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Thread Statistics | Show CCP posts - 2 post(s) |
Sugar Kyle
Snuff Box Snuffed Out
880
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Posted - 2014.12.14 21:20:32 -
[1] - Quote
Corbexx and I have been putting together soundboards. These are a small group of players discussing a topic with CCP Developers listening in. This provides a player viewpoints, problem solving, and priority list, as well as usage case, and opinion for them.
There have already been sounding boards on wormholes, wormhole PvE, General PvE, and one is scheduled for clothing. We are now moving into POS. Announced on the o7 show a survey will soon be released about POS. We have sat down with CCP to see if they would also like a soundboard to discuss POS. They have agreed.
This is a general signup. Our soundboards are first come first serve. This is also hopefully the first of several depending on what particular issues come up during the discussion.
This is a very fast turn around with the holidays coming up. We're looking to run this:
December 18th at 1800 Eve time.
With the positive feedback and great interaction of the previous soundboards Corbexx and I are hoping to run several more of these over the next few months for other issues and areas in the game.
Member of CSM9 - CSM9 Weekly Updates
Running for CSMX - ReElect Sugar Kyle
Low Sec Lifestyle - An Eve Blog
@Sugar_Kyle
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Zara Arran
Aperture Harmonics No Holes Barred
133
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Posted - 2014.12.14 21:23:31 -
[2] - Quote
I'd love to be there (and was forced by corbexx to post). |
Traba Regina
Serene Vendetta Brawls Deep
25
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Posted - 2014.12.14 21:24:06 -
[3] - Quote
Looking forward to this.. i was also gang pressed to post! :D
https://forums.eveonline.com/default.aspx?g=posts&m=5171792#post5171792
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2963
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Posted - 2014.12.14 21:50:14 -
[4] - Quote
I'm in.
Invalid signature format
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Dunk Dinkle
Brave Newbies Inc. Brave Collective
76
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Posted - 2014.12.14 21:51:55 -
[5] - Quote
I won't be around for the live discussion.
My two cents:
The current POS mechanics require roles to process moo goo into more useful materials. POS roles are rarely given to line members in larger groups due to security concerns.
A valuable change would be a new method of moon goo refining that allowed the average line member to participate, similar to the way PI works. It would open up the market and allow low and null to be more self-sufficient. Corps and alliances could make the base moo goo available to friendly pilots, preserving overall income. |
Bjurn Akely
Knights of Nii The 20 Minuters
81
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Posted - 2014.12.14 21:54:16 -
[6] - Quote
Working night, so no show for me. Have fun though, and thanks for organizing this.
Highest on my list: Personal SMA's,
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1437
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Posted - 2014.12.14 22:07:59 -
[7] - Quote
I will not be able to attend, and I have no experience in the day to day management of POS infrastructure. However as a user, One thing I would like to see is a simple personal POS (not corp managed) for longer trips away from home, as a temporary base.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
168
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Posted - 2014.12.15 00:01:53 -
[8] - Quote
raises hand
/does best Horseshack interpetation
If you don't know who horseshack was......https://www.youtube.com/watch?v=-cDAqrywsHE |
Enta en Bauldry
EVE University Ivy League
16
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Posted - 2014.12.15 08:17:03 -
[9] - Quote
X |
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CCP Nullarbor
C C P C C P Alliance
1038
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Posted - 2014.12.15 16:48:46 -
[10] - Quote
I will be joining this and recording it for my team. Your input is much appreciated.
CCP Nullarbor // Senior Engineer // Team Game of Drones
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Rohas Shepard
WATAHA. Unseen Wolves
1
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Posted - 2014.12.15 17:23:50 -
[11] - Quote
I will join. I have few ideas to introduce regarding POS'es. |
Phoenix Jones
Isogen 5
973
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Posted - 2014.12.15 17:51:45 -
[12] - Quote
Wish I could be there but will be on plane at that time. I can just put down 4 items that need to be touched upon and remade.
1) personal ship maintenance array. This needs to be addressed, and can be done in multiple ways, from personal pos's to an updated storage mechanic. Just having a new sma probably won't work because of the issues with the personal cha. Ultimately people want their own pos, they just don't want to pay for it :-). I have no answer to this, I just know that storage of ships has to be more finite, least for wormhole space which is my main concern here
2) silo's. The online offline mechanic prevents a lot of people from experimenting with that section of industrial gameplay. This needs to be made simpler, and needs to be opened up for everybody to access.
3) more roles need to be added so people and pos modules can be split up based on role access. It also needs to be flexible.
4) all anchoring and weapon mods need to be redone. We really shouldn't have to worry about anchoring anything but the pos. this can be addressed in two ways. When the pos is anchored, you should be able to just open up the main pos window, drop a set of mods (let's say 10 ecm pos mods), and the pos distribute and auto anchors them, one at a time, then once all anchored, begin onlining them one at a time until they are all online. No need for people to distribute mods or find anchor points, the pos just does it automatically. this removes a needless, tedious work of setting pos's up. Also, since the pos anchors stuff automatically, it should be able to offline and I anchor stuff automatically, and tractor that weapon mod to the pos itself for collection.
Fast, simple. To unanchor the pos, you'd have to suck all the mods in and remove them. Or you could just abandon the pos itself and forget the mods if you like. In other words, simplify it a bit. Yes people won't be able to make pos decorations or the Borge cube anymore. But whatever.
Honestly, I would go from the ground up, remake the entire pos program (create it a new), and offer people a choice of which pos to use, the old or the new. Leave the old one as ancient relic with no updates, and give a bonus for using the new one (such as reduced fuel block requirements to coax people to come over.
It all depends on what you want to do though, but honestly trying to enhance the old pos code... You might just want to write a whole new pos setup and offer people both, as people move to new pos's, eventually you can remove the old one entirely (unless people have 8 year old pos's.
I'm just brainstorming atm though.
Yaay!!!!
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1235
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Posted - 2014.12.15 18:02:44 -
[13] - Quote
This topic is pretty important to me, so just in case I miss it, here's my one thing that would make my life easier:
If you're in space and in range of the pos, you can open up your inventory and see pos modules on the left side of the dialog. Each pos module has a little icon before its name. Could the online/offline status of the pos module put a flag or checkmark or something on that icon indicating its online/offline status? When you offline a module, this part of the pane redraws anyways, so adding a flag or icon to indicate online/offline status shouldn't be too difficult.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6513
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Posted - 2014.12.15 18:41:48 -
[14] - Quote
While not a POS heavyweight, I've done both booster production in k-space and lived in a POS in w-space. I'd be interested in tagging along.
Priano Trans-Stellar: elegant solutions for the State's needs.
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Bentakhar
Minmatar Death Squad
18
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Posted - 2014.12.15 18:55:01 -
[15] - Quote
I'm certainly gonna miss this AND i'm not at all an expert on POS mechanics, some i'm gonna talk about esthetics and crazy stuff ahead of time...
I wish a POS and it's modules where more of a single modular building.
Could be similar to the system used for assembling T3 ships, POSes would look different depending on what is fitted to them. because floating object in space dont look too good anymore.
Docking at a POS would be an excellent feature aswell, as in having a real station-like environment, maybe more precarious looking, but still :)
I'm not gonna say POS - specific captain's quarters because of my fear of jita riots, but hey... if you had to open a door somewhere... it could be a simple meeting room accessible to people docked at the POS. (warned ya about the crazy stuff)
Also MOST IMPORTANT there needs to be a bridge between deployables like the mobile depot and the POS. Maybe something in between the two that can house a ship inside a bubble, for the occasionnal nomadic people and small corps on the move?
It would be very very interesting to see the recent deployable structures integrated into the POS rethink.
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Dersen Lowery
Drinking in Station
1351
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Posted - 2014.12.15 19:14:48 -
[16] - Quote
Just out of curiosity, since replies to this thread are all over the place, is there an intention to focus on so-called "little things," or maybe a step up from that? or is there room for big ideas, new concepts, etc.?
The elephant in the room will be the corporation interface, and specifically roles.
Proud founder and member of the Belligerent Desirables.
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Sugar Kyle
Snuff Box Snuffed Out
885
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Posted - 2014.12.15 19:20:38 -
[17] - Quote
This is us discussing what we do and what we want. Don't limit yourselves. The devs listen in. It is not to bounce questions off of them but to discuss and debate with each other so that they see where we are and what we want, how we think, why we think it, what we do and don't agree about, and etc. If we need more sessions for focused subjects Corbexx and I will make that happen.
So far these talks have gone super well. I moderate to keep the convo going if were talking on in circles and to stop bickering. Its very laid back and so far successful.
Member of CSM9 - CSM9 Weekly Updates
Running for CSMX - ReElect Sugar Kyle
Low Sec Lifestyle - An Eve Blog
@Sugar_Kyle
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DaReaper
Net 7
1440
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Posted - 2014.12.15 19:22:02 -
[18] - Quote
I'll be working but I'm gonna toss this in:
The hanger roles in general are a huge pain to deal with, it makes it difficult to get a lot of people to live in an area with no stations.
The reaction mechanic also is a pain, it takes too long to setup and too many random little bugs make it annoying, like when you set yoru chains and hit apply the pos loses the chain info and you have to redo this all again.
To the guy above me who said that having roles for moon sucks, I personally think pos' should NOT be mining moon goo. This needs to stop, and shift to an active mining system.
Having multiple arrays to build stuff is a pita. If I have an x-large ship assembly array why can't I make every ship at that point? Why do I need a small, medium, large, and X-L? If I have the cpu and pg and want to build everything it should be able to, and if I don't then I can drop down to a lower tier array.
I think pos' should become more like a T3 ship. In that you buy the structure, and have slots that you can attach things it and mix and match based on number of slots. Adding things give more pg/cpu or use it. so you can chose different setups and make the mechanic easier to use. but anyway, i'll be looking forward to any notes posted.
OMG Comet Mining idea!!! Comet Mining!
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Phoenix Jones
Isogen 5
973
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Posted - 2014.12.15 20:01:02 -
[19] - Quote
Regarding the moon mining thing. I have to agree with the above op that it should be turned into an active mining. Originally thought the rorqual should do it.
Get a rorqual, find a moon, mine it. Every hour of mining gives you a day of moon goop, up to 5 days. Call it moon shock or something. Heck even give the moon a giant countdown till it can be resources again. It's a bit of a rediculous idea, but we have escorts and mining ops, why not moon draining ops. It moves the resource from pos networks over to an active guy sucking moon goop with a ship. Call it advanced mining. Timings can be changed as needed but I always had some idea like that.
But this is a pos thread not a rorqual thread, and I don't mean to derail it.
Pos roles hashed out A way for people to have micro individual pos's based on the mother pos Better security Easy distribution of weapons and pos mods.
Yaay!!!!
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Max Kolonko
WATAHA. Unseen Wolves
492
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Posted - 2014.12.15 20:02:54 -
[20] - Quote
I will be there too probably if time allows.
So far the only thing POS related I DID NOT used is moon mining. Apart from that I used probably every single element of pos interface in multiple scenarios and runned a WH corp for a long time and struggled with way to accommodate 50+ people on as little poses as possible.
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
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War Kitten
Panda McLegion
5621
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Posted - 2014.12.15 20:18:36 -
[21] - Quote
Time is too early for me - will still be at work.
But I would love to see POSs revamped to be more modular and less limited by slots and fittings like our ships are.
The powergrid / CPU needs are fine - but when I'm building a space sand castle, I should be able to keep building and adding more power generators and more CPUs and then keep building more and more things. If I want to drop 5b isk all in one spot and run 20 processors and 10 labs and 5 hangar arrays, I should have that option to risk that much all in one spot.
I'll concede that the number of goo harvesters should remain limited, and some sort of balance needs to be found on firepower vs. fuel used to prevent unassailable deathstars.
...and add a drone bay module that I can stuff full of minions to defend my pos.
...and of course all the sensible day to day needs like better roles, better UI, etc.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Harvey James
The Sengoku Legacy
1052
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Posted - 2014.12.15 22:09:47 -
[22] - Quote
some ideas
1. remove POS forcefields - will stop ships OGB or assisting fighters without a big risk of dying
2. capital docking/mooring - allow people too use mains for capitals instead of capital alts
3. POS city sprawl - if mods were spread out all over a grid this would allow skirmishes and seperate fights too happen around the POS
4. Raidable and hackable structures - kind of needs the above points really too make it a worthwhile and functionable feature. - able too hack SMA's, hangars etc for things that can drop and be stolen so you don't have too do a POS bash too get something and will make small fast raiding parties have useful and effective gameplay. - would also make moon mining a separate more POCO like structure so it stores all goo harvested in it until someone either takes it or could now hack it and depending on how well defended it is in terms of security systems (could be upgradable) discerns how much you can take.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Sugar Kyle
Snuff Box Snuffed Out
889
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Posted - 2014.12.15 23:50:07 -
[23] - Quote
I'll start mailing people tomorrow evening to get final conformations. Attach your name if you think that you can come. I'll also condense the ideas listed and try to work them all into the session. So far we've been running at about an hour as not to wear anyone out. The last four soundboards have gone well. I expect this to go well. Then we can get dev feedback and go from there.
There is also a lot of good, well fleshed out, feedback in this thread. Thank you. Remember that a survey should be headed out soon about POS so keep an eye out for it.
Member of CSM9 - CSM9 Weekly Updates
Running for CSMX - ReElect Sugar Kyle
Low Sec Lifestyle - An Eve Blog
@Sugar_Kyle
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ArmEagle Kusoni
Knights of Nii The 20 Minuters
36
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Posted - 2014.12.16 06:42:39 -
[24] - Quote
If I can, I'll probably listen in, is that an option for these soundboards (though I know you can at least listen back - I did for this other recent one). But I will probably be doing other things while doing so. |
Michal Jita
Lords Of The Universe
16
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Posted - 2014.12.16 07:20:25 -
[25] - Quote
I'll love to join in on that. |
Schmata Bastanold
In Boobiez We Trust
2963
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Posted - 2014.12.17 08:19:50 -
[26] - Quote
Could POS be a place where you can deliver contracted goods? It wouldn't have to be a same kind of contract as we have now since I guess filling destination field could get complicated due to huge amount of POSes but maybe it could be like corp invite thing? So if I want you to bring stuff to my POS I have to maybe kind of invite you to it? So guns wouldn't aggro and you could open "mailbox" structure and dump stuff into it?
Little background as of why. When I had my hisec POS few months ago I was crunching belts and compressing ore in array. There was a little mining group in same system, they started playing not so long before so not much money or knowledge or anything. We were talking while our lazors were cycling, I shared my orca booster with them and we talked about Eve stuff.
They didn't know about compression and that ore in this form is or can be more profitable so we worked out little deal. They contracted their ore to me at station next door (system we were mining in didn't have any stations) and got ISK for it. Later I did few full orca runs to my POS, compressed ore, hauled it back to station and contracted it back to them at same price they got earlier. Yes I know that was very nice of me but this whole thing would be so much easier and faster if they could just bring it straight to my POS.
Invalid signature format
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Balder Verdandi
Czerka.
245
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Posted - 2014.12.17 16:47:05 -
[27] - Quote
Please count me in for this.
Thanks so much!
Long live the failure of "Unified Inventory"!
POS fix dated back to 2006!
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Sugar Kyle
Snuff Box Snuffed Out
892
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Posted - 2014.12.17 17:00:03 -
[28] - Quote
Everyone who said they could or may be able to attend has been mailed.
I've asked for conformation. Corbexx will then send out a mass mail with the teamspeak information.
I've asked where you manage POS and briefly what you do. This is so that I can identify any areas we don't have people representing for major issues (like a whole area of space or something terrible) and can try to grab another person or two.
However, don't despair! I expect this to be amazing and only the first of many productive sessions.
We're recording it.
Thank you everyone for participating.
Member of CSM9 - CSM9 Weekly Updates
Running for CSMX - ReElect Sugar Kyle
Low Sec Lifestyle - An Eve Blog
@Sugar_Kyle
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corbexx
eXceed Inc. No Holes Barred
1108
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Posted - 2014.12.18 10:04:55 -
[29] - Quote
Sugar Kyle wrote:Everyone who said they could or may be able to attend has been mailed.
I've asked for conformation. Corbexx will then send out a mass mail with the teamspeak information.
I've asked where you manage POS and briefly what you do. This is so that I can identify any areas we don't have people representing for major issues (like a whole area of space or something terrible) and can try to grab another person or two.
However, don't despair! I expect this to be amazing and only the first of many productive sessions.
We're recording it.
Thank you everyone for participating.
Everyone who has replied to sugar has been mailed ts details, if you havent got them please reply to sugars mail and cc me in so i can mail you the details.
Corbexx for CSM X - Wormholes still deserve better
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CCP Nullarbor
C C P C C P Alliance
1041
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Posted - 2014.12.18 15:51:52 -
[30] - Quote
Our structure survey is out:
https://forums.eveonline.com/default.aspx?g=posts&t=392811
CCP Nullarbor // Senior Engineer // Team Game of Drones
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Bobmon
Habitual Euthanasia Pandemic Legion
111
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Posted - 2014.12.18 15:54:48 -
[31] - Quote
Hi, Awesome idea! I would love to join the conversation!
GÖ˘GÖ˘Bobmon for CSM10
GÖ˘GÖ˘ #Third Party And #Loan Service GÖ˘GÖ˘
@BobmonEve
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Balder Verdandi
Czerka.
245
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Posted - 2014.12.18 19:28:43 -
[32] - Quote
My apologies for missing this; we had a prowler in the neighborhood last night and the police were called.
I have a love/hate for the holidays ..... the "hate" portion because of being woke up at 3am to a neighbor's front door being kicked in.
Long live the failure of "Unified Inventory"!
POS fix dated back to 2006!
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Sugar Kyle
Snuff Box Snuffed Out
894
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Posted - 2014.12.18 19:54:37 -
[33] - Quote
Before you listen to the sound cloud know that we are going to schedule another one for January at some point. That should cover 'you didn't discuss this!'
Soundcloud is up compliments of Silvonus again.
We covered a lot of topics. I kept the conversation moving when we got a bit circular because I wanted to cover a broad range of topics. From there we can fill in holes or have specialties. Already, Kenneth has requested something more focused on mechanics like stations.
Redoing POS as a whole is on the board. We discussed from current problems and things that need improvement to some potential future changes or methods.
Make sure to go and do the survey Nullarbor posted above.
This is our first talking point not our last.
Member of CSM9 - CSM9 Weekly Updates
Running for CSMX - ReElect Sugar Kyle
Low Sec Lifestyle - An Eve Blog
@Sugar_Kyle
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Celly S
Concord Attraction Services The Ditanian Alliance
351
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Posted - 2014.12.18 23:14:02 -
[34] - Quote
Did not know of this in time, but, I just became available after work, so it is cool. I hope you guys were able to carry some of the really good suggestions from the pos thread over into your discussions
o/ Celly
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or be singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
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Celly S
Concord Attraction Services The Ditanian Alliance
351
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Posted - 2014.12.19 02:44:35 -
[35] - Quote
I have to say that the way some of those questions are worded, makes the questions seem nonsensical
I know it is likely just a language thing so I answered as best as I could.
o/
Celly
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or be singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
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Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1394
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Posted - 2014.12.19 09:19:47 -
[36] - Quote
Poo, couldn't make it on yesterday for one of the most important issues to me -_- |
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