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Budda Kuha
Ministry of War Amarr Empire
16
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Posted - 2015.03.11 11:35:32 -
[121] - Quote
Scipio Artelius wrote:Mr Duffo wrote:Bring boosters on grid and everyone is happy. This would add more depth to fleet tactics imo On grid won't be the solution to this non-problem. It will need to be range limited. Grid foo will allow links ships to be on grid but well out of reach of the opposing ships/fleet. Not for every engagement obviously, but for anything important or any engagement where there is time to setup (and people will still complain).
On grid will be a HUGE betterment to now since you could easily see not only that there is a booster but which booster. Put it on KB's aswell and personally i could live with that. It would make a terribble mechanic a lot less terrible and a lot easier to live with. |

Delt0r Garsk
Shits N Giggles
316
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Posted - 2015.03.11 11:44:49 -
[122] - Quote
We do use links a bit. But we also roam without them a bit too. Getting links into system and safed up is not always easy, it still has to go through the same gates and WHs as every other ship. And they are not magic. Link ships typically compromise a lot of the fit to get a full set of links. aka not a lot of tank. No prop mod, etc.
Taking on fleets with links is also not so bad. You just need to know what the links do and adapt. The difference between t2 hulls and t1 hulls is far larger, and that never stopped us taking on the fight.
CCP have said they can't make links grid/range only till there is a big code base change. So OGB is not changing anytime soon. Deal with it.
Death and Glory!
Well fun is also good.
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Scipio Artelius
The Vendunari End of Life
34690
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Posted - 2015.03.11 11:50:13 -
[123] - Quote
Budda Kuha wrote:On grid will be a HUGE betterment to now since you could easily see not only that there is a booster but which booster. Put it on KB's aswell and personally i could live with that. It would make a terribble mechanic a lot less terrible and a lot easier to live with. It is easy to live with already.
But just, on grid, will not stop the moaning and groaning, because some people will still self-limit themselves and then complain to CCP that it needs to be fixed.
What may be acceptable to one person, won't be acceptable to someone else. The only change will be who is doing the crying, instead of dealing with it.
Come Win At Eve - Join The Vendunari
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Brian Harrelstein
Science and Trade Institute Caldari State
17
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Posted - 2015.03.11 11:56:20 -
[124] - Quote
Budda Kuha wrote:Not everybody is willing or able to run a booster. Forcing people to run a second account to compete in small scale or solo pvp is a huge turn off.
Cry some more.
If you can't compete because of an enemy command ship booster, then bring more people, or bite the bullet and boost your fleet as well. What are you going to complain about next, blobs? 
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March rabbit
Federal Defense Union
1554
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Posted - 2015.03.11 12:01:05 -
[125] - Quote
i have seen this in many small games: you can pay real money for next level or some stuff you can but lazy to get with ingame means.
Why not make it in Eve? Let's say i want to kill this particular pilot/ship. I just too lazy to do it. I select it in overview, press button 'pay for kill' and BOOM! Money paid, killmail is ready and pilot goes to cloning facility.
Stupid you say? Why? This is Eve: nothing needs to be fair game. You want to be 'competitive'? Just use whatever you can to get upper hand. You are paying for second account with booster to get 'solo' kills? Ok. You pay real money for special button to get the same kill? Ok too.
The Mittani: "the inappropriate drunked joke"
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Ddolik
Viscosity Fidelas Constans
22
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Posted - 2015.03.11 12:01:49 -
[126] - Quote
i support no more offgrid boosting |

Lfod Shi
Lfod's Ratting and Salvage
231
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Posted - 2015.03.11 12:04:20 -
[127] - Quote
Solo player, one account, stands little to no chance. It's not a matter of energy or $$, we simply should not need more than one account to compete.
Whatever. Adapt or die, right? Well, I can't compete but I can run and hide with the best of 'em! So I do, even gave myself an award for it. Check my decorations.
GÖ¬ They'll always be bloodclaws to me GÖ˝
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Budda Kuha
Ministry of War Amarr Empire
16
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Posted - 2015.03.11 12:05:44 -
[128] - Quote
Scipio Artelius wrote:Budda Kuha wrote:On grid will be a HUGE betterment to now since you could easily see not only that there is a booster but which booster. Put it on KB's aswell and personally i could live with that. It would make a terribble mechanic a lot less terrible and a lot easier to live with. It is easy to live with already. But just, on grid, will not stop the moaning and groaning, because some people will still self-limit themselves and then complain to CCP that it needs to be fixed. What may be acceptable to one person, won't be acceptable to someone else. The only change will be who is doing the crying, instead of dealing with it.
Dealing with it like getting a booster alt or stop flying solo? Did you read what I and others wrote in this thread? You need to understand that the vast majority of the critics of ogb are not notorious whiners. They see ogb as the bad mechanic it is and that reality won't change no matter how often you claim the problem is non existant -disregarding the arguments and concerns of your fellow eve players.
I hope that CCP will be less ignorant in that regard and finally give us something before brain in a box is ready. Make them turn up on KB's. Something little. Just a little concession that non-link users concerns are relevant to CCP as they should be since these are the concerns of paying customers which basically have been ignored for years. |

Daniela Doran
Ministry of War Amarr Empire
3
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Posted - 2015.03.11 12:09:45 -
[129] - Quote
Budda Kuha wrote:Daniela Doran wrote:Budda Kuha wrote:I recently bought this toon and returned to EVE after a break due to rl obligations and I was shocked to see that ogb was not only still around but that it has spread like a desease and infested most of lowsec and nullsec even. Before anyone calls me a whiner let me say this: I have much love for EVE as a game and even though i don't have much time to play it I will probably keep my accounts subbed until tranquility shuts down.I'm not a "pro" and I don't care for kb stats but i do care for good fights which way too often simply get ruined by off grid boosted undercover super ships! Wasn't this supposed to be dealt with a long time ago!? Why do you even bother balancing hulls if you're allowing a condor being turned into a garmur from off grid without any notable risk?!
The arguments for getting rid of this terrible mechanic are well known so I won't enumerate them again but seriously: CCP, get your stuff together! You guys know what a turn off ogb is for half of the pvp community, you know how it caters to a dumped down, tedious, slow and risk-averse playsyle that is literally poison to pvp as a whole! If the dogma rewrite still takes time give us something in the meantime! This bullshit mechanic has been around for way too long and not everybody is enough of an eve fanboy to endure your disregard in that respect.CCP, do something! Haha, you remind me of myself a year ago when I couldn't stand off-grid boosters and thought that it was such an unfair advantage to players who didn't have one that I gave up on solo pvping. And now that I've finally trained up for one I think they are fantastic so I disagree with your whining to CCP about OGB now of all times. Do yourself a favor and either go buy an OGB toon on Char Bazaar or quit been lazy and trained up for one like everyone else has down until now. What feels fantastic is that you are able to enjoy solo and small gang pvp without a huge built-in disadvantage. Wouldn't it be great if everybody could jump into pvp and enjoy pvp the same way as you do now? If everbody had a booster -as you and others suggest it should be- it might feel a little less fantastic too since your advantage at the expense of non link users will be completely diminished. The only difference to pvp without a booster will be the annoying side effects of carrying around a t3. When flying a "solo" frig everybody will just be forced to stare on a second monitor and roams will be reduced to cruiser warp speed. You and others have to understand that using links is a zero sum game: you only gain something at the expense of others and when everybody uses them all what remains is sillyness and artifically pushed up local. It's short term goals vs long terms goals really. Shortly it may feel great to have a (ego) booster but in the long run it hurts the game itself. EVE might win some alt accounts but it loses real active players about this and most importantly: LESS NEW PLAYERS WILL START PLAYING EVE WHEN THEY HEAR ABOUT LINKS! Sorry for the caps but you guys need to get that already. It's bad for the game! At least I have to admit that I did buy a booster alt at some point just to try it and i hated it. Kiting became ridiculously easy and when I killed a guy who is generally a better than me and flew pefectly timed slingshots against me but still coudln't catch me I turned off in disgust and put my booster alt on the char bazaar the same evening.
Hmm I kind of get at what you're saying now. You're one of those rare types that like pvping on the test of skill along with no other benefiting factors like boosters, falcons, logi alts involved. I hate to tell you this but you're not gonna find that in Eve even if CCP did remove OGB (unless they're hosting a contest). I've been on the receiving end of the not so honorable tactics that you've mentioned and then some so I can sympathize but instead of whining to CCP about it I choose to adapt. Have you seen what a linked Confessor can do? It's addicting...
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Delt0r Garsk
Shits N Giggles
316
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Posted - 2015.03.11 12:11:01 -
[130] - Quote
Lfod Shi wrote:Solo player, one account, stands little to no chance. It's not a matter of energy or $$, we simply should not need more than one account to compete.
Whatever. Adapt or die, right? Well, I can't compete but I can run and hide with the best of 'em! So I do, even gave myself an award for it. Check my decorations. This is just not true. One of the best players i know in eve, has not just a single account, but a single character. He solos all the time and solos well.
If you think eve fights are all stats and nothing else, ie your an orbit f1 monkey, sure your out matched. If however you try and fly your ship/ships properly its a whole different game.
And really your saying that you never want to be in a fight your not sure of winning. Good fights come in many shapes. Sometimes because you end up winning a fight you had no business winning at all.
Death and Glory!
Well fun is also good.
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Budda Kuha
Ministry of War Amarr Empire
16
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Posted - 2015.03.11 12:12:30 -
[131] - Quote
Brian Harrelstein wrote:Budda Kuha wrote:Not everybody is willing or able to run a booster. Forcing people to run a second account to compete in small scale or solo pvp is a huge turn off. Cry some more. If you can't compete because of an enemy command ship booster, then bring more people, or bite the bullet and boost your fleet as well. What are you going to complain about next, blobs? Cynos? Titan bridges? 
You don't understand the problem. Ogb hurts solo and small gang pvp mostly. The larger the fleet the less of an issue ogb is. If you want to comment further do some research on the topic before steretypically labeling any critcism beyond your understanding and ingame experience as whining. |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
229
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Posted - 2015.03.11 12:49:03 -
[132] - Quote
Lictas Alice wrote:[quote=Scipio Artelius][quote=Lictas Alice]But in my experience , its usually people in faction ships/full set of implants/ with backup/ with links at a 100% safe place( generally FW zones). Where is your experience from that this is it?
There is no 100% safe spot unless they are sitting in station, you want to hit them do like 1 post on here and scan them. A command signal is a radio wave, Voyager is past the edges of the solar system and we can still tell it what to do.
it sounds like what people want is to discourge the small fleets from going out to null and engaging larger fleets which means you want less PVP not more PVP.
There is no SILVER BULLET FOR HAVING BOOST, the only option would get rid of boosting all together, so that no one would have boost THEN people can complain for not having them.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Speedy Conzollis
Only Fools and Horses
9
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Posted - 2015.03.11 12:50:59 -
[133] - Quote
The thing is, EVE is a multiplayer game, you are playing solo.  |

Delt0r Garsk
Shits N Giggles
316
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Posted - 2015.03.11 14:00:03 -
[134] - Quote
Budda Kuha wrote:Brian Harrelstein wrote:Budda Kuha wrote:Not everybody is willing or able to run a booster. Forcing people to run a second account to compete in small scale or solo pvp is a huge turn off. Cry some more. If you can't compete because of an enemy command ship booster, then bring more people, or bite the bullet and boost your fleet as well. What are you going to complain about next, blobs? Cynos? Titan bridges?  You don't understand the problem. Ogb hurts solo and small gang pvp mostly. The larger the fleet the less of an issue ogb is. If you want to comment further do some research on the topic before steretypically labeling any critcism beyond your understanding and ingame experience as whining. Links help small ganks plenty. How can links not help a small gang? Mostly people complaining here are complaining that its not *true* solo and other crap. Like using a scout is cheating or something equally stupid.
We often roam with 2-5 ships between 2-4 players. We brings links often. Not always. We find it help a bit. Esp. with shiny fits.
Death and Glory!
Well fun is also good.
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tony slarp
Ministry of War Amarr Empire
1
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Posted - 2015.03.11 14:18:01 -
[135] - Quote
Offgrid boosting simply needs to be removed and redesigned as an actual combat role that requires pilots to be on grid.
It could also be an interesting approach for capital ships since their usefulness has been decreased over the past few months (and will continue to do so with the sov rework). |

Scipio Artelius
The Vendunari End of Life
34695
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Posted - 2015.03.11 14:35:21 -
[136] - Quote
Budda Kuha wrote:Dealing with it like getting a booster alt or stop flying solo? No. There are other ways to deal with it. I also deal with it other ways as I don't use my links character all the time.
Quote:You need to understand that the vast majority of the critics of ogb are not notorious whiners. Yes I know this already. I fit into that category. It's only the ones that contribute to threads like this and ask CCP to take responsibility to manage their own limitations that are the whiners.
Quote:They see ogb as the bad mechanic it is and that reality won't change no matter how often you claim the problem is non existant -disregarding the arguments and concerns of your fellow eve players. CCP have already said they would like to change the mechanic when they can, doesn't make the current situation a problem. You already have tools at your disposal to deal with it. But you refuse to, other than to cry for CCP to handle it.
Quote:I hope that CCP will be less ignorant in that regard and finally give us something before brain in a box is ready. Make them turn up on KB's. Something little. Just a little concession that non-link users concerns are relevant to CCP as they should be since these are the concerns of paying customers which basically have been ignored for years. It's not ignorance, it's impotence.
Everyone is a paying customer and that's all, a customer. That doesn't entitle you to any special rights more than anyone else. If you don't like the product, then don't pay.
Come Win At Eve - Join The Vendunari
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Scipio Artelius
The Vendunari End of Life
34695
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Posted - 2015.03.11 14:45:06 -
[137] - Quote
Budda Kuha wrote:Ogb hurts solo and small gang pvp mostly. The larger the fleet the less of an issue ogb is. If you want to comment further do some research on the topic before steretypically labeling any critcism beyond your understanding and ingame experience as whining. Bullshit.
Links scale with fleet size as everyone in the squad/wing/fleet receives the relevant benefit. The larger the fleet, the greater the benefit. Not the reverse.
OGB help small gangs and single combat ships, not hurt them. They allow them to engage a wider variety of targets and get more fights than they would otherwise be able to engage in.
But of course, you don't mean links hurt solo and small gang pvp. You just mean they hurt those that don't have links, which is also BS.
Come Win At Eve - Join The Vendunari
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Tzar Sinak
Mythic Heights
158
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Posted - 2015.03.11 14:49:31 -
[138] - Quote
This has always been an interesting topic to me.
To sum it up: The boosting vessel is always (mostly) free from being engaged directly therefore directly affecting the combat from a safe location. The non-boosted side has very limited (possibly impracticable ability to engage the boosting vessel).
Therefore boost away. Both sides can. However have the boosting vessels ON grid to allow direct engagement. Is there a reason why being ON grid is so bad?
By the way, OGB is an awful short form. Maybe OfGB and OnGB?
Hydrostatic Podcast First class listening of all things EVE
Check out the Youtube Channel and be sure to subscribe!
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Scipio Artelius
The Vendunari End of Life
34696
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Posted - 2015.03.11 15:28:10 -
[139] - Quote
Tzar Sinak wrote:Therefore boost away. Both sides can. However have the boosting vessels ON grid to allow direct engagement. Is there a reason why being ON grid is so bad? It's not a bad approach, just not perfect either.
Grids can be manipulated by players and if it was simply a change to on-grid, then grid manipulation would become the new norm for fleets/players using links. It would certainly be an approach for static situations (eg. gate camps, station camps and any situation where there is time to setup for an engagement).
A distance limited effect would seem initially to be a way around this and reduce the risk that players would just manipulate the size and shape of the grid.
But what distance?
If a links ship is on grid and close to the fight, it would become the first primary target as often as practical. That would mean it would require significant tanking capability, or sufficient speed/distance to be able to survive.
To implement an on-grid or distance limited effect, new command ships would be required at frigate and destroyer size as a minimum (to be able to enter novice and small FW plexes for example) and allow fleets to utilize their effects wherever they are needed in a fight.
Something like the T3 Destroyers could be useful in a command ship role, since they can also be combat ships, so could be in the fight as well as boosting and/or just indistinguishable from the other ships in the fleet. Something would be needed at frigate size also.
That would also open up opportunities for other counters to links like ewar modules that opponents can use.
Additional deployable units could also be introduced that eliminate the effect from an area similar to the way cyno jammers and d-scan inhibitors work.
A whole range of new possibilities could open up, but it would need to be more thought out than simply on-grid. That wouldn't change much in many situations.
Come Win At Eve - Join The Vendunari
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Demerius Xenocratus
Federal Defense Union Gallente Federation
133
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Posted - 2015.03.11 15:57:23 -
[140] - Quote
Speedy Conzollis wrote:The thing is, EVE is a multiplayer game, you are playing solo. 
Multi-PLAYER, not one guy running 4 accounts on 2 screens so he can tell himself he's a solo god.
Honestly putting links on killmails would be sufficient to discourage the ego boosters.
But folk need to stop confusing the game of alts with "multiplayer." It's more about how much real world money I'm willing to spend to be "elite." In this context a "pay to kill" button makes just as much sense.
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Natalia Abre-Kai
6
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Posted - 2015.03.11 16:27:28 -
[141] - Quote
I wonder if/when they remove off-grid boosting how it will affect all fleet fights. Right now a squad leader can be elsewhere in space (same system), but still fulfills the role of transfering the boosts from the fleet booster (if they are higher in the chain). Needless to say that I think it would no longer be the case, once this off-grid boosting mess is "fixed". I am sure that will be a less discussed side effect of removing off-grid boosting, that many people do not think about. |

Speedy Conzollis
Only Fools and Horses
9
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Posted - 2015.03.11 17:03:30 -
[142] - Quote
Demerius Xenocratus wrote:Speedy Conzollis wrote:The thing is, EVE is a multiplayer game, you are playing solo.  Multi-PLAYER, not one guy running 4 accounts on 2 screens so he can tell himself he's a solo god. Honestly putting links on killmails would be sufficient to discourage the ego boosters. But folk need to stop confusing the game of alts with "multiplayer." It's more about how much real world money I'm willing to spend to be "elite." In this context a "pay to kill" button makes just as much sense.
I am happy with putting links on KM, would be happier still with having logi on them as well.
I play with alts as I like the extra pressure of doing multiple things at once, but I rarely play solo. My corp members all have alts for various functions, indie, links, scouts etc. It gives the game more depth to me, would hate having to wait to train one character to do all those functions and even then you couldn't multi-task the functions. |

Demerius Xenocratus
Federal Defense Union Gallente Federation
134
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Posted - 2015.03.11 17:36:36 -
[143] - Quote
I think putting links on killmails would suffice for many people. Dunno how difficult that would be from a programming standpoint but surely much easier than limiting bonuses to grid. |

Budda Kuha
Ministry of War Amarr Empire
25
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Posted - 2015.03.11 20:19:15 -
[144] - Quote
Scipio Artelius wrote:Budda Kuha wrote:Ogb hurts solo and small gang pvp mostly. The larger the fleet the less of an issue ogb is. If you want to comment further do some research on the topic before steretypically labeling any critcism beyond your understanding and ingame experience as whining. Links scale with fleet size as everyone in the squad/wing/fleet receives the relevant benefit. The larger the fleet, the greater the benefit. Not the reverse. OGB help small gangs and single combat ships, not hurt them. They allow them to engage a wider variety of targets and get more fights than they would otherwise be able to engage in. But of course, you don't mean links hurt solo and small gang pvp. You just mean they hurt those that don't have links, which is BS.
Ok, forgive me but at this point I'm not really sure if you just don't get links or if you're trolling. I'll try again: Links affect small scale pvp more than fleet pvp because of three simple reasons:
1. Tank to dps ratio: The smaller the gang the higher is the potential tanking boost relative to accumulated dps. That's simple math speaking for itself.
2. Positioning tactics: Small gangs/solo pilots rely on them to make up for their lesser accumulated tank and ehp. Skirmish links heavily mess with these. Manual piloting kiting proness often can't safe you from 17km webs on top of superior speed and agility.
3. Availability of ressources. The larger the gang the more likely it is that at least one fleet member has an ogb available. Availability of ressources also further penalizes guerilla warfare against larger groups in their home systems on top of fighting heavily outnumbered.
Not only will the larger entities have better (command ship) links they will also more likely be able to keep the attackers from running theirs due to an increased availability of dedicated probers -or to intercept/decloak them at gates entering the system even. This advantage of stationary links in well defended home systems compared to the hassle of carrying around an inferior boosting t3 also favors stationary pvp compared to dynamic roaming.
While 2. may be countered by the smaller gang running skirmish links aswell the combination of 1.2. and 3. inherently penalizes smaller gangs compared to larger gangs if links are used by both sides. When links are used by only one side smaller roaming gangs or solo pilots suffer more if the larger gang has them than the other way around since their most important tactical tools are compromised. That's it.
It's late, I'm a bit drunk and I'm also lacking a bit in the english department to explain the whole thing more eloquently but nevertheless i really hope the general idea got through this time.
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maCH'EttE
Mafia Redux Feign Disorder
159
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Posted - 2015.03.11 20:50:28 -
[145] - Quote
changing the OGB mechanic will only benefit the blob, instead of having them on grid so the 200 man fleets only benifit from it, and not the solo/small gang players, why not than just remove the concept of links period. |

Iudicium Vastus
Incognito Holdings and Savings
320
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Posted - 2015.03.11 21:05:01 -
[146] - Quote
Until a suitable fix can come along, surely they can adjust things currently.
Like make Links-in-use increase sig radius (easier probing) Can't activate within Xkm of POS And more importantly, links create aggression timer when activated (can't dock or jump gate until turned off) See this all the time in lowsec. Links hugging stations and gates. Such a cancer.
[u]Nerf stabs/cloaks in FW?[/u] No, just..
-Fit more points
-Fit faction points
-Bring a friend or two with points (an alt is fine too)
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Nevyn Auscent
Broke Sauce
1948
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Posted - 2015.03.11 21:34:26 -
[147] - Quote
Iudicium Vastus wrote:Until a suitable fix can come along, surely they can adjust things currently.
Like make Links-in-use increase sig radius (easier probing) Can't activate within Xkm of POS And more importantly, links create aggression timer when activated (can't dock or jump gate until turned off) See this all the time in lowsec. Links hugging stations and gates. Such a cancer. Links increasing sig radius mean on grid links are now easy kills. Can't activate within x km of a POS means you can't defend a POS with a fleet directly ontop of the POS. Links creating aggression timers mean you can't turn your links on when roaming or you have to sit on a gate with links off for 60 seconds waiting to jump.
So no, none of those things are 'easy' fixes, since they all create other problems that harm other players than your intended targets. Most specifically they harm on grid links in every case you listed. |

Charadrass
Angry Germans
200
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Posted - 2015.03.11 21:48:08 -
[148] - Quote
Tl;dr. but they do talk right now about turning supers into wormhole like Boosters... even for allies, and youre talking about offgridboosting has to be removed? srsly?
what do you think a superboost will be? only for a grid? |

FT Cold
Brave Newbies Inc. Brave Collective
9
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Posted - 2015.03.11 21:56:45 -
[149] - Quote
For all of the people who believe that boosters are 100% safe, you can check out my KB. |

Vaju Enki
Secular Wisdom
1453
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Posted - 2015.03.11 22:15:01 -
[150] - Quote
Links on KM would help.
The Tears Must Flow
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