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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Nail Zota
School of Applied Knowledge Caldari State
0
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Posted - 2015.01.29 17:50:59 -
[481] - Quote
Probably. But I have a hard time explaining why concord insists on blowing this guy shuttles.
https://zkillboard.com/character/94202568/
I'm no pro of hi-sec ops, so I'm surely missing something. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2635
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Posted - 2015.01.29 17:56:35 -
[482] - Quote
He's probably entering a ship post-gank to draw CONCORD away from the point where the gank was made.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Nail Zota
School of Applied Knowledge Caldari State
0
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Posted - 2015.01.29 18:21:04 -
[483] - Quote
AFAIK their no way to draw concord with a shuttle. That means he jumps ship before he gets concorded (which is still not permited). Or do I get something wrong? |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2635
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Posted - 2015.01.29 18:22:06 -
[484] - Quote
If you're GCC, it doesn't matter what ship you enter, it will still draw a CONCORD response. So yes, both shuttles and noob ships will work. A pod, on the other hand, won't.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Paranoid Loyd
3681
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Posted - 2015.01.29 18:25:48 -
[485] - Quote
Destiny Corrupted wrote:If you're GCC, it doesn't matter what ship you enter, it will still draw a CONCORD response. So yes, both shuttles and noob ships will work. A pod, on the other hand, won't. Confirming this is correct.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Mag's
the united
18957
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Posted - 2015.01.29 19:07:20 -
[486] - Quote
Nail Zota wrote:AFAIK their no way to draw concord with a shuttle. That means he jumps ship before he gets concorded (which is still not permited). School of applied knowledge? Hmmm
Nail Zota wrote:Or do I get something wrong? Yes, very wrong. Now please stop rumour mongering.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Nail Zota
School of Applied Knowledge Caldari State
0
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Posted - 2015.01.29 19:32:15 -
[487] - Quote
very wrong? how?
I believed sure that jumping ship before concord intervention was a bannable offense. Is this true or not? that's all I want to know. |
Concord Guy's Cousin
State War Academy Caldari State
512
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Posted - 2015.01.29 19:39:05 -
[488] - Quote
Nail Zota wrote:very wrong? how?
I believed sure that jumping ship before concord intervention was a bannable offense. Is this true or not? that's all I want to know. Your entire premise is wrong, people who hyperdunk don't jump ship before Concord intervention, they let Concord destroy them before reshipping; this is how it works:
- They shoot at someone and gain a GCC flag.
- Concord roll up and destroy their ship
- They warp their pod to a safe spot where an alt or friend has dropped off some shuttles or newb ships
- They board a shuttle or newb ship
- Concord leave the scene of the original crime and roll up to destroy the ship they just boarded
- They warp their pod back to the scene of their original crime
- They board a new gank ship that has been dropped off, along with several other gank ships, by the same alt or friend that dropped off the shuttles
- Concord are still at the spot where the shuttles or newb ships are, giving a window of opportunity to carry out the next step
- They shoot at the target some more extending their GCC flag
- Concord roll up and destroy their gank ship
- Goto step 3 and repeat until their target is dead
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Paranoid Loyd
3687
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Posted - 2015.01.29 19:56:53 -
[489] - Quote
Nail Zota wrote:very wrong? how?
I believed sure that jumping ship before concord intervention was a bannable offense. Is this true or not? that's all I want to know. It's not even possible to leave your ship once you have committed a criminal act.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Nail Zota
School of Applied Knowledge Caldari State
0
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Posted - 2015.01.29 20:05:28 -
[490] - Quote
That makes sense. Thank you.
I guess some kill didn't get posted, and that confused me. |
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Paranoid Loyd
3688
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Posted - 2015.01.29 21:18:30 -
[491] - Quote
Nail Zota wrote:I guess some kill didn't get posted, and that confused me. If the DPS ship dies to the gate guns before concord engages there will be no kill mail generated (at least not one that shows on the killboards, there will be one in game). Posax mostly smartbombs on the gates and his tank does not last long enough for Concord to engage so most of his Maller losses won't get posted.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Hallvardr
65
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Posted - 2015.01.30 01:03:03 -
[492] - Quote
I think I read a related idea .. but if someone appears next to my Bowhead and dumps 8 fitted cats then warps away ... I'd say thank you and scoop to ship maintenance bay. Wouldn't that be a shock on the his first return to grid. |
Valterra Craven
430
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Posted - 2015.01.30 02:52:38 -
[493] - Quote
I wonder how gankers would react if Concord actually did the correct thing and Podded them to boot... |
Elana Apgar
DarkMatter-Industries Upholders
12
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Posted - 2015.01.30 03:24:21 -
[494] - Quote
CCP Falcon,
I understand your position with hyperdunking. However, many people will disagree with you and leave the game. Have you guys considered that while it does generate content, in the long run you will probably lose money. I have personally seen the corp mails of people quitting hauling, something that they genuinely enjoy doing, or unsubbing that account, because the current climate has ruined this aspect of the game for them.
I don't want to see the Eve Online community shrink. I'd rather see it grow.
I hope that this was considered when coming to this ruling.
o7
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2642
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Posted - 2015.01.30 03:56:45 -
[495] - Quote
Valterra Craven wrote:I wonder how gankers would react if Concord actually did the correct thing and Podded them to boot... They'd find a way. And that's the difference between the two player demographics in question. One adapts, and the other begs for player interaction to be shifted to NPCs instead.
Elana Apgar wrote:I don't want to see the Eve Online community shrink. I'd rather see it grow. Ah, yes, the good old "there's more of us than there's of you, so no one would be sad to see you go because the game would be better off without you anyway" argument.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Veers Belvar
Swordmasters of New Eden
448
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Posted - 2015.01.30 04:09:30 -
[496] - Quote
The solution is simple - the 15 minute GCC timer should mean instant death for the entire 15 minutes, without the ability to activate any modules on ships. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2642
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Posted - 2015.01.30 04:18:24 -
[497] - Quote
Veers Belvar wrote:The solution is simple - the 15 minute GCC timer should mean instant death for the entire 15 minutes, without the ability to activate any modules on ships. How would instant death work if CONCORD has a response timer?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Veers Belvar
Swordmasters of New Eden
448
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Posted - 2015.01.30 04:54:17 -
[498] - Quote
Destiny Corrupted wrote:Veers Belvar wrote:The solution is simple - the 15 minute GCC timer should mean instant death for the entire 15 minutes, without the ability to activate any modules on ships. How would instant death work if CONCORD has a response timer?
Once you go GCC the ship assigned to blow you up follows you around and instajams/scrams you the second you get into a ship. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2642
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Posted - 2015.01.30 05:06:17 -
[499] - Quote
If we're going to be realistic about it, CONCORD still has a lock timer.
Though I have to say, in a few months, that's probably going to be exactly the way CCP addresses this thing.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Veers Belvar
Swordmasters of New Eden
448
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Posted - 2015.01.30 05:08:23 -
[500] - Quote
If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten |
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Herr Wilkus
Aggressive Salvage Services LLC
1211
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Posted - 2015.01.30 05:15:43 -
[501] - Quote
So, suppose you have access to two -10 eager globby gankers and want to pop a bumped/flagged freighter.....
What would be the best way to employ them? Anyone optimized this yet?
A) Have both chars 'hyperdunk' - ie both warp between the ganksite and the stash of shuttles.....
or
B) Have one ganker simply stay at the site of the gank - while the second GCC'd character stays in station and undocks noobships every 45 seconds or so to constantly draw Concord away from the gank site? (alternatively the second character could sit in a cloud of shuttles and accomplish the same thing if no station is present in system)
Advantage of A)
twice as much damage delivered during each iteration - however twice as many shuttles and concord spawns generated. Firing coordination required to get the most out of both gank ships.
Advantage of B)
-no warping around in a pod, and no shuttles required if a station is there. The ganking pod can simply stay next to the target and hop into a new gank ship every minute or so after the Concord spawn is drawn away by ganker #2. Each character has a relatively simple repetitive task.
(IE, undock, get killed, dock, undock, get killed, rinse repeat - or board ship, shoot, get killed, wait for spawn to leave, board ship, shoot, etc....)
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2642
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Posted - 2015.01.30 05:20:01 -
[502] - Quote
Veers Belvar wrote:If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten After a trial that spans a decade, yes.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Freir9o785tu
Pator Tech School Minmatar Republic
2
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Posted - 2015.01.30 05:22:18 -
[503] - Quote
Destiny Corrupted wrote:Veers Belvar wrote:If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten After a trial that spans a decade, yes.
Lol and assuming we are being realistic lets also just walk around on earth and craft real life things and do nothing outside of our current known environment....I've always wanted to be a corn farmer.
ME in Excel =IF(Base>1,ROUND((Base-(((Base*(ME+FacilityBonus)))))*Quantity,0),1*Quantity)
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Brian Harrelstein
Science and Trade Institute Caldari State
10
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Posted - 2015.01.30 08:49:29 -
[504] - Quote
I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal. I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit. |
Tippia
Sunshine and Lollipops
24893
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Posted - 2015.01.30 08:50:52 -
[505] - Quote
Veers Belvar wrote:The solution is simple - the 15 minute GCC timer should mean instant death for the entire 15 minutes, without the ability to activate any modules on ships. Solution to what? What's the problem?
Quote:If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten No. If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would most likely not just get no sentence, but evade the police and never be found at all.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Kaely Tanniss
Lords.Of.Midnight The Devil's Warrior Alliance
195
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Posted - 2015.01.30 09:07:13 -
[506] - Quote
Brian Harrelstein wrote:I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal. I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit.
It has been made painfully clear numerous times that there is no such "avoiding" of CONCORD happening. Each attacking ship gets CONCORDed..which is exactly how the game mechanic is supposed to work. What you have here is a perfect utilization of proper game mechanics to pull off something that is very difficult to do. I'm not sure where the idea this was an exploit came from...please, by all means, post the source that labels this, beyond a doubt, an "exploit" at any point. The problem is, every time someone is clever enough to find a way to make the most of mechanics, the whining ensues by those not clever enough to avoid it. For every action in Eve, there is a reaction. If you do not, or can not react..that falls on you..not someone else. Screaming to change the rules because the few cannot "win" by the current set of rules is ridiculous. If you can't defend yourself, if you are afraid to lose ships..perhaps a rethink of what you do and how you do it is in order. If you are not prepared to defend what is yours, you don't deserve to have it. This is Eve...CCP Falcon said it best: "Eve will chew you up and spit you out." Adapt or die..it's really your choice...and all choices come with consequenses.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Brian Harrelstein
Science and Trade Institute Caldari State
10
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Posted - 2015.01.30 09:11:43 -
[507] - Quote
Kaely Tanniss wrote:Screaming to change the rules
Who said I was screaming? I believe that my comment was rather civil.
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Hiasa Kite
Brave Newbies Inc. Brave Collective
142
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Posted - 2015.01.30 11:01:14 -
[508] - Quote
Brian Harrelstein wrote:Kaely Tanniss wrote:Screaming to change the rules Who said I was screaming? I believe that my comment was rather civil. I agree. Your response seemed civil to me. That said, the phrase "they're still avoiding Concord (even if temporarily)" is demonstrably false. The globbing strategy works precisely because the attacker loses every ship he flies while under a criminal flag (in HiSec). The benefit is that he's pulling CONCORD off grid and restarting his attack with a new ship every time.
People to vote for CSM X(in order): Sabriz Adoudel, Steve Ronuken, Manfred Sideous, Mike Azariah, Gorski Car
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Dave Stark
7334
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Posted - 2015.01.30 11:01:37 -
[509] - Quote
Brian Harrelstein wrote:I don't like this ruling, because it clearly sets the precedent that drawing Concord off-grid to prolong a ganking before Concord can turn around and blow up the criminal's ship - would be 100% legal. I've been hoping that CCP would have made a decision that prevented this, because in a way, they're still avoiding Concord (even if temporarily), which at the time was considered an exploit.
pretty sure influencing concord's location by boarding noobships/shuttles etc has been done for a long time before this.
like pretty much every standard suicide gank where the gankers will undock in noob ships to pull concord away from the gate they just ganked on, so they can resume ganking on that gate as soon as their gcc ends.
it isn't setting a precedent, it's following one.
and concord hasn't been avoided, every time a ship has been boarded, it has been destroyed. |
Kaely Tanniss
Lords.Of.Midnight The Devil's Warrior Alliance
198
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Posted - 2015.01.30 11:04:41 -
[510] - Quote
Brian Harrelstein wrote:Kaely Tanniss wrote:Screaming to change the rules Who said I was screaming? I believe that my comment was rather civil.
It wasn't a personal reference to you. I'm sorry you didn't see that.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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