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Decima Sapphire
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Posted - 2006.09.11 03:36:00 -
[1]
Edited by: Decima Sapphire on 11/09/2006 03:37:58 Like the topic says Which one to train for first.
I can already fly both gallente BS's have bs lvl 2 Currently im training up some cap skills (eng mang 4) and then finishing off gunnery V (1.5 days left) to get large turrets etc .
But not sure what to train for next i could train for a BS to rat/pvp in mega/domi or i could train for an inty, would involve training frig V and then training for t2 small guns etc.
See the problem is we usually have an issue with lots of enemys using BS's against us then we just have to run and hide cause most of us just pvp in t1 cruisers most of the time
Not sure if this belongs in skills if so it will get moved
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Masta Killa
BURN EDEN
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Posted - 2006.09.11 03:39:00 -
[2]
Everyone's gonna say inty but that's wrong.
Train for a battleship, that's the shipclass that makes you money and gets things done. --------------------------------------
"It's like, we show up and UDIE." |

Soren Eisarson
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Posted - 2006.09.11 03:41:00 -
[3]
You don't want to rush into battleships, they are expensive to fit and blow up. Cruisers in small and large numbers can be a powerful force in PvP, so it would proably be best to devote your skill training into things like gunnery, navigation, mechanic, and engineering. If you want to fly interceptors in PvP, you will need these skill categories above at decent levels in order to operate, as with any other ship.
2 experienced cruiser pilots can pwn a bs no problem depending on the bs, and if you pop, its only ~10 mil in loss.
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General Meridus
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.09.11 05:28:00 -
[4]
You would be amazed how powerful a T-1 cruiser can be with high skills. Many of the skills are directly transferable to a battleship. Find a cruiser you like, and work on it. Keep the skill tree toward things that will assist you when you jump into that very expensive bs.
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Awox
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Posted - 2006.09.11 08:34:00 -
[5]
Inteceptors - high difficulty, least SP required Cruisers - medium difficulty, decent ammount of SP required Battleships - "I can press F1-F8!", high SP required
If you are in 0.0 NPCing in any ship is possible, an inty or two can handle any spawn, just takes a while. Battleships get it done quicker.
You might want to see what you like flying best. Some people prefer to be the "tackler" in PvP and "scout" etc, because it is more complex than say, MWD + web + F1-F8 in a mega for instance and is much easier to die.
Running around in frigates has the bonus you can run faster too! But then you could also just train up Caldari Cruiser and Electronic Warfare, get yourself a Blackbird and kick some ass!
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Decima Sapphire
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Posted - 2006.09.11 08:39:00 -
[6]
Well i currently fly gallente cruisers mainly and love pvping in them its just we have a problem with gangs of Bs's hasseling us at times
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.11 08:54:00 -
[7]
The only way to beat a BS gang is to bring a BS gang of your own, so train for a BS I'd say.. there is no efficient counter to BSs, while the rest of the ship class' are pretty much anti-frig/cruiser.
Before anyone tries to flame, I'm well aware 1vs1 there are many ships able to beat a BS (recons, commands, some hacs, etc..) but in a gang HP and firepower becomes much more important than manuverability and speed (which are important for raiding and pirating operations).
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Jai Cee
UK Corp Lotka Volterra
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Posted - 2006.09.11 12:13:00 -
[8]
BS make you money from ratting and missions pretty damned easily and pretty much all the skills bar the BS skills, large drones and large turrets will help out with all your ships. Get your BS profficiency up to a decent level so you can make some cash then go out and get yourself an Inty. You'll need the BS then because the Inty will cost you 20mill a pop to replace since its not insurable, a basic ratting BS costs nothing like that since it should be insured.
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Vathar
Destructive Influence Band of Brothers
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Posted - 2006.09.11 12:16:00 -
[9]
Originally by: Jai Cee BS make you money from ratting and missions pretty damned easily and pretty much all the skills bar the BS skills, large drones and large turrets will help out with all your ships. Get your BS profficiency up to a decent level so you can make some cash then go out and get yourself an Inty. You'll need the BS then because the Inty will cost you 20mill a pop to replace since its not insurable, a basic ratting BS costs nothing like that since it should be insured.
Even with insurance, losing a BS easily costs more than 20M (platinum insurance costs around 20M for tier 1) ___________________________________________
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing
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Rexthor Hammerfists
Black Nova Corp Band of Brothers
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Posted - 2006.09.11 12:30:00 -
[10]
ull b better of flying a battleship, since u can make money with it, via belt ratting or mining. atleast get the basic skills for it, then u can use t1 modules and u wont loose much isk(30m tier1 bs) if it get lost.
inties require alot experience to b useful and the lurning curve is expensive to get there. - Purple Conquered The World, We the Universe.
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Krulla
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.11 13:03:00 -
[11]
I'd say concentrate on the battleship skills for a while, as those can make you money, while inties cannot. Having the skills to fly inties is no good if you can't afford them.
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.09.11 13:17:00 -
[12]
I prefer T1 ships to get the jobs done (BCs for PvE, Cruisers, BCs and BSs for PvP) and T2 ships to inject a bit of fun and absorb excess ISKies.
A pack of inties can achieve a lot. A pack of T1 cruisers can achieve more. 
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Methuselar
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Posted - 2006.09.11 13:53:00 -
[13]
The bigger the better... Skills? skill points determines only what mod you are fitting not what ship you are flying.
For example, Try fitting your punisher 's gun on a maller and you will easily beat many short range inties...
Bigger ship means versatility.
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Leon 026
Caldari Blood Inquisition
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Posted - 2006.09.11 14:19:00 -
[14]
Battleship.
Interceptors are all well and good (they even come with airforce shades and cigar to go along with the 'fighter ace' flair), but you're limited in what you do, crap-all DPS compared to battleships, and too role-specific. Battleships are the bread and butter of EVE, and you WILL need and be required to have one. -------------------------------
[ 2006.06.22 04:28:01 ] Leon 026 > My Crow dances like she's on ecstasy |

Death Kill
Caldari direkte
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Posted - 2006.09.11 14:21:00 -
[15]
Battleship no doubt, they are so much more fun .
Why? Because there are so many different setups to play with, so many options.
Battleships <3
Recruitment |

Malena Panic
Gallente Acme Technologies Incorporated Ushra'Khan
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Posted - 2006.09.11 14:43:00 -
[16]
I almost regret training interceptors, they are throwaway toys for the most part. They are a heck of a lot of fun though!
You should know before you get into Large Turrets though, it is about a 3 month commitment. Instead, work on your drone and Mechanic skills to get the most out of a Dominix, it's much cheaper to fit and to replace than a T2 sniping Megathron and you'll start feeling the love that much sooner.
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solarwinds
Minmatar Isotope Laboratories Interstellar Starbase Syndicate
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Posted - 2006.09.11 15:44:00 -
[17]
It depends.
Probably not what you want to hear, but nothing sucks more than being engaged by a BS and an inty... Your webbed/jammed and probably NOS'd by a ship moving like lightning, and then the BS guns tear into you like no ones business.
Interceptors are pure death to large ships in groups of 3 or 4. I've scouted in small inty groups and just seeing them all moving at 3.5k/s around larger ships, chewing them up with small guns and sucking their caps dry = a bad day for them. 4 inties NOS'ing and warp scrambling with little guns-a-blazing can do major DPS, taking down tough BS builds in very short periods of time. This has the wonderful effect of clearing the area of any other smart BS pilots. But watch out for destroyers/interdictors/assault ships - the alpha stike with good skills will leave you floating in your pod - an expensive proposition.
But BS is the cornerstone of fleet combat in EVE. They are the damage dealers. They are great for 0.0 ratting and mining to make some cash, a jack of all trades as far as versatility goes. They can mount solid tanks and all have specific roles and strong loadouts for a variety of situations, PvP, PvE, can mining, a little hauling, missions/complexes, pretty much anything you can think of...
The important thing is the skills you have, what would be easier to train for. Interceptors have a few required skills, and the supporting skills that are nice to have are mostly in Navigation, with some web/jam/NOS skills nice as well. BS needs gun skills, and you are going to want tons of other skills to improve cap/shields/armor/hull/sensors/etc... Because BS are so versatile, you are going to want a ton of skills to go with them. Interceptors are very role-specific, so you don't need as many skills in other fields, just SPEED!!!
If everyone else is running and hiding though, you just may want to do that, too. Being the lone BS against experienced PVP'ers is not a good thing unless your insurance broker cuts you a nice discount! __________ Your wife's B!tch Slap strikes you perfectly, wrecking for a lifetime of pain and misery... |

Pille Dufrais
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Posted - 2006.09.11 15:49:00 -
[18]
Originally by: Decima Sapphire
I can already fly both gallente BS's have bs lvl 2 Currently im training up some cap skills (eng mang 4) and then finishing off gunnery V (1.5 days left) to get large turrets etc .
But not sure what to train for next i could train for a BS to rat/pvp in mega/domi or i could train for an inty,
finsih training your BS - if you don't have gunnery 5 and only have BS 2 you've a long way to go.
If you are flying a domi - get your drones skills up
And don't bring that thing into low sec - low skilled BS pilot is a pirates dream :)
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.11 18:20:00 -
[19]
Originally by: solarwinds It depends.
Probably not what you want to hear, but nothing sucks more than being engaged by a BS and an inty... Your webbed/jammed and probably NOS'd by a ship moving like lightning, and then the BS guns tear into you like no ones business.
Interceptors are pure death to large ships in groups of 3 or 4. I've scouted in small inty groups and just seeing them all moving at 3.5k/s around larger ships, chewing them up with small guns and sucking their caps dry = a bad day for them. 4 inties NOS'ing and warp scrambling with little guns-a-blazing can do major DPS, taking down tough BS builds in very short periods of time. This has the wonderful effect of clearing the area of any other smart BS pilots. But watch out for destroyers/interdictors/assault ships - the alpha stike with good skills will leave you floating in your pod - an expensive proposition.
But BS is the cornerstone of fleet combat in EVE. They are the damage dealers. They are great for 0.0 ratting and mining to make some cash, a jack of all trades as far as versatility goes. They can mount solid tanks and all have specific roles and strong loadouts for a variety of situations, PvP, PvE, can mining, a little hauling, missions/complexes, pretty much anything you can think of...
The important thing is the skills you have, what would be easier to train for. Interceptors have a few required skills, and the supporting skills that are nice to have are mostly in Navigation, with some web/jam/NOS skills nice as well. BS needs gun skills, and you are going to want tons of other skills to improve cap/shields/armor/hull/sensors/etc... Because BS are so versatile, you are going to want a ton of skills to go with them. Interceptors are very role-specific, so you don't need as many skills in other fields, just SPEED!!!
If everyone else is running and hiding though, you just may want to do that, too. Being the lone BS against experienced PVP'ers is not a good thing unless your insurance broker cuts you a nice discount!
and then you have an unlucky day where your ceptor gang of 7 ceptors runs into a AC'pest with webs, drones and nos ... and you're to eager to kill it :\
ceptor with low-skills is doable for gangs where you won't draw that much fire/need that much damage ability ... for solo i'd say ceptor needs as much skills (maybe a bit more diverse than) a battleship .. you don't want to miss 25% more shield/shield recharge/armor/structure/cap/cap recharge and so on ...  ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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flashsplat
Gallente Fleet Of Elite
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Posted - 2006.09.11 21:02:00 -
[20]
I'm thinkin' your gallente, and i realize this is a BS/Inty question, but i'm gunna have to agree with that other dude and tell you to work on perfecting a Cruiser. The Thorax is a beast, has a nice drone bay and can tank like an animal... Fast, cheap, durable, & destructive. I'd say work on getting a cruiser in prime shape first, that way you can use it to kill things and make money while you wait to pimp out a BS or Inty. Everything you train for your Cruiser will improve your BS. If your gunna use a Domi, pimp out a Vexor, if yer gunna use a Mega, pimp out a thorax. Heck, i use a vexor as my primary solo NPC ship in 0.0... Only struggles with a 5 cruiser spawn. All others are a joke.
Just sayin', don't worry about rushing into either. I know it's exciting to fly something new, but once you do, you realize you only wasted your money on something you've probably already lost :P - People target Big ships with low SP.. (they can usually tell by looking at your "employment")
Aight, Nuff bablin'.. good luck ;)
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