Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ArmaX
|
Posted - 2006.10.02 02:06:00 -
[1]
Are these worth pvp'ing in yet or is one better served with a really well fitted Rupture? Thanks. |
Vathar
Destructive Influence Band of Brothers
|
Posted - 2006.10.02 02:07:00 -
[2]
Cheap HAC, underestimated and rather powerful and versatile ... Being an all time rupture fan, I luv' my Moonin! ___________________________________________
Originally by: Stamm Minmatar are kind of like going down a flight of stairs on an office chair firing |
XGS Crimson
|
Posted - 2006.10.02 02:07:00 -
[3]
rupy > minnun.
|
XGS Crimson
|
Posted - 2006.10.02 02:08:00 -
[4]
does it like to moon peoples? with its dirty bottem...
|
ArmaX
|
Posted - 2006.10.02 02:09:00 -
[5]
Hmm thanks, I might try one. Any pvp setups? I need to know which projectile type to use. |
Space Samuri
|
Posted - 2006.10.02 02:12:00 -
[6]
Theyre actually the best when using Beams
|
XGS Crimson
|
Posted - 2006.10.02 02:13:00 -
[7]
Originally by: Space Samuri Theyre actually the best when using Beams
ima hit u for saying that
|
Foulis
Minmatar Chosen Path Lotka Volterra
|
Posted - 2006.10.02 02:14:00 -
[8]
Not a bad sniper. ----
Originally by: Nikolai Nuvolari NO WORDS IN THE ENGLISH LANGUAGE ARE SPELLED WITH THE NUMBER "8" IN THEM GODDAMNIT!
|
ArmaX
|
Posted - 2006.10.02 02:15:00 -
[9]
So 720mm howitzers? |
Space Samuri
|
Posted - 2006.10.02 02:16:00 -
[10]
Hit me XGS... Hit me and see what happens. And no not 720's.. HEAVY BEAMS DAMMIT
|
|
XGS Crimson
|
Posted - 2006.10.02 02:16:00 -
[11]
yes 2 of those and what ever fits in the ductape bag being dragged along.
|
XGS Crimson
|
Posted - 2006.10.02 02:18:00 -
[12]
Edited by: XGS Crimson on 02/10/2006 02:18:29 bah double post
|
XGS Crimson
|
Posted - 2006.10.02 02:18:00 -
[13]
Originally by: Space Samuri Hit me XGS... Hit me and see what happens. And no not 720's.. HEAVY BEAMS DAMMIT
so you wana put heavy beams on a ship that gives 100% bonus to its guns... ima hit u
|
Space Samuri
|
Posted - 2006.10.02 02:23:00 -
[14]
/me Hits XGS and runs... too late
|
Vicious Phoenix
|
Posted - 2006.10.02 02:52:00 -
[15]
Originally by: XGS Crimson
Originally by: Space Samuri Hit me XGS... Hit me and see what happens. And no not 720's.. HEAVY BEAMS DAMMIT
so you wana put heavy beams on a ship that gives 100% bonus to its guns... ima hit u
its a 50% bonus moron.
CFW (Certified Forum Warrior) I kill people ingame too. |
Hoshi
DAB RAZOR Alliance
|
Posted - 2006.10.02 12:43:00 -
[16]
Originally by: Vicious Phoenix
Originally by: XGS Crimson
Originally by: Space Samuri Hit me XGS... Hit me and see what happens. And no not 720's.. HEAVY BEAMS DAMMIT
so you wana put heavy beams on a ship that gives 100% bonus to its guns... ima hit u
its a 50% bonus moron.
100% bonus = all bonuses the ships have is too its guns, at least that's how I read it, and it's 25%, 25%, 50%, 37.5% (damage, rof, range, tracking).
|
Ikvar
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2006.10.02 12:54:00 -
[17]
The most fun thing to do with a Muninn is fly it in a gang with two or more Sensor Booster II and 720 IIs, you lock like an inty and 1 volley a lot of stuff so you can ***** every pod/frig before anyone else can even half way lock it and **** your gang off
|
ZelRox
Reikoku Band of Brothers
|
Posted - 2006.10.02 13:28:00 -
[18]
1 volly a interceptor with ease. use faction ammo for best results. I use domination nuclear for most stuff. with my fit i get about 90km effective range. put on a sensorbooster and a targetpainter and you are set. ---------------------- I got pwnt by the giggling admiral BiH 4tw |
Wilfan Ret'nub
Singularity.
|
Posted - 2006.10.02 13:51:00 -
[19]
Originally by: Ikvar The most fun thing to do with a Muninn is fly it in a gang with two or more Sensor Booster II and 720 IIs, you lock like an inty and 1 volley a lot of stuff so you can ***** every pod/frig before anyone else can even half way lock it and **** your gang off
Thing is, a Rupture can do the same for 1/4 of the price and is easier on logistics. Heck, if you want podkills, even Ruppy with T1 guns will do. Still, great fun.
Muninn is (IMO, don't fly the thing yet) vastly superior to Rupture only for solo 0.0 gatecamping. Optimal bonus makes Quake safe to use.
There are also rumors about certain (forumbanned) nutcase that straps ACs on a Muninn and actually manages to kill plenty of stuff with it ------ No ISK, no fun |
Jim McGregor
Caldari
|
Posted - 2006.10.02 14:03:00 -
[20]
Originally by: Wilfan Ret'nub Thing is, a Rupture can do the same for 1/4 of the price
Thats either:
A) Very expensive Ruptures B) Very cheap Muninns
Ruppie costs about 7 mill and I havent seen a Muninn below 95 mill yet. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |
|
Wilfan Ret'nub
Singularity.
|
Posted - 2006.10.03 10:10:00 -
[21]
Originally by: Jim McGregor
Originally by: Wilfan Ret'nub Thing is, a Rupture can do the same for 1/4 of the price
Thats either:
A) Very expensive Ruptures B) Very cheap Muninns
Rupture costs about 7 mill and I havent seen a Muninn below 95 mill yet. :)
You forgot about T2 mods. I did a quick calculation and Ruppy snipe mods cost 19 mil while Muninn mods cost 27 mil (RCU II, one more gun). That's at lowest market prices (lowest Jita). Many people can get them cheaper, but most can't.
This brings a fitted Rupture to 26 mil and Muninn to 122 mill. Actually pretty close to 1:4, but I'll admit I pulled the ratio out of my nether regions in the first post. ------ No ISK, no fun |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |