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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Nelly Uanos
Spirit Unlimited La Division Bleue
26
|
Posted - 2015.03.09 20:55:13 -
[751] - Quote
The simplest solution seem that activating the Entosis Link should disable MWD/MJD and jump drive.
That leave the 10mn AB T3 destroyer & frig...
or maybe the 100mn Tengu?
I think these few ship would still be somewhat easy to deal with. Most of the troll factor is gone. |
Eli Apol
Pro Synergy
348
|
Posted - 2015.03.09 20:55:49 -
[752] - Quote
Arrendis wrote:Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? For the record, the latter position is more that being a picket defense to protect against these things is boring as hell. Which dovetails nicely into the first one. Nope, the defense against the troller is for the trollee to only show up after 38 minutes and flip the roles.
Quite beautiful imho. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
608
|
Posted - 2015.03.09 20:55:49 -
[753] - Quote
Eli Apol wrote:Promiscuous Female wrote:if moa was so organized then why did they fail to participate even in a token fashion in cfc pvp objectives during their short stay in the cfc
anoms are a hell of a drug Yay let's ignore the argument I got dunked in and start throwing out trash talk. the fact that I am among the top posters in this thread means that I have far from ignored it
the fact that you are ignoring my sublime truth does not translate into it being wrong |
Acuma
Pator Tech School Minmatar Republic
4
|
Posted - 2015.03.09 20:56:00 -
[754] - Quote
Alavaria Fera wrote:Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? Nope, it's the same.. the attacker has advantage. so moa will end our 0.0 dream, and everyone else will also end everyone else's 0.0 fantasy this will give birth to ccp's 0.0 vision
Attacker has the advantage? Only one link for each side counts......clearly if all you bring is a trollceptor you are at a huge disadvantage of accomplishing anything but wasting about 20-30 minutes per attempt to RF something that you won't be able to RF.......
|
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
652
|
Posted - 2015.03.09 20:56:06 -
[755] - Quote
Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? no part of your arguments have any merit and all are very, very obviously from someone who has never placed a ship at risk of dying and is probably mining veldspar at this very moment
what i am merely doing is saying "even if we assume everything you say is true, then look, it's still garbage"
like, the best case scenario is that it's an unfun bore-off, just with a minor advantage to the defender |
MASSADEATH
MASS A DEATH Mordus Angels
68
|
Posted - 2015.03.09 20:56:39 -
[756] - Quote
Promiscuous Female wrote:if moa was so organized then why did they fail to participate even in a token fashion in cfc pvp objectives during their short stay in the cfc
anoms are a hell of a drug
know knows..was not part of MOA then..and never would be if they were in the CFC... most of us who are involved now only came cause they DID get booted from CFC
|
Eli Apol
Pro Synergy
349
|
Posted - 2015.03.09 20:58:28 -
[757] - Quote
Promiscuous Female wrote:the fact that I am among the top posters in this thread means that I have far from ignored it
the fact that you are ignoring my sublime truth does not translate into it being wrong Your sublime truth:
I can troll someone for 40 minutes of my time and make them waste 10 minutes of theirs, potentially losing my 100m ship to all kinds of counters (long list, can't be bothered to repeat)
Top kek |
M1k3y Koontz
Aether Ventures Surely You're Joking
733
|
Posted - 2015.03.09 20:58:56 -
[758] - Quote
Assassn Gallic wrote:Dave Stark wrote:EvilweaselFinance wrote:Trollceptors fundamentally don't fit the "effective control of the grid" argument. The things that can hit an orbiting snaked-out interceptor are few and far between and require very specific fits to counter, allowing a trollceptor to easily keep a link alive without effective control of the grid. This also forces specific metas, in opposition to the view that they should not affect the meta - you have to be able to blap interceptors in your fleet composition.
They also simply allow you to evade committing anything to a fight, and if you're attacking sov at the very least you should be risking a single ship. fortunately you don't have to hit a trollceptor to stop it, just activate your own link. Except that doesn't "stop" the interceptor, it negates it until one of the two get bored and leave. That's not how sov should be working, you fight for your space not kite for your space. For the nay sayers one of the more likely fits with stats using an interceptor : [Raptor, trollceptor fit] Overdrive Injector System II - 447k isk Overdrive Injector System II -447k isk Overdrive Injector System II -447k isk Coreli A-Type 1MN Microwarpdrive -27.4m isk Sensor Booster II, Targeting Range Script 1m isk Sensor Booster II, Targeting Range Script 1m isk Sensor Booster II, Targeting Range Script 1m isk [Empty High slot] [Empty High slot] [Empty High slot] Small Low Friction Nozzle Joints II 2.34m isk Small Low Friction Nozzle Joints II - 2.34m isk Fittings spare : 138 cpu (69%), 29.5 powergrid (62.11%). Implants : Eifyr and Co. 'Rogue' Navigation NN-603 -12m isk Fit moves @ 5,093m/s before heat and can target out to 124km. With heat : 7,278m/s Full stats can be found here : http://puu.sh/gt5GV/d49e6babaf.png Total isk with implants : 71,580,000. (assuming you always lose the pod) Amount of these you could see isk generated for per hour based on average income from varying sources : Nullsec anomaly afk ishtar 1 per hour Nullsec anomaly carrier 2 per hour Highsec "HQ" incursions 2 per hour ( can double that occasionally) Highsec "Vanguard" Incursions 1.8 per hour Highsec ice mining with perfect boosts 0.5 per hour This is per person assuming they have spent at least a day or two getting familiar with doing their activity.
https://i.imgur.com/dZoUBJK.jpg
45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math)
It's also a fifth the cost. Your move. Also, yes it has remote sebos. If you can't get two guys together to defend your space against an interceptor in your prime time, what are you doing in sov?
How much herp could a herp derp derp if a herp derp could herp derp.
|
Acuma
Pator Tech School Minmatar Republic
5
|
Posted - 2015.03.09 20:59:41 -
[759] - Quote
EvilweaselFinance wrote:Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? no part of your arguments have any merit and all are very, very obviously from someone who has never placed a ship at risk of dying and is probably mining veldspar at this very moment what i am merely doing is saying "even if we assume everything you say is true, then look, it's still garbage" like, the best case scenario is that it's an unfun bore-off, just with a minor advantage to the defender
Just saying "no part of your arguments have any merit," doesn't make it so. I for one would enjoy you coming in and wasting 30 minutes of your play time while I just undock and spend 2 minutes activating a link so you warp off. You then go to the next system and repeat.......congrats, you just chose to be bored and the defender goes back to business after a few minutes. And it only takes one cheap frigate to ruin your "i'm gonna RF all of null in my trollceptor!" |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
608
|
Posted - 2015.03.09 21:00:43 -
[760] - Quote
M1k3y Koontz wrote:https://i.imgur.com/dZoUBJK.jpg 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math) It's also a fifth the cost. Your move. please do not post fits that only kill the interceptor inside of a very short, narrow range where the interceptor would not be in any even remotely plausible pvp scenario
basically only post RLML fits, and even then i hope you have 200km+ range
"look at the graph it has a point this is where I can guarantee a ship to be at all times" |
|
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
652
|
Posted - 2015.03.09 21:00:55 -
[761] - Quote
i mean really, everyone arguing in favor of trollceptors is doing one of the following:
1) we should get to contest sov risk-free, because its not fair i don't have a sov system and i never will have one if my ships might blow up
2) i do not understand how to kill an interceptor because those aren't used for mining or missioning in highsec, so here is my theorycrafted nonsense
3) i do not value my time at all and don't understand why anyone else does: who doesn't want a bore-off?
like there's not a single post defending them that doesn't fit into one of those three |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
608
|
Posted - 2015.03.09 21:01:33 -
[762] - Quote
Eli Apol wrote:Promiscuous Female wrote:the fact that I am among the top posters in this thread means that I have far from ignored it
the fact that you are ignoring my sublime truth does not translate into it being wrong Your sublime truth: I can troll someone for 40 minutes of my time and make them waste 10 minutes of theirs, potentially losing my 100m ship to all kinds of counters (long list, can't be bothered to repeat) Top kek nope
check my post history for a laundry list of reasons why this interpretation is patently false |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
652
|
Posted - 2015.03.09 21:01:45 -
[763] - Quote
M1k3y Koontz wrote: 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math)
It's also a fifth the cost. Your move. Also, yes it has remote sebos. If you can't get two guys together to defend your space against an interceptor in your prime time, what are you doing in sov?
post type #2: is unaware of how interceptors work
specifically, is unaware that an interceptor is not there 55 seconds later |
MASSADEATH
MASS A DEATH Mordus Angels
68
|
Posted - 2015.03.09 21:02:05 -
[764] - Quote
EvilweaselFinance wrote:Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? no part of your arguments have any merit and all are very, very obviously from someone who has never placed a ship at risk of dying and is probably mining veldspar at this very moment what i am merely doing is saying "even if we assume everything you say is true, then look, it's still garbage" like, the best case scenario is that it's an unfun bore-off, just with a minor advantage to the defender
UNFUN? undoing all of CFC and goon sov.... while endlessly sov trolling your area of influence into smaller and smaller chunks?
while collecting all the goon PVE tears?
as your your ratters lose ratting space area, and then start to fight who gets to rat where...and SMA is ratting in my area...and TNT is not defending this or that ? and then so and so ect ect ...
THAT IS PURE GOLD I cannot think of a better way to spend the next 2 years grinding CFC /Goons down in a battle of the wills.
hopefully the area is flooded with like minded people that will realize they too can troll the CFC/goons as well....
GOLD..PURE GOLD
|
Alavaria Fera
GoonWaffe
6578
|
Posted - 2015.03.09 21:02:21 -
[765] - Quote
EvilweaselFinance wrote:i mean really, everyone arguing in favor of trollceptors is doing one of the following:
1) we should get to contest sov risk-free, because its not fair i don't have a sov system and i never will have one if my ships might blow up
2) i do not understand how to kill an interceptor because those aren't used for mining or missioning in highsec, so here is my theorycrafted nonsense
3) i do not value my time at all and don't understand why anyone else does: who doesn't want a bore-off?
like there's not a single post defending them that doesn't fit into one of those three Take the limit:
If one person could take down all sov, then:
A. Boat would end everyone's sov B. massadeath would end our sov
and then, well... our 0.0 dream would be over. Doesn't matter if everyone else's 0.0 fantasy is also over because we'd be ended.
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|
Alavaria Fera
GoonWaffe
6578
|
Posted - 2015.03.09 21:03:25 -
[766] - Quote
MASSADEATH wrote:EvilweaselFinance wrote:Acuma wrote:It seems like the goons story is going from "It's overpowered and we'll burn down null with trollceptors" to "it's a boring stalemate where the attacker wastes a ton of time compared to the defender and we don't like it." Is that about right? no part of your arguments have any merit and all are very, very obviously from someone who has never placed a ship at risk of dying and is probably mining veldspar at this very moment what i am merely doing is saying "even if we assume everything you say is true, then look, it's still garbage" like, the best case scenario is that it's an unfun bore-off, just with a minor advantage to the defender UNFUN? undoing all of CFC and goon sov.... while endlessly sov trolling your area of influence into smaller and smaller chunks? while collecting all the goon PVE tears? as your your ratters lose ratting space area, and then start to fight who gets to rat where...and SMA is ratting in my area...and TNT is not defending this or that ? and then so and so ect ect ... THAT IS PURE GOLD I cannot think of a better way to spend the next 2 years grinding CFC /Goons down in a battle of the wills. hopefully the area is flooded with like minded people that will realize they too can troll the CFC/goons as well.... GOLD..PURE GOLD AWW YEAH
Now again with even more FEELING!!!! You know you can do it, fozzie sov will give you the power to do it!!
End their 0.0 dream!!!
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|
afkalt
Republic Military School Minmatar Republic
907
|
Posted - 2015.03.09 21:03:37 -
[767] - Quote
M1k3y Koontz wrote:Assassn Gallic wrote:Dave Stark wrote:EvilweaselFinance wrote:Trollceptors fundamentally don't fit the "effective control of the grid" argument. The things that can hit an orbiting snaked-out interceptor are few and far between and require very specific fits to counter, allowing a trollceptor to easily keep a link alive without effective control of the grid. This also forces specific metas, in opposition to the view that they should not affect the meta - you have to be able to blap interceptors in your fleet composition.
They also simply allow you to evade committing anything to a fight, and if you're attacking sov at the very least you should be risking a single ship. fortunately you don't have to hit a trollceptor to stop it, just activate your own link. Except that doesn't "stop" the interceptor, it negates it until one of the two get bored and leave. That's not how sov should be working, you fight for your space not kite for your space. For the nay sayers one of the more likely fits with stats using an interceptor : [Raptor, trollceptor fit] Overdrive Injector System II - 447k isk Overdrive Injector System II -447k isk Overdrive Injector System II -447k isk Coreli A-Type 1MN Microwarpdrive -27.4m isk Sensor Booster II, Targeting Range Script 1m isk Sensor Booster II, Targeting Range Script 1m isk Sensor Booster II, Targeting Range Script 1m isk [Empty High slot] [Empty High slot] [Empty High slot] Small Low Friction Nozzle Joints II 2.34m isk Small Low Friction Nozzle Joints II - 2.34m isk Fittings spare : 138 cpu (69%), 29.5 powergrid (62.11%). Implants : Eifyr and Co. 'Rogue' Navigation NN-603 -12m isk Fit moves @ 5,093m/s before heat and can target out to 124km. With heat : 7,278m/s Full stats can be found here : http://puu.sh/gt5GV/d49e6babaf.png Total isk with implants : 71,580,000. (assuming you always lose the pod) Amount of these you could see isk generated for per hour based on average income from varying sources : Nullsec anomaly afk ishtar 1 per hour Nullsec anomaly carrier 2 per hour Highsec "HQ" incursions 2 per hour ( can double that occasionally) Highsec "Vanguard" Incursions 1.8 per hour Highsec ice mining with perfect boosts 0.5 per hour This is per person assuming they have spent at least a day or two getting familiar with doing their activity. https://i.imgur.com/dZoUBJK.jpg 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math) It's also a fifth the cost. Your move. Also, yes it has remote sebos. If you can't get two guys together to defend your space against an interceptor in your prime time, what are you doing in sov?
But it'll run away! Apparently that represents an unsuccessful defence op....or some such garbage by people scared of the big bad interceptor. |
Aiyshimin
Fistful of Finns Triumvirate.
444
|
Posted - 2015.03.09 21:03:43 -
[768] - Quote
Ranger 1 wrote:Promiscuous Female wrote:Ranger 1 wrote: Point being, your entire organization doesn't need to be trying to kill interceptors constantly, just devote the necessary number of ships to keep an Entosis point on your important stuff. If you can't do that, scale back a bit until you can.
the fact that we can easily do exactly this is immaterial to the point The fact that your are complaining bitterly about the need to do this is very material to the point. Why would you care if others are unwilling to do so? That's not your problem.
Its not their own space they worry about, its their rented space. Currently hundreds of renters dock up when 5-man gang in T1 ships shows up 3 systems away, and stay docked until the gang leaves. If the gang comes back with their whole alliance fleet of 50 and reinforces the system, the slumlords first try to buy the attackers off, then CTA their entire coalition, hire PL and a random wannabe pet alliance, batphone another coalition and blob the final timer. Renters stay docked up.
In the new system that 5-man gang takes the sov unless the renters undock and drive them away. Renters go back to hisec. ISK stops flowing to the blob. Blob leaders need to find daytime jobs. This is why you see goons blobbing these threads, the suggested sov 2.0 breaks their modus operandi, by forcing the local entity to respond to immediate pvp threats with pvp. PVP is not why renters are in null, they pay slumlords so they can fully focus on ratting. In sov 2.0, pvp is the reason to be in null.
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2638
|
Posted - 2015.03.09 21:03:56 -
[769] - Quote
Promiscuous Female wrote:M1k3y Koontz wrote:https://i.imgur.com/dZoUBJK.jpg 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math) It's also a fifth the cost. Your move. please do not post fits that only kill the interceptor inside of a very short, narrow range where the interceptor would not be in any even remotely plausible pvp scenario basically only post RLML fits, and even then i hope you have 200km+ range "look at the graph it has a point this is where I can guarantee a ship to be at all times" Maulus damps well past any max ceptor lockrange. Can damp 4 trollceptors at once. One cycle --> GG sov lazor.
[Insert inevitable "I don't want to have to cycle my ewar module once to lol-troll a bunch of ceptors" comment]
/thread |
Andrea Keuvo
Science and Trade Institute Caldari State
316
|
Posted - 2015.03.09 21:04:22 -
[770] - Quote
Gizznitt Malikite wrote:FT Diomedes wrote:Gizznitt Malikite wrote:FT Diomedes wrote:All these proponents of the system keep thinking in terms of a 1v1. "I counter your off-grid boosted trollceptor with my Cerberus and my cyno alt in a Maulus."
Yes, Dominion sovereignty might not be perfect, but it is a damn site better than the above. The offensive power of Fozzie Sovereignty is completely out of balance. The defender has to be able to defend everywhere, but has no opportunity to fortify or entrench his position.
Some might say, "but the same thing will happen now!" This is simply untrue. For one, in Dominion, the offense has to commit significant assets to stage an attack. Yes, if someone brings fifty supers to the fight, A may have a problem. But if fifty supers come to the fight, A can request help from friendly alliance C and we get a big fight, or a massive blue-ball fest (that at least has the advantage of only being once, not every day). In Fozzieland, if C tries to help A against B, D will entosis C's stuff. And don't forget that anyone who comes to help probably gets Space Aids. Thank you, Fozzie. Your example is flawed for several reasons: 1.) Small alliance A doesn't hold space in the current sov system. Perhaps big brother coalition C gives them a system (for a fee), but they will never truly own space unless they themselves can bring a huge force to attack. 2.) Alliance A is the underdog, and will lose space against bigger B. So what. They can then attempt to take it back, especially if alliance B doesn't bother to utilize it. Currently, if Big Bad Alliance B takes your sov, you can't do **** about it. 3.) With the 48 hour reinforcement window, Alliance A can call in all the backup they want. It's only a minor change in tactics for them to have an alliance A member in each backup fleet. (1) Alliance A can hold space in the current system, with big brother coalition C's support. The fee is paid in military service. (2) Then how are small alliances going to gain a foothold? They cannot. They will get roflstomped by anyone large enough to want to destroy their stuff. (3) Alliance A calls for backup from Alliance C. Alliance C moves pilots over. Now honorable third parties D, E, and F, join the fun and hit C's space while they are away. D, E, and F risk nothing, because they come from NPC space or low sec. Or from a coalition so large that it can send off a bunch of pilots during prime time. In short, you will have a lot of stuff burn after this patch. Nothing will be rebuilt. Coalitions will hold the money moons and one or two critical areas where they continue to build supercapitals. Everyone else will get burned out of space in short order. Low sec and NPC nullsec are the real beneficiaries of the new system. The existing coalitions will become larger and more powerful, but 0.0 space on the whole will be more empty. Unless of course, 800k new subscribers suddenly decide to start playing tomorrow and the PCU goes up to 100k. Which all trends indicate won't happen. In the current system, there is only one way small alliances hold space: They are serfs to larger groups. They pay with military service, rental agreements, or whatever. But they have NO ABILITY to stand on their own with the current mechanics. In the new system, small alliances can attack unused systems and break down an overstretched alliances hold. They might not even bother "claiming" the space, but simply live there and continually prevent big alliance form using it. Sure, they might periodically lose there space at the whims of big bully alliance B, but that's no different than now. The difference is they can actually attack sov without bluing half the galaxy. Are you really complaining that alliance C has to weigh the risks of third partying a distant fight with their own home defense? That's a great thing for them to have to consider, and if alliance A has their space rolled because they can't bring in a big brother to help defend their space, that is also a good thing!
The important piece that you are missing is that unless the small alliance goes through the logistical pain in the ass that is bringing in freighter sized sov upgrades that system that they took is literally useless to them. Without the sov upgrades they cannot even earn hisec level income, and replacing freighter sized sov upgrades every time big bully alliance B decides to kick down their sandcastle is not really an enjoyable activity for anyone. So yeah, under fozziesov I guess you 'could' take sov as you described but unless you are a masochist why would you want to.
|
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
608
|
Posted - 2015.03.09 21:05:10 -
[771] - Quote
Aiyshimin wrote:
Its not their own space they worry about, its their rented space. Currently hundreds of renters dock up when 5-man gang in T1 ships shows up 3 systems away, and stay docked until the gang leaves. ting. In sov 2.0, pvp is the reason to be in null.
try getting dudes into their corps and awoxing the renters
basically be better at eve |
Alavaria Fera
GoonWaffe
6578
|
Posted - 2015.03.09 21:05:44 -
[772] - Quote
Aiyshimin wrote:Ranger 1 wrote:Promiscuous Female wrote:Ranger 1 wrote: Point being, your entire organization doesn't need to be trying to kill interceptors constantly, just devote the necessary number of ships to keep an Entosis point on your important stuff. If you can't do that, scale back a bit until you can.
the fact that we can easily do exactly this is immaterial to the point The fact that your are complaining bitterly about the need to do this is very material to the point. Why would you care if others are unwilling to do so? That's not your problem. Its not their own space they worry about, its their rented space. Currently hundreds of renters dock up when 5-man gang in T1 ships shows up 3 systems away, and stay docked until the gang leaves. If the gang comes back with their whole alliance fleet of 50 and reinforces the system, the slumlords first try to buy the attackers off, then CTA their entire coalition, hire PL and a random wannabe pet alliance, batphone another coalition and blob the final timer. Renters stay docked up. In the new system that 5-man gang takes the sov unless the renters undock and drive them away. Renters go back to hisec. ISK stops flowing to the blob. Blob leaders need to find daytime jobs. This is why you see goons blobbing these threads, the suggested sov 2.0 breaks their modus operandi, by forcing the local entity to respond to immediate pvp threats with pvp. PVP is not why renters are in null, they pay slumlords so they can fully focus on ratting. In sov 2.0, pvp is the reason to be in null. If all renters disappeared it's good. Other groups depend more on it than we do. But you know this already.
It is of course irrelevant once our 0.0 dream is ended by MOA in a fit of HOT BLOODED SOVTROLLING leading to DEATH OF 0.0 dream
YEAHHHH
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
608
|
Posted - 2015.03.09 21:06:10 -
[773] - Quote
PotatoOverdose wrote:Promiscuous Female wrote:M1k3y Koontz wrote:https://i.imgur.com/dZoUBJK.jpg 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math) It's also a fifth the cost. Your move. please do not post fits that only kill the interceptor inside of a very short, narrow range where the interceptor would not be in any even remotely plausible pvp scenario basically only post RLML fits, and even then i hope you have 200km+ range "look at the graph it has a point this is where I can guarantee a ship to be at all times" Maulus damps well past any max ceptor lockrange. Can damp 4 trollceptors at once. One cycle --> GG sov lazor. [Insert inevitable "I don't want to have to cycle my ewar module once to lol-troll a bunch of ceptors" comment] /thread interceptor disengages, finds another target
it is like you are fundamentally unable to conceive of a situation where there is more than one objective at play
even an alliance owning a single system can have up to three |
Alavaria Fera
GoonWaffe
6579
|
Posted - 2015.03.09 21:06:52 -
[774] - Quote
Andrea Keuvo wrote:The important piece that you are missing is that unless the small alliance goes through the logistical pain in the ass that is bringing in freighter sized sov upgrades that system that they took is literally useless to them. Without the sov upgrades they cannot even earn hisec level income, and replacing freighter sized sov upgrades every time big bully alliance B decides to kick down their sandcastle is not really an enjoyable activity for anyone. So yeah, under fozziesov I guess you 'could' take sov as you described but unless you are a masochist why would you want to. Yes, it's mutually assured sovtrolling
everyone ends everyone else's 0.0 fantasy. nearly everywhere is unclaimed and unihubbed, or close enough
a barren farm and a burnt down field. it's beautiful
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|
Eugene Kerner
TunDraGon Cynosural Field Theory.
1540
|
Posted - 2015.03.09 21:07:08 -
[775] - Quote
...all that fits... how about an inty going >4000 with a 10mn afterburner...good luck tracking that
TunDraGon is recruiting!
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CCP Eterne, 2012
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
610
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Posted - 2015.03.09 21:07:42 -
[776] - Quote
also wow i didn't even notice the last eft warrior post's terrible dps
i just assumed that the ship had alpha-strike capability
my expectations for competence here somehow managed to sink even lower
lmbo 55.5 seconds to sink an interceptor |
Arthur Aihaken
X A X
4104
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Posted - 2015.03.09 21:07:55 -
[777] - Quote
Andrea Keuvo wrote:So yeah, under fozziesov I guess you 'could' take sov as you described but unless you are a masochist why would you want to. Bumping miners... smart-bombing pods... shooting rookie ships... ISK doubling scams... ganking... hyperdunking.
I am currently away, traveling through time and will be returning last week.
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Acuma
Pator Tech School Minmatar Republic
5
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Posted - 2015.03.09 21:08:13 -
[778] - Quote
Promiscuous Female wrote:PotatoOverdose wrote:Promiscuous Female wrote:M1k3y Koontz wrote:https://i.imgur.com/dZoUBJK.jpg 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math) It's also a fifth the cost. Your move. please do not post fits that only kill the interceptor inside of a very short, narrow range where the interceptor would not be in any even remotely plausible pvp scenario basically only post RLML fits, and even then i hope you have 200km+ range "look at the graph it has a point this is where I can guarantee a ship to be at all times" Maulus damps well past any max ceptor lockrange. Can damp 4 trollceptors at once. One cycle --> GG sov lazor. [Insert inevitable "I don't want to have to cycle my ewar module once to lol-troll a bunch of ceptors" comment] /thread interceptor disengages, finds another target it is like you are fundamentally unable to conceive of a situation where there is more than one objective at play even an alliance owning a single system can have up to three Your objective is to spend 20-30 minutes in an active system to waste about 2-4 minutes of the defender and nothing else? Have fun with that.....I will enjoy the countless man hours wasted by these supposed "burn down all of nullsec trollceptors!"
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Alavaria Fera
GoonWaffe
6579
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Posted - 2015.03.09 21:08:13 -
[779] - Quote
Eugene Kerner wrote:...all that fits... how about an inty going >4000 with a 10mn afterburner...good luck tracking that There's apparently other ships that go even faster... but shrug, they don't get interdiction nullification which is probably the key i guess
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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baltec1
Bat Country Goonswarm Federation
15434
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Posted - 2015.03.09 21:08:14 -
[780] - Quote
PotatoOverdose wrote:baltec1 wrote:PotatoOverdose wrote:Promiscuous Female wrote:PotatoOverdose wrote:Holy **** you're bad. I could link you a ship that owns interceptors up to 150km, and you'll still moan like a stuck pig. And you know what? I'm gonna do just that. Behold the mighty eagle: Eagle: http://imgur.com/KYZDvc5 Eagle vs. MWD Stiletto: http://imgur.com/v537Sv8 185 DPS at 120km 60 DPS at 150km. Uses thorium if you're wondering (don't be bad by using spike). If, by some miracle, the inty locks at 150km, it's fit is so bad that those 60dps will massacre it. Please. Stop. Being. Bad. ah yes the interceptor that is polite enough to sit inside the eagle's optimal long enough to arrive from 14AU away, decelerate from warp, lock, and fire on it Are you really that bad?Read the graph again. http://imgur.com/v537Sv8 With thorium loaded, against a stiletto moving at speed it does 50 dps at 50km 185 dps at 120km 60 dps at 150km THIS KILLS YOUR 150 KM LOCKING INTERCEPTOR IN AN ENVELOPE FROM 50KM to 150km. WHILE IT'S MOVING. AT 5KM/S. 60 dps isnt going to kill anything. These cepters are not going to sit there and pepper them with bb guns, they will eith be out of range when you land our out of range when you lock them. Jesus christ. An interceptor fit to lock AT 150 FRICKEN KILOMETERS DOES NOT HAVE A TANK. 60DPS will murder **** kill it, If the inty "only" locks at 90km the eagle will kill it with 170 dps. The Cerberus will kill it with 300-400 RLML dps (90km inty, 137km range missile, do the math). Baltec, even you aren't this dumb.
Your point is only valit if the cepter doesnt move. Fact is that the cepter will see you in warp and by the time you land and lock it it will be either out of range or off the grid entirely. These things arn't going to stick around and let you pepper them.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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