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Oreb Wing
Black Fox Marauders Spaceship Bebop
94
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Posted - 2015.03.04 01:13:26 -
[1] - Quote
Before I go and read 50 pages of sov tears and alt defiance, wth is going to be the fitting for this module? It wasn't stated and I'm not sure if I can sit and read all that to find out.
This could make or break the entire concept. IMO, it should require 100+ PG, at least or you will see Null quickly become an Interceptor fight.
There is no grey area when the light of reason directs wisdom
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Liam Inkuras
AQUILA INC Verge of Collapse
1466
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Posted - 2015.03.04 02:04:33 -
[2] - Quote
Low fitting requirements
I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone
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IbanezLaney
The Church of Awesome Caldari State Capturing
1375
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Posted - 2015.03.04 02:18:18 -
[3] - Quote
IMO - Every noob ship should be given an extra high slot and come with a civilian version already fitted.
https://soundcloud.com/ibanezlaney
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Oreb Wing
Black Fox Marauders Spaceship Bebop
94
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Posted - 2015.03.04 02:31:48 -
[4] - Quote
IbanezLaney wrote:IMO - Every noob ship should be given an extra high slot and come with a civilian version already fitted.
...and it would take three hours to shut off the repair services.
There is no grey area when the light of reason directs wisdom
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Oreb Wing
Black Fox Marauders Spaceship Bebop
95
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Posted - 2015.03.04 06:14:42 -
[5] - Quote
Liam Inkuras wrote:Low fitting requirements
That's about as much information that I caught too, my good sir. It sounds terribly suspicious and frigatee to me..
Does CCP really want to force people to the brink of insanity, by allowing bastards, like us militia men, be able to swarm geographic hot-spots as we trolLoLoL through null poking these things with something that can make it through half of Null and back before dinner? This kind of war is our bread and butter.
If they make it so that it requires a massive amount of cap to start the cycle, which sounds a lot like how the cyno works, then there would be no way to even turn it on on a small ship and you can keep the 'small fitting requirements'.
There is no grey area when the light of reason directs wisdom
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Vyl Vit
1071
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Posted - 2015.03.04 06:50:24 -
[6] - Quote
Or, do they want you to only take what you can hold...actually? Looks like the donut will be eaten pretty quckly. You may put your entosis on something, but unless you back it up, someone else will come along and do it to you. This is very intriguing. As far as the fit, it looks as though they want everyone to have the capability, not just an "elite" few. The idea being to open up the game, which is rather stagnant atm.
Anyone with any sense has already left town.
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Pok Nibin
Filial Pariahs
570
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Posted - 2015.03.04 06:52:14 -
[7] - Quote
Yeah yeah. BoB held an empty shell for years till someone finally decided to poke it. The Blue Donut seems to have the same attributes. We'll see who's actually playing this game, and who's AFK watching Family Guy reruns.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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Plug in Baby
The Scope Gallente Federation
257
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Posted - 2015.03.04 07:30:25 -
[8] - Quote
Oreb Wing wrote:Liam Inkuras wrote:Low fitting requirements That's about as much information that I caught too, my good sir. It sounds terribly suspicious and frigatee to me.. If they make it so that it requires a massive amount of cap to start the cycle, which sounds a lot like how the cyno works, then there would be no way to even turn it on on a small ship and you can keep the 'small fitting requirements'.
Pretty sure a cyno costs 0 cap.
I thought this only happened in primetime, unlike the militia plexers who seemingly never sleep alliances will only have to chase off interceptors for a few hours a day right?
This is not a forum alt, this is a forum main.
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Arla Sarain
327
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Posted - 2015.03.04 10:04:11 -
[9] - Quote
Don't understand why the common "new sov -> interceptor fight" statement.
How much targetting range do those get if you decide to go 2 sebos on the 4 mid slot ones?
Stiletto can prolly overcome 100km, but it's not that fast, and the closer it is to its targeting range edge the easier it will be to damp it, break the lock, and there goes the 2 minute cycle time for the Matrix plug.
To stay far you can't be EWARable. To stay close you need enough tank.
If you are fast you are neither of the above. |
Nameira Vanis-Tor
Hoplite Brigade
72
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Posted - 2015.03.04 10:11:18 -
[10] - Quote
This should be great fun - I just have a mental image of the militias running around Null Sec in Derptrons attacking sovereignty whilst being chased by angry Null Bears in Supercarriers wondering why solely pressing 'F1' is not sufficient to be successful anymore. |
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God's Apples
Genos Occidere Warlords of the Deep
566
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Posted - 2015.03.04 11:09:09 -
[11] - Quote
Arla Sarain wrote:Don't understand why the common "new sov -> interceptor fight" statement.
How much targetting range do those get if you decide to go 2 sebos on the 4 mid slot ones?
Stiletto can prolly overcome 100km, but it's not that fast, and the closer it is to its targeting range edge the easier it will be to damp it, break the lock, and there goes the 2 minute cycle time for the Matrix plug.
To stay far you can't be EWARable. To stay close you need enough tank.
If you are fast you are neither of the above.
Also from my understanding if there is anyone contesting the structure the timer will stop counting down. I can't imagine it's too hard to hold the field against an inty gang with 2 carriers or even < 10 subcaps with logi.
"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX
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Crosi Wesdo
War and Order
1375
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Posted - 2015.03.04 14:27:35 -
[12] - Quote
I foresee dozens of systems being attacked at once by smaller gangs and strategic division of forces will have to be made to counter them.
Should encourage a lot more movement rather than a massive blob.
Though, it all still culminates in a timer fight for the station it seems. |
X Gallentius
Justified Chaos Spaceship Bebop
2824
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Posted - 2015.03.04 17:19:21 -
[13] - Quote
Arla Sarain wrote:Don't understand why the common "new sov -> interceptor fight" statement. You have to quickly respond to multiple spots throughout a constellation. 1. Can't bubble interceptors 2. More easily support each other with fast warping ships.
Your opponent, if he decides to use bigger ships, is going to have to ball up in one or two spots because he won't have freedom to maneuver like your fleet of faster ships.
If your opponent balls up at one location with 50 dreads, he's inviting a huge fight from third parties, and he's only capturing one point.
Defender has huge re-shipping advantage if he owns entire constellation. They can zerg cheap ships into the opponent and knock them out one by one.
If your side owns only one system in a constellation, then good luck. You'll lose that system as your opponent will easily capture spots that spawn in his system. So expect system captures to occur one constellation at a time.
Will be interesting.
JUSTK is recruiting.
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Oreb Wing
Black Fox Marauders Spaceship Bebop
95
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Posted - 2015.03.04 18:16:49 -
[14] - Quote
Plug in Baby wrote:Oreb Wing wrote:Liam Inkuras wrote:Low fitting requirements That's about as much information that I caught too, my good sir. It sounds terribly suspicious and frigatee to me.. If they make it so that it requires a massive amount of cap to start the cycle, which sounds a lot like how the cyno works, then there would be no way to even turn it on on a small ship and you can keep the 'small fitting requirements'. Pretty sure a cyno costs 0 cap. I thought this only happened in primetime, unlike the militia plexers who seemingly never sleep alliances will only have to chase off interceptors for a few hours a day right?
Perhaps not the cap, but the long cycle, the inability to receive remote rep, and the large amount of fuel to activate it decides whether it can be done with a frigate or not, as the large capacitor drain would also work in a similar way. Both modules are very similar, imo.
And, Aria,I think too many people assume there's actually going to be someone available to respond. There are so many empty systems, and an Interceptor can avoid confrontation in one system and just go next door or down the block without fear of bubbles. I can bet you any amount of Isk that if this thing can fit in the utility high many ceptor's have, you will see them being used more than any other ship both offensively and defensibly.
Even if you can't make a station reinforced until the window, you can still mess with station services and move on.
"So many troll roams, i foresee." -yoda
There is no grey area when the light of reason directs wisdom
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Arla Sarain
330
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Posted - 2015.03.04 20:19:29 -
[15] - Quote
X Gallentius wrote:Arla Sarain wrote:Don't understand why the common "new sov -> interceptor fight" statement. You have to quickly respond to multiple spots throughout a constellation. 1. Can't bubble interceptors 2. More easily support each other with fast warping ships. Your opponent, if he decides to use bigger ships, is going to have to ball up in one or two spots because he won't have freedom to maneuver like your fleet of faster ships. If your opponent balls up at one location with 50 dreads, he's inviting a huge fight from third parties, and he's only capturing one point. Defender has huge re-shipping advantage if he owns entire constellation. They can zerg cheap ships into the opponent and knock them out one by one. If your side owns only one system in a constellation, then good luck. You'll lose that system as your opponent will easily capture spots that spawn in his system. So expect system captures to occur one constellation at a time. Will be interesting. Right, I thought the inty battle referred to the spam of the Entosis links on structures and supposedly avoiding danger because they are fast and all. |
Estella Osoka
Perkone Caldari State
543
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Posted - 2015.03.05 17:52:01 -
[16] - Quote
But once you activate the entosis link, you have to wait 2-10 minutes for it to actually start, and during that time you are locked in place.
All the opposing force has to do is send out intys of their own to counter the effect.
So if the entosis link can fit on an inty, then we can foresee prices for intys going up.
How badly are sov holders fuming right now? |
Artemis Scat
Gentlemen of Discerning Taste Sugar.
31
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Posted - 2015.03.06 00:43:15 -
[17] - Quote
I don't see the issue that everyone seems to be having with the "trollceptor". It will be entirely useless if people actually consider the point of the update, which is to spread people out and make it so that people actually defend their sov. Take a speed-fit inty for instance. You want to use it to reinforce everything?
Hey guess what, there are 5 people in system. All it takes is one to just put their entosis link on the structure being contested and then the inty is forced to fight. Hey guess what, a speed-fit inty can't fight. Eyyy not even a problem for anyone who doesn't have too much space to occupy.
This mechanic is enforcing exactly what goals CCP intended. |
sabre906
Old Spice Syndicate Intrepid Crossing
1650
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Posted - 2015.03.06 03:35:10 -
[18] - Quote
Artemis Scat wrote:I don't see the issue that everyone seems to be having with the "trollceptor". It will be entirely useless if people actually consider the point of the update, which is to spread people out and make it so that people actually defend their sov. Take a speed-fit inty for instance. You want to use it to reinforce everything?
Hey guess what, there are 5 people in system. All it takes is one to just put their entosis link on the structure being contested and then the inty is forced to fight. Hey guess what, a speed-fit inty can't fight. Eyyy not even a problem for anyone who doesn't have too much space to occupy.
This mechanic is enforcing exactly what goals CCP intended.
Are you going to hold your entosis link the whole time while that fast frig runs around the 500km diameter sphere (or 250 km radius) playing hard to catch? Entosis link should have the same properties as cyno when activated - locks you into place, and puts a beacon on you. If the system is truly empty, it wouldn't matter, and you get to smack on forums about how you took sov solo and nobody came. |
Artemis Scat
Gentlemen of Discerning Taste Sugar.
32
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Posted - 2015.03.06 16:32:11 -
[19] - Quote
sabre906 wrote:Artemis Scat wrote:I don't see the issue that everyone seems to be having with the "trollceptor". It will be entirely useless if people actually consider the point of the update, which is to spread people out and make it so that people actually defend their sov. Take a speed-fit inty for instance. You want to use it to reinforce everything?
Hey guess what, there are 5 people in system. All it takes is one to just put their entosis link on the structure being contested and then the inty is forced to fight. Hey guess what, a speed-fit inty can't fight. Eyyy not even a problem for anyone who doesn't have too much space to occupy.
This mechanic is enforcing exactly what goals CCP intended. Are you going to hold your entosis link the whole time while that fast frig runs around the 500km diameter sphere (or 250 km radius) playing hard to catch? Entosis link should have the same properties as cyno when activated - locks you into place, and puts a beacon on you. If the system is truly empty, it wouldn't matter, and you get to smack on forums about how you took sov solo and nobody came.
Except with the proposed inty ideas, there is no way for the inty to get a lock range of 250km. There's also target jamming to mess the inty's day up. Having someone sit outside station and use their entosis link on the station until the interceptor gets bored, for instance, is not going to break the game. It may be annoying. But only until 0.0 sec peoples realize that they have to actually occupy the territory they own. A speed-fit interceptor is going to do absolutely nothing to anyone who actually lives in their systems. |
Veskrashen
Justified Chaos Spaceship Bebop
756
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Posted - 2015.03.06 16:45:11 -
[20] - Quote
Here's a bit of conspiracy theory for you, in twue GrrGewns style:
1. CFC has generally won fights through mass of numbers. 2. Even with distributed objectives, CFC can still throw 250+ in each control point during a timer. 3. If Trollceptors are viable, the defender can frustrate a full 250-man fleet with 2-3 Trollceptors each. Since a defending EL will cancel out an offensive EL, the attackers make no progress until those Trollceptors are forced off. 4. So the point is not to nerf speed RF-ing a cluster, it's to prevent small groups from being able to stall larger attacking groups.
/tinfoil
We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."
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Rinai Vero
Moira. Villore Accords
499
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Posted - 2015.03.06 20:52:50 -
[21] - Quote
Surely if a game mechanic is subject to game breaking levels of abuse that will be quickly addressed.
/me looks innocent. |
Oreb Wing
Black Fox Marauders Spaceship Bebop
95
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Posted - 2015.03.06 23:10:18 -
[22] - Quote
Forcing someone to be a dummie like cyno bait would suck. Taking someone out of the fight and he one less man serves to hurt smaller groups.
Poking someone to undock will lead to many LoL doomsdays from neighbors.
I like the changes, but when they come, people should make sure they are not the only/first alliance to be sent into stage 2.
There is no grey area when the light of reason directs wisdom
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Daerrol
Furtherance.
42
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Posted - 2015.03.07 17:08:29 -
[23] - Quote
I'm not a nullguy so I don't have much right to speak on the subject... That said I will be popping out of WH all the time to reinforce Sov cause that's WAY to funny. I probably wouldn't do this if I was forced to sit still, like a Cyno.
TL:DR Make it like a cyno. No moving! |
Oreb Wing
Black Fox Marauders Spaceship Bebop
97
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Posted - 2015.03.09 18:11:11 -
[24] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=411402&find=unread
There is no grey area when the light of reason directs wisdom
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