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Delta Naskingar
Sebiestor Tribe Minmatar Republic
7
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Posted - 2015.02.12 12:59:00 -
[1] - Quote
How do i knowe what ship is best whit hullarmor or shields. or do you use both. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8870
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Posted - 2015.02.12 13:15:13 -
[2] - Quote
Look at the ship's traits and see if it has bonuses to a particular type of tanking, generally (though not always) you don't waste a bonus.
If it's not then look at the attributes tab and check the shield and armour hp and resistance, this should give you a clue.
Generally though the races are known for particular types of tanking I.e. amarr = buffer armour, gallente = active armour, caldari = shield .
There's loads of exceptions to this though so you should check the ship's individually
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
717
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Posted - 2015.02.12 13:24:00 -
[3] - Quote
And never use both |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8870
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Posted - 2015.02.12 13:30:26 -
[4] - Quote
Aralyn Cormallen wrote:And never use both emphasising this.
Pic armour or shield, not both
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Delta Naskingar
Sebiestor Tribe Minmatar Republic
7
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Posted - 2015.02.12 13:39:41 -
[5] - Quote
Aralyn Cormallen wrote:And never use both
Whay |

erg cz
Tribal Core
137
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Posted - 2015.02.12 13:57:39 -
[6] - Quote
Delta Naskingar wrote:Aralyn Cormallen wrote:And never use both Whay
Because hardcore guys do not know how to bait properly ;) There is very limited number of tasks, when some certain ship can and should use both low and medium slots for tank.
But in the other 99 % of job you want to do you need low slots for tank and middle slots for damage or opposite. Usually low slots are for armor/hull tanking, middle slots are for shield tanking. There is a whole theory what is better unde what circumstances and why, but almost always there are exceptions form that rules.
TL;DR version : so you do not waste too many slots on tank. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8870
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Posted - 2015.02.12 13:59:11 -
[7] - Quote
Delta Naskingar wrote:Aralyn Cormallen wrote:And never use both Whay Because you will be craps at both.
Pic one and focus on it because yo can field a much more effective tank than if you try compramise and to do both.
Doing both will net you two easily breakable tanks (and likely gimpy dps) as opposed to one though to break one With good dps.
There's exceptions to this but they're for fairly experienced pilots.
Edit: as mentioned above, if you're being bait then that's one of those exeptions but it's not something generally done outside of a handful of specific ships.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Memphis Baas
147
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Posted - 2015.02.12 14:34:19 -
[8] - Quote
Delta Naskingar wrote:Why?
When an enemy sees you, they will shoot you with everything they have. Defending against that is like defending against a tsunami wave: you put all the effort into making the tallest wall possible, rather than 2 smaller walls.
Your ship will have a limited number of slots, and limited power and CPU for modules, so if you're going to tank it, put all that power and the maximum number of slots that you can use into making one big defense (shields, or armor), rather than two small defenses. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8870
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Posted - 2015.02.12 14:52:22 -
[9] - Quote
really cant emphasise this enough (because its the most common nubie mistake after shooting the suspect in their mission poket) Two small tanks is worse than on small one because, you will have less mid slots for damage application (in the case of armour) or less low slots for dps mods (in the case of shields)
in the case of two nubies in the same ship, one dual tanking the other not,
the dual tanker is at a distinct disadvantage because his ship is lacking utility (unless hes bait for someone in a well fit ship)
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
717
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Posted - 2015.02.12 14:53:29 -
[10] - Quote
Because you only have so many slots. If you are going to tank, you want it to be the best tank it can be. But depending on your ship, skills, and purpose, you need to have some or all of damage, fitting, capacitor, ecm, and propulsion modules somewhere. The better tank is to have one set of slots dedicated to it, and the other set of slots doing all the other things (with certain exceptions, your main prop mod is always going to use a midslot for example). If you split the tanking duty, you also end up splitting the duties of everything else, so you might not have many more "tank" modules fitted, but they are now spread in to two weak tanks rather than one solid one (resist modules are the ones that suffer most in this situation, as they are only applying to half the tank, rather than all of it).
Also, if you run an active tank, you only have so much capacitor. If you are running twice as many repair modules, your capacitor is going to crap out twice as fast (and since the slots you could have put cap recharge or booster modules in are fitted with the other tank, it'll likely crap out even faster).
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8870
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Posted - 2015.02.12 15:17:17 -
[11] - Quote
Btw, the same goes for guns as well, matching all of them is the way to go, for more or less the same reasons.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

ShahFluffers
Ice Fire Warriors Snuffed Out
7324
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Posted - 2015.02.12 18:20:41 -
[12] - Quote
Memphis Baas wrote:Delta Naskingar wrote:Why? When an enemy sees you, they will shoot you with everything they have. Defending against that is like defending against a tsunami wave: you put all the effort into making the tallest wall possible, rather than 2 smaller walls. Your ship will have a limited number of slots, and limited power and CPU for modules, so if you're going to tank it, put all that power and the maximum number of slots that you can use into making one big defense (shields, or armor), rather than two small defenses. This is, by far, one the most coherent explanations I have seen regarding the rule "never duel tank." I am saving this for future use.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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J'Poll
Green Skull LLC
5826
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Posted - 2015.02.12 19:59:19 -
[13] - Quote
What tank to use:
* ship bonuses (a ship with shield bonus should be shield tanked). * ship raw HP point (a ship with twice the armor points over shield should be armor tanked) * slot layout (a ship with 6 mid and 1 low slot is better at shield tanking).
WhY not both:
Cause you will suck at both.
You have limited slots and limited fitting room (CPU and Powergrid) and going dual tank will mean you will gimp on your tank and general ships ability HORRIBLY.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Tau Cabalander
Retirement Retreat Working Stiffs
4598
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Posted - 2015.02.12 20:14:07 -
[14] - Quote
Delta Naskingar wrote:How do i knowe what ship is best whit hullarmor or shields. or do you use both. A common topic. Here are some of my common replies (read them all): https://forums.eveonline.com/default.aspx?g=posts&m=3844723#post3844723
https://forums.eveonline.com/default.aspx?g=posts&m=2956645#post2956645
https://forums.eveonline.com/default.aspx?g=posts&m=4114882#post4114882
https://forums.eveonline.com/default.aspx?g=posts&m=4233022#post4233022 |

M'pact
Apotheosis of Caledvwich Dirt Nap Squad.
42
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Posted - 2015.02.12 21:36:53 -
[15] - Quote
Aralyn Cormallen wrote:And never use both Not quite true.
It is possible to have a successful fit with both shield and armor tank, but it only happens rarely. Like on the new Svipul. I've seen dual-tank fits from Singularity, due to he resist boosts to both shields and armor in Defensive mode.
There are other ships that also dual-tank well.
When I finally do make an impact on this universe, it will reverberate across the entirety of it, and no one will be able to truthfully claim they don't know me.
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Until then, I'll just sit quietly over here, minding my own business...
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J'Poll
Green Skull LLC
5827
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Posted - 2015.02.12 22:44:57 -
[16] - Quote
M'pact wrote:Aralyn Cormallen wrote:And never use both Not quite true. It is possible to have a successful fit with both shield and armor tank, but it only happens rarely. Like on the new Svipul. I've seen dual-tank fits from Singularity, due to he resist boosts to both shields and armor in Defensive mode. There are other ships that also dual-tank well.
The amount of ships that use dual tank are by far a big exception to the rule.
Specially cause most of those ships have a very specific duty, which by performing that duty, you by then should already be well into the knowledge how tanking works.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Hasikan Miallok
Republic University Minmatar Republic
1394
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Posted - 2015.02.12 22:45:15 -
[17] - Quote
Slot layout is a big giveaway. Shield tank needs lots of mids while armor tank needs lots of lows.
Some ships swing either way, Gnosis for example. In other cases you get things like the Vexor which is really an armor tank ship but it actually also makes a pretty good passive shield tanker.
There are very specific cases where dual tank is useful. Bait ships as mentioned is one. PVE missions where you are trying not to kill the rats (to avoid a standing loss) and just need to hack/mine/traverse are another.
The "do not dual tank" rule is especially significant for shield tankers as there are useful shield mods for both low and high slots. There are no useful armor tank midslot mods, although if your one of those perverse types no-one mentions that are into hull tanking there is a hull repper module. |

Trey Kutoi
The Great Harmon Institute Of Technology
54
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Posted - 2015.02.12 23:14:49 -
[18] - Quote
Some ships like the breacher are almost always dual tanked due to nothing else useful fitting in the low slot that uses less than 14 cpu (full T2 AB/Rockets/Meta4 scramweb and a booster)
In most cases however, you will have enough resources to fit something beneficial to your tanking style in your spare mids or lows, or even something to help your offensive (Overtanking will cripple your dps) |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8875
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Posted - 2015.02.12 23:55:46 -
[19] - Quote
M'pact wrote:Aralyn Cormallen wrote:And never use both Not quite true. It is possible to have a successful fit with both shield and armor tank, but it only happens rarely. Like on the new Svipul. I've seen dual-tank fits from Singularity, due to he resist boosts to both shields and armor in Defensive mode. There are other ships that also dual-tank well. its true untill you are experienced enough to figure out what the exceptions are.
if you cant figure out on your own by looking at the attributes if its a good or bad idea then "never dual tank" should hold true.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4619
|
Posted - 2015.02.13 03:39:05 -
[20] - Quote
Ralph King-Griffin wrote:
if you cant figure out on your own by looking at the attributes if its a good or bad idea then "never dual tank" should hold true.
This.
Another thing I'd add.
Modules that add absolute HP ("800mm Reinforced Steel Plates II" or "Large Shield Extender II") should not be used alongside modules that consume capacitor to 'heal' damage to you.
There are exceptions but these are rare.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Delta Naskingar
Sebiestor Tribe Minmatar Republic
7
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Posted - 2015.02.13 05:14:23 -
[21] - Quote
Thx all. So if i get i right, my Hurricane use armor not shilds.
cheesrs Delta |

Cara Forelli
Green Skull LLC
924
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Posted - 2015.02.13 05:31:18 -
[22] - Quote
Delta Naskingar wrote:Thx all. So if i get i right, my Hurricane use armor not shilds.
cheesrs Delta Minmatar has some flexibility about it really. Hurricanes can be either shield or armor, depending on their purpose. And who you ask. Again...not both.
Only ship I've ever dual tanked (aside from silly bait ships) is the Breacher for the earlier stated reason. Generally, if you don't know the reason to dual tank, or you can't come up with a very good reason, DON'T! 
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