retreat, except for the holidays where my wife will kill me if I don't do family stuff.
(All that means is I still support the dead horse and wish to bump it back to the top)
Just be sure your not killed by your wife. Or get her to support this thread...
My wife does :)
Bump The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
mundus123
|
Posted - 2010.01.08 08:30:00 -
[1726]
Though i love my new shinny report isk spammer button for the dreaded times i must be in highsec, Most my time I'm at a pos in a wh and i have to say, the pos is rather pathetic looking . Unless the next expansion has more t3 mods/ships this is what i want! you started fixing the ugly sov/0.0 situation, keep it going!
|
Sollunux
Gallente Dawn's Requiem
|
Posted - 2010.01.08 18:03:00 -
[1727]
My next bump will contain ideas >_>, but for now
/shameless bump
|
Zifrian
Licentia Ex Vereor
|
Posted - 2010.01.08 18:16:00 -
[1728]
Looks great but honestly all I want to do is be able to repackage things and open cans in the hanger :(
|
Caliglia
|
Posted - 2010.01.08 20:28:00 -
[1729]
i think this thret is a waist of time for 1 reason and only 1 reason. if any one takes 5 min to look at pos moduals you will see that they where made to be connected to itch other. so ill conclude that some one at CCP allready hade the idea to make it like you peeps are proposing only 2 thngs are missing 1 the pos towers dont have any slots on there sides where one could place the moduals that are just floating inside the shields atm and 2 in 0.0 the shield booble is used to hide in or log off inside so place slot on the sides of the curent pos towers to fasen the moduals on and place a large sheild emiter on top of the pow tower from where the new sheild sphere comes out from and we are done. and yes yes it takes worke but alot less than redoing it all and hey it fixes the problem with range on any ship attacking the pos course now the shield run down the sleek pos tower with all its moduals and people still got there booble to hide in . ohh meby set a 50 km range from sheidls for turets to be places course now the sheid is not that big around the tower ..
cali ...
|
grant manson
Caldari Interstellar eXodus BricK sQuAD.
|
Posted - 2010.01.09 03:57:00 -
[1730]
i think this is a great idea and im surprised ccp hasn't really done much about it. get it done or there will be riots!
|
|
Midori Amiiko
Revival Of The Talocan Empire
|
Posted - 2010.01.09 07:22:00 -
[1731]
I think this would be cool. Fund it. I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way John Paul Jones |
mundus123
|
Posted - 2010.01.09 07:52:00 -
[1732]
Originally by: Caliglia i think this thret is a waist of time for 1 reason and only 1 reason. if any one takes 5 min to look at pos moduals you will see that they where made to be connected to itch other. so ill conclude that some one at CCP allready hade the idea to make it like you peeps are proposing only 2 thngs are missing 1 the pos towers dont have any slots on there sides where one could place the moduals that are just floating inside the shields atm and 2 in 0.0 the shield booble is used to hide in or log off inside so place slot on the sides of the curent pos towers to fasen the moduals on and place a large sheild emiter on top of the pow tower from where the new sheild sphere comes out from and we are done. and yes yes it takes worke but alot less than redoing it all and hey it fixes the problem with range on any ship attacking the pos course now the shield run down the sleek pos tower with all its moduals and people still got there booble to hide in . ohh meby set a 50 km range from sheidls for turets to be places course now the sheid is not that big around the tower ..
cali ...
Part of the main focus of this push is the tossing out of the artwork of the old pos' and recreating new artwork to fit the modular system. As for the force field, as shown in the artwork, it is still there emited from the tower so the ss for the cap ships awaiting the jump command is still there.
Btw no i have not read every post, just the main beefy ones i could find and any ccp remarks. Personally im taking a page form the spammers and isk sellers page and every time im outside of the WH's i think ill run through a ocuple systems spamming the link for this thread. Company and more spammers are welcomed
|
Roeth Whitestar
Gallente Gemstone Mining
|
Posted - 2010.01.10 12:42:00 -
[1733]
Supported. Bigtime.
|
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2010.01.12 22:49:00 -
[1734]
saved from page 4, there is also another thread that is right here, if your interested, its a summery of this thread. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Jinx Barker
Caldari GFB Scientific
|
Posted - 2010.01.13 01:42:00 -
[1735]
I am glad this is still alive!
YAY for never dying and most asked for feature in the history of this game...
|
Gattman
|
Posted - 2010.01.16 14:15:00 -
[1736]
Come on, supported. With Dust 514 coming we need a new POS that people can actually walk across rather than jumping out an air lock and hope.
|
Xiese
The Graduates Morsus Mihi
|
Posted - 2010.01.17 20:50:00 -
[1737]
Originally by: Caliglia i think this thret is a waist of time for 1 reason and only 1 reason. if any one takes 5 min to look at pos moduals you will see that they where made to be connected to itch other. so ill conclude that some one at CCP allready hade the idea to make it like you peeps are proposing only 2 thngs are missing 1 the pos towers dont have any slots on there sides where one could place the moduals that are just floating inside the shields atm and 2 in 0.0 the shield booble is used to hide in or log off inside so place slot on the sides of the curent pos towers to fasen the moduals on and place a large sheild emiter on top of the pow tower from where the new sheild sphere comes out from and we are done. and yes yes it takes worke but alot less than redoing it all and hey it fixes the problem with range on any ship attacking the pos course now the shield run down the sleek pos tower with all its moduals and people still got there booble to hide in . ohh meby set a 50 km range from sheidls for turets to be places course now the sheid is not that big around the tower ..
cali ...
Cal you should realize that the problem might be with the "its crap but working so we will put it on the back burner" attitude that some have. We are trying to convince CCP that is unaceptable and we want this problem fixed. -
- |
Sobon
Caldari Phantom Squad
|
Posted - 2010.01.19 09:52:00 -
[1738]
Old school bump. ---------------------------------------------------
TQ Server Status: "BLACK HAWK ____" Does this mean we can expect down time in the near future? |
sg3s
Caldari Deep Core Mining Inc.
|
Posted - 2010.01.20 15:17:00 -
[1739]
Originally by: Caliglia i think this thret is a waist of time for 1 reason and only 1 reason. if any one takes 5 min to look at pos moduals you will see that they where made to be connected to itch other. so ill conclude that some one at CCP allready hade the idea to make it like you peeps are proposing only 2 thngs are missing 1 the pos towers dont have any slots on there sides where one could place the moduals that are just floating inside the shields atm and 2 in 0.0 the shield booble is used to hide in or log off inside so place slot on the sides of the curent pos towers to fasen the moduals on and place a large sheild emiter on top of the pow tower from where the new sheild sphere comes out from and we are done. and yes yes it takes worke but alot less than redoing it all and hey it fixes the problem with range on any ship attacking the pos course now the shield run down the sleek pos tower with all its moduals and people still got there booble to hide in . ohh meby set a 50 km range from sheidls for turets to be places course now the sheid is not that big around the tower ..
cali ...
oh hy, sup troll? Go away.
|
Jinx Barker
Caldari GFB Scientific
|
Posted - 2010.01.20 23:34:00 -
[1740]
More floggin is needed...
Throw us another bone CCP, tell us what you thinking guys... even if it is rubbish at the moment, just make sure and tell us that it is rubbish, do not want to give some people ideas that you actually seriously considering this... can we? !
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 80 :: one page |
First page | Previous page | Next page | Last page |