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RonPaul Rox
Justified Chaos Spaceship Bebop
66
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Posted - 2015.02.06 19:28:51 -
[31] - Quote
PhantomMajor wrote:Draupp wrote:Jump drives are t1. True but it still doesn't explain why a jump freighter is a T2 ship
at least there are no t2 BPOs ruining the market like almost every other t2 item
http://imgur.com/EGjYLSL
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Elizabeth Norn
Nornir Research
507
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Posted - 2015.02.06 20:03:04 -
[32] - Quote
.
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Tau Cabalander
Retirement Retreat Working Stiffs
4585
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Posted - 2015.02.06 20:05:56 -
[33] - Quote
Orny wrote:Is anyone able to tell me how CCP can justify the cost of a Jump Freighter - around 7 Bill ISK. I would pay about 2 bill for one but 7 bill is daylight robbery I own two. I've owned as many as 4 at a time.
It is common to RENT them: buy, use, resell. |
Anton Menges Saddat
Minion Revolution SpaceMonkey's Alliance
71
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Posted - 2015.02.07 11:10:40 -
[34] - Quote
Petrified wrote:If you don't believe people about the investment cost, no one is stopping you from putting up a buy order for a JF at 2 billion. Now, someone might accidentally sell it to you, but unless that is the case, you are asking people to sacrifice their time and effort so you don't have to. Socialist Spaceships Online this is not. I've purchased a Rhea at 2.3bil and then another at 3bil within the last 6 months. Both sellers willingly set the price at that via public contracts. OP just needs to be willing to look for or wait for deals. |
Felicity Love
Imperium Galactic Navy
2193
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Posted - 2015.02.08 05:34:58 -
[35] - Quote
Orny wrote:Is anyone able to tell me how CCP can justify the cost of a Jump Freighter - around 7 Bill ISK. I would pay about 2 bill for one but 7 bill is daylight robbery
Hey, if CCP started letting Wormholes produce moon minerals there'd be: A) Gud fights, B) a massive shitstorm from Null as moon poop prices took a dive into the crapper, and C) cheaper JF's.
Ergo: it won't happen.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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Felicity Love
Imperium Galactic Navy
2193
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Posted - 2015.02.08 05:39:58 -
[36] - Quote
PhantomMajor wrote:Draupp wrote:Jump drives are t1. True but it still doesn't explain why a jump freighter is a T2 ship
Because it creates a huge demand for T2 materials, thus ensuring at least some people in null ( and Low ) will at least make an effort to fight over something reasonably valuable ( that would be the moons ) so they can in turn finance their own ambitions and CCP's desire to enhance industry in Null.
There, was that so hard ?
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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Vaerah Vahrokha
Vahrokh Consulting
5645
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Posted - 2015.02.08 11:55:27 -
[37] - Quote
Felicity Love wrote:PhantomMajor wrote:Draupp wrote:Jump drives are t1. True but it still doesn't explain why a jump freighter is a T2 ship Because it creates a huge demand for T2 materials, thus ensuring at least some people in null ( and Low ) will at least make an effort to fight over something reasonably valuable ( that would be the moons ) so they can in turn finance their own ambitions and CCP's desire to enhance industry in Null. There, was that so hard ?
Another terse answer to: "True but it still doesn't explain why a jump freighter is a T2 ship" could be:
"Because CCP decided so".
Making marauders and JFs is somewhat I love, for the sake of it. When I created my maras and JFs fleet I also got incredibly lucky with invention procs, so I made them for very cheap. If the OP feels ripped off then he may just make his own.
@OP In EvE, like in RL, you can take everything as an heinous slap in face, as a problem. And spend your lifetime crying. Like many do. Or you can take it as an opportunity and make an enjoyable life full of win. Like few do.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel
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Jdestars
Stars Research systems Incorporation
26
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Posted - 2015.02.08 12:00:18 -
[38] - Quote
CCP dont change bill of material every time that a player crying ( too low price ... too high price ... ) JF cost depend 2 factor : -Price of mineral for T1 build -Random probability of invention ( for each try you need to)
and the finaly price depend player strategy business plan . But i market Trader strategy are otften opposite to Producer business plan..
If for you its urge to sell below your cost prices, there is of big chance that you go to give ammunitions to the trader who competes with you in the war of market which brings into conflict you
you want a "cheap" JF... for what use it or finaly trade it against the builder.
if you dont pay the market price ... find a bulder wich be able to convert your corporation mineral in freigher or find a contract "' Build By YourSelf" |
Tear Jar
Glorious Revolutionary Armed Forces of Highsec CODE.
309
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Posted - 2015.02.10 11:52:47 -
[39] - Quote
Rowells wrote:CCP doesnt make the price.
CCP determines the material requirements and will have a good idea what the price should be. If they feel it's too high they can reduce material requirements. |
Aluka 7th
177
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Posted - 2015.02.11 11:25:39 -
[40] - Quote
Tear Jar wrote:Rowells wrote:CCP doesn't make the price. CCP determines the material requirements and will have a good idea what the price should be. If they feel it's too high they can reduce material requirements.
THIS. CCP defines RELATIVE price of JF to other things in game because they define all factors of equation. From abundance of materials that you moon mine/belt mine and how fast can you extract it, over how much of material is needed for parts and ship itself, to how much time it takes to build one, time to invent BPCs and the probability of inventing etc.
Players only add their cost of time in multiple places in that equation.
The total of this is that JF price is set relative to some other T2 ship by CCP but exact price itself is defined by players cost per hour. |
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